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MobileViewportManager.cpp (30371B)


      1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
      2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
      3 /* This Source Code Form is subject to the terms of the Mozilla Public
      4 * License, v. 2.0. If a copy of the MPL was not distributed with this
      5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
      6 
      7 #include "MobileViewportManager.h"
      8 
      9 #include "UnitTransforms.h"
     10 #include "gfxPlatform.h"
     11 #include "mozilla/PresShell.h"
     12 #include "mozilla/ToString.h"
     13 #include "mozilla/dom/Document.h"
     14 #include "mozilla/dom/Event.h"
     15 #include "mozilla/dom/EventTarget.h"
     16 #include "mozilla/dom/InteractiveWidget.h"
     17 #include "nsIFrame.h"
     18 #include "nsLayoutUtils.h"
     19 #include "nsViewportInfo.h"
     20 
     21 mozilla::LazyLogModule MobileViewportManager::gLog("apz.mobileviewport");
     22 #define MVM_LOG(...) \
     23  MOZ_LOG(MobileViewportManager::gLog, LogLevel::Debug, (__VA_ARGS__))
     24 
     25 NS_IMPL_ISUPPORTS(MobileViewportManager, nsIDOMEventListener, nsIObserver)
     26 
     27 #define DOM_META_ADDED u"DOMMetaAdded"_ns
     28 #define DOM_META_CHANGED u"DOMMetaChanged"_ns
     29 #define FULLSCREEN_CHANGED u"fullscreenchange"_ns
     30 #define LOAD u"load"_ns
     31 #define BEFORE_FIRST_PAINT "before-first-paint"_ns
     32 
     33 using namespace mozilla;
     34 using namespace mozilla::dom;
     35 using namespace mozilla::layers;
     36 
     37 MobileViewportManager::MobileViewportManager(MVMContext* aContext,
     38                                             ManagerType aType)
     39    : mContext(aContext),
     40      mManagerType(aType),
     41      mIsFirstPaint(false),
     42      mPainted(false),
     43      mInvalidViewport(false) {
     44  MOZ_ASSERT(mContext);
     45 
     46  MVM_LOG("%p: creating with context %p\n", this, mContext.get());
     47 
     48  mContext->AddEventListener(DOM_META_ADDED, this, false);
     49  mContext->AddEventListener(DOM_META_CHANGED, this, false);
     50  mContext->AddEventListener(FULLSCREEN_CHANGED, this, false);
     51  mContext->AddEventListener(LOAD, this, true);
     52 
     53  mContext->AddObserver(this, BEFORE_FIRST_PAINT.Data(), false);
     54 
     55  // We need to initialize the display size and the CSS viewport size before
     56  // the initial reflow happens.
     57  UpdateSizesBeforeReflow();
     58 }
     59 
     60 MobileViewportManager::~MobileViewportManager() = default;
     61 
     62 void MobileViewportManager::Destroy() {
     63  MVM_LOG("%p: destroying\n", this);
     64 
     65  mContext->RemoveEventListener(DOM_META_ADDED, this, false);
     66  mContext->RemoveEventListener(DOM_META_CHANGED, this, false);
     67  mContext->RemoveEventListener(FULLSCREEN_CHANGED, this, false);
     68  mContext->RemoveEventListener(LOAD, this, true);
     69 
     70  mContext->RemoveObserver(this, BEFORE_FIRST_PAINT.Data());
     71 
     72  mContext->Destroy();
     73  mContext = nullptr;
     74 }
     75 
     76 void MobileViewportManager::SetRestoreResolution(
     77    float aResolution, LayoutDeviceIntSize aDisplaySize) {
     78  SetRestoreResolution(aResolution);
     79  ScreenIntSize restoreDisplaySize = ViewAs<ScreenPixel>(
     80      aDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
     81  mRestoreDisplaySize = Some(restoreDisplaySize);
     82 }
     83 
     84 void MobileViewportManager::SetRestoreResolution(float aResolution) {
     85  mRestoreResolution = Some(aResolution);
     86 }
     87 
     88 float MobileViewportManager::ComputeIntrinsicResolution() const {
     89  if (!mContext) {
     90    return 1.f;
     91  }
     92 
     93  ScreenIntSize displaySize = GetLayoutDisplaySize();
     94  nsViewportInfo viewportInfo = mContext->GetViewportInfo(displaySize);
     95  // Use the up-to-date CSS viewport size from viewportInfo rather than
     96  // mMobileViewportSize, which may not have been updated yet.
     97  CSSToScreenScale intrinsicScale =
     98      ComputeIntrinsicScale(viewportInfo, displaySize, viewportInfo.GetSize());
     99  MVM_LOG("%p: intrinsic scale based on CSS viewport size is %f", this,
    100          intrinsicScale.scale);
    101  CSSToLayoutDeviceScale cssToDev = mContext->CSSToDevPixelScale();
    102  return (intrinsicScale / cssToDev).scale;
    103 }
    104 
    105 mozilla::CSSToScreenScale MobileViewportManager::ComputeIntrinsicScale(
    106    const nsViewportInfo& aViewportInfo,
    107    const mozilla::ScreenIntSize& aDisplaySize,
    108    const mozilla::CSSSize& aViewportOrContentSize) const {
    109  CSSToScreenScale intrinsicScale =
    110      aViewportOrContentSize.IsEmpty()
    111          ? CSSToScreenScale(1.0)
    112          : MaxScaleRatio(ScreenSize(aDisplaySize), aViewportOrContentSize);
    113  return ClampZoom(intrinsicScale, aViewportInfo);
    114 }
    115 
    116 void MobileViewportManager::RequestReflow(bool aForceAdjustResolution) {
    117  MVM_LOG("%p: got a reflow request with force resolution: %d\n", this,
    118          aForceAdjustResolution);
    119  RefreshViewportSize(aForceAdjustResolution);
    120 }
    121 
    122 void MobileViewportManager::ResolutionUpdated(
    123    mozilla::ResolutionChangeOrigin aOrigin) {
    124  MVM_LOG("%p: resolution updated\n", this);
    125 
    126  if (!mContext) {
    127    return;
    128  }
    129 
    130  if ((!mPainted &&
    131       aOrigin == mozilla::ResolutionChangeOrigin::MainThreadRestore) ||
    132      aOrigin == mozilla::ResolutionChangeOrigin::Test) {
    133    // Save the value, so our default zoom calculation
    134    // can take it into account later on.
    135    SetRestoreResolution(mContext->GetResolution());
    136  }
    137  RefreshVisualViewportSize();
    138 }
    139 
    140 NS_IMETHODIMP
    141 MobileViewportManager::HandleEvent(dom::Event* event) {
    142  nsAutoString type;
    143  event->GetType(type);
    144 
    145  if (type.Equals(DOM_META_ADDED)) {
    146    HandleDOMMetaAdded();
    147  } else if (type.Equals(DOM_META_CHANGED)) {
    148    MVM_LOG("%p: got a dom-meta-changed event\n", this);
    149    RefreshViewportSize(mPainted);
    150  } else if (type.Equals(FULLSCREEN_CHANGED)) {
    151    MVM_LOG("%p: got a fullscreenchange event\n", this);
    152    RefreshViewportSize(mPainted);
    153  } else if (type.Equals(LOAD)) {
    154    MVM_LOG("%p: got a load event\n", this);
    155    if (!mPainted) {
    156      // Load event got fired before the before-first-paint message
    157      SetInitialViewport();
    158    }
    159  }
    160  return NS_OK;
    161 }
    162 
    163 void MobileViewportManager::HandleDOMMetaAdded() {
    164  MVM_LOG("%p: got a dom-meta-added event\n", this);
    165  if (mPainted && mContext->IsDocumentLoading()) {
    166    // It's possible that we get a DOMMetaAdded event after the page
    167    // has already been painted, but before the document finishes loading.
    168    // In such a case, we've already run SetInitialViewport() on
    169    // "before-first-paint", and won't run it again on "load" (because
    170    // mPainted=true). But that SetInitialViewport() call didn't know the
    171    // "initial-scale" from this meta viewport tag. To ensure we respect
    172    // the "initial-scale", call SetInitialViewport() again.
    173    // Note: It's important that we only do this if mPainted=true. In the
    174    // usual case, we get the DOMMetaAdded before the first paint, sometimes
    175    // even before we have a frame tree, and calling SetInitialViewport()
    176    // before we have a frame tree will skip some important steps (e.g.
    177    // updating display port margins).
    178    SetInitialViewport();
    179  } else {
    180    RefreshViewportSize(mPainted);
    181  }
    182 }
    183 
    184 NS_IMETHODIMP
    185 MobileViewportManager::Observe(nsISupports* aSubject, const char* aTopic,
    186                               const char16_t* aData) {
    187  if (!mContext) {
    188    return NS_OK;
    189  }
    190 
    191  if (mContext->SubjectMatchesDocument(aSubject) &&
    192      BEFORE_FIRST_PAINT.EqualsASCII(aTopic)) {
    193    MVM_LOG("%p: got a before-first-paint event\n", this);
    194    if (!mPainted) {
    195      // before-first-paint message arrived before load event
    196      SetInitialViewport();
    197    }
    198  }
    199  return NS_OK;
    200 }
    201 
    202 void MobileViewportManager::SetInitialViewport() {
    203  MVM_LOG("%p: setting initial viewport\n", this);
    204  mIsFirstPaint = true;
    205  mPainted = true;
    206  RefreshViewportSize(false);
    207 }
    208 
    209 CSSToScreenScale MobileViewportManager::ClampZoom(
    210    const CSSToScreenScale& aZoom, const nsViewportInfo& aViewportInfo) const {
    211  CSSToScreenScale zoom = aZoom;
    212  if (std::isnan(zoom.scale)) {
    213    NS_ERROR("Don't pass NaN to ClampZoom; check caller for 0/0 division");
    214    zoom = CSSToScreenScale(1.0);
    215  }
    216 
    217  if (zoom < aViewportInfo.GetMinZoom()) {
    218    zoom = aViewportInfo.GetMinZoom();
    219    MVM_LOG("%p: Clamped to %f\n", this, zoom.scale);
    220  }
    221  if (zoom > aViewportInfo.GetMaxZoom()) {
    222    zoom = aViewportInfo.GetMaxZoom();
    223    MVM_LOG("%p: Clamped to %f\n", this, zoom.scale);
    224  }
    225 
    226  // Non-positive zoom factors can produce NaN or negative viewport sizes,
    227  // so we better be sure we've got a positive zoom factor. Just for good
    228  // measure, we check our min/max as well as the final clamped value.
    229  MOZ_ASSERT(aViewportInfo.GetMinZoom() > CSSToScreenScale(0.0f),
    230             "zoom factor must be positive");
    231  MOZ_ASSERT(aViewportInfo.GetMaxZoom() > CSSToScreenScale(0.0f),
    232             "zoom factor must be positive");
    233  MOZ_ASSERT(zoom > CSSToScreenScale(0.0f), "zoom factor must be positive");
    234  return zoom;
    235 }
    236 
    237 CSSToScreenScale MobileViewportManager::ScaleZoomWithDisplayWidth(
    238    const CSSToScreenScale& aZoom, const float& aDisplayWidthChangeRatio,
    239    const CSSSize& aNewViewport, const CSSSize& aOldViewport) {
    240  float inverseCssWidthChangeRatio =
    241      (aNewViewport.width == 0) ? 1.0f
    242                                : aOldViewport.width / aNewViewport.width;
    243  CSSToScreenScale newZoom(aZoom.scale * aDisplayWidthChangeRatio *
    244                           inverseCssWidthChangeRatio);
    245  MVM_LOG("%p: Old zoom was %f, changed by %f * %f to %f\n", this, aZoom.scale,
    246          aDisplayWidthChangeRatio, inverseCssWidthChangeRatio, newZoom.scale);
    247  return newZoom;
    248 }
    249 
    250 CSSToScreenScale MobileViewportManager::ResolutionToZoom(
    251    const LayoutDeviceToLayerScale& aResolution) const {
    252  return ViewTargetAs<ScreenPixel>(
    253      mContext->CSSToDevPixelScale() * aResolution / ParentLayerToLayerScale(1),
    254      PixelCastJustification::ScreenIsParentLayerForRoot);
    255 }
    256 
    257 LayoutDeviceToLayerScale MobileViewportManager::ZoomToResolution(
    258    const CSSToScreenScale& aZoom) const {
    259  return ViewTargetAs<ParentLayerPixel>(
    260             aZoom, PixelCastJustification::ScreenIsParentLayerForRoot) /
    261         mContext->CSSToDevPixelScale() * ParentLayerToLayerScale(1);
    262 }
    263 
    264 void MobileViewportManager::UpdateResolutionForFirstPaint(
    265    const CSSSize& aViewportSize) {
    266  ScreenIntSize displaySize = GetLayoutDisplaySize();
    267  nsViewportInfo viewportInfo = mContext->GetViewportInfo(displaySize);
    268  ScreenIntSize compositionSize = GetCompositionSize(displaySize);
    269 
    270  if (mRestoreResolution) {
    271    LayoutDeviceToLayerScale restoreResolution(*mRestoreResolution);
    272    CSSToScreenScale restoreZoom = ResolutionToZoom(restoreResolution);
    273    if (mRestoreDisplaySize) {
    274      CSSSize prevViewport =
    275          mContext->GetViewportInfo(*mRestoreDisplaySize).GetSize();
    276      float restoreDisplayWidthChangeRatio =
    277          (mRestoreDisplaySize->width > 0)
    278              ? (float)compositionSize.width / (float)mRestoreDisplaySize->width
    279              : 1.0f;
    280 
    281      restoreZoom =
    282          ScaleZoomWithDisplayWidth(restoreZoom, restoreDisplayWidthChangeRatio,
    283                                    aViewportSize, prevViewport);
    284    }
    285    MVM_LOG("%p: restored zoom is %f\n", this, restoreZoom.scale);
    286    restoreZoom = ClampZoom(restoreZoom, viewportInfo);
    287 
    288    ApplyNewZoom(restoreZoom);
    289    return;
    290  }
    291 
    292  CSSToScreenScale defaultZoom = viewportInfo.GetDefaultZoom();
    293  MVM_LOG("%p: default zoom from viewport is %f\n", this, defaultZoom.scale);
    294  if (!viewportInfo.IsDefaultZoomValid()) {
    295    CSSSize contentSize = aViewportSize;
    296    if (Maybe<CSSRect> scrollableRect =
    297            mContext->CalculateScrollableRectForRSF()) {
    298      contentSize = scrollableRect->Size();
    299    }
    300    defaultZoom =
    301        ComputeIntrinsicScale(viewportInfo, compositionSize, contentSize);
    302    MVM_LOG(
    303        "%p: overriding default zoom with intrinsic scale of %f based on "
    304        "content size",
    305        this, defaultZoom.scale);
    306  }
    307  MOZ_ASSERT(viewportInfo.GetMinZoom() <= defaultZoom &&
    308             defaultZoom <= viewportInfo.GetMaxZoom());
    309 
    310  ApplyNewZoom(defaultZoom);
    311 }
    312 
    313 void MobileViewportManager::UpdateResolutionForViewportSizeChange(
    314    const CSSSize& aViewportSize,
    315    const Maybe<float>& aDisplayWidthChangeRatio) {
    316  ScreenIntSize displaySize = GetLayoutDisplaySize();
    317  nsViewportInfo viewportInfo = mContext->GetViewportInfo(displaySize);
    318 
    319  CSSToScreenScale zoom = GetZoom();
    320  MVM_LOG("%p: current zoom level: %f", this, zoom.scale);
    321  // Non-positive zoom factors can produce NaN or negative viewport sizes,
    322  // so we better be sure we've got a positive zoom factor.
    323  MOZ_ASSERT(zoom > CSSToScreenScale(0.0f), "zoom factor must be positive");
    324 
    325  MOZ_ASSERT(!mIsFirstPaint);
    326 
    327  // If this is not a first paint, then in some cases we want to update the
    328  // pre- existing resolution so as to maintain how much actual content is
    329  // visible within the display width. Note that "actual content" may be
    330  // different with respect to CSS pixels because of the CSS viewport size
    331  // changing.
    332  //
    333  // aDisplayWidthChangeRatio is non-empty if:
    334  // (a) The meta-viewport tag information changes, and so the CSS viewport
    335  //     might change as a result. If this happens after the content has
    336  //     been painted, we want to adjust the zoom to compensate. OR
    337  // (b) The display size changed from a nonzero value to another
    338  //     nonzero value. This covers the case where e.g. the device was
    339  //     rotated, and again we want to adjust the zoom to compensate.
    340  // Note in particular that aDisplayWidthChangeRatio will be None if all
    341  // that happened was a change in the full-zoom. In this case, we still
    342  // want to compute a new CSS and visual viewport, but we don't want to update
    343  // the resolution.
    344  //
    345  // Given the above, the algorithm below accounts for all types of changes
    346  // I can conceive of:
    347  // 1. screen size changes, CSS viewport does not (pages with no meta
    348  //    viewport or a fixed size viewport)
    349  // 2. screen size changes, CSS viewport also does (pages with a
    350  //    device-width viewport)
    351  // 3. screen size remains constant, but CSS viewport changes (meta
    352  //    viewport tag is added or removed)
    353  // 4. neither screen size nor CSS viewport changes
    354 
    355  if (!aDisplayWidthChangeRatio || mContext->IsDocumentFullscreen()) {
    356    UpdateVisualViewportSize(zoom);
    357    return;
    358  }
    359 
    360  // One more complication is that our current zoom level may be the
    361  // result of clamping to either the minimum or maximum zoom level
    362  // allowed by the viewport. If we naively scale the zoom level with
    363  // the change in the display width, we might be scaling one of these
    364  // previously clamped values. What we really want to do is to make
    365  // scaling of the zoom aware of these minimum and maximum clamping
    366  // points for the existing content size, so that we keep display
    367  // width changes completely reversible.
    368 
    369  // We don't consider here if we are scaling to a zoom value outside
    370  // of our viewport limits, because we'll clamp to the viewport limits
    371  // as a final step.
    372 
    373  // Because of the behavior of ShrinkToDisplaySizeIfNeeded, we are
    374  // choosing zoom clamping points based on the content size of the
    375  // scrollable rect, which might different from aViewportSize.
    376  CSSSize contentSize = aViewportSize;
    377  if (Maybe<CSSRect> scrollableRect =
    378          mContext->CalculateScrollableRectForRSF()) {
    379    contentSize = scrollableRect->Size();
    380  }
    381 
    382  // We scale the sizes, though we only care about the scaled widths.
    383  ScreenSize minZoomDisplaySize = contentSize * viewportInfo.GetMinZoom();
    384  ScreenSize maxZoomDisplaySize = contentSize * viewportInfo.GetMaxZoom();
    385 
    386  ScreenSize newDisplaySize(displaySize);
    387  ScreenSize oldDisplaySize = newDisplaySize / *aDisplayWidthChangeRatio;
    388 
    389  // To calculate an adjusted ratio, we use some combination of these
    390  // four values:
    391  float a(minZoomDisplaySize.width);
    392  float b(maxZoomDisplaySize.width);
    393  float c(oldDisplaySize.width);
    394  float d(newDisplaySize.width);
    395 
    396  // The oldDisplaySize value is in one of three "zones":
    397  // 1) Less than or equal to minZoomDisplaySize.
    398  // 2) Between minZoomDisplaySize and maxZoomDisplaySize.
    399  // 3) Greater than or equal to maxZoomDisplaySize.
    400 
    401  // Depending on which zone each are in, the adjusted ratio is shown in
    402  // the table below (using the a-b-c-d coding from above):
    403 
    404  // c   +---+
    405  //     | d |
    406  // 1   | a |
    407  //     +---+
    408  //     | d |
    409  // 2   | c |
    410  //     +---+
    411  //     | d |
    412  // 3   | b |
    413  //     +---+
    414 
    415  // Conveniently, the denominator is c clamped to a..b.
    416  float denominator = std::clamp(c, a, b);
    417 
    418  float adjustedRatio = d / denominator;
    419  CSSToScreenScale adjustedZoom = ScaleZoomWithDisplayWidth(
    420      zoom, adjustedRatio, aViewportSize, mMobileViewportSize);
    421  CSSToScreenScale newZoom = ClampZoom(adjustedZoom, viewportInfo);
    422  MVM_LOG("%p: applying new zoom level: %f", this, newZoom.scale);
    423 
    424  ApplyNewZoom(newZoom);
    425 }
    426 
    427 void MobileViewportManager::UpdateResolutionForContentSizeChange(
    428    const CSSSize& aContentSize) {
    429  ScreenIntSize displaySize = GetLayoutDisplaySize();
    430  nsViewportInfo viewportInfo = mContext->GetViewportInfo(displaySize);
    431 
    432  CSSToScreenScale zoom = GetZoom();
    433  // Non-positive zoom factors can produce NaN or negative viewport sizes,
    434  // so we better be sure we've got a positive zoom factor.
    435  MOZ_ASSERT(zoom > CSSToScreenScale(0.0f), "zoom factor must be positive");
    436 
    437  ScreenIntSize compositionSize = GetCompositionSize(displaySize);
    438  CSSToScreenScale intrinsicScale =
    439      ComputeIntrinsicScale(viewportInfo, compositionSize, aContentSize);
    440  MVM_LOG("%p: intrinsic scale based on content size is %f", this,
    441          intrinsicScale.scale);
    442 
    443  // We try to scale down the contents only IF the document has no
    444  // initial-scale AND IF it's not restored documents AND IF the resolution
    445  // has never been changed by APZ.
    446  if (MOZ_LOG_TEST(gLog, LogLevel::Debug)) {
    447    MVM_LOG("%p: conditions preventing shrink-to-fit: %d %d %d\n", this,
    448            mRestoreResolution.isSome(), mContext->IsResolutionUpdatedByApz(),
    449            viewportInfo.IsDefaultZoomValid());
    450  }
    451  if (!mRestoreResolution && !mContext->IsResolutionUpdatedByApz() &&
    452      !viewportInfo.IsDefaultZoomValid()) {
    453    if (zoom != intrinsicScale) {
    454      ApplyNewZoom(intrinsicScale);
    455    }
    456    return;
    457  }
    458 
    459  // Even in other scenarios, we want to ensure that zoom level is
    460  // not _smaller_ than the intrinsic scale, otherwise we might be
    461  // trying to show regions where there is no content to show.
    462  CSSToScreenScale clampedZoom = zoom;
    463 
    464  if (clampedZoom < intrinsicScale) {
    465    clampedZoom = intrinsicScale;
    466  }
    467 
    468  // Also clamp to the restrictions imposed by viewportInfo.
    469  clampedZoom = ClampZoom(clampedZoom, viewportInfo);
    470 
    471  if (clampedZoom != zoom) {
    472    ApplyNewZoom(clampedZoom);
    473  }
    474 }
    475 
    476 void MobileViewportManager::ApplyNewZoom(const CSSToScreenScale& aNewZoom) {
    477  // If the zoom has changed, update the pres shell resolution accordingly.
    478  // We characterize this as MainThreadAdjustment, because we don't want our
    479  // change here to be remembered as a restore resolution.
    480 
    481  // Non-positive zoom factors can produce NaN or negative viewport sizes,
    482  // so we better be sure we've got a positive zoom factor.
    483  MOZ_ASSERT(aNewZoom > CSSToScreenScale(0.0f), "zoom factor must be positive");
    484 
    485  LayoutDeviceToLayerScale resolution = ZoomToResolution(aNewZoom);
    486  MVM_LOG("%p: setting resolution %f\n", this, resolution.scale);
    487  mContext->SetResolutionAndScaleTo(
    488      resolution.scale, ResolutionChangeOrigin::MainThreadAdjustment);
    489 
    490  MVM_LOG("%p: New zoom is %f\n", this, aNewZoom.scale);
    491 
    492  UpdateVisualViewportSize(aNewZoom);
    493 }
    494 
    495 ScreenIntSize MobileViewportManager::GetCompositionSize(
    496    const ScreenIntSize& aDisplaySize) const {
    497  if (!mContext) {
    498    return ScreenIntSize();
    499  }
    500 
    501  // FIXME: Bug 1586986 - To update VisualViewport in response to the dynamic
    502  // toolbar transition we probably need to include the dynamic toolbar
    503  // _current_ height.
    504  ScreenIntSize compositionSize(aDisplaySize);
    505  ScreenMargin scrollbars =
    506      mContext->ScrollbarAreaToExcludeFromCompositionBounds()
    507      // Scrollbars are not subject to resolution scaling, so LD pixels =
    508      // Screen pixels for them.
    509      * LayoutDeviceToScreenScale(1.0f);
    510 
    511  compositionSize.width =
    512      std::max(0.0f, compositionSize.width - scrollbars.LeftRight());
    513  compositionSize.height =
    514      std::max(0.0f, compositionSize.height - scrollbars.TopBottom());
    515 
    516  return compositionSize;
    517 }
    518 
    519 void MobileViewportManager::UpdateVisualViewportSize(
    520    const CSSToScreenScale& aZoom) {
    521  if (!mContext) {
    522    return;
    523  }
    524 
    525  ScreenIntSize displaySize = GetDisplaySizeForVisualViewport();
    526  if (displaySize.width == 0 || displaySize.height == 0) {
    527    return;
    528  }
    529 
    530  ScreenSize compositionSize = ScreenSize(GetCompositionSize(displaySize));
    531  CSSSize compSize = compositionSize / aZoom;
    532  MVM_LOG("%p: Setting VVPS %s\n", this, ToString(compSize).c_str());
    533  mContext->SetVisualViewportSize(compSize);
    534 
    535  UpdateVisualViewportSizeByDynamicToolbar(mContext->GetDynamicToolbarOffset());
    536 }
    537 
    538 CSSToScreenScale MobileViewportManager::GetZoom() const {
    539  LayoutDeviceToLayerScale res(mContext->GetResolution());
    540  return ResolutionToZoom(res);
    541 }
    542 
    543 void MobileViewportManager::UpdateVisualViewportSizeByDynamicToolbar(
    544    ScreenIntCoord aToolbarHeight) {
    545  if (!mContext) {
    546    return;
    547  }
    548 
    549  ScreenIntSize displaySize = GetDisplaySizeForVisualViewport();
    550  displaySize.height += aToolbarHeight;
    551  nsSize compSize = CSSSize::ToAppUnits(
    552      ScreenSize(GetCompositionSize(displaySize)) / GetZoom());
    553 
    554  if (mVisualViewportSizeUpdatedByDynamicToolbar == compSize) {
    555    return;
    556  }
    557 
    558  mVisualViewportSizeUpdatedByDynamicToolbar = compSize;
    559 
    560  mContext->PostVisualViewportResizeEventByDynamicToolbar();
    561 }
    562 
    563 void MobileViewportManager::
    564    UpdateVisualViewportSizeForPotentialScrollbarChange() {
    565  RefreshVisualViewportSize();
    566 }
    567 
    568 void MobileViewportManager::UpdateDisplayPortMargins() {
    569  if (!mContext) {
    570    return;
    571  }
    572  mContext->UpdateDisplayPortMargins();
    573 }
    574 
    575 void MobileViewportManager::RefreshVisualViewportSize() {
    576  // This function is a subset of RefreshViewportSize, and only updates the
    577  // visual viewport size.
    578  if (!mContext) {
    579    return;
    580  }
    581 
    582  UpdateVisualViewportSize(GetZoom());
    583 }
    584 
    585 void MobileViewportManager::UpdateSizesBeforeReflow() {
    586  if (Maybe<LayoutDeviceIntSize> newDisplaySize =
    587          mContext->GetDocumentViewerSize()) {
    588    mDisplaySize = *newDisplaySize;
    589    MVM_LOG("%p: Reflow starting, display size updated to %s\n", this,
    590            ToString(mDisplaySize).c_str());
    591 
    592    if (mDisplaySize.width == 0 || mDisplaySize.height == 0) {
    593      return;
    594    }
    595 
    596    nsViewportInfo viewportInfo =
    597        mContext->GetViewportInfo(GetLayoutDisplaySize());
    598    mMobileViewportSize = viewportInfo.GetSize();
    599    MVM_LOG("%p: MVSize updated to %s\n", this,
    600            ToString(mMobileViewportSize).c_str());
    601  }
    602 }
    603 
    604 void MobileViewportManager::RefreshViewportSize(bool aForceAdjustResolution) {
    605  // This function gets called by the various triggers that may result in a
    606  // change of the CSS viewport. In some of these cases (e.g. the meta-viewport
    607  // tag changes) we want to update the resolution and in others (e.g. the full
    608  // zoom changing) we don't want to update the resolution. See the comment in
    609  // UpdateResolutionForViewportSizeChange for some more detail on this.
    610  // An important assumption we
    611  // make here is that this RefreshViewportSize function will be called
    612  // separately for each trigger that changes. For instance it should never get
    613  // called such that both the full zoom and the meta-viewport tag have changed;
    614  // instead it would get called twice - once after each trigger changes. This
    615  // assumption is what allows the aForceAdjustResolution parameter to work as
    616  // intended; if this assumption is violated then we will need to add extra
    617  // complicated logic in UpdateResolutionForViewportSizeChange to ensure we
    618  // only do the resolution update in the right scenarios.
    619 
    620  if (!mContext) {
    621    return;
    622  }
    623 
    624  Maybe<float> displayWidthChangeRatio;
    625  if (Maybe<LayoutDeviceIntSize> newDisplaySize =
    626          mContext->GetDocumentViewerSize()) {
    627    // See the comment in UpdateResolutionForViewportSizeChange for why we're
    628    // doing this.
    629    if (mDisplaySize.width > 0) {
    630      if (aForceAdjustResolution ||
    631          mDisplaySize.width != newDisplaySize->width) {
    632        displayWidthChangeRatio =
    633            Some((float)newDisplaySize->width / (float)mDisplaySize.width);
    634      }
    635    } else if (aForceAdjustResolution) {
    636      displayWidthChangeRatio = Some(1.0f);
    637    }
    638 
    639    MVM_LOG("%p: Display width change ratio is %f\n", this,
    640            displayWidthChangeRatio.valueOr(0.0f));
    641    mDisplaySize = *newDisplaySize;
    642  }
    643 
    644  MVM_LOG("%p: Computing CSS viewport using %d,%d\n", this, mDisplaySize.width,
    645          mDisplaySize.height);
    646  if (mDisplaySize.width == 0 || mDisplaySize.height == 0) {
    647    // We can't do anything useful here, we should just bail out
    648    return;
    649  }
    650 
    651  // Now it's time to update the keyboard height
    652  if (mPendingKeyboardHeight) {
    653    mKeyboardHeight = *mPendingKeyboardHeight;
    654    mPendingKeyboardHeight.reset();
    655  }
    656 
    657  nsViewportInfo viewportInfo =
    658      mContext->GetViewportInfo(GetLayoutDisplaySize());
    659  MVM_LOG("%p: viewport info has zooms min=%f max=%f default=%f,valid=%d\n",
    660          this, viewportInfo.GetMinZoom().scale,
    661          viewportInfo.GetMaxZoom().scale, viewportInfo.GetDefaultZoom().scale,
    662          viewportInfo.IsDefaultZoomValid());
    663 
    664  CSSSize viewport = viewportInfo.GetSize();
    665  MVM_LOG("%p: Computed CSS viewport %s\n", this, ToString(viewport).c_str());
    666 
    667  if (!mInvalidViewport && !mIsFirstPaint && mMobileViewportSize == viewport) {
    668    // Nothing changed, so no need to do a reflow
    669    return;
    670  }
    671 
    672  // If it's the first-paint or the viewport changed, we need to update
    673  // various APZ properties (the zoom and some things that might depend on it)
    674  MVM_LOG("%p: Updating properties because %d || %d\n", this, mIsFirstPaint,
    675          mMobileViewportSize != viewport);
    676 
    677  if (mManagerType == ManagerType::VisualAndMetaViewport &&
    678      (aForceAdjustResolution || mContext->AllowZoomingForDocument())) {
    679    MVM_LOG("%p: Updating resolution because %d || %d\n", this,
    680            aForceAdjustResolution, mContext->AllowZoomingForDocument());
    681    if (mIsFirstPaint) {
    682      UpdateResolutionForFirstPaint(viewport);
    683    } else {
    684      UpdateResolutionForViewportSizeChange(viewport, displayWidthChangeRatio);
    685    }
    686  } else {
    687    // Even without zoom, we need to update that the visual viewport size
    688    // has changed.
    689    MVM_LOG("%p: Updating VV size\n", this);
    690    RefreshVisualViewportSize();
    691  }
    692  if (gfxPlatform::AsyncPanZoomEnabled()) {
    693    UpdateDisplayPortMargins();
    694  }
    695 
    696  // Update internal state.
    697  mMobileViewportSize = viewport;
    698 
    699  if (mManagerType == ManagerType::VisualViewportOnly) {
    700    MVM_LOG("%p: Visual-only, so aborting before reflow\n", this);
    701    mIsFirstPaint = false;
    702    return;
    703  }
    704 
    705  RefPtr<MobileViewportManager> strongThis(this);
    706 
    707  // Kick off a reflow.
    708  MVM_LOG("%p: Triggering reflow with viewport %s\n", this,
    709          ToString(viewport).c_str());
    710  mContext->Reflow(viewport);
    711 
    712  // We are going to fit the content to the display width if the initial-scale
    713  // is not specied and if the content is still wider than the display width.
    714  ShrinkToDisplaySizeIfNeeded();
    715 
    716  mIsFirstPaint = false;
    717  mInvalidViewport = false;
    718 }
    719 
    720 void MobileViewportManager::ShrinkToDisplaySizeIfNeeded() {
    721  if (!mContext) {
    722    return;
    723  }
    724 
    725  if (mManagerType == ManagerType::VisualViewportOnly) {
    726    MVM_LOG("%p: Visual-only, so aborting ShrinkToDisplaySizeIfNeeded\n", this);
    727    return;
    728  }
    729 
    730  if (!mContext->AllowZoomingForDocument() || mContext->IsInReaderMode()) {
    731    // If zoom is disabled, we don't scale down wider contents to fit them
    732    // into device screen because users won't be able to zoom out the tiny
    733    // contents.
    734    // We special-case reader mode, because it doesn't allow zooming, but
    735    // the restriction is often not yet in place at the time this logic
    736    // runs.
    737    return;
    738  }
    739 
    740  if (Maybe<CSSRect> scrollableRect =
    741          mContext->CalculateScrollableRectForRSF()) {
    742    MVM_LOG("%p: ShrinkToDisplaySize using scrollableRect %s\n", this,
    743            ToString(scrollableRect->Size()).c_str());
    744    UpdateResolutionForContentSizeChange(scrollableRect->Size());
    745  }
    746 }
    747 
    748 CSSSize MobileViewportManager::GetIntrinsicCompositionSize() const {
    749  // TODO: Should we use GetDisplaySizeForVisualViewport() for computing the
    750  // intrinsic composition size?
    751  ScreenIntSize displaySize = GetLayoutDisplaySize();
    752  ScreenIntSize compositionSize = GetCompositionSize(displaySize);
    753  CSSToScreenScale intrinsicScale =
    754      ComputeIntrinsicScale(mContext->GetViewportInfo(displaySize),
    755                            compositionSize, mMobileViewportSize);
    756 
    757  return ScreenSize(compositionSize) / intrinsicScale;
    758 }
    759 
    760 ParentLayerSize MobileViewportManager::GetCompositionSizeWithoutDynamicToolbar()
    761    const {
    762  return ViewAs<ParentLayerPixel>(
    763      ScreenSize(GetCompositionSize(GetDisplaySizeForVisualViewport())),
    764      PixelCastJustification::ScreenIsParentLayerForRoot);
    765 }
    766 
    767 void MobileViewportManager::UpdateKeyboardHeight(
    768    ScreenIntCoord aKeyboardHeight) {
    769  if (mPendingKeyboardHeight == Some(aKeyboardHeight)) {
    770    return;
    771  }
    772 
    773  mPendingKeyboardHeight = Some(aKeyboardHeight);
    774  mInvalidViewport = true;
    775 }
    776 
    777 ScreenIntSize MobileViewportManager::GetLayoutDisplaySize() const {
    778  ScreenIntSize displaySize = ViewAs<ScreenPixel>(
    779      mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
    780  switch (mContext->GetInteractiveWidgetMode()) {
    781    case InteractiveWidget::ResizesContent:
    782      break;
    783    case InteractiveWidget::OverlaysContent:
    784    case InteractiveWidget::ResizesVisual:
    785      displaySize.height += mKeyboardHeight;
    786      break;
    787  }
    788  return displaySize;
    789 }
    790 
    791 ScreenIntSize MobileViewportManager::GetDisplaySizeForVisualViewport() const {
    792  ScreenIntSize displaySize = ViewAs<ScreenPixel>(
    793      mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
    794  switch (mContext->GetInteractiveWidgetMode()) {
    795    case InteractiveWidget::ResizesContent:
    796    case InteractiveWidget::ResizesVisual:
    797      break;
    798    case InteractiveWidget::OverlaysContent:
    799      displaySize.height += mKeyboardHeight;
    800      break;
    801  }
    802  return displaySize;
    803 }
    804 
    805 nsRect MobileViewportManager::InitialVisibleArea() {
    806  UpdateSizesBeforeReflow();
    807 
    808  // Basically mMobileViewportSize should not be empty, but we somehow create
    809  // a MobileViewportManager for the transient about blank document of each
    810  // window actor, in such cases the document viewer size is empty, thus we
    811  // return an empty rectangle here.
    812  return nsRect(nsPoint(), CSSSize::ToAppUnits(mMobileViewportSize));
    813 }