WasmBaselineCompile.h (3148B)
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- 2 * vim: set ts=8 sts=2 et sw=2 tw=80: 3 * 4 * Copyright 2016 Mozilla Foundation 5 * 6 * Licensed under the Apache License, Version 2.0 (the "License"); 7 * you may not use this file except in compliance with the License. 8 * You may obtain a copy of the License at 9 * 10 * http://www.apache.org/licenses/LICENSE-2.0 11 * 12 * Unless required by applicable law or agreed to in writing, software 13 * distributed under the License is distributed on an "AS IS" BASIS, 14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 15 * See the License for the specific language governing permissions and 16 * limitations under the License. 17 */ 18 19 #ifndef asmjs_wasm_baseline_compile_h 20 #define asmjs_wasm_baseline_compile_h 21 22 #include "jit/ABIArgGenerator.h" 23 #include "wasm/WasmGenerator.h" 24 25 namespace js { 26 namespace wasm { 27 28 // Return whether BaselineCompileFunction can generate code on the current 29 // device. Usually you do *not* want to call this, you want 30 // BaselineAvailable(). 31 [[nodiscard]] bool BaselinePlatformSupport(); 32 33 // Generate adequate code quickly. 34 [[nodiscard]] bool BaselineCompileFunctions( 35 const CodeMetadata& codeMeta, const CompilerEnvironment& compilerEnv, 36 LifoAlloc& lifo, const FuncCompileInputVector& inputs, CompiledCode* code, 37 UniqueChars* error); 38 39 // BaseLocalIter iterates over a vector of types of locals and provides offsets 40 // from the Frame address for those locals, and associated data. 41 // 42 // The implementation of BaseLocalIter is the property of the BaseStackFrame. 43 // But it is also exposed for eg the debugger to use. 44 class BaseLocalIter { 45 private: 46 using ConstValTypeRange = mozilla::Range<const ValType>; 47 48 const ValTypeVector& locals_; 49 const ArgTypeVector& args_; 50 jit::ABIArgIter<ArgTypeVector> argsIter_; 51 size_t index_; 52 int32_t frameSize_; 53 int32_t nextFrameSize_; 54 int32_t frameOffset_; 55 int32_t stackResultPointerOffset_; 56 jit::MIRType mirType_; 57 bool done_; 58 59 void settle(); 60 int32_t pushLocal(size_t nbytes); 61 62 public: 63 BaseLocalIter(const ValTypeVector& locals, const ArgTypeVector& args, 64 bool debugEnabled); 65 void operator++(int); 66 bool done() const { return done_; } 67 68 jit::MIRType mirType() const { 69 MOZ_ASSERT(!done_); 70 return mirType_; 71 } 72 int32_t frameOffset() const { 73 MOZ_ASSERT(!done_); 74 MOZ_ASSERT(frameOffset_ != INT32_MAX); 75 return frameOffset_; 76 } 77 size_t index() const { 78 MOZ_ASSERT(!done_); 79 return index_; 80 } 81 // The size in bytes taken up by the previous `index_` locals, also including 82 // fixed allocations like the DebugFrame and "hidden" locals like a spilled 83 // stack results pointer. 84 int32_t frameSize() const { return frameSize_; } 85 86 int32_t stackResultPointerOffset() const { 87 MOZ_ASSERT(args_.hasSyntheticStackResultPointerArg()); 88 MOZ_ASSERT(stackResultPointerOffset_ != INT32_MAX); 89 return stackResultPointerOffset_; 90 } 91 92 #ifdef DEBUG 93 bool isArg() const { 94 MOZ_ASSERT(!done_); 95 return !argsIter_.done(); 96 } 97 #endif 98 }; 99 100 } // namespace wasm 101 } // namespace js 102 103 #endif // asmjs_wasm_baseline_compile_h