Thread.h (8837B)
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */ 3 /* This Source Code Form is subject to the terms of the Mozilla Public 4 * License, v. 2.0. If a copy of the MPL was not distributed with this 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 6 7 #ifndef threading_Thread_h 8 #define threading_Thread_h 9 10 #include "mozilla/TimeStamp.h" 11 12 #include <type_traits> 13 #include <utility> 14 15 #include "js/Initialization.h" 16 #include "js/Utility.h" 17 #include "threading/LockGuard.h" 18 #include "threading/Mutex.h" 19 #include "threading/ThreadId.h" 20 #include "vm/MutexIDs.h" 21 22 #ifdef XP_WIN 23 # define THREAD_RETURN_TYPE unsigned int 24 # define THREAD_CALL_API __stdcall 25 #else 26 # define THREAD_RETURN_TYPE void* 27 # define THREAD_CALL_API 28 #endif 29 30 namespace js { 31 namespace detail { 32 template <typename F, typename... Args> 33 class ThreadTrampoline; 34 } // namespace detail 35 36 // Execute the given functor concurrent with the currently executing instruction 37 // stream and within the current address space. Use with care. 38 class Thread { 39 public: 40 // Provides optional parameters to a Thread. 41 class Options { 42 size_t stackSize_; 43 44 public: 45 Options() : stackSize_(0) {} 46 47 Options& setStackSize(size_t sz) { 48 stackSize_ = sz; 49 return *this; 50 } 51 size_t stackSize() const { return stackSize_; } 52 }; 53 54 // Create a Thread in an initially unjoinable state. A thread of execution can 55 // be created for this Thread by calling |init|. Some of the thread's 56 // properties may be controlled by passing options to this constructor. 57 template <typename O = Options, 58 // SFINAE to make sure we don't try and treat functors for the other 59 // constructor as an Options and vice versa. 60 typename NonConstO = std::remove_const_t<O>, 61 typename DerefO = std::remove_reference_t<NonConstO>, 62 typename = std::enable_if_t<std::is_same_v<DerefO, Options>>> 63 explicit Thread(O&& options = Options()) 64 : options_(std::forward<O>(options)) { 65 MOZ_ASSERT(isInitialized()); 66 } 67 68 // Start a thread of execution at functor |f| with parameters |args|. This 69 // method will return false if thread creation fails. This Thread must not 70 // already have been created. Note that the arguments must be either POD or 71 // rvalue references (std::move). Attempting to pass a reference will 72 // result in the value being copied, which may not be the intended behavior. 73 // See the comment below on ThreadTrampoline::args for an explanation. 74 template <typename F, typename... Args> 75 [[nodiscard]] bool init(F&& f, Args&&... args) { 76 MOZ_RELEASE_ASSERT(id_ == ThreadId()); 77 using Trampoline = detail::ThreadTrampoline<F, Args...>; 78 auto trampoline = 79 js_new<Trampoline>(std::forward<F>(f), std::forward<Args>(args)...); 80 if (!trampoline) { 81 return false; 82 } 83 84 bool result; 85 { 86 // We hold this lock while create() sets the thread id. 87 LockGuard<Mutex> lock(trampoline->createMutex); 88 result = create(Trampoline::Start, trampoline); 89 } 90 if (!result) { 91 // Trampoline should be deleted outside of the above lock. 92 js_delete(trampoline); 93 return false; 94 } 95 return true; 96 } 97 98 // The thread must be joined or detached before destruction. 99 ~Thread(); 100 101 // Move the thread into the detached state without blocking. In the detached 102 // state, the thread continues to run until it exits, but cannot be joined. 103 // After this method returns, this Thread no longer represents a thread of 104 // execution. When the thread exits, its resources will be cleaned up by the 105 // system. At process exit, if the thread is still running, the thread's TLS 106 // storage will be destructed, but the thread stack will *not* be unrolled. 107 void detach(); 108 109 // Block the current thread until this Thread returns from the functor it was 110 // created with. The thread's resources will be cleaned up before this 111 // function returns. After this method returns, this Thread no longer 112 // represents a thread of execution. 113 void join(); 114 115 // Return true if this thread has not yet been joined or detached. If this 116 // method returns false, this Thread does not have an associated thread of 117 // execution, for example, if it has been previously moved or joined. 118 bool joinable(); 119 120 // Returns the id of this thread if this represents a thread of execution or 121 // the default constructed Id() if not. The thread ID is guaranteed to 122 // uniquely identify a thread and can be compared with the == operator. 123 ThreadId get_id(); 124 125 // Allow threads to be moved so that they can be stored in containers. 126 Thread(Thread&& aOther); 127 Thread& operator=(Thread&& aOther); 128 129 private: 130 // Disallow copy as that's not sensible for unique resources. 131 Thread(const Thread&) = delete; 132 void operator=(const Thread&) = delete; 133 134 // Provide a process global ID to each thread. 135 ThreadId id_; 136 137 // Overridable thread creation options. 138 Options options_; 139 140 // Dispatch to per-platform implementation of thread creation. 141 [[nodiscard]] bool create(THREAD_RETURN_TYPE(THREAD_CALL_API* aMain)(void*), 142 void* aArg); 143 144 // An internal version of JS_IsInitialized() that returns whether SpiderMonkey 145 // is currently initialized or is in the process of being initialized. 146 static inline bool isInitialized() { 147 using namespace JS::detail; 148 return libraryInitState == InitState::Initializing || 149 libraryInitState == InitState::Running; 150 } 151 }; 152 153 namespace ThisThread { 154 155 // Set the current thread name. Note that setting the thread name may not be 156 // available on all platforms; on these platforms setName() will simply do 157 // nothing. 158 void SetName(const char* name); 159 160 // Get the current thread name. As with SetName, not available on all 161 // platforms. On these platforms getName() will give back an empty string (by 162 // storing NUL in nameBuffer[0]). 'len' is the bytes available to be written in 163 // 'nameBuffer', including the terminating NUL. 164 void GetName(char* nameBuffer, size_t len); 165 166 // Causes the current thread to sleep until the 167 // number of real-time milliseconds specified have elapsed. 168 void SleepMilliseconds(size_t ms); 169 170 } // namespace ThisThread 171 172 namespace detail { 173 174 // Platform thread APIs allow passing a single void* argument to the target 175 // thread. This class is responsible for safely ferrying the arg pack and 176 // functor across that void* membrane and running it in the other thread. 177 template <typename F, typename... Args> 178 class ThreadTrampoline { 179 // The functor to call. 180 F f; 181 182 // A std::decay copy of the arguments, as specified by std::thread. Using an 183 // rvalue reference for the arguments to Thread and ThreadTrampoline gives us 184 // move semantics for large structures, allowing us to quickly and easily pass 185 // enormous amounts of data to a new thread. Unfortunately, there is a 186 // downside: rvalue references becomes lvalue references when used with POD 187 // types. This becomes dangerous when attempting to pass POD stored on the 188 // stack to the new thread; the rvalue reference will implicitly become an 189 // lvalue reference to the stack location. Thus, the value may not exist if 190 // the parent thread leaves the frame before the read happens in the new 191 // thread. To avoid this dangerous and highly non-obvious footgun, the 192 // standard requires a "decay" copy of the arguments at the cost of making it 193 // impossible to pass references between threads. 194 std::tuple<std::decay_t<Args>...> args; 195 196 // Protect the thread id during creation. 197 Mutex createMutex MOZ_UNANNOTATED; 198 199 // Thread can access createMutex. 200 friend class js::Thread; 201 202 public: 203 // Note that this template instatiation duplicates and is identical to the 204 // class template instantiation. It is required for perfect forwarding of 205 // rvalue references, which is only enabled for calls to a function template, 206 // even if the class template arguments are correct. 207 template <typename G, typename... ArgsT> 208 explicit ThreadTrampoline(G&& aG, ArgsT&&... aArgsT) 209 : f(std::forward<F>(aG)), 210 args(std::forward<Args>(aArgsT)...), 211 createMutex(mutexid::ThreadId) {} 212 213 static THREAD_RETURN_TYPE THREAD_CALL_API Start(void* aPack) { 214 auto* pack = static_cast<ThreadTrampoline<F, Args...>*>(aPack); 215 pack->callMain(std::index_sequence_for<Args...>{}); 216 js_delete(pack); 217 return 0; 218 } 219 220 template <size_t... Indices> 221 void callMain(std::index_sequence<Indices...>) { 222 // Pretend createMutex is a semaphore and wait for a notification that the 223 // thread that spawned us is ready. 224 createMutex.lock(); 225 createMutex.unlock(); 226 f(std::move(std::get<Indices>(args))...); 227 } 228 }; 229 230 } // namespace detail 231 } // namespace js 232 233 #undef THREAD_RETURN_TYPE 234 235 #endif // threading_Thread_h