inlinestubs.js (1092B)
1 // rejoining after recompilation from CompileFunction or a native called by an inlined frame. 2 3 var global = 0; 4 var arr = [ 5 function() { return 0; }, 6 function() { return 1; }, 7 function() { return 2; }, 8 function() { return 3; }, 9 function() { return 4; }, 10 function() { return 5; }, 11 function() { return 6; }, 12 function() { return 7; }, 13 function() { global = -"three"; return 8; } 14 ]; 15 function wrap_call(i) { 16 var fn = arr["" + i]; 17 return fn(); 18 } 19 function foo1() { 20 var res = 0; 21 for (var i = 0; i < arr.length; i++) { 22 res += wrap_call(i); 23 var expected = (i == arr.length - 1) ? NaN : 10; 24 assertEq(global + 10, expected); 25 } 26 } 27 foo1(); 28 29 var callfn = Function.call; 30 function wrap_floor(x, y) { 31 var z = x; 32 if (y) 33 z = {}; // trick the compiler into not inlining the floor() call. 34 return Math.floor(z); 35 } 36 37 function foo2(x, y) { 38 var z = 0; 39 for (var i = 0; i < y; i++) 40 z = wrap_floor(x + i, false); 41 assertEq(z + 10, 2147483661); 42 } 43 foo2(0x7ffffff0 + .5, 20);