Object-getErrorMessageName.js (963B)
1 // Debugger.Object.prototype.getErrorMessageName returns the error message name 2 // associated with some error object. 3 4 var g = newGlobal({newCompartment: true}); 5 var dbg = new Debugger(); 6 var gw = dbg.addDebuggee(g); 7 8 assertEq(gw.executeInGlobal("(42).toString(0)").throw.errorMessageName, "JSMSG_BAD_RADIX"); 9 10 // Custom errors have no error message name. 11 assertEq(gw.executeInGlobal("throw new Error()").throw.errorMessageName, undefined); 12 13 // Ensure that the method works across globals. 14 g.eval(`var g = newGlobal({newCompartment: true}); 15 g.eval('var err; try { (42).toString(0); } catch (e) { err = e; }'); 16 var err2 = g.err;`); 17 assertEq(gw.executeInGlobal("throw err2").throw.errorMessageName, "JSMSG_BAD_RADIX"); 18 19 // Ensure that non-error objects return undefined. 20 const Args = [ 21 "1", 22 "'blah'", 23 "({})", 24 "[]", 25 "() => 1" 26 ] 27 28 for (let arg of Args) 29 assertEq(gw.executeInGlobal(`${arg}`).return.errorMessageName, undefined);