Frame-evalWithBindings-09.js (1065B)
1 // evalWithBindings code is debuggee code, so it can trip the debugger. It nests! 2 var g = newGlobal({newCompartment: true}); 3 var dbg = new Debugger(g); 4 var f1; 5 var hits = 0; 6 dbg.onDebuggerStatement = function (frame) { 7 f1 = frame; 8 9 // This trips the onExceptionUnwind hook. 10 var x = frame.evalWithBindings("wrongSpeling", {rightSpelling: 2}).throw; 11 12 assertEq(frame.evalWithBindings("exc.name", {exc: x}).return, "ReferenceError"); 13 hits++; 14 }; 15 dbg.onExceptionUnwind = function (frame, exc) { 16 assertEq(frame !== f1, true); 17 18 // f1's environment does not contain the binding for the first evalWithBindings call. 19 assertEq(f1.eval("rightSpelling").return, "dependent"); 20 assertEq(f1.evalWithBindings("n + rightSpelling", {n: "in"}).return, "independent"); 21 22 // frame's environment does contain the binding. 23 assertEq(frame.eval("rightSpelling").return, 2); 24 assertEq(frame.evalWithBindings("rightSpelling + three", {three: 3}).return, 5); 25 hits++; 26 }; 27 g.eval("(function () { var rightSpelling = 'dependent'; debugger; })();");