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stl_util-inl.h (14740B)


      1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
      2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
      3 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
      4 // Use of this source code is governed by a BSD-style license that can be
      5 // found in the LICENSE file.
      6 
      7 // STL utility functions.  Usually, these replace built-in, but slow(!),
      8 // STL functions with more efficient versions.
      9 
     10 #ifndef BASE_STL_UTIL_INL_H_
     11 #define BASE_STL_UTIL_INL_H_
     12 
     13 #include <string.h>  // for memcpy
     14 #include <functional>
     15 #include <set>
     16 #include <string>
     17 #include <vector>
     18 #include <cassert>
     19 
     20 // Clear internal memory of an STL object.
     21 // STL clear()/reserve(0) does not always free internal memory allocated
     22 // This function uses swap/destructor to ensure the internal memory is freed.
     23 template <class T>
     24 void STLClearObject(T* obj) {
     25  T tmp;
     26  tmp.swap(*obj);
     27  obj->reserve(0);  // this is because sometimes "T tmp" allocates objects with
     28                    // memory (arena implementation?).  use reserve()
     29                    // to clear() even if it doesn't always work
     30 }
     31 
     32 // Reduce memory usage on behalf of object if it is using more than
     33 // "bytes" bytes of space.  By default, we clear objects over 1MB.
     34 template <class T>
     35 inline void STLClearIfBig(T* obj, size_t limit = 1 << 20) {
     36  if (obj->capacity() >= limit) {
     37    STLClearObject(obj);
     38  } else {
     39    obj->clear();
     40  }
     41 }
     42 
     43 // Reserve space for STL object.
     44 // STL's reserve() will always copy.
     45 // This function avoid the copy if we already have capacity
     46 template <class T>
     47 void STLReserveIfNeeded(T* obj, int new_size) {
     48  if (obj->capacity() < new_size)  // increase capacity
     49    obj->reserve(new_size);
     50  else if (obj->size() > new_size)  // reduce size
     51    obj->resize(new_size);
     52 }
     53 
     54 // STLDeleteContainerPointers()
     55 //  For a range within a container of pointers, calls delete
     56 //  (non-array version) on these pointers.
     57 // NOTE: for these three functions, we could just implement a DeleteObject
     58 // functor and then call for_each() on the range and functor, but this
     59 // requires us to pull in all of algorithm.h, which seems expensive.
     60 // For hash_[multi]set, it is important that this deletes behind the iterator
     61 // because the hash_set may call the hash function on the iterator when it is
     62 // advanced, which could result in the hash function trying to deference a
     63 // stale pointer.
     64 template <class ForwardIterator>
     65 void STLDeleteContainerPointers(ForwardIterator begin, ForwardIterator end) {
     66  while (begin != end) {
     67    ForwardIterator temp = begin;
     68    ++begin;
     69    delete *temp;
     70  }
     71 }
     72 
     73 // STLDeleteContainerPairPointers()
     74 //  For a range within a container of pairs, calls delete
     75 //  (non-array version) on BOTH items in the pairs.
     76 // NOTE: Like STLDeleteContainerPointers, it is important that this deletes
     77 // behind the iterator because if both the key and value are deleted, the
     78 // container may call the hash function on the iterator when it is advanced,
     79 // which could result in the hash function trying to dereference a stale
     80 // pointer.
     81 template <class ForwardIterator>
     82 void STLDeleteContainerPairPointers(ForwardIterator begin,
     83                                    ForwardIterator end) {
     84  while (begin != end) {
     85    ForwardIterator temp = begin;
     86    ++begin;
     87    delete temp->first;
     88    delete temp->second;
     89  }
     90 }
     91 
     92 // STLDeleteContainerPairFirstPointers()
     93 //  For a range within a container of pairs, calls delete (non-array version)
     94 //  on the FIRST item in the pairs.
     95 // NOTE: Like STLDeleteContainerPointers, deleting behind the iterator.
     96 template <class ForwardIterator>
     97 void STLDeleteContainerPairFirstPointers(ForwardIterator begin,
     98                                         ForwardIterator end) {
     99  while (begin != end) {
    100    ForwardIterator temp = begin;
    101    ++begin;
    102    delete temp->first;
    103  }
    104 }
    105 
    106 // STLDeleteContainerPairSecondPointers()
    107 //  For a range within a container of pairs, calls delete
    108 //  (non-array version) on the SECOND item in the pairs.
    109 template <class ForwardIterator>
    110 void STLDeleteContainerPairSecondPointers(ForwardIterator begin,
    111                                          ForwardIterator end) {
    112  while (begin != end) {
    113    delete begin->second;
    114    ++begin;
    115  }
    116 }
    117 
    118 template <typename T>
    119 inline void STLAssignToVector(std::vector<T>* vec, const T* ptr, size_t n) {
    120  vec->resize(n);
    121  memcpy(&vec->front(), ptr, n * sizeof(T));
    122 }
    123 
    124 /***** Hack to allow faster assignment to a vector *****/
    125 
    126 // This routine speeds up an assignment of 32 bytes to a vector from
    127 // about 250 cycles per assignment to about 140 cycles.
    128 //
    129 // Usage:
    130 //      STLAssignToVectorChar(&vec, ptr, size);
    131 //      STLAssignToString(&str, ptr, size);
    132 
    133 inline void STLAssignToVectorChar(std::vector<char>* vec, const char* ptr,
    134                                  size_t n) {
    135  STLAssignToVector(vec, ptr, n);
    136 }
    137 
    138 inline void STLAssignToString(std::string* str, const char* ptr, size_t n) {
    139  str->resize(n);
    140  memcpy(&*str->begin(), ptr, n);
    141 }
    142 
    143 // To treat a possibly-empty vector as an array, use these functions.
    144 // If you know the array will never be empty, you can use &*v.begin()
    145 // directly, but that is allowed to dump core if v is empty.  This
    146 // function is the most efficient code that will work, taking into
    147 // account how our STL is actually implemented.  THIS IS NON-PORTABLE
    148 // CODE, so call us instead of repeating the nonportable code
    149 // everywhere.  If our STL implementation changes, we will need to
    150 // change this as well.
    151 
    152 template <typename T>
    153 inline T* vector_as_array(std::vector<T>* v) {
    154 #ifdef NDEBUG
    155  return &*v->begin();
    156 #else
    157  return v->empty() ? NULL : &*v->begin();
    158 #endif
    159 }
    160 
    161 template <typename T>
    162 inline const T* vector_as_array(const std::vector<T>* v) {
    163 #ifdef NDEBUG
    164  return &*v->begin();
    165 #else
    166  return v->empty() ? NULL : &*v->begin();
    167 #endif
    168 }
    169 
    170 // Return a mutable char* pointing to a string's internal buffer,
    171 // which may not be null-terminated. Writing through this pointer will
    172 // modify the string.
    173 //
    174 // string_as_array(&str)[i] is valid for 0 <= i < str.size() until the
    175 // next call to a string method that invalidates iterators.
    176 //
    177 // As of 2006-04, there is no standard-blessed way of getting a
    178 // mutable reference to a string's internal buffer. However, issue 530
    179 // (http://www.open-std.org/JTC1/SC22/WG21/docs/lwg-active.html#530)
    180 // proposes this as the method. According to Matt Austern, this should
    181 // already work on all current implementations.
    182 inline char* string_as_array(std::string* str) {
    183  // DO NOT USE const_cast<char*>(str->data())! See the unittest for why.
    184  return str->empty() ? NULL : &*str->begin();
    185 }
    186 
    187 // These are methods that test two hash maps/sets for equality.  These exist
    188 // because the == operator in the STL can return false when the maps/sets
    189 // contain identical elements.  This is because it compares the internal hash
    190 // tables which may be different if the order of insertions and deletions
    191 // differed.
    192 
    193 template <class HashSet>
    194 inline bool HashSetEquality(const HashSet& set_a, const HashSet& set_b) {
    195  if (set_a.size() != set_b.size()) return false;
    196  for (typename HashSet::const_iterator i = set_a.begin(); i != set_a.end();
    197       ++i) {
    198    if (set_b.find(*i) == set_b.end()) return false;
    199  }
    200  return true;
    201 }
    202 
    203 template <class HashMap>
    204 inline bool HashMapEquality(const HashMap& map_a, const HashMap& map_b) {
    205  if (map_a.size() != map_b.size()) return false;
    206  for (typename HashMap::const_iterator i = map_a.begin(); i != map_a.end();
    207       ++i) {
    208    typename HashMap::const_iterator j = map_b.find(i->first);
    209    if (j == map_b.end()) return false;
    210    if (i->second != j->second) return false;
    211  }
    212  return true;
    213 }
    214 
    215 // The following functions are useful for cleaning up STL containers
    216 // whose elements point to allocated memory.
    217 
    218 // STLDeleteElements() deletes all the elements in an STL container and clears
    219 // the container.  This function is suitable for use with a vector, set,
    220 // hash_set, or any other STL container which defines sensible begin(), end(),
    221 // and clear() methods.
    222 //
    223 // If container is NULL, this function is a no-op.
    224 //
    225 // As an alternative to calling STLDeleteElements() directly, consider
    226 // STLElementDeleter (defined below), which ensures that your container's
    227 // elements are deleted when the STLElementDeleter goes out of scope.
    228 template <class T>
    229 void STLDeleteElements(T* container) {
    230  if (!container) return;
    231  STLDeleteContainerPointers(container->begin(), container->end());
    232  container->clear();
    233 }
    234 
    235 // Given an STL container consisting of (key, value) pairs, STLDeleteValues
    236 // deletes all the "value" components and clears the container.  Does nothing
    237 // in the case it's given a NULL pointer.
    238 
    239 template <class T>
    240 void STLDeleteValues(T* v) {
    241  if (!v) return;
    242  for (typename T::iterator i = v->begin(); i != v->end(); ++i) {
    243    delete i->second;
    244  }
    245  v->clear();
    246 }
    247 
    248 // The following classes provide a convenient way to delete all elements or
    249 // values from STL containers when they goes out of scope.  This greatly
    250 // simplifies code that creates temporary objects and has multiple return
    251 // statements.  Example:
    252 //
    253 // vector<MyProto *> tmp_proto;
    254 // STLElementDeleter<vector<MyProto *> > d(&tmp_proto);
    255 // if (...) return false;
    256 // ...
    257 // return success;
    258 
    259 // Given a pointer to an STL container this class will delete all the element
    260 // pointers when it goes out of scope.
    261 
    262 template <class STLContainer>
    263 class STLElementDeleter {
    264 public:
    265  explicit STLElementDeleter(STLContainer* ptr) : container_ptr_(ptr) {}
    266  ~STLElementDeleter() { STLDeleteElements(container_ptr_); }
    267 
    268 private:
    269  STLContainer* container_ptr_;
    270 };
    271 
    272 // Given a pointer to an STL container this class will delete all the value
    273 // pointers when it goes out of scope.
    274 
    275 template <class STLContainer>
    276 class STLValueDeleter {
    277 public:
    278  explicit STLValueDeleter(STLContainer* ptr) : container_ptr_(ptr) {}
    279  ~STLValueDeleter() { STLDeleteValues(container_ptr_); }
    280 
    281 private:
    282  STLContainer* container_ptr_;
    283 };
    284 
    285 // Forward declare some callback classes in callback.h for STLBinaryFunction
    286 template <class R, class T1, class T2>
    287 class ResultCallback2;
    288 
    289 // STLBinaryFunction is a wrapper for the ResultCallback2 class in callback.h
    290 // It provides an operator () method instead of a Run method, so it may be
    291 // passed to STL functions in <algorithm>.
    292 //
    293 // The client should create callback with NewPermanentCallback, and should
    294 // delete callback after it is done using the STLBinaryFunction.
    295 
    296 template <class Result, class Arg1, class Arg2>
    297 class STLBinaryFunction : public std::binary_function<Arg1, Arg2, Result> {
    298 public:
    299  typedef ResultCallback2<Result, Arg1, Arg2> Callback;
    300 
    301  explicit STLBinaryFunction(Callback* callback) : callback_(callback) {
    302    assert(callback_);
    303  }
    304 
    305  Result operator()(Arg1 arg1, Arg2 arg2) { return callback_->Run(arg1, arg2); }
    306 
    307 private:
    308  Callback* callback_;
    309 };
    310 
    311 // STLBinaryPredicate is a specialized version of STLBinaryFunction, where the
    312 // return type is bool and both arguments have type Arg.  It can be used
    313 // wherever STL requires a StrictWeakOrdering, such as in sort() or
    314 // lower_bound().
    315 //
    316 // templated typedefs are not supported, so instead we use inheritance.
    317 
    318 template <class Arg>
    319 class STLBinaryPredicate : public STLBinaryFunction<bool, Arg, Arg> {
    320 public:
    321  typedef typename STLBinaryPredicate<Arg>::Callback Callback;
    322  explicit STLBinaryPredicate(Callback* callback)
    323      : STLBinaryFunction<bool, Arg, Arg>(callback) {}
    324 };
    325 
    326 // Functors that compose arbitrary unary and binary functions with a
    327 // function that "projects" one of the members of a pair.
    328 // Specifically, if p1 and p2, respectively, are the functions that
    329 // map a pair to its first and second, respectively, members, the
    330 // table below summarizes the functions that can be constructed:
    331 //
    332 // * UnaryOperate1st<pair>(f) returns the function x -> f(p1(x))
    333 // * UnaryOperate2nd<pair>(f) returns the function x -> f(p2(x))
    334 // * BinaryOperate1st<pair>(f) returns the function (x,y) -> f(p1(x),p1(y))
    335 // * BinaryOperate2nd<pair>(f) returns the function (x,y) -> f(p2(x),p2(y))
    336 //
    337 // A typical usage for these functions would be when iterating over
    338 // the contents of an STL map. For other sample usage, see the unittest.
    339 
    340 template <typename Pair, typename UnaryOp>
    341 class UnaryOperateOnFirst
    342    : public std::unary_function<Pair, typename UnaryOp::result_type> {
    343 public:
    344  UnaryOperateOnFirst() {}
    345 
    346  explicit UnaryOperateOnFirst(const UnaryOp& f) : f_(f) {}
    347 
    348  typename UnaryOp::result_type operator()(const Pair& p) const {
    349    return f_(p.first);
    350  }
    351 
    352 private:
    353  UnaryOp f_;
    354 };
    355 
    356 template <typename Pair, typename UnaryOp>
    357 UnaryOperateOnFirst<Pair, UnaryOp> UnaryOperate1st(const UnaryOp& f) {
    358  return UnaryOperateOnFirst<Pair, UnaryOp>(f);
    359 }
    360 
    361 template <typename Pair, typename UnaryOp>
    362 class UnaryOperateOnSecond
    363    : public std::unary_function<Pair, typename UnaryOp::result_type> {
    364 public:
    365  UnaryOperateOnSecond() {}
    366 
    367  explicit UnaryOperateOnSecond(const UnaryOp& f) : f_(f) {}
    368 
    369  typename UnaryOp::result_type operator()(const Pair& p) const {
    370    return f_(p.second);
    371  }
    372 
    373 private:
    374  UnaryOp f_;
    375 };
    376 
    377 template <typename Pair, typename UnaryOp>
    378 UnaryOperateOnSecond<Pair, UnaryOp> UnaryOperate2nd(const UnaryOp& f) {
    379  return UnaryOperateOnSecond<Pair, UnaryOp>(f);
    380 }
    381 
    382 template <typename Pair, typename BinaryOp>
    383 class BinaryOperateOnFirst
    384    : public std::binary_function<Pair, Pair, typename BinaryOp::result_type> {
    385 public:
    386  BinaryOperateOnFirst() {}
    387 
    388  explicit BinaryOperateOnFirst(const BinaryOp& f) : f_(f) {}
    389 
    390  typename BinaryOp::result_type operator()(const Pair& p1,
    391                                            const Pair& p2) const {
    392    return f_(p1.first, p2.first);
    393  }
    394 
    395 private:
    396  BinaryOp f_;
    397 };
    398 
    399 template <typename Pair, typename BinaryOp>
    400 BinaryOperateOnFirst<Pair, BinaryOp> BinaryOperate1st(const BinaryOp& f) {
    401  return BinaryOperateOnFirst<Pair, BinaryOp>(f);
    402 }
    403 
    404 template <typename Pair, typename BinaryOp>
    405 class BinaryOperateOnSecond
    406    : public std::binary_function<Pair, Pair, typename BinaryOp::result_type> {
    407 public:
    408  BinaryOperateOnSecond() {}
    409 
    410  explicit BinaryOperateOnSecond(const BinaryOp& f) : f_(f) {}
    411 
    412  typename BinaryOp::result_type operator()(const Pair& p1,
    413                                            const Pair& p2) const {
    414    return f_(p1.second, p2.second);
    415  }
    416 
    417 private:
    418  BinaryOp f_;
    419 };
    420 
    421 template <typename Pair, typename BinaryOp>
    422 BinaryOperateOnSecond<Pair, BinaryOp> BinaryOperate2nd(const BinaryOp& f) {
    423  return BinaryOperateOnSecond<Pair, BinaryOp>(f);
    424 }
    425 
    426 // Translates a set into a vector.
    427 template <typename T>
    428 std::vector<T> SetToVector(const std::set<T>& values) {
    429  std::vector<T> result;
    430  result.reserve(values.size());
    431  result.insert(result.begin(), values.begin(), values.end());
    432  return result;
    433 }
    434 
    435 #endif  // BASE_STL_UTIL_INL_H_