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linked_ptr.h (5638B)


      1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
      2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
      3 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
      4 // Use of this source code is governed by a BSD-style license that can be
      5 // found in the LICENSE file.
      6 //
      7 // A "smart" pointer type with reference tracking.  Every pointer to a
      8 // particular object is kept on a circular linked list.  When the last pointer
      9 // to an object is destroyed or reassigned, the object is deleted.
     10 //
     11 // Used properly, this deletes the object when the last reference goes away.
     12 // There are several caveats:
     13 // - Like all reference counting schemes, cycles lead to leaks.
     14 // - Each smart pointer is actually two pointers (8 bytes instead of 4).
     15 // - Every time a pointer is released, the entire list of pointers to that
     16 //   object is traversed.  This class is therefore NOT SUITABLE when there
     17 //   will often be more than two or three pointers to a particular object.
     18 // - References are only tracked as long as linked_ptr<> objects are copied.
     19 //   If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS
     20 //   will happen (double deletion).
     21 //
     22 // A good use of this class is storing object references in STL containers.
     23 // You can safely put linked_ptr<> in a vector<>.
     24 // Other uses may not be as good.
     25 //
     26 // Note: If you use an incomplete type with linked_ptr<>, the class
     27 // *containing* linked_ptr<> must have a constructor and destructor (even
     28 // if they do nothing!).
     29 //
     30 // Thread Safety:
     31 //   A linked_ptr is NOT thread safe. Copying a linked_ptr object is
     32 //   effectively a read-write operation.
     33 //
     34 // Alternative: to linked_ptr is shared_ptr, which
     35 //  - is also two pointers in size (8 bytes for 32 bit addresses)
     36 //  - is thread safe for copying and deletion
     37 //  - supports weak_ptrs
     38 
     39 #ifndef BASE_LINKED_PTR_H_
     40 #define BASE_LINKED_PTR_H_
     41 
     42 #include "base/logging.h"  // for CHECK macros
     43 
     44 // This is used internally by all instances of linked_ptr<>.  It needs to be
     45 // a non-template class because different types of linked_ptr<> can refer to
     46 // the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)).
     47 // So, it needs to be possible for different types of linked_ptr to participate
     48 // in the same circular linked list, so we need a single class type here.
     49 //
     50 // DO NOT USE THIS CLASS DIRECTLY YOURSELF.  Use linked_ptr<T>.
     51 class linked_ptr_internal {
     52 public:
     53  // Create a new circle that includes only this instance.
     54  void join_new() { next_ = this; }
     55 
     56  // Join an existing circle.
     57  void join(linked_ptr_internal const* ptr) {
     58    next_ = ptr->next_;
     59    ptr->next_ = this;
     60  }
     61 
     62  // Leave whatever circle we're part of.  Returns true iff we were the
     63  // last member of the circle.  Once this is done, you can join() another.
     64  bool depart() {
     65    if (next_ == this) return true;
     66    linked_ptr_internal const* p = next_;
     67    while (p->next_ != this) p = p->next_;
     68    p->next_ = next_;
     69    return false;
     70  }
     71 
     72 private:
     73  mutable linked_ptr_internal const* next_;
     74 };
     75 
     76 template <typename T>
     77 class linked_ptr {
     78 public:
     79  typedef T element_type;
     80 
     81  // Take over ownership of a raw pointer.  This should happen as soon as
     82  // possible after the object is created.
     83  explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
     84  ~linked_ptr() { depart(); }
     85 
     86  // Copy an existing linked_ptr<>, adding ourselves to the list of references.
     87  template <typename U>
     88  linked_ptr(linked_ptr<U> const& ptr) {
     89    copy(&ptr);
     90  }
     91  linked_ptr(linked_ptr const& ptr) {
     92    DCHECK_NE(&ptr, this);
     93    copy(&ptr);
     94  }
     95 
     96  // Assignment releases the old value and acquires the new.
     97  template <typename U>
     98  linked_ptr& operator=(linked_ptr<U> const& ptr) {
     99    depart();
    100    copy(&ptr);
    101    return *this;
    102  }
    103 
    104  linked_ptr& operator=(linked_ptr const& ptr) {
    105    if (&ptr != this) {
    106      depart();
    107      copy(&ptr);
    108    }
    109    return *this;
    110  }
    111 
    112  // Smart pointer members.
    113  void reset(T* ptr = NULL) {
    114    depart();
    115    capture(ptr);
    116  }
    117  T* get() const { return value_; }
    118  T* operator->() const { return value_; }
    119  T& operator*() const { return *value_; }
    120  // Release ownership of the pointed object and returns it.
    121  // Sole ownership by this linked_ptr object is required.
    122  T* release() {
    123    bool last = link_.depart();
    124    CHECK(last);
    125    T* v = value_;
    126    value_ = NULL;
    127    return v;
    128  }
    129 
    130  bool operator==(const T* p) const { return value_ == p; }
    131  bool operator!=(const T* p) const { return value_ != p; }
    132  template <typename U>
    133  bool operator==(linked_ptr<U> const& ptr) const {
    134    return value_ == ptr.get();
    135  }
    136  template <typename U>
    137  bool operator!=(linked_ptr<U> const& ptr) const {
    138    return value_ != ptr.get();
    139  }
    140 
    141 private:
    142  template <typename U>
    143  friend class linked_ptr;
    144 
    145  T* value_;
    146  linked_ptr_internal link_;
    147 
    148  void depart() {
    149    if (link_.depart()) delete value_;
    150  }
    151 
    152  void capture(T* ptr) {
    153    value_ = ptr;
    154    link_.join_new();
    155  }
    156 
    157  template <typename U>
    158  void copy(linked_ptr<U> const* ptr) {
    159    value_ = ptr->get();
    160    if (value_)
    161      link_.join(&ptr->link_);
    162    else
    163      link_.join_new();
    164  }
    165 };
    166 
    167 template <typename T>
    168 inline bool operator==(T* ptr, const linked_ptr<T>& x) {
    169  return ptr == x.get();
    170 }
    171 
    172 template <typename T>
    173 inline bool operator!=(T* ptr, const linked_ptr<T>& x) {
    174  return ptr != x.get();
    175 }
    176 
    177 // A function to convert T* into linked_ptr<T>
    178 // Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
    179 // for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
    180 template <typename T>
    181 linked_ptr<T> make_linked_ptr(T* ptr) {
    182  return linked_ptr<T>(ptr);
    183 }
    184 
    185 #endif  // BASE_LINKED_PTR_H_