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ubidi.h (91759B)


      1 // © 2016 and later: Unicode, Inc. and others.
      2 // License & terms of use: http://www.unicode.org/copyright.html
      3 /*
      4 ******************************************************************************
      5 *
      6 *   Copyright (C) 1999-2013, International Business Machines
      7 *   Corporation and others.  All Rights Reserved.
      8 *
      9 ******************************************************************************
     10 *   file name:  ubidi.h
     11 *   encoding:   UTF-8
     12 *   tab size:   8 (not used)
     13 *   indentation:4
     14 *
     15 *   created on: 1999jul27
     16 *   created by: Markus W. Scherer, updated by Matitiahu Allouche
     17 */
     18 
     19 #ifndef UBIDI_H
     20 #define UBIDI_H
     21 
     22 #include "unicode/utypes.h"
     23 #include "unicode/uchar.h"
     24 
     25 #if U_SHOW_CPLUSPLUS_API
     26 #include "unicode/localpointer.h"
     27 #endif   // U_SHOW_CPLUSPLUS_API
     28 
     29 /**
     30 *\file
     31 * \brief C API: Bidi algorithm
     32 *
     33 * <h2>Bidi algorithm for ICU</h2>
     34 *
     35 * This is an implementation of the Unicode Bidirectional Algorithm.
     36 * The algorithm is defined in the
     37 * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>.<p>
     38 *
     39 * Note: Libraries that perform a bidirectional algorithm and
     40 * reorder strings accordingly are sometimes called "Storage Layout Engines".
     41 * ICU's Bidi and shaping (u_shapeArabic()) APIs can be used at the core of such
     42 * "Storage Layout Engines".
     43 *
     44 * <h3>General remarks about the API:</h3>
     45 *
     46 * In functions with an error code parameter,
     47 * the <code>pErrorCode</code> pointer must be valid
     48 * and the value that it points to must not indicate a failure before
     49 * the function call. Otherwise, the function returns immediately.
     50 * After the function call, the value indicates success or failure.<p>
     51 *
     52 * The &quot;limit&quot; of a sequence of characters is the position just after their
     53 * last character, i.e., one more than that position.<p>
     54 *
     55 * Some of the API functions provide access to &quot;runs&quot;.
     56 * Such a &quot;run&quot; is defined as a sequence of characters
     57 * that are at the same embedding level
     58 * after performing the Bidi algorithm.<p>
     59 *
     60 * @author Markus W. Scherer
     61 * @version 1.0
     62 *
     63 *
     64 * <h4> Sample code for the ICU Bidi API </h4>
     65 *
     66 * <h5>Rendering a paragraph with the ICU Bidi API</h5>
     67 *
     68 * This is (hypothetical) sample code that illustrates
     69 * how the ICU Bidi API could be used to render a paragraph of text.
     70 * Rendering code depends highly on the graphics system,
     71 * therefore this sample code must make a lot of assumptions,
     72 * which may or may not match any existing graphics system's properties.
     73 *
     74 * <p>The basic assumptions are:</p>
     75 * <ul>
     76 * <li>Rendering is done from left to right on a horizontal line.</li>
     77 * <li>A run of single-style, unidirectional text can be rendered at once.</li>
     78 * <li>Such a run of text is passed to the graphics system with
     79 *     characters (code units) in logical order.</li>
     80 * <li>The line-breaking algorithm is very complicated
     81 *     and Locale-dependent -
     82 *     and therefore its implementation omitted from this sample code.</li>
     83 * </ul>
     84 *
     85 * <pre>
     86 * \code
     87 *#include <unicode/ubidi.h>
     88 *
     89 *typedef enum {
     90 *     styleNormal=0, styleSelected=1,
     91 *     styleBold=2, styleItalics=4,
     92 *     styleSuper=8, styleSub=16
     93 *} Style;
     94 *
     95 *typedef struct { int32_t limit; Style style; } StyleRun;
     96 *
     97 *int getTextWidth(const UChar *text, int32_t start, int32_t limit,
     98 *                  const StyleRun *styleRuns, int styleRunCount);
     99 *
    100 * // set *pLimit and *pStyleRunLimit for a line
    101 * // from text[start] and from styleRuns[styleRunStart]
    102 * // using ubidi_getLogicalRun(para, ...)
    103 *void getLineBreak(const UChar *text, int32_t start, int32_t *pLimit,
    104 *                  UBiDi *para,
    105 *                  const StyleRun *styleRuns, int styleRunStart, int *pStyleRunLimit,
    106 *                  int *pLineWidth);
    107 *
    108 * // render runs on a line sequentially, always from left to right
    109 *
    110 * // prepare rendering a new line
    111 * void startLine(UBiDiDirection textDirection, int lineWidth);
    112 *
    113 * // render a run of text and advance to the right by the run width
    114 * // the text[start..limit-1] is always in logical order
    115 * void renderRun(const UChar *text, int32_t start, int32_t limit,
    116 *               UBiDiDirection textDirection, Style style);
    117 *
    118 * // We could compute a cross-product
    119 * // from the style runs with the directional runs
    120 * // and then reorder it.
    121 * // Instead, here we iterate over each run type
    122 * // and render the intersections -
    123 * // with shortcuts in simple (and common) cases.
    124 * // renderParagraph() is the main function.
    125 *
    126 * // render a directional run with
    127 * // (possibly) multiple style runs intersecting with it
    128 * void renderDirectionalRun(const UChar *text,
    129 *                           int32_t start, int32_t limit,
    130 *                           UBiDiDirection direction,
    131 *                           const StyleRun *styleRuns, int styleRunCount) {
    132 *     int i;
    133 *
    134 *     // iterate over style runs
    135 *     if(direction==UBIDI_LTR) {
    136 *         int styleLimit;
    137 *
    138 *         for(i=0; i<styleRunCount; ++i) {
    139 *             styleLimit=styleRuns[i].limit;
    140 *             if(start<styleLimit) {
    141 *                 if(styleLimit>limit) { styleLimit=limit; }
    142 *                 renderRun(text, start, styleLimit,
    143 *                           direction, styleRuns[i].style);
    144 *                 if(styleLimit==limit) { break; }
    145 *                 start=styleLimit;
    146 *             }
    147 *         }
    148 *     } else {
    149 *         int styleStart;
    150 *
    151 *         for(i=styleRunCount-1; i>=0; --i) {
    152 *             if(i>0) {
    153 *                 styleStart=styleRuns[i-1].limit;
    154 *             } else {
    155 *                 styleStart=0;
    156 *             }
    157 *             if(limit>=styleStart) {
    158 *                 if(styleStart<start) { styleStart=start; }
    159 *                 renderRun(text, styleStart, limit,
    160 *                           direction, styleRuns[i].style);
    161 *                 if(styleStart==start) { break; }
    162 *                 limit=styleStart;
    163 *             }
    164 *         }
    165 *     }
    166 * }
    167 *
    168 * // the line object represents text[start..limit-1]
    169 * void renderLine(UBiDi *line, const UChar *text,
    170 *                 int32_t start, int32_t limit,
    171 *                 const StyleRun *styleRuns, int styleRunCount,
    172 *                 UErrorCode *pErrorCode) {
    173 *     UBiDiDirection direction=ubidi_getDirection(line);
    174 *     if(direction!=UBIDI_MIXED) {
    175 *         // unidirectional
    176 *         if(styleRunCount<=1) {
    177 *             renderRun(text, start, limit, direction, styleRuns[0].style);
    178 *         } else {
    179 *             renderDirectionalRun(text, start, limit,
    180 *                                  direction, styleRuns, styleRunCount);
    181 *         }
    182 *     } else {
    183 *         // mixed-directional
    184 *         int32_t count, i, length;
    185 *         UBiDiLevel level;
    186 *
    187 *         count=ubidi_countRuns(line, pErrorCode);
    188 *         if(U_SUCCESS(*pErrorCode)) {
    189 *             if(styleRunCount<=1) {
    190 *                 Style style=styleRuns[0].style;
    191 *
    192 *                 // iterate over directional runs
    193 *                for(i=0; i<count; ++i) {
    194 *                    direction=ubidi_getVisualRun(line, i, &start, &length);
    195 *                     renderRun(text, start, start+length, direction, style);
    196 *                }
    197 *             } else {
    198 *                 int32_t j;
    199 *
    200 *                 // iterate over both directional and style runs
    201 *                 for(i=0; i<count; ++i) {
    202 *                     direction=ubidi_getVisualRun(line, i, &start, &length);
    203 *                     renderDirectionalRun(text, start, start+length,
    204 *                                          direction, styleRuns, styleRunCount);
    205 *                 }
    206 *             }
    207 *         }
    208 *     }
    209 * }
    210 *
    211 *void renderParagraph(const UChar *text, int32_t length,
    212 *                     UBiDiDirection textDirection,
    213 *                      const StyleRun *styleRuns, int styleRunCount,
    214 *                      int lineWidth,
    215 *                      UErrorCode *pErrorCode) {
    216 *     UBiDi *para;
    217 *
    218 *     if(pErrorCode==NULL || U_FAILURE(*pErrorCode) || length<=0) {
    219 *         return;
    220 *     }
    221 *
    222 *     para=ubidi_openSized(length, 0, pErrorCode);
    223 *     if(para==NULL) { return; }
    224 *
    225 *     ubidi_setPara(para, text, length,
    226 *                   textDirection ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR,
    227 *                   NULL, pErrorCode);
    228 *     if(U_SUCCESS(*pErrorCode)) {
    229 *         UBiDiLevel paraLevel=1&ubidi_getParaLevel(para);
    230 *         StyleRun styleRun={ length, styleNormal };
    231 *         int width;
    232 *
    233 *         if(styleRuns==NULL || styleRunCount<=0) {
    234 *            styleRunCount=1;
    235 *             styleRuns=&styleRun;
    236 *         }
    237 *
    238 *        // assume styleRuns[styleRunCount-1].limit>=length
    239 *
    240 *         width=getTextWidth(text, 0, length, styleRuns, styleRunCount);
    241 *         if(width<=lineWidth) {
    242 *             // everything fits onto one line
    243 *
    244 *            // prepare rendering a new line from either left or right
    245 *             startLine(paraLevel, width);
    246 *
    247 *             renderLine(para, text, 0, length,
    248 *                        styleRuns, styleRunCount, pErrorCode);
    249 *         } else {
    250 *             UBiDi *line;
    251 *
    252 *             // we need to render several lines
    253 *             line=ubidi_openSized(length, 0, pErrorCode);
    254 *             if(line!=NULL) {
    255 *                 int32_t start=0, limit;
    256 *                 int styleRunStart=0, styleRunLimit;
    257 *
    258 *                 for(;;) {
    259 *                     limit=length;
    260 *                     styleRunLimit=styleRunCount;
    261 *                     getLineBreak(text, start, &limit, para,
    262 *                                  styleRuns, styleRunStart, &styleRunLimit,
    263 *                                 &width);
    264 *                     ubidi_setLine(para, start, limit, line, pErrorCode);
    265 *                     if(U_SUCCESS(*pErrorCode)) {
    266 *                         // prepare rendering a new line
    267 *                         // from either left or right
    268 *                         startLine(paraLevel, width);
    269 *
    270 *                         renderLine(line, text, start, limit,
    271 *                                    styleRuns+styleRunStart,
    272 *                                    styleRunLimit-styleRunStart, pErrorCode);
    273 *                     }
    274 *                     if(limit==length) { break; }
    275 *                     start=limit;
    276 *                     styleRunStart=styleRunLimit-1;
    277 *                     if(start>=styleRuns[styleRunStart].limit) {
    278 *                         ++styleRunStart;
    279 *                     }
    280 *                 }
    281 *
    282 *                 ubidi_close(line);
    283 *             }
    284 *        }
    285 *    }
    286 *
    287 *     ubidi_close(para);
    288 *}
    289 *\endcode
    290 * </pre>
    291 */
    292 
    293 /*DOCXX_TAG*/
    294 /*@{*/
    295 
    296 /**
    297 * UBiDiLevel is the type of the level values in this
    298 * Bidi implementation.
    299 * It holds an embedding level and indicates the visual direction
    300 * by its bit&nbsp;0 (even/odd value).<p>
    301 *
    302 * It can also hold non-level values for the
    303 * <code>paraLevel</code> and <code>embeddingLevels</code>
    304 * arguments of <code>ubidi_setPara()</code>; there:
    305 * <ul>
    306 * <li>bit&nbsp;7 of an <code>embeddingLevels[]</code>
    307 * value indicates whether the using application is
    308 * specifying the level of a character to <i>override</i> whatever the
    309 * Bidi implementation would resolve it to.</li>
    310 * <li><code>paraLevel</code> can be set to the
    311 * pseudo-level values <code>UBIDI_DEFAULT_LTR</code>
    312 * and <code>UBIDI_DEFAULT_RTL</code>.</li>
    313 * </ul>
    314 *
    315 * @see ubidi_setPara
    316 *
    317 * <p>The related constants are not real, valid level values.
    318 * <code>UBIDI_DEFAULT_XXX</code> can be used to specify
    319 * a default for the paragraph level for
    320 * when the <code>ubidi_setPara()</code> function
    321 * shall determine it but there is no
    322 * strongly typed character in the input.<p>
    323 *
    324 * Note that the value for <code>UBIDI_DEFAULT_LTR</code> is even
    325 * and the one for <code>UBIDI_DEFAULT_RTL</code> is odd,
    326 * just like with normal LTR and RTL level values -
    327 * these special values are designed that way. Also, the implementation
    328 * assumes that UBIDI_MAX_EXPLICIT_LEVEL is odd.
    329 *
    330 * Note: The numeric values of the related constants will not change:
    331 * They are tied to the use of 7-bit byte values (plus the override bit)
    332 * and of the UBiDiLevel=uint8_t data type in this API.
    333 *
    334 * @see UBIDI_DEFAULT_LTR
    335 * @see UBIDI_DEFAULT_RTL
    336 * @see UBIDI_LEVEL_OVERRIDE
    337 * @see UBIDI_MAX_EXPLICIT_LEVEL
    338 * @stable ICU 2.0
    339 */
    340 typedef uint8_t UBiDiLevel;
    341 
    342 /** Paragraph level setting.<p>
    343 *
    344 * Constant indicating that the base direction depends on the first strong
    345 * directional character in the text according to the Unicode Bidirectional
    346 * Algorithm. If no strong directional character is present,
    347 * then set the paragraph level to 0 (left-to-right).<p>
    348 *
    349 * If this value is used in conjunction with reordering modes
    350 * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
    351 * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
    352 * is assumed to be visual LTR, and the text after reordering is required
    353 * to be the corresponding logical string with appropriate contextual
    354 * direction. The direction of the result string will be RTL if either
    355 * the righmost or leftmost strong character of the source text is RTL
    356 * or Arabic Letter, the direction will be LTR otherwise.<p>
    357 *
    358 * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
    359 * be added at the beginning of the result string to ensure round trip
    360 * (that the result string, when reordered back to visual, will produce
    361 * the original source text).
    362 * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
    363 * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
    364 * @stable ICU 2.0
    365 */
    366 #define UBIDI_DEFAULT_LTR 0xfe
    367 
    368 /** Paragraph level setting.<p>
    369 *
    370 * Constant indicating that the base direction depends on the first strong
    371 * directional character in the text according to the Unicode Bidirectional
    372 * Algorithm. If no strong directional character is present,
    373 * then set the paragraph level to 1 (right-to-left).<p>
    374 *
    375 * If this value is used in conjunction with reordering modes
    376 * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
    377 * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
    378 * is assumed to be visual LTR, and the text after reordering is required
    379 * to be the corresponding logical string with appropriate contextual
    380 * direction. The direction of the result string will be RTL if either
    381 * the righmost or leftmost strong character of the source text is RTL
    382 * or Arabic Letter, or if the text contains no strong character;
    383 * the direction will be LTR otherwise.<p>
    384 *
    385 * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
    386 * be added at the beginning of the result string to ensure round trip
    387 * (that the result string, when reordered back to visual, will produce
    388 * the original source text).
    389 * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
    390 * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
    391 * @stable ICU 2.0
    392 */
    393 #define UBIDI_DEFAULT_RTL 0xff
    394 
    395 /**
    396 * Maximum explicit embedding level.
    397 * Same as the max_depth value in the
    398 * <a href="http://www.unicode.org/reports/tr9/#BD2">Unicode Bidirectional Algorithm</a>.
    399 * (The maximum resolved level can be up to <code>UBIDI_MAX_EXPLICIT_LEVEL+1</code>).
    400 * @stable ICU 2.0
    401 */
    402 #define UBIDI_MAX_EXPLICIT_LEVEL 125
    403 
    404 /** Bit flag for level input.
    405 *  Overrides directional properties.
    406 * @stable ICU 2.0
    407 */
    408 #define UBIDI_LEVEL_OVERRIDE 0x80
    409 
    410 /**
    411 * Special value which can be returned by the mapping functions when a logical
    412 * index has no corresponding visual index or vice-versa. This may happen
    413 * for the logical-to-visual mapping of a Bidi control when option
    414 * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is specified. This can also happen
    415 * for the visual-to-logical mapping of a Bidi mark (LRM or RLM) inserted
    416 * by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
    417 * @see ubidi_getVisualIndex
    418 * @see ubidi_getVisualMap
    419 * @see ubidi_getLogicalIndex
    420 * @see ubidi_getLogicalMap
    421 * @stable ICU 3.6
    422 */
    423 #define UBIDI_MAP_NOWHERE   (-1)
    424 
    425 /**
    426 * <code>UBiDiDirection</code> values indicate the text direction.
    427 * @stable ICU 2.0
    428 */
    429 enum UBiDiDirection {
    430  /** Left-to-right text. This is a 0 value.
    431   * <ul>
    432   * <li>As return value for <code>ubidi_getDirection()</code>, it means
    433   *     that the source string contains no right-to-left characters, or
    434   *     that the source string is empty and the paragraph level is even.
    435   * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
    436   *      means that the first strong character of the source string has
    437   *      a left-to-right direction.
    438   * </ul>
    439   * @stable ICU 2.0
    440   */
    441  UBIDI_LTR,
    442  /** Right-to-left text. This is a 1 value.
    443   * <ul>
    444   * <li>As return value for <code>ubidi_getDirection()</code>, it means
    445   *     that the source string contains no left-to-right characters, or
    446   *     that the source string is empty and the paragraph level is odd.
    447   * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
    448   *      means that the first strong character of the source string has
    449   *      a right-to-left direction.
    450   * </ul>
    451   * @stable ICU 2.0
    452   */
    453  UBIDI_RTL,
    454  /** Mixed-directional text.
    455   * <p>As return value for <code>ubidi_getDirection()</code>, it means
    456   *    that the source string contains both left-to-right and
    457   *    right-to-left characters.
    458   * @stable ICU 2.0
    459   */
    460  UBIDI_MIXED,
    461  /** No strongly directional text.
    462   * <p>As return value for <code>ubidi_getBaseDirection()</code>, it means
    463   *    that the source string is missing or empty, or contains neither left-to-right
    464   *    nor right-to-left characters.
    465   * @stable ICU 4.6
    466   */
    467  UBIDI_NEUTRAL
    468 };
    469 
    470 /** @stable ICU 2.0 */
    471 typedef enum UBiDiDirection UBiDiDirection;
    472 
    473 /**
    474 * Forward declaration of the <code>UBiDi</code> structure for the declaration of
    475 * the API functions. Its fields are implementation-specific.<p>
    476 * This structure holds information about a paragraph (or multiple paragraphs)
    477 * of text with Bidi-algorithm-related details, or about one line of
    478 * such a paragraph.<p>
    479 * Reordering can be done on a line, or on one or more paragraphs which are
    480 * then interpreted each as one single line.
    481 * @stable ICU 2.0
    482 */
    483 struct UBiDi;
    484 
    485 /** @stable ICU 2.0 */
    486 typedef struct UBiDi UBiDi;
    487 
    488 /**
    489 * Allocate a <code>UBiDi</code> structure.
    490 * Such an object is initially empty. It is assigned
    491 * the Bidi properties of a piece of text containing one or more paragraphs
    492 * by <code>ubidi_setPara()</code>
    493 * or the Bidi properties of a line within a paragraph by
    494 * <code>ubidi_setLine()</code>.<p>
    495 * This object can be reused for as long as it is not deallocated
    496 * by calling <code>ubidi_close()</code>.<p>
    497 * <code>ubidi_setPara()</code> and <code>ubidi_setLine()</code> will allocate
    498 * additional memory for internal structures as necessary.
    499 *
    500 * @return An empty <code>UBiDi</code> object.
    501 * @stable ICU 2.0
    502 */
    503 U_CAPI UBiDi * U_EXPORT2
    504 ubidi_open(void);
    505 
    506 /**
    507 * Allocate a <code>UBiDi</code> structure with preallocated memory
    508 * for internal structures.
    509 * This function provides a <code>UBiDi</code> object like <code>ubidi_open()</code>
    510 * with no arguments, but it also preallocates memory for internal structures
    511 * according to the sizings supplied by the caller.<p>
    512 * Subsequent functions will not allocate any more memory, and are thus
    513 * guaranteed not to fail because of lack of memory.<p>
    514 * The preallocation can be limited to some of the internal memory
    515 * by setting some values to 0 here. That means that if, e.g.,
    516 * <code>maxRunCount</code> cannot be reasonably predetermined and should not
    517 * be set to <code>maxLength</code> (the only failproof value) to avoid
    518 * wasting memory, then <code>maxRunCount</code> could be set to 0 here
    519 * and the internal structures that are associated with it will be allocated
    520 * on demand, just like with <code>ubidi_open()</code>.
    521 *
    522 * @param maxLength is the maximum text or line length that internal memory
    523 *        will be preallocated for. An attempt to associate this object with a
    524 *        longer text will fail, unless this value is 0, which leaves the allocation
    525 *        up to the implementation.
    526 *
    527 * @param maxRunCount is the maximum anticipated number of same-level runs
    528 *        that internal memory will be preallocated for. An attempt to access
    529 *        visual runs on an object that was not preallocated for as many runs
    530 *        as the text was actually resolved to will fail,
    531 *        unless this value is 0, which leaves the allocation up to the implementation.<br><br>
    532 *        The number of runs depends on the actual text and maybe anywhere between
    533 *        1 and <code>maxLength</code>. It is typically small.
    534 *
    535 * @param pErrorCode must be a valid pointer to an error code value.
    536 *
    537 * @return An empty <code>UBiDi</code> object with preallocated memory.
    538 * @stable ICU 2.0
    539 */
    540 U_CAPI UBiDi * U_EXPORT2
    541 ubidi_openSized(int32_t maxLength, int32_t maxRunCount, UErrorCode *pErrorCode);
    542 
    543 /**
    544 * <code>ubidi_close()</code> must be called to free the memory
    545 * associated with a UBiDi object.<p>
    546 *
    547 * <strong>Important: </strong>
    548 * A parent <code>UBiDi</code> object must not be destroyed or reused if
    549 * it still has children.
    550 * If a <code>UBiDi</code> object has become the <i>child</i>
    551 * of another one (its <i>parent</i>) by calling
    552 * <code>ubidi_setLine()</code>, then the child object must
    553 * be destroyed (closed) or reused (by calling
    554 * <code>ubidi_setPara()</code> or <code>ubidi_setLine()</code>)
    555 * before the parent object.
    556 *
    557 * @param pBiDi is a <code>UBiDi</code> object.
    558 *
    559 * @see ubidi_setPara
    560 * @see ubidi_setLine
    561 * @stable ICU 2.0
    562 */
    563 U_CAPI void U_EXPORT2
    564 ubidi_close(UBiDi *pBiDi);
    565 
    566 #if U_SHOW_CPLUSPLUS_API
    567 
    568 U_NAMESPACE_BEGIN
    569 
    570 /**
    571 * \class LocalUBiDiPointer
    572 * "Smart pointer" class, closes a UBiDi via ubidi_close().
    573 * For most methods see the LocalPointerBase base class.
    574 *
    575 * @see LocalPointerBase
    576 * @see LocalPointer
    577 * @stable ICU 4.4
    578 */
    579 U_DEFINE_LOCAL_OPEN_POINTER(LocalUBiDiPointer, UBiDi, ubidi_close);
    580 
    581 U_NAMESPACE_END
    582 
    583 #endif
    584 
    585 /**
    586 * Modify the operation of the Bidi algorithm such that it
    587 * approximates an "inverse Bidi" algorithm. This function
    588 * must be called before <code>ubidi_setPara()</code>.
    589 *
    590 * <p>The normal operation of the Bidi algorithm as described
    591 * in the Unicode Technical Report is to take text stored in logical
    592 * (keyboard, typing) order and to determine the reordering of it for visual
    593 * rendering.
    594 * Some legacy systems store text in visual order, and for operations
    595 * with standard, Unicode-based algorithms, the text needs to be transformed
    596 * to logical order. This is effectively the inverse algorithm of the
    597 * described Bidi algorithm. Note that there is no standard algorithm for
    598 * this "inverse Bidi" and that the current implementation provides only an
    599 * approximation of "inverse Bidi".</p>
    600 *
    601 * <p>With <code>isInverse</code> set to <code>true</code>,
    602 * this function changes the behavior of some of the subsequent functions
    603 * in a way that they can be used for the inverse Bidi algorithm.
    604 * Specifically, runs of text with numeric characters will be treated in a
    605 * special way and may need to be surrounded with LRM characters when they are
    606 * written in reordered sequence.</p>
    607 *
    608 * <p>Output runs should be retrieved using <code>ubidi_getVisualRun()</code>.
    609 * Since the actual input for "inverse Bidi" is visually ordered text and
    610 * <code>ubidi_getVisualRun()</code> gets the reordered runs, these are actually
    611 * the runs of the logically ordered output.</p>
    612 *
    613 * <p>Calling this function with argument <code>isInverse</code> set to
    614 * <code>true</code> is equivalent to calling
    615 * <code>ubidi_setReorderingMode</code> with argument
    616 * <code>reorderingMode</code>
    617 * set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
    618 * Calling this function with argument <code>isInverse</code> set to
    619 * <code>false</code> is equivalent to calling
    620 * <code>ubidi_setReorderingMode</code> with argument
    621 * <code>reorderingMode</code>
    622 * set to <code>#UBIDI_REORDER_DEFAULT</code>.
    623 *
    624 * @param pBiDi is a <code>UBiDi</code> object.
    625 *
    626 * @param isInverse specifies "forward" or "inverse" Bidi operation.
    627 *
    628 * @see ubidi_setPara
    629 * @see ubidi_writeReordered
    630 * @see ubidi_setReorderingMode
    631 * @stable ICU 2.0
    632 */
    633 U_CAPI void U_EXPORT2
    634 ubidi_setInverse(UBiDi *pBiDi, UBool isInverse);
    635 
    636 /**
    637 * Is this Bidi object set to perform the inverse Bidi algorithm?
    638 * <p>Note: calling this function after setting the reordering mode with
    639 * <code>ubidi_setReorderingMode</code> will return <code>true</code> if the
    640 * reordering mode was set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>,
    641 * <code>false</code> for all other values.</p>
    642 *
    643 * @param pBiDi is a <code>UBiDi</code> object.
    644 * @return true if the Bidi object is set to perform the inverse Bidi algorithm
    645 * by handling numbers as L.
    646 *
    647 * @see ubidi_setInverse
    648 * @see ubidi_setReorderingMode
    649 * @stable ICU 2.0
    650 */
    651 
    652 U_CAPI UBool U_EXPORT2
    653 ubidi_isInverse(UBiDi *pBiDi);
    654 
    655 /**
    656 * Specify whether block separators must be allocated level zero,
    657 * so that successive paragraphs will progress from left to right.
    658 * This function must be called before <code>ubidi_setPara()</code>.
    659 * Paragraph separators (B) may appear in the text.  Setting them to level zero
    660 * means that all paragraph separators (including one possibly appearing
    661 * in the last text position) are kept in the reordered text after the text
    662 * that they follow in the source text.
    663 * When this feature is not enabled, a paragraph separator at the last
    664 * position of the text before reordering will go to the first position
    665 * of the reordered text when the paragraph level is odd.
    666 *
    667 * @param pBiDi is a <code>UBiDi</code> object.
    668 *
    669 * @param orderParagraphsLTR specifies whether paragraph separators (B) must
    670 * receive level 0, so that successive paragraphs progress from left to right.
    671 *
    672 * @see ubidi_setPara
    673 * @stable ICU 3.4
    674 */
    675 U_CAPI void U_EXPORT2
    676 ubidi_orderParagraphsLTR(UBiDi *pBiDi, UBool orderParagraphsLTR);
    677 
    678 /**
    679 * Is this Bidi object set to allocate level 0 to block separators so that
    680 * successive paragraphs progress from left to right?
    681 *
    682 * @param pBiDi is a <code>UBiDi</code> object.
    683 * @return true if the Bidi object is set to allocate level 0 to block
    684 *         separators.
    685 *
    686 * @see ubidi_orderParagraphsLTR
    687 * @stable ICU 3.4
    688 */
    689 U_CAPI UBool U_EXPORT2
    690 ubidi_isOrderParagraphsLTR(UBiDi *pBiDi);
    691 
    692 /**
    693 * <code>UBiDiReorderingMode</code> values indicate which variant of the Bidi
    694 * algorithm to use.
    695 *
    696 * @see ubidi_setReorderingMode
    697 * @stable ICU 3.6
    698 */
    699 typedef enum UBiDiReorderingMode {
    700    /** Regular Logical to Visual Bidi algorithm according to Unicode.
    701      * This is a 0 value.
    702      * @stable ICU 3.6 */
    703    UBIDI_REORDER_DEFAULT = 0,
    704    /** Logical to Visual algorithm which handles numbers in a way which
    705      * mimics the behavior of Windows XP.
    706      * @stable ICU 3.6 */
    707    UBIDI_REORDER_NUMBERS_SPECIAL,
    708    /** Logical to Visual algorithm grouping numbers with adjacent R characters
    709      * (reversible algorithm).
    710      * @stable ICU 3.6 */
    711    UBIDI_REORDER_GROUP_NUMBERS_WITH_R,
    712    /** Reorder runs only to transform a Logical LTR string to the Logical RTL
    713      * string with the same display, or vice-versa.<br>
    714      * If this mode is set together with option
    715      * <code>#UBIDI_OPTION_INSERT_MARKS</code>, some Bidi controls in the source
    716      * text may be removed and other controls may be added to produce the
    717      * minimum combination which has the required display.
    718      * @stable ICU 3.6 */
    719    UBIDI_REORDER_RUNS_ONLY,
    720    /** Visual to Logical algorithm which handles numbers like L
    721      * (same algorithm as selected by <code>ubidi_setInverse(true)</code>.
    722      * @see ubidi_setInverse
    723      * @stable ICU 3.6 */
    724    UBIDI_REORDER_INVERSE_NUMBERS_AS_L,
    725    /** Visual to Logical algorithm equivalent to the regular Logical to Visual
    726      * algorithm.
    727      * @stable ICU 3.6 */
    728    UBIDI_REORDER_INVERSE_LIKE_DIRECT,
    729    /** Inverse Bidi (Visual to Logical) algorithm for the
    730      * <code>UBIDI_REORDER_NUMBERS_SPECIAL</code> Bidi algorithm.
    731      * @stable ICU 3.6 */
    732    UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL,
    733 #ifndef U_HIDE_DEPRECATED_API
    734    /**
    735     * Number of values for reordering mode.
    736     * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
    737     */
    738    UBIDI_REORDER_COUNT
    739 #endif  // U_HIDE_DEPRECATED_API
    740 } UBiDiReorderingMode;
    741 
    742 /**
    743 * Modify the operation of the Bidi algorithm such that it implements some
    744 * variant to the basic Bidi algorithm or approximates an "inverse Bidi"
    745 * algorithm, depending on different values of the "reordering mode".
    746 * This function must be called before <code>ubidi_setPara()</code>, and stays
    747 * in effect until called again with a different argument.
    748 *
    749 * <p>The normal operation of the Bidi algorithm as described
    750 * in the Unicode Standard Annex #9 is to take text stored in logical
    751 * (keyboard, typing) order and to determine how to reorder it for visual
    752 * rendering.</p>
    753 *
    754 * <p>With the reordering mode set to a value other than
    755 * <code>#UBIDI_REORDER_DEFAULT</code>, this function changes the behavior of
    756 * some of the subsequent functions in a way such that they implement an
    757 * inverse Bidi algorithm or some other algorithm variants.</p>
    758 *
    759 * <p>Some legacy systems store text in visual order, and for operations
    760 * with standard, Unicode-based algorithms, the text needs to be transformed
    761 * into logical order. This is effectively the inverse algorithm of the
    762 * described Bidi algorithm. Note that there is no standard algorithm for
    763 * this "inverse Bidi", so a number of variants are implemented here.</p>
    764 *
    765 * <p>In other cases, it may be desirable to emulate some variant of the
    766 * Logical to Visual algorithm (e.g. one used in MS Windows), or perform a
    767 * Logical to Logical transformation.</p>
    768 *
    769 * <ul>
    770 * <li>When the reordering mode is set to <code>#UBIDI_REORDER_DEFAULT</code>,
    771 * the standard Bidi Logical to Visual algorithm is applied.</li>
    772 *
    773 * <li>When the reordering mode is set to
    774 * <code>#UBIDI_REORDER_NUMBERS_SPECIAL</code>,
    775 * the algorithm used to perform Bidi transformations when calling
    776 * <code>ubidi_setPara</code> should approximate the algorithm used in
    777 * Microsoft Windows XP rather than strictly conform to the Unicode Bidi
    778 * algorithm.
    779 * <br>
    780 * The differences between the basic algorithm and the algorithm addressed
    781 * by this option are as follows:
    782 * <ul>
    783 *   <li>Within text at an even embedding level, the sequence "123AB"
    784 *   (where AB represent R or AL letters) is transformed to "123BA" by the
    785 *   Unicode algorithm and to "BA123" by the Windows algorithm.</li>
    786 *   <li>Arabic-Indic numbers (AN) are handled by the Windows algorithm just
    787 *   like regular numbers (EN).</li>
    788 * </ul></li>
    789 *
    790 * <li>When the reordering mode is set to
    791 * <code>#UBIDI_REORDER_GROUP_NUMBERS_WITH_R</code>,
    792 * numbers located between LTR text and RTL text are associated with the RTL
    793 * text. For instance, an LTR paragraph with content "abc 123 DEF" (where
    794 * upper case letters represent RTL characters) will be transformed to
    795 * "abc FED 123" (and not "abc 123 FED"), "DEF 123 abc" will be transformed
    796 * to "123 FED abc" and "123 FED abc" will be transformed to "DEF 123 abc".
    797 * This makes the algorithm reversible and makes it useful when round trip
    798 * (from visual to logical and back to visual) must be achieved without
    799 * adding LRM characters. However, this is a variation from the standard
    800 * Unicode Bidi algorithm.<br>
    801 * The source text should not contain Bidi control characters other than LRM
    802 * or RLM.</li>
    803 *
    804 * <li>When the reordering mode is set to
    805 * <code>#UBIDI_REORDER_RUNS_ONLY</code>,
    806 * a "Logical to Logical" transformation must be performed:
    807 * <ul>
    808 * <li>If the default text level of the source text (argument <code>paraLevel</code>
    809 * in <code>ubidi_setPara</code>) is even, the source text will be handled as
    810 * LTR logical text and will be transformed to the RTL logical text which has
    811 * the same LTR visual display.</li>
    812 * <li>If the default level of the source text is odd, the source text
    813 * will be handled as RTL logical text and will be transformed to the
    814 * LTR logical text which has the same LTR visual display.</li>
    815 * </ul>
    816 * This mode may be needed when logical text which is basically Arabic or
    817 * Hebrew, with possible included numbers or phrases in English, has to be
    818 * displayed as if it had an even embedding level (this can happen if the
    819 * displaying application treats all text as if it was basically LTR).
    820 * <br>
    821 * This mode may also be needed in the reverse case, when logical text which is
    822 * basically English, with possible included phrases in Arabic or Hebrew, has to
    823 * be displayed as if it had an odd embedding level.
    824 * <br>
    825 * Both cases could be handled by adding LRE or RLE at the head of the text,
    826 * if the display subsystem supports these formatting controls. If it does not,
    827 * the problem may be handled by transforming the source text in this mode
    828 * before displaying it, so that it will be displayed properly.<br>
    829 * The source text should not contain Bidi control characters other than LRM
    830 * or RLM.</li>
    831 *
    832 * <li>When the reordering mode is set to
    833 * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>, an "inverse Bidi" algorithm
    834 * is applied.
    835 * Runs of text with numeric characters will be treated like LTR letters and
    836 * may need to be surrounded with LRM characters when they are written in
    837 * reordered sequence (the option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> can
    838 * be used with function <code>ubidi_writeReordered</code> to this end. This
    839 * mode is equivalent to calling <code>ubidi_setInverse()</code> with
    840 * argument <code>isInverse</code> set to <code>true</code>.</li>
    841 *
    842 * <li>When the reordering mode is set to
    843 * <code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code>, the "direct" Logical to Visual
    844 * Bidi algorithm is used as an approximation of an "inverse Bidi" algorithm.
    845 * This mode is similar to mode <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>
    846 * but is closer to the regular Bidi algorithm.
    847 * <br>
    848 * For example, an LTR paragraph with the content "FED 123 456 CBA" (where
    849 * upper case represents RTL characters) will be transformed to
    850 * "ABC 456 123 DEF", as opposed to "DEF 123 456 ABC"
    851 * with mode <code>UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
    852 * When used in conjunction with option
    853 * <code>#UBIDI_OPTION_INSERT_MARKS</code>, this mode generally
    854 * adds Bidi marks to the output significantly more sparingly than mode
    855 * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> with option
    856 * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to
    857 * <code>ubidi_writeReordered</code>.</li>
    858 *
    859 * <li>When the reordering mode is set to
    860 * <code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the Logical to Visual
    861 * Bidi algorithm used in Windows XP is used as an approximation of an "inverse Bidi" algorithm.
    862 * <br>
    863 * For example, an LTR paragraph with the content "abc FED123" (where
    864 * upper case represents RTL characters) will be transformed to "abc 123DEF."</li>
    865 * </ul>
    866 *
    867 * <p>In all the reordering modes specifying an "inverse Bidi" algorithm
    868 * (i.e. those with a name starting with <code>UBIDI_REORDER_INVERSE</code>),
    869 * output runs should be retrieved using
    870 * <code>ubidi_getVisualRun()</code>, and the output text with
    871 * <code>ubidi_writeReordered()</code>. The caller should keep in mind that in
    872 * "inverse Bidi" modes the input is actually visually ordered text and
    873 * reordered output returned by <code>ubidi_getVisualRun()</code> or
    874 * <code>ubidi_writeReordered()</code> are actually runs or character string
    875 * of logically ordered output.<br>
    876 * For all the "inverse Bidi" modes, the source text should not contain
    877 * Bidi control characters other than LRM or RLM.</p>
    878 *
    879 * <p>Note that option <code>#UBIDI_OUTPUT_REVERSE</code> of
    880 * <code>ubidi_writeReordered</code> has no useful meaning and should not be
    881 * used in conjunction with any value of the reordering mode specifying
    882 * "inverse Bidi" or with value <code>UBIDI_REORDER_RUNS_ONLY</code>.
    883 *
    884 * @param pBiDi is a <code>UBiDi</code> object.
    885 * @param reorderingMode specifies the required variant of the Bidi algorithm.
    886 *
    887 * @see UBiDiReorderingMode
    888 * @see ubidi_setInverse
    889 * @see ubidi_setPara
    890 * @see ubidi_writeReordered
    891 * @stable ICU 3.6
    892 */
    893 U_CAPI void U_EXPORT2
    894 ubidi_setReorderingMode(UBiDi *pBiDi, UBiDiReorderingMode reorderingMode);
    895 
    896 /**
    897 * What is the requested reordering mode for a given Bidi object?
    898 *
    899 * @param pBiDi is a <code>UBiDi</code> object.
    900 * @return the current reordering mode of the Bidi object
    901 * @see ubidi_setReorderingMode
    902 * @stable ICU 3.6
    903 */
    904 U_CAPI UBiDiReorderingMode U_EXPORT2
    905 ubidi_getReorderingMode(UBiDi *pBiDi);
    906 
    907 /**
    908 * <code>UBiDiReorderingOption</code> values indicate which options are
    909 * specified to affect the Bidi algorithm.
    910 *
    911 * @see ubidi_setReorderingOptions
    912 * @stable ICU 3.6
    913 */
    914 typedef enum UBiDiReorderingOption {
    915    /**
    916     * option value for <code>ubidi_setReorderingOptions</code>:
    917     * disable all the options which can be set with this function
    918     * @see ubidi_setReorderingOptions
    919     * @stable ICU 3.6
    920     */
    921    UBIDI_OPTION_DEFAULT = 0,
    922 
    923    /**
    924     * option bit for <code>ubidi_setReorderingOptions</code>:
    925     * insert Bidi marks (LRM or RLM) when needed to ensure correct result of
    926     * a reordering to a Logical order
    927     *
    928     * <p>This option must be set or reset before calling
    929     * <code>ubidi_setPara</code>.</p>
    930     *
    931     * <p>This option is significant only with reordering modes which generate
    932     * a result with Logical order, specifically:</p>
    933     * <ul>
    934     *   <li><code>#UBIDI_REORDER_RUNS_ONLY</code></li>
    935     *   <li><code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code></li>
    936     *   <li><code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code></li>
    937     *   <li><code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code></li>
    938     * </ul>
    939     *
    940     * <p>If this option is set in conjunction with reordering mode
    941     * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> or with calling
    942     * <code>ubidi_setInverse(true)</code>, it implies
    943     * option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>
    944     * in calls to function <code>ubidi_writeReordered()</code>.</p>
    945     *
    946     * <p>For other reordering modes, a minimum number of LRM or RLM characters
    947     * will be added to the source text after reordering it so as to ensure
    948     * round trip, i.e. when applying the inverse reordering mode on the
    949     * resulting logical text with removal of Bidi marks
    950     * (option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> set before calling
    951     * <code>ubidi_setPara()</code> or option <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
    952     * in <code>ubidi_writeReordered</code>), the result will be identical to the
    953     * source text in the first transformation.
    954     *
    955     * <p>This option will be ignored if specified together with option
    956     * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>. It inhibits option
    957     * <code>UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to function
    958     * <code>ubidi_writeReordered()</code> and it implies option
    959     * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to function
    960     * <code>ubidi_writeReordered()</code> if the reordering mode is
    961     * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.</p>
    962     *
    963     * @see ubidi_setReorderingMode
    964     * @see ubidi_setReorderingOptions
    965     * @stable ICU 3.6
    966     */
    967    UBIDI_OPTION_INSERT_MARKS = 1,
    968 
    969    /**
    970     * option bit for <code>ubidi_setReorderingOptions</code>:
    971     * remove Bidi control characters
    972     *
    973     * <p>This option must be set or reset before calling
    974     * <code>ubidi_setPara</code>.</p>
    975     *
    976     * <p>This option nullifies option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
    977     * It inhibits option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls
    978     * to function <code>ubidi_writeReordered()</code> and it implies option
    979     * <code>#UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to that function.</p>
    980     *
    981     * @see ubidi_setReorderingMode
    982     * @see ubidi_setReorderingOptions
    983     * @stable ICU 3.6
    984     */
    985    UBIDI_OPTION_REMOVE_CONTROLS = 2,
    986 
    987    /**
    988     * option bit for <code>ubidi_setReorderingOptions</code>:
    989     * process the output as part of a stream to be continued
    990     *
    991     * <p>This option must be set or reset before calling
    992     * <code>ubidi_setPara</code>.</p>
    993     *
    994     * <p>This option specifies that the caller is interested in processing large
    995     * text object in parts.
    996     * The results of the successive calls are expected to be concatenated by the
    997     * caller. Only the call for the last part will have this option bit off.</p>
    998     *
    999     * <p>When this option bit is on, <code>ubidi_setPara()</code> may process
   1000     * less than the full source text in order to truncate the text at a meaningful
   1001     * boundary. The caller should call <code>ubidi_getProcessedLength()</code>
   1002     * immediately after calling <code>ubidi_setPara()</code> in order to
   1003     * determine how much of the source text has been processed.
   1004     * Source text beyond that length should be resubmitted in following calls to
   1005     * <code>ubidi_setPara</code>. The processed length may be less than
   1006     * the length of the source text if a character preceding the last character of
   1007     * the source text constitutes a reasonable boundary (like a block separator)
   1008     * for text to be continued.<br>
   1009     * If the last character of the source text constitutes a reasonable
   1010     * boundary, the whole text will be processed at once.<br>
   1011     * If nowhere in the source text there exists
   1012     * such a reasonable boundary, the processed length will be zero.<br>
   1013     * The caller should check for such an occurrence and do one of the following:
   1014     * <ul><li>submit a larger amount of text with a better chance to include
   1015     *         a reasonable boundary.</li>
   1016     *     <li>resubmit the same text after turning off option
   1017     *         <code>UBIDI_OPTION_STREAMING</code>.</li></ul>
   1018     * In all cases, this option should be turned off before processing the last
   1019     * part of the text.</p>
   1020     *
   1021     * <p>When the <code>UBIDI_OPTION_STREAMING</code> option is used,
   1022     * it is recommended to call <code>ubidi_orderParagraphsLTR()</code> with
   1023     * argument <code>orderParagraphsLTR</code> set to <code>true</code> before
   1024     * calling <code>ubidi_setPara</code> so that later paragraphs may be
   1025     * concatenated to previous paragraphs on the right.</p>
   1026     *
   1027     * @see ubidi_setReorderingMode
   1028     * @see ubidi_setReorderingOptions
   1029     * @see ubidi_getProcessedLength
   1030     * @see ubidi_orderParagraphsLTR
   1031     * @stable ICU 3.6
   1032     */
   1033    UBIDI_OPTION_STREAMING = 4
   1034 } UBiDiReorderingOption;
   1035 
   1036 /**
   1037 * Specify which of the reordering options
   1038 * should be applied during Bidi transformations.
   1039 *
   1040 * @param pBiDi is a <code>UBiDi</code> object.
   1041 * @param reorderingOptions is a combination of zero or more of the following
   1042 * options:
   1043 * <code>#UBIDI_OPTION_DEFAULT</code>, <code>#UBIDI_OPTION_INSERT_MARKS</code>,
   1044 * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>, <code>#UBIDI_OPTION_STREAMING</code>.
   1045 *
   1046 * @see ubidi_getReorderingOptions
   1047 * @stable ICU 3.6
   1048 */
   1049 U_CAPI void U_EXPORT2
   1050 ubidi_setReorderingOptions(UBiDi *pBiDi, uint32_t reorderingOptions);
   1051 
   1052 /**
   1053 * What are the reordering options applied to a given Bidi object?
   1054 *
   1055 * @param pBiDi is a <code>UBiDi</code> object.
   1056 * @return the current reordering options of the Bidi object
   1057 * @see ubidi_setReorderingOptions
   1058 * @stable ICU 3.6
   1059 */
   1060 U_CAPI uint32_t U_EXPORT2
   1061 ubidi_getReorderingOptions(UBiDi *pBiDi);
   1062 
   1063 /**
   1064 * Set the context before a call to ubidi_setPara().<p>
   1065 *
   1066 * ubidi_setPara() computes the left-right directionality for a given piece
   1067 * of text which is supplied as one of its arguments. Sometimes this piece
   1068 * of text (the "main text") should be considered in context, because text
   1069 * appearing before ("prologue") and/or after ("epilogue") the main text
   1070 * may affect the result of this computation.<p>
   1071 *
   1072 * This function specifies the prologue and/or the epilogue for the next
   1073 * call to ubidi_setPara(). The characters specified as prologue and
   1074 * epilogue should not be modified by the calling program until the call
   1075 * to ubidi_setPara() has returned. If successive calls to ubidi_setPara()
   1076 * all need specification of a context, ubidi_setContext() must be called
   1077 * before each call to ubidi_setPara(). In other words, a context is not
   1078 * "remembered" after the following successful call to ubidi_setPara().<p>
   1079 *
   1080 * If a call to ubidi_setPara() specifies UBIDI_DEFAULT_LTR or
   1081 * UBIDI_DEFAULT_RTL as paraLevel and is preceded by a call to
   1082 * ubidi_setContext() which specifies a prologue, the paragraph level will
   1083 * be computed taking in consideration the text in the prologue.<p>
   1084 *
   1085 * When ubidi_setPara() is called without a previous call to
   1086 * ubidi_setContext, the main text is handled as if preceded and followed
   1087 * by strong directional characters at the current paragraph level.
   1088 * Calling ubidi_setContext() with specification of a prologue will change
   1089 * this behavior by handling the main text as if preceded by the last
   1090 * strong character appearing in the prologue, if any.
   1091 * Calling ubidi_setContext() with specification of an epilogue will change
   1092 * the behavior of ubidi_setPara() by handling the main text as if followed
   1093 * by the first strong character or digit appearing in the epilogue, if any.<p>
   1094 *
   1095 * Note 1: if <code>ubidi_setContext</code> is called repeatedly without
   1096 *         calling <code>ubidi_setPara</code>, the earlier calls have no effect,
   1097 *         only the last call will be remembered for the next call to
   1098 *         <code>ubidi_setPara</code>.<p>
   1099 *
   1100 * Note 2: calling <code>ubidi_setContext(pBiDi, NULL, 0, NULL, 0, &errorCode)</code>
   1101 *         cancels any previous setting of non-empty prologue or epilogue.
   1102 *         The next call to <code>ubidi_setPara()</code> will process no
   1103 *         prologue or epilogue.<p>
   1104 *
   1105 * Note 3: users must be aware that even after setting the context
   1106 *         before a call to ubidi_setPara() to perform e.g. a logical to visual
   1107 *         transformation, the resulting string may not be identical to what it
   1108 *         would have been if all the text, including prologue and epilogue, had
   1109 *         been processed together.<br>
   1110 * Example (upper case letters represent RTL characters):<br>
   1111 * &nbsp;&nbsp;prologue = "<code>abc DE</code>"<br>
   1112 * &nbsp;&nbsp;epilogue = none<br>
   1113 * &nbsp;&nbsp;main text = "<code>FGH xyz</code>"<br>
   1114 * &nbsp;&nbsp;paraLevel = UBIDI_LTR<br>
   1115 * &nbsp;&nbsp;display without prologue = "<code>HGF xyz</code>"
   1116 *             ("HGF" is adjacent to "xyz")<br>
   1117 * &nbsp;&nbsp;display with prologue = "<code>abc HGFED xyz</code>"
   1118 *             ("HGF" is not adjacent to "xyz")<br>
   1119 *
   1120 * @param pBiDi is a paragraph <code>UBiDi</code> object.
   1121 *
   1122 * @param prologue is a pointer to the text which precedes the text that
   1123 *        will be specified in a coming call to ubidi_setPara().
   1124 *        If there is no prologue to consider, then <code>proLength</code>
   1125 *        must be zero and this pointer can be NULL.
   1126 *
   1127 * @param proLength is the length of the prologue; if <code>proLength==-1</code>
   1128 *        then the prologue must be zero-terminated.
   1129 *        Otherwise proLength must be >= 0. If <code>proLength==0</code>, it means
   1130 *        that there is no prologue to consider.
   1131 *
   1132 * @param epilogue is a pointer to the text which follows the text that
   1133 *        will be specified in a coming call to ubidi_setPara().
   1134 *        If there is no epilogue to consider, then <code>epiLength</code>
   1135 *        must be zero and this pointer can be NULL.
   1136 *
   1137 * @param epiLength is the length of the epilogue; if <code>epiLength==-1</code>
   1138 *        then the epilogue must be zero-terminated.
   1139 *        Otherwise epiLength must be >= 0. If <code>epiLength==0</code>, it means
   1140 *        that there is no epilogue to consider.
   1141 *
   1142 * @param pErrorCode must be a valid pointer to an error code value.
   1143 *
   1144 * @see ubidi_setPara
   1145 * @stable ICU 4.8
   1146 */
   1147 U_CAPI void U_EXPORT2
   1148 ubidi_setContext(UBiDi *pBiDi,
   1149                 const UChar *prologue, int32_t proLength,
   1150                 const UChar *epilogue, int32_t epiLength,
   1151                 UErrorCode *pErrorCode);
   1152 
   1153 /**
   1154 * Perform the Unicode Bidi algorithm. It is defined in the
   1155 * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>,
   1156 * version 13,
   1157 * also described in The Unicode Standard, Version 4.0 .<p>
   1158 *
   1159 * This function takes a piece of plain text containing one or more paragraphs,
   1160 * with or without externally specified embedding levels from <i>styled</i>
   1161 * text and computes the left-right-directionality of each character.<p>
   1162 *
   1163 * If the entire text is all of the same directionality, then
   1164 * the function may not perform all the steps described by the algorithm,
   1165 * i.e., some levels may not be the same as if all steps were performed.
   1166 * This is not relevant for unidirectional text.<br>
   1167 * For example, in pure LTR text with numbers the numbers would get
   1168 * a resolved level of 2 higher than the surrounding text according to
   1169 * the algorithm. This implementation may set all resolved levels to
   1170 * the same value in such a case.<p>
   1171 *
   1172 * The text can be composed of multiple paragraphs. Occurrence of a block
   1173 * separator in the text terminates a paragraph, and whatever comes next starts
   1174 * a new paragraph. The exception to this rule is when a Carriage Return (CR)
   1175 * is followed by a Line Feed (LF). Both CR and LF are block separators, but
   1176 * in that case, the pair of characters is considered as terminating the
   1177 * preceding paragraph, and a new paragraph will be started by a character
   1178 * coming after the LF.
   1179 *
   1180 * @param pBiDi A <code>UBiDi</code> object allocated with <code>ubidi_open()</code>
   1181 *        which will be set to contain the reordering information,
   1182 *        especially the resolved levels for all the characters in <code>text</code>.
   1183 *
   1184 * @param text is a pointer to the text that the Bidi algorithm will be performed on.
   1185 *        This pointer is stored in the UBiDi object and can be retrieved
   1186 *        with <code>ubidi_getText()</code>.<br>
   1187 *        <strong>Note:</strong> the text must be (at least) <code>length</code> long.
   1188 *
   1189 * @param length is the length of the text; if <code>length==-1</code> then
   1190 *        the text must be zero-terminated.
   1191 *
   1192 * @param paraLevel specifies the default level for the text;
   1193 *        it is typically 0 (LTR) or 1 (RTL).
   1194 *        If the function shall determine the paragraph level from the text,
   1195 *        then <code>paraLevel</code> can be set to
   1196 *        either <code>#UBIDI_DEFAULT_LTR</code>
   1197 *        or <code>#UBIDI_DEFAULT_RTL</code>; if the text contains multiple
   1198 *        paragraphs, the paragraph level shall be determined separately for
   1199 *        each paragraph; if a paragraph does not include any strongly typed
   1200 *        character, then the desired default is used (0 for LTR or 1 for RTL).
   1201 *        Any other value between 0 and <code>#UBIDI_MAX_EXPLICIT_LEVEL</code>
   1202 *        is also valid, with odd levels indicating RTL.
   1203 *
   1204 * @param embeddingLevels (in) may be used to preset the embedding and override levels,
   1205 *        ignoring characters like LRE and PDF in the text.
   1206 *        A level overrides the directional property of its corresponding
   1207 *        (same index) character if the level has the
   1208 *        <code>#UBIDI_LEVEL_OVERRIDE</code> bit set.<br><br>
   1209 *        Aside from that bit, it must be
   1210 *        <code>paraLevel<=embeddingLevels[]<=UBIDI_MAX_EXPLICIT_LEVEL</code>,
   1211 *        except that level 0 is always allowed.
   1212 *        Level 0 for a paragraph separator prevents reordering of paragraphs;
   1213 *        this only works reliably if <code>#UBIDI_LEVEL_OVERRIDE</code>
   1214 *        is also set for paragraph separators.
   1215 *        Level 0 for other characters is treated as a wildcard
   1216 *        and is lifted up to the resolved level of the surrounding paragraph.<br><br>
   1217 *        <strong>Caution: </strong>A copy of this pointer, not of the levels,
   1218 *        will be stored in the <code>UBiDi</code> object;
   1219 *        the <code>embeddingLevels</code> array must not be
   1220 *        deallocated before the <code>UBiDi</code> structure is destroyed or reused,
   1221 *        and the <code>embeddingLevels</code>
   1222 *        should not be modified to avoid unexpected results on subsequent Bidi operations.
   1223 *        However, the <code>ubidi_setPara()</code> and
   1224 *        <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br>
   1225 *        After the <code>UBiDi</code> object is reused or destroyed, the caller
   1226 *        must take care of the deallocation of the <code>embeddingLevels</code> array.<br><br>
   1227 *        <strong>Note:</strong> the <code>embeddingLevels</code> array must be
   1228 *        at least <code>length</code> long.
   1229 *        This pointer can be <code>NULL</code> if this
   1230 *        value is not necessary.
   1231 *
   1232 * @param pErrorCode must be a valid pointer to an error code value.
   1233 * @stable ICU 2.0
   1234 */
   1235 U_CAPI void U_EXPORT2
   1236 ubidi_setPara(UBiDi *pBiDi, const UChar *text, int32_t length,
   1237              UBiDiLevel paraLevel, UBiDiLevel *embeddingLevels,
   1238              UErrorCode *pErrorCode);
   1239 
   1240 /**
   1241 * <code>ubidi_setLine()</code> sets a <code>UBiDi</code> to
   1242 * contain the reordering information, especially the resolved levels,
   1243 * for all the characters in a line of text. This line of text is
   1244 * specified by referring to a <code>UBiDi</code> object representing
   1245 * this information for a piece of text containing one or more paragraphs,
   1246 * and by specifying a range of indexes in this text.<p>
   1247 * In the new line object, the indexes will range from 0 to <code>limit-start-1</code>.<p>
   1248 *
   1249 * This is used after calling <code>ubidi_setPara()</code>
   1250 * for a piece of text, and after line-breaking on that text.
   1251 * It is not necessary if each paragraph is treated as a single line.<p>
   1252 *
   1253 * After line-breaking, rules (L1) and (L2) for the treatment of
   1254 * trailing WS and for reordering are performed on
   1255 * a <code>UBiDi</code> object that represents a line.<p>
   1256 *
   1257 * <strong>Important: </strong><code>pLineBiDi</code> shares data with
   1258 * <code>pParaBiDi</code>.
   1259 * You must destroy or reuse <code>pLineBiDi</code> before <code>pParaBiDi</code>.
   1260 * In other words, you must destroy or reuse the <code>UBiDi</code> object for a line
   1261 * before the object for its parent paragraph.<p>
   1262 *
   1263 * The text pointer that was stored in <code>pParaBiDi</code> is also copied,
   1264 * and <code>start</code> is added to it so that it points to the beginning of the
   1265 * line for this object.
   1266 *
   1267 * @param pParaBiDi is the parent paragraph object. It must have been set
   1268 * by a successful call to ubidi_setPara.
   1269 *
   1270 * @param start is the line's first index into the text.
   1271 *
   1272 * @param limit is just behind the line's last index into the text
   1273 *        (its last index +1).<br>
   1274 *        It must be <code>0<=start<limit<=</code>containing paragraph limit.
   1275 *        If the specified line crosses a paragraph boundary, the function
   1276 *        will terminate with error code U_ILLEGAL_ARGUMENT_ERROR.
   1277 *
   1278 * @param pLineBiDi is the object that will now represent a line of the text.
   1279 *
   1280 * @param pErrorCode must be a valid pointer to an error code value.
   1281 *
   1282 * @see ubidi_setPara
   1283 * @see ubidi_getProcessedLength
   1284 * @stable ICU 2.0
   1285 */
   1286 U_CAPI void U_EXPORT2
   1287 ubidi_setLine(const UBiDi *pParaBiDi,
   1288              int32_t start, int32_t limit,
   1289              UBiDi *pLineBiDi,
   1290              UErrorCode *pErrorCode);
   1291 
   1292 /**
   1293 * Get the directionality of the text.
   1294 *
   1295 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1296 *
   1297 * @return a value of <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>
   1298 *         or <code>UBIDI_MIXED</code>
   1299 *         that indicates if the entire text
   1300 *         represented by this object is unidirectional,
   1301 *         and which direction, or if it is mixed-directional.
   1302 * Note -  The value <code>UBIDI_NEUTRAL</code> is never returned from this method.
   1303 *
   1304 * @see UBiDiDirection
   1305 * @stable ICU 2.0
   1306 */
   1307 U_CAPI UBiDiDirection U_EXPORT2
   1308 ubidi_getDirection(const UBiDi *pBiDi);
   1309 
   1310 /**
   1311 * Gets the base direction of the text provided according
   1312 * to the Unicode Bidirectional Algorithm. The base direction
   1313 * is derived from the first character in the string with bidirectional
   1314 * character type L, R, or AL. If the first such character has type L,
   1315 * <code>UBIDI_LTR</code> is returned. If the first such character has
   1316 * type R or AL, <code>UBIDI_RTL</code> is returned. If the string does
   1317 * not contain any character of these types, then
   1318 * <code>UBIDI_NEUTRAL</code> is returned.
   1319 *
   1320 * This is a lightweight function for use when only the base direction
   1321 * is needed and no further bidi processing of the text is needed.
   1322 *
   1323 * @param text is a pointer to the text whose base
   1324 *             direction is needed.
   1325 * Note: the text must be (at least) @c length long.
   1326 *
   1327 * @param length is the length of the text;
   1328 *               if <code>length==-1</code> then the text
   1329 *               must be zero-terminated.
   1330 *
   1331 * @return  <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>,
   1332 *          <code>UBIDI_NEUTRAL</code>
   1333 *
   1334 * @see UBiDiDirection
   1335 * @stable ICU 4.6
   1336 */
   1337 U_CAPI UBiDiDirection U_EXPORT2
   1338 ubidi_getBaseDirection(const UChar *text,  int32_t length );
   1339 
   1340 /**
   1341 * Get the pointer to the text.
   1342 *
   1343 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1344 *
   1345 * @return The pointer to the text that the UBiDi object was created for.
   1346 *
   1347 * @see ubidi_setPara
   1348 * @see ubidi_setLine
   1349 * @stable ICU 2.0
   1350 */
   1351 U_CAPI const UChar * U_EXPORT2
   1352 ubidi_getText(const UBiDi *pBiDi);
   1353 
   1354 /**
   1355 * Get the length of the text.
   1356 *
   1357 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1358 *
   1359 * @return The length of the text that the UBiDi object was created for.
   1360 * @stable ICU 2.0
   1361 */
   1362 U_CAPI int32_t U_EXPORT2
   1363 ubidi_getLength(const UBiDi *pBiDi);
   1364 
   1365 /**
   1366 * Get the paragraph level of the text.
   1367 *
   1368 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1369 *
   1370 * @return The paragraph level. If there are multiple paragraphs, their
   1371 *         level may vary if the required paraLevel is UBIDI_DEFAULT_LTR or
   1372 *         UBIDI_DEFAULT_RTL.  In that case, the level of the first paragraph
   1373 *         is returned.
   1374 *
   1375 * @see UBiDiLevel
   1376 * @see ubidi_getParagraph
   1377 * @see ubidi_getParagraphByIndex
   1378 * @stable ICU 2.0
   1379 */
   1380 U_CAPI UBiDiLevel U_EXPORT2
   1381 ubidi_getParaLevel(const UBiDi *pBiDi);
   1382 
   1383 /**
   1384 * Get the number of paragraphs.
   1385 *
   1386 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1387 *
   1388 * @return The number of paragraphs.
   1389 * @stable ICU 3.4
   1390 */
   1391 U_CAPI int32_t U_EXPORT2
   1392 ubidi_countParagraphs(UBiDi *pBiDi);
   1393 
   1394 /**
   1395 * Get a paragraph, given a position within the text.
   1396 * This function returns information about a paragraph.<br>
   1397 * Note: if the paragraph index is known, it is more efficient to
   1398 * retrieve the paragraph information using ubidi_getParagraphByIndex().<p>
   1399 *
   1400 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1401 *
   1402 * @param charIndex is the index of a character within the text, in the
   1403 *        range <code>[0..ubidi_getProcessedLength(pBiDi)-1]</code>.
   1404 *
   1405 * @param pParaStart will receive the index of the first character of the
   1406 *        paragraph in the text.
   1407 *        This pointer can be <code>NULL</code> if this
   1408 *        value is not necessary.
   1409 *
   1410 * @param pParaLimit will receive the limit of the paragraph.
   1411 *        The l-value that you point to here may be the
   1412 *        same expression (variable) as the one for
   1413 *        <code>charIndex</code>.
   1414 *        This pointer can be <code>NULL</code> if this
   1415 *        value is not necessary.
   1416 *
   1417 * @param pParaLevel will receive the level of the paragraph.
   1418 *        This pointer can be <code>NULL</code> if this
   1419 *        value is not necessary.
   1420 *
   1421 * @param pErrorCode must be a valid pointer to an error code value.
   1422 *
   1423 * @return The index of the paragraph containing the specified position.
   1424 *
   1425 * @see ubidi_getProcessedLength
   1426 * @stable ICU 3.4
   1427 */
   1428 U_CAPI int32_t U_EXPORT2
   1429 ubidi_getParagraph(const UBiDi *pBiDi, int32_t charIndex, int32_t *pParaStart,
   1430                   int32_t *pParaLimit, UBiDiLevel *pParaLevel,
   1431                   UErrorCode *pErrorCode);
   1432 
   1433 /**
   1434 * Get a paragraph, given the index of this paragraph.
   1435 *
   1436 * This function returns information about a paragraph.<p>
   1437 *
   1438 * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1439 *
   1440 * @param paraIndex is the number of the paragraph, in the
   1441 *        range <code>[0..ubidi_countParagraphs(pBiDi)-1]</code>.
   1442 *
   1443 * @param pParaStart will receive the index of the first character of the
   1444 *        paragraph in the text.
   1445 *        This pointer can be <code>NULL</code> if this
   1446 *        value is not necessary.
   1447 *
   1448 * @param pParaLimit will receive the limit of the paragraph.
   1449 *        This pointer can be <code>NULL</code> if this
   1450 *        value is not necessary.
   1451 *
   1452 * @param pParaLevel will receive the level of the paragraph.
   1453 *        This pointer can be <code>NULL</code> if this
   1454 *        value is not necessary.
   1455 *
   1456 * @param pErrorCode must be a valid pointer to an error code value.
   1457 *
   1458 * @stable ICU 3.4
   1459 */
   1460 U_CAPI void U_EXPORT2
   1461 ubidi_getParagraphByIndex(const UBiDi *pBiDi, int32_t paraIndex,
   1462                          int32_t *pParaStart, int32_t *pParaLimit,
   1463                          UBiDiLevel *pParaLevel, UErrorCode *pErrorCode);
   1464 
   1465 /**
   1466 * Get the level for one character.
   1467 *
   1468 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1469 *
   1470 * @param charIndex the index of a character. It must be in the range
   1471 *         [0..ubidi_getProcessedLength(pBiDi)].
   1472 *
   1473 * @return The level for the character at charIndex (0 if charIndex is not
   1474 *         in the valid range).
   1475 *
   1476 * @see UBiDiLevel
   1477 * @see ubidi_getProcessedLength
   1478 * @stable ICU 2.0
   1479 */
   1480 U_CAPI UBiDiLevel U_EXPORT2
   1481 ubidi_getLevelAt(const UBiDi *pBiDi, int32_t charIndex);
   1482 
   1483 /**
   1484 * Get an array of levels for each character.<p>
   1485 *
   1486 * Note that this function may allocate memory under some
   1487 * circumstances, unlike <code>ubidi_getLevelAt()</code>.
   1488 *
   1489 * @param pBiDi is the paragraph or line <code>UBiDi</code> object, whose
   1490 *        text length must be strictly positive.
   1491 *
   1492 * @param pErrorCode must be a valid pointer to an error code value.
   1493 *
   1494 * @return The levels array for the text,
   1495 *         or <code>NULL</code> if an error occurs.
   1496 *
   1497 * @see UBiDiLevel
   1498 * @see ubidi_getProcessedLength
   1499 * @stable ICU 2.0
   1500 */
   1501 U_CAPI const UBiDiLevel * U_EXPORT2
   1502 ubidi_getLevels(UBiDi *pBiDi, UErrorCode *pErrorCode);
   1503 
   1504 /**
   1505 * Get a logical run.
   1506 * This function returns information about a run and is used
   1507 * to retrieve runs in logical order.<p>
   1508 * This is especially useful for line-breaking on a paragraph.
   1509 *
   1510 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1511 *
   1512 * @param logicalPosition is a logical position within the source text.
   1513 *
   1514 * @param pLogicalLimit will receive the limit of the corresponding run.
   1515 *        The l-value that you point to here may be the
   1516 *        same expression (variable) as the one for
   1517 *        <code>logicalPosition</code>.
   1518 *        This pointer can be <code>NULL</code> if this
   1519 *        value is not necessary.
   1520 *
   1521 * @param pLevel will receive the level of the corresponding run.
   1522 *        This pointer can be <code>NULL</code> if this
   1523 *        value is not necessary.
   1524 *
   1525 * @see ubidi_getProcessedLength
   1526 * @stable ICU 2.0
   1527 */
   1528 U_CAPI void U_EXPORT2
   1529 ubidi_getLogicalRun(const UBiDi *pBiDi, int32_t logicalPosition,
   1530                    int32_t *pLogicalLimit, UBiDiLevel *pLevel);
   1531 
   1532 /**
   1533 * Get the number of runs.
   1534 * This function may invoke the actual reordering on the
   1535 * <code>UBiDi</code> object, after <code>ubidi_setPara()</code>
   1536 * may have resolved only the levels of the text. Therefore,
   1537 * <code>ubidi_countRuns()</code> may have to allocate memory,
   1538 * and may fail doing so.
   1539 *
   1540 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1541 *
   1542 * @param pErrorCode must be a valid pointer to an error code value.
   1543 *
   1544 * @return The number of runs.
   1545 * @stable ICU 2.0
   1546 */
   1547 U_CAPI int32_t U_EXPORT2
   1548 ubidi_countRuns(UBiDi *pBiDi, UErrorCode *pErrorCode);
   1549 
   1550 /**
   1551 * Get one run's logical start, length, and directionality,
   1552 * which can be 0 for LTR or 1 for RTL.
   1553 * In an RTL run, the character at the logical start is
   1554 * visually on the right of the displayed run.
   1555 * The length is the number of characters in the run.<p>
   1556 * <code>ubidi_countRuns()</code> should be called
   1557 * before the runs are retrieved.
   1558 *
   1559 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1560 *
   1561 * @param runIndex is the number of the run in visual order, in the
   1562 *        range <code>[0..ubidi_countRuns(pBiDi)-1]</code>.
   1563 *
   1564 * @param pLogicalStart is the first logical character index in the text.
   1565 *        The pointer may be <code>NULL</code> if this index is not needed.
   1566 *
   1567 * @param pLength is the number of characters (at least one) in the run.
   1568 *        The pointer may be <code>NULL</code> if this is not needed.
   1569 *
   1570 * @return the directionality of the run,
   1571 *         <code>UBIDI_LTR==0</code> or <code>UBIDI_RTL==1</code>,
   1572 *         never <code>UBIDI_MIXED</code>,
   1573 *         never <code>UBIDI_NEUTRAL</code>.
   1574 *
   1575 * @see ubidi_countRuns
   1576 *
   1577 * Example:
   1578 * <pre>
   1579 * \code
   1580 * int32_t i, count=ubidi_countRuns(pBiDi),
   1581 *         logicalStart, visualIndex=0, length;
   1582 * for(i=0; i<count; ++i) {
   1583 *    if(UBIDI_LTR==ubidi_getVisualRun(pBiDi, i, &logicalStart, &length)) {
   1584 *         do { // LTR
   1585 *             show_char(text[logicalStart++], visualIndex++);
   1586 *         } while(--length>0);
   1587 *     } else {
   1588 *         logicalStart+=length;  // logicalLimit
   1589 *         do { // RTL
   1590 *             show_char(text[--logicalStart], visualIndex++);
   1591 *         } while(--length>0);
   1592 *     }
   1593 * }
   1594 *\endcode
   1595 * </pre>
   1596 *
   1597 * Note that in right-to-left runs, code like this places
   1598 * second surrogates before first ones (which is generally a bad idea)
   1599 * and combining characters before base characters.
   1600 * <p>
   1601 * Use of <code>ubidi_writeReordered()</code>, optionally with the
   1602 * <code>#UBIDI_KEEP_BASE_COMBINING</code> option, can be considered in order
   1603 * to avoid these issues.
   1604 * @stable ICU 2.0
   1605 */
   1606 U_CAPI UBiDiDirection U_EXPORT2
   1607 ubidi_getVisualRun(UBiDi *pBiDi, int32_t runIndex,
   1608                   int32_t *pLogicalStart, int32_t *pLength);
   1609 
   1610 /**
   1611 * Get the visual position from a logical text position.
   1612 * If such a mapping is used many times on the same
   1613 * <code>UBiDi</code> object, then calling
   1614 * <code>ubidi_getLogicalMap()</code> is more efficient.<p>
   1615 *
   1616 * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
   1617 * visual position because the corresponding text character is a Bidi control
   1618 * removed from output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1619 * <p>
   1620 * When the visual output is altered by using options of
   1621 * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1622 * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1623 * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual position returned may not
   1624 * be correct. It is advised to use, when possible, reordering options
   1625 * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1626 * <p>
   1627 * Note that in right-to-left runs, this mapping places
   1628 * second surrogates before first ones (which is generally a bad idea)
   1629 * and combining characters before base characters.
   1630 * Use of <code>ubidi_writeReordered()</code>, optionally with the
   1631 * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
   1632 * of using the mapping, in order to avoid these issues.
   1633 *
   1634 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1635 *
   1636 * @param logicalIndex is the index of a character in the text.
   1637 *
   1638 * @param pErrorCode must be a valid pointer to an error code value.
   1639 *
   1640 * @return The visual position of this character.
   1641 *
   1642 * @see ubidi_getLogicalMap
   1643 * @see ubidi_getLogicalIndex
   1644 * @see ubidi_getProcessedLength
   1645 * @stable ICU 2.0
   1646 */
   1647 U_CAPI int32_t U_EXPORT2
   1648 ubidi_getVisualIndex(UBiDi *pBiDi, int32_t logicalIndex, UErrorCode *pErrorCode);
   1649 
   1650 /**
   1651 * Get the logical text position from a visual position.
   1652 * If such a mapping is used many times on the same
   1653 * <code>UBiDi</code> object, then calling
   1654 * <code>ubidi_getVisualMap()</code> is more efficient.<p>
   1655 *
   1656 * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
   1657 * logical position because the corresponding text character is a Bidi mark
   1658 * inserted in the output by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
   1659 * <p>
   1660 * This is the inverse function to <code>ubidi_getVisualIndex()</code>.
   1661 * <p>
   1662 * When the visual output is altered by using options of
   1663 * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1664 * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1665 * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical position returned may not
   1666 * be correct. It is advised to use, when possible, reordering options
   1667 * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1668 *
   1669 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1670 *
   1671 * @param visualIndex is the visual position of a character.
   1672 *
   1673 * @param pErrorCode must be a valid pointer to an error code value.
   1674 *
   1675 * @return The index of this character in the text.
   1676 *
   1677 * @see ubidi_getVisualMap
   1678 * @see ubidi_getVisualIndex
   1679 * @see ubidi_getResultLength
   1680 * @stable ICU 2.0
   1681 */
   1682 U_CAPI int32_t U_EXPORT2
   1683 ubidi_getLogicalIndex(UBiDi *pBiDi, int32_t visualIndex, UErrorCode *pErrorCode);
   1684 
   1685 /**
   1686 * Get a logical-to-visual index map (array) for the characters in the UBiDi
   1687 * (paragraph or line) object.
   1688 * <p>
   1689 * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
   1690 * corresponding text characters are Bidi controls removed from the visual
   1691 * output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1692 * <p>
   1693 * When the visual output is altered by using options of
   1694 * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1695 * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1696 * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual positions returned may not
   1697 * be correct. It is advised to use, when possible, reordering options
   1698 * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1699 * <p>
   1700 * Note that in right-to-left runs, this mapping places
   1701 * second surrogates before first ones (which is generally a bad idea)
   1702 * and combining characters before base characters.
   1703 * Use of <code>ubidi_writeReordered()</code>, optionally with the
   1704 * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
   1705 * of using the mapping, in order to avoid these issues.
   1706 *
   1707 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1708 *
   1709 * @param indexMap is a pointer to an array of <code>ubidi_getProcessedLength()</code>
   1710 *        indexes which will reflect the reordering of the characters.
   1711 *        If option <code>#UBIDI_OPTION_INSERT_MARKS</code> is set, the number
   1712 *        of elements allocated in <code>indexMap</code> must be no less than
   1713 *        <code>ubidi_getResultLength()</code>.
   1714 *        The array does not need to be initialized.<br><br>
   1715 *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
   1716 *
   1717 * @param pErrorCode must be a valid pointer to an error code value.
   1718 *
   1719 * @see ubidi_getVisualMap
   1720 * @see ubidi_getVisualIndex
   1721 * @see ubidi_getProcessedLength
   1722 * @see ubidi_getResultLength
   1723 * @stable ICU 2.0
   1724 */
   1725 U_CAPI void U_EXPORT2
   1726 ubidi_getLogicalMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
   1727 
   1728 /**
   1729 * Get a visual-to-logical index map (array) for the characters in the UBiDi
   1730 * (paragraph or line) object.
   1731 * <p>
   1732 * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
   1733 * corresponding text characters are Bidi marks inserted in the visual output
   1734 * by the option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
   1735 * <p>
   1736 * When the visual output is altered by using options of
   1737 * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1738 * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1739 * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical positions returned may not
   1740 * be correct. It is advised to use, when possible, reordering options
   1741 * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1742 *
   1743 * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1744 *
   1745 * @param indexMap is a pointer to an array of <code>ubidi_getResultLength()</code>
   1746 *        indexes which will reflect the reordering of the characters.
   1747 *        If option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is set, the number
   1748 *        of elements allocated in <code>indexMap</code> must be no less than
   1749 *        <code>ubidi_getProcessedLength()</code>.
   1750 *        The array does not need to be initialized.<br><br>
   1751 *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
   1752 *
   1753 * @param pErrorCode must be a valid pointer to an error code value.
   1754 *
   1755 * @see ubidi_getLogicalMap
   1756 * @see ubidi_getLogicalIndex
   1757 * @see ubidi_getProcessedLength
   1758 * @see ubidi_getResultLength
   1759 * @stable ICU 2.0
   1760 */
   1761 U_CAPI void U_EXPORT2
   1762 ubidi_getVisualMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
   1763 
   1764 /**
   1765 * This is a convenience function that does not use a UBiDi object.
   1766 * It is intended to be used for when an application has determined the levels
   1767 * of objects (character sequences) and just needs to have them reordered (L2).
   1768 * This is equivalent to using <code>ubidi_getLogicalMap()</code> on a
   1769 * <code>UBiDi</code> object.
   1770 *
   1771 * @param levels is an array with <code>length</code> levels that have been determined by
   1772 *        the application.
   1773 *
   1774 * @param length is the number of levels in the array, or, semantically,
   1775 *        the number of objects to be reordered.
   1776 *        It must be <code>length>0</code>.
   1777 *
   1778 * @param indexMap is a pointer to an array of <code>length</code>
   1779 *        indexes which will reflect the reordering of the characters.
   1780 *        The array does not need to be initialized.<p>
   1781 *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
   1782 * @stable ICU 2.0
   1783 */
   1784 U_CAPI void U_EXPORT2
   1785 ubidi_reorderLogical(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
   1786 
   1787 /**
   1788 * This is a convenience function that does not use a UBiDi object.
   1789 * It is intended to be used for when an application has determined the levels
   1790 * of objects (character sequences) and just needs to have them reordered (L2).
   1791 * This is equivalent to using <code>ubidi_getVisualMap()</code> on a
   1792 * <code>UBiDi</code> object.
   1793 *
   1794 * @param levels is an array with <code>length</code> levels that have been determined by
   1795 *        the application.
   1796 *
   1797 * @param length is the number of levels in the array, or, semantically,
   1798 *        the number of objects to be reordered.
   1799 *        It must be <code>length>0</code>.
   1800 *
   1801 * @param indexMap is a pointer to an array of <code>length</code>
   1802 *        indexes which will reflect the reordering of the characters.
   1803 *        The array does not need to be initialized.<p>
   1804 *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
   1805 * @stable ICU 2.0
   1806 */
   1807 U_CAPI void U_EXPORT2
   1808 ubidi_reorderVisual(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
   1809 
   1810 /**
   1811 * Invert an index map.
   1812 * The index mapping of the first map is inverted and written to
   1813 * the second one.
   1814 *
   1815 * @param srcMap is an array with <code>length</code> elements
   1816 *        which defines the original mapping from a source array containing
   1817 *        <code>length</code> elements to a destination array.
   1818 *        Some elements of the source array may have no mapping in the
   1819 *        destination array. In that case, their value will be
   1820 *        the special value <code>UBIDI_MAP_NOWHERE</code>.
   1821 *        All elements must be >=0 or equal to <code>UBIDI_MAP_NOWHERE</code>.
   1822 *        Some elements may have a value >= <code>length</code>, if the
   1823 *        destination array has more elements than the source array.
   1824 *        There must be no duplicate indexes (two or more elements with the
   1825 *        same value except <code>UBIDI_MAP_NOWHERE</code>).
   1826 *
   1827 * @param destMap is an array with a number of elements equal to 1 + the highest
   1828 *        value in <code>srcMap</code>.
   1829 *        <code>destMap</code> will be filled with the inverse mapping.
   1830 *        If element with index i in <code>srcMap</code> has a value k different
   1831 *        from <code>UBIDI_MAP_NOWHERE</code>, this means that element i of
   1832 *        the source array maps to element k in the destination array.
   1833 *        The inverse map will have value i in its k-th element.
   1834 *        For all elements of the destination array which do not map to
   1835 *        an element in the source array, the corresponding element in the
   1836 *        inverse map will have a value equal to <code>UBIDI_MAP_NOWHERE</code>.
   1837 *
   1838 * @param length is the length of each array.
   1839 * @see UBIDI_MAP_NOWHERE
   1840 * @stable ICU 2.0
   1841 */
   1842 U_CAPI void U_EXPORT2
   1843 ubidi_invertMap(const int32_t *srcMap, int32_t *destMap, int32_t length);
   1844 
   1845 /** option flags for ubidi_writeReordered() */
   1846 
   1847 /**
   1848 * option bit for ubidi_writeReordered():
   1849 * keep combining characters after their base characters in RTL runs
   1850 *
   1851 * @see ubidi_writeReordered
   1852 * @stable ICU 2.0
   1853 */
   1854 #define UBIDI_KEEP_BASE_COMBINING       1
   1855 
   1856 /**
   1857 * option bit for ubidi_writeReordered():
   1858 * replace characters with the "mirrored" property in RTL runs
   1859 * by their mirror-image mappings
   1860 *
   1861 * @see ubidi_writeReordered
   1862 * @stable ICU 2.0
   1863 */
   1864 #define UBIDI_DO_MIRRORING              2
   1865 
   1866 /**
   1867 * option bit for ubidi_writeReordered():
   1868 * surround the run with LRMs if necessary;
   1869 * this is part of the approximate "inverse Bidi" algorithm
   1870 *
   1871 * <p>This option does not imply corresponding adjustment of the index
   1872 * mappings.</p>
   1873 *
   1874 * @see ubidi_setInverse
   1875 * @see ubidi_writeReordered
   1876 * @stable ICU 2.0
   1877 */
   1878 #define UBIDI_INSERT_LRM_FOR_NUMERIC    4
   1879 
   1880 /**
   1881 * option bit for ubidi_writeReordered():
   1882 * remove Bidi control characters
   1883 * (this does not affect #UBIDI_INSERT_LRM_FOR_NUMERIC)
   1884 *
   1885 * <p>This option does not imply corresponding adjustment of the index
   1886 * mappings.</p>
   1887 *
   1888 * @see ubidi_writeReordered
   1889 * @stable ICU 2.0
   1890 */
   1891 #define UBIDI_REMOVE_BIDI_CONTROLS      8
   1892 
   1893 /**
   1894 * option bit for ubidi_writeReordered():
   1895 * write the output in reverse order
   1896 *
   1897 * <p>This has the same effect as calling <code>ubidi_writeReordered()</code>
   1898 * first without this option, and then calling
   1899 * <code>ubidi_writeReverse()</code> without mirroring.
   1900 * Doing this in the same step is faster and avoids a temporary buffer.
   1901 * An example for using this option is output to a character terminal that
   1902 * is designed for RTL scripts and stores text in reverse order.</p>
   1903 *
   1904 * @see ubidi_writeReordered
   1905 * @stable ICU 2.0
   1906 */
   1907 #define UBIDI_OUTPUT_REVERSE            16
   1908 
   1909 /**
   1910 * Get the length of the source text processed by the last call to
   1911 * <code>ubidi_setPara()</code>. This length may be different from the length
   1912 * of the source text if option <code>#UBIDI_OPTION_STREAMING</code>
   1913 * has been set.
   1914 * <br>
   1915 * Note that whenever the length of the text affects the execution or the
   1916 * result of a function, it is the processed length which must be considered,
   1917 * except for <code>ubidi_setPara</code> (which receives unprocessed source
   1918 * text) and <code>ubidi_getLength</code> (which returns the original length
   1919 * of the source text).<br>
   1920 * In particular, the processed length is the one to consider in the following
   1921 * cases:
   1922 * <ul>
   1923 * <li>maximum value of the <code>limit</code> argument of
   1924 * <code>ubidi_setLine</code></li>
   1925 * <li>maximum value of the <code>charIndex</code> argument of
   1926 * <code>ubidi_getParagraph</code></li>
   1927 * <li>maximum value of the <code>charIndex</code> argument of
   1928 * <code>ubidi_getLevelAt</code></li>
   1929 * <li>number of elements in the array returned by <code>ubidi_getLevels</code></li>
   1930 * <li>maximum value of the <code>logicalStart</code> argument of
   1931 * <code>ubidi_getLogicalRun</code></li>
   1932 * <li>maximum value of the <code>logicalIndex</code> argument of
   1933 * <code>ubidi_getVisualIndex</code></li>
   1934 * <li>number of elements filled in the <code>*indexMap</code> argument of
   1935 * <code>ubidi_getLogicalMap</code></li>
   1936 * <li>length of text processed by <code>ubidi_writeReordered</code></li>
   1937 * </ul>
   1938 *
   1939 * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1940 *
   1941 * @return The length of the part of the source text processed by
   1942 *         the last call to <code>ubidi_setPara</code>.
   1943 * @see ubidi_setPara
   1944 * @see UBIDI_OPTION_STREAMING
   1945 * @stable ICU 3.6
   1946 */
   1947 U_CAPI int32_t U_EXPORT2
   1948 ubidi_getProcessedLength(const UBiDi *pBiDi);
   1949 
   1950 /**
   1951 * Get the length of the reordered text resulting from the last call to
   1952 * <code>ubidi_setPara()</code>. This length may be different from the length
   1953 * of the source text if option <code>#UBIDI_OPTION_INSERT_MARKS</code>
   1954 * or option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> has been set.
   1955 * <br>
   1956 * This resulting length is the one to consider in the following cases:
   1957 * <ul>
   1958 * <li>maximum value of the <code>visualIndex</code> argument of
   1959 * <code>ubidi_getLogicalIndex</code></li>
   1960 * <li>number of elements of the <code>*indexMap</code> argument of
   1961 * <code>ubidi_getVisualMap</code></li>
   1962 * </ul>
   1963 * Note that this length stays identical to the source text length if
   1964 * Bidi marks are inserted or removed using option bits of
   1965 * <code>ubidi_writeReordered</code>, or if option
   1966 * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> has been set.
   1967 *
   1968 * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1969 *
   1970 * @return The length of the reordered text resulting from
   1971 *         the last call to <code>ubidi_setPara</code>.
   1972 * @see ubidi_setPara
   1973 * @see UBIDI_OPTION_INSERT_MARKS
   1974 * @see UBIDI_OPTION_REMOVE_CONTROLS
   1975 * @stable ICU 3.6
   1976 */
   1977 U_CAPI int32_t U_EXPORT2
   1978 ubidi_getResultLength(const UBiDi *pBiDi);
   1979 
   1980 U_CDECL_BEGIN
   1981 
   1982 #ifndef U_HIDE_DEPRECATED_API
   1983 /**
   1984 * Value returned by <code>UBiDiClassCallback</code> callbacks when
   1985 * there is no need to override the standard Bidi class for a given code point.
   1986 *
   1987 * This constant is deprecated; use u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1 instead.
   1988 *
   1989 * @see UBiDiClassCallback
   1990 * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
   1991 */
   1992 #define U_BIDI_CLASS_DEFAULT  U_CHAR_DIRECTION_COUNT
   1993 #endif  // U_HIDE_DEPRECATED_API
   1994 
   1995 /**
   1996 * Callback type declaration for overriding default Bidi class values with
   1997 * custom ones.
   1998 * <p>Usually, the function pointer will be propagated to a <code>UBiDi</code>
   1999 * object by calling the <code>ubidi_setClassCallback()</code> function;
   2000 * then the callback will be invoked by the UBA implementation any time the
   2001 * class of a character is to be determined.</p>
   2002 *
   2003 * @param context is a pointer to the callback private data.
   2004 *
   2005 * @param c       is the code point to get a Bidi class for.
   2006 *
   2007 * @return The directional property / Bidi class for the given code point
   2008 *         <code>c</code> if the default class has been overridden, or
   2009 *         <code>u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1</code>
   2010 *         if the standard Bidi class value for <code>c</code> is to be used.
   2011 * @see ubidi_setClassCallback
   2012 * @see ubidi_getClassCallback
   2013 * @stable ICU 3.6
   2014 */
   2015 typedef UCharDirection U_CALLCONV
   2016 UBiDiClassCallback(const void *context, UChar32 c);
   2017 
   2018 U_CDECL_END
   2019 
   2020 /**
   2021 * Retrieve the Bidi class for a given code point.
   2022 * <p>If a <code>#UBiDiClassCallback</code> callback is defined and returns a
   2023 * value other than <code>u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1</code>,
   2024 * that value is used; otherwise the default class determination mechanism is invoked.</p>
   2025 *
   2026 * @param pBiDi is the paragraph <code>UBiDi</code> object.
   2027 *
   2028 * @param c     is the code point whose Bidi class must be retrieved.
   2029 *
   2030 * @return The Bidi class for character <code>c</code> based
   2031 *         on the given <code>pBiDi</code> instance.
   2032 * @see UBiDiClassCallback
   2033 * @stable ICU 3.6
   2034 */
   2035 U_CAPI UCharDirection U_EXPORT2
   2036 ubidi_getCustomizedClass(UBiDi *pBiDi, UChar32 c);
   2037 
   2038 /**
   2039 * Set the callback function and callback data used by the UBA
   2040 * implementation for Bidi class determination.
   2041 * <p>This may be useful for assigning Bidi classes to PUA characters, or
   2042 * for special application needs. For instance, an application may want to
   2043 * handle all spaces like L or R characters (according to the base direction)
   2044 * when creating the visual ordering of logical lines which are part of a report
   2045 * organized in columns: there should not be interaction between adjacent
   2046 * cells.<p>
   2047 *
   2048 * @param pBiDi is the paragraph <code>UBiDi</code> object.
   2049 *
   2050 * @param newFn is the new callback function pointer.
   2051 *
   2052 * @param newContext is the new callback context pointer. This can be NULL.
   2053 *
   2054 * @param oldFn fillin: Returns the old callback function pointer. This can be
   2055 *                      NULL.
   2056 *
   2057 * @param oldContext fillin: Returns the old callback's context. This can be
   2058 *                           NULL.
   2059 *
   2060 * @param pErrorCode must be a valid pointer to an error code value.
   2061 *
   2062 * @see ubidi_getClassCallback
   2063 * @stable ICU 3.6
   2064 */
   2065 U_CAPI void U_EXPORT2
   2066 ubidi_setClassCallback(UBiDi *pBiDi, UBiDiClassCallback *newFn,
   2067                       const void *newContext, UBiDiClassCallback **oldFn,
   2068                       const void **oldContext, UErrorCode *pErrorCode);
   2069 
   2070 /**
   2071 * Get the current callback function used for Bidi class determination.
   2072 *
   2073 * @param pBiDi is the paragraph <code>UBiDi</code> object.
   2074 *
   2075 * @param fn fillin: Returns the callback function pointer.
   2076 *
   2077 * @param context fillin: Returns the callback's private context.
   2078 *
   2079 * @see ubidi_setClassCallback
   2080 * @stable ICU 3.6
   2081 */
   2082 U_CAPI void U_EXPORT2
   2083 ubidi_getClassCallback(UBiDi *pBiDi, UBiDiClassCallback **fn, const void **context);
   2084 
   2085 /**
   2086 * Take a <code>UBiDi</code> object containing the reordering
   2087 * information for a piece of text (one or more paragraphs) set by
   2088 * <code>ubidi_setPara()</code> or for a line of text set by
   2089 * <code>ubidi_setLine()</code> and write a reordered string to the
   2090 * destination buffer.
   2091 *
   2092 * This function preserves the integrity of characters with multiple
   2093 * code units and (optionally) combining characters.
   2094 * Characters in RTL runs can be replaced by mirror-image characters
   2095 * in the destination buffer. Note that "real" mirroring has
   2096 * to be done in a rendering engine by glyph selection
   2097 * and that for many "mirrored" characters there are no
   2098 * Unicode characters as mirror-image equivalents.
   2099 * There are also options to insert or remove Bidi control
   2100 * characters; see the description of the <code>destSize</code>
   2101 * and <code>options</code> parameters and of the option bit flags.
   2102 *
   2103 * @param pBiDi A pointer to a <code>UBiDi</code> object that
   2104 *              is set by <code>ubidi_setPara()</code> or
   2105 *              <code>ubidi_setLine()</code> and contains the reordering
   2106 *              information for the text that it was defined for,
   2107 *              as well as a pointer to that text.<br><br>
   2108 *              The text was aliased (only the pointer was stored
   2109 *              without copying the contents) and must not have been modified
   2110 *              since the <code>ubidi_setPara()</code> call.
   2111 *
   2112 * @param dest A pointer to where the reordered text is to be copied.
   2113 *             The source text and <code>dest[destSize]</code>
   2114 *             must not overlap.
   2115 *
   2116 * @param destSize The size of the <code>dest</code> buffer,
   2117 *                 in number of UChars.
   2118 *                 If the <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>
   2119 *                 option is set, then the destination length could be
   2120 *                 as large as
   2121 *                 <code>ubidi_getLength(pBiDi)+2*ubidi_countRuns(pBiDi)</code>.
   2122 *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
   2123 *                 is set, then the destination length may be less than
   2124 *                 <code>ubidi_getLength(pBiDi)</code>.
   2125 *                 If none of these options is set, then the destination length
   2126 *                 will be exactly <code>ubidi_getProcessedLength(pBiDi)</code>.
   2127 *
   2128 * @param options A bit set of options for the reordering that control
   2129 *                how the reordered text is written.
   2130 *                The options include mirroring the characters on a code
   2131 *                point basis and inserting LRM characters, which is used
   2132 *                especially for transforming visually stored text
   2133 *                to logically stored text (although this is still an
   2134 *                imperfect implementation of an "inverse Bidi" algorithm
   2135 *                because it uses the "forward Bidi" algorithm at its core).
   2136 *                The available options are:
   2137 *                <code>#UBIDI_DO_MIRRORING</code>,
   2138 *                <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   2139 *                <code>#UBIDI_KEEP_BASE_COMBINING</code>,
   2140 *                <code>#UBIDI_OUTPUT_REVERSE</code>,
   2141 *                <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
   2142 *
   2143 * @param pErrorCode must be a valid pointer to an error code value.
   2144 *
   2145 * @return The length of the output string.
   2146 *
   2147 * @see ubidi_getProcessedLength
   2148 * @stable ICU 2.0
   2149 */
   2150 U_CAPI int32_t U_EXPORT2
   2151 ubidi_writeReordered(UBiDi *pBiDi,
   2152                     UChar *dest, int32_t destSize,
   2153                     uint16_t options,
   2154                     UErrorCode *pErrorCode);
   2155 
   2156 /**
   2157 * Reverse a Right-To-Left run of Unicode text.
   2158 *
   2159 * This function preserves the integrity of characters with multiple
   2160 * code units and (optionally) combining characters.
   2161 * Characters can be replaced by mirror-image characters
   2162 * in the destination buffer. Note that "real" mirroring has
   2163 * to be done in a rendering engine by glyph selection
   2164 * and that for many "mirrored" characters there are no
   2165 * Unicode characters as mirror-image equivalents.
   2166 * There are also options to insert or remove Bidi control
   2167 * characters.
   2168 *
   2169 * This function is the implementation for reversing RTL runs as part
   2170 * of <code>ubidi_writeReordered()</code>. For detailed descriptions
   2171 * of the parameters, see there.
   2172 * Since no Bidi controls are inserted here, the output string length
   2173 * will never exceed <code>srcLength</code>.
   2174 *
   2175 * @see ubidi_writeReordered
   2176 *
   2177 * @param src A pointer to the RTL run text.
   2178 *
   2179 * @param srcLength The length of the RTL run.
   2180 *
   2181 * @param dest A pointer to where the reordered text is to be copied.
   2182 *             <code>src[srcLength]</code> and <code>dest[destSize]</code>
   2183 *             must not overlap.
   2184 *
   2185 * @param destSize The size of the <code>dest</code> buffer,
   2186 *                 in number of UChars.
   2187 *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
   2188 *                 is set, then the destination length may be less than
   2189 *                 <code>srcLength</code>.
   2190 *                 If this option is not set, then the destination length
   2191 *                 will be exactly <code>srcLength</code>.
   2192 *
   2193 * @param options A bit set of options for the reordering that control
   2194 *                how the reordered text is written.
   2195 *                See the <code>options</code> parameter in <code>ubidi_writeReordered()</code>.
   2196 *
   2197 * @param pErrorCode must be a valid pointer to an error code value.
   2198 *
   2199 * @return The length of the output string.
   2200 * @stable ICU 2.0
   2201 */
   2202 U_CAPI int32_t U_EXPORT2
   2203 ubidi_writeReverse(const UChar *src, int32_t srcLength,
   2204                   UChar *dest, int32_t destSize,
   2205                   uint16_t options,
   2206                   UErrorCode *pErrorCode);
   2207 
   2208 /*#define BIDI_SAMPLE_CODE*/
   2209 /*@}*/
   2210 
   2211 #endif