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ruleiter.h (7881B)


      1 // © 2016 and later: Unicode, Inc. and others.
      2 // License & terms of use: http://www.unicode.org/copyright.html
      3 /*
      4 **********************************************************************
      5 * Copyright (c) 2003-2011, International Business Machines
      6 * Corporation and others.  All Rights Reserved.
      7 **********************************************************************
      8 * Author: Alan Liu
      9 * Created: September 24 2003
     10 * Since: ICU 2.8
     11 **********************************************************************
     12 */
     13 #ifndef _RULEITER_H_
     14 #define _RULEITER_H_
     15 
     16 #include "unicode/uobject.h"
     17 
     18 U_NAMESPACE_BEGIN
     19 
     20 class UnicodeString;
     21 class ParsePosition;
     22 class SymbolTable;
     23 
     24 /**
     25 * An iterator that returns 32-bit code points.  This class is deliberately
     26 * <em>not</em> related to any of the ICU character iterator classes
     27 * in order to minimize complexity.
     28 * @author Alan Liu
     29 * @since ICU 2.8
     30 */
     31 class RuleCharacterIterator : public UMemory {
     32 
     33    // TODO: Ideas for later.  (Do not implement if not needed, lest the
     34    // code coverage numbers go down due to unused methods.)
     35    // 1. Add a copy constructor, operator==() method.
     36    // 2. Rather than return DONE, throw an exception if the end
     37    // is reached -- this is an alternate usage model, probably not useful.
     38 
     39 private:
     40    /**
     41     * Text being iterated.
     42     */    
     43    const UnicodeString& text;
     44 
     45    /**
     46     * Position of iterator.
     47     */
     48    ParsePosition& pos;
     49 
     50    /**
     51     * Symbol table used to parse and dereference variables.  May be 0.
     52     */
     53    const SymbolTable* sym;
     54    
     55    /**
     56     * Current variable expansion, or 0 if none.
     57     */
     58    const UnicodeString* buf;
     59 
     60    /**
     61     * Position within buf.  Meaningless if buf == 0.
     62     */
     63    int32_t bufPos;
     64 
     65 public:
     66    /**
     67     * Value returned when there are no more characters to iterate.
     68     */
     69    static constexpr int32_t DONE = -1;
     70 
     71    /**
     72     * Bitmask option to enable parsing of variable names.  If (options &
     73     * PARSE_VARIABLES) != 0, then an embedded variable will be expanded to
     74     * its value.  Variables are parsed using the SymbolTable API.
     75     */
     76    static constexpr int32_t PARSE_VARIABLES = 1;
     77 
     78    /**
     79     * Bitmask option to enable parsing of escape sequences.  If (options &
     80     * PARSE_ESCAPES) != 0, then an embedded escape sequence will be expanded
     81     * to its value.  Escapes are parsed using Utility.unescapeAt().
     82     */
     83    static constexpr int32_t PARSE_ESCAPES   = 2;
     84 
     85    /**
     86     * Bitmask option to enable skipping of whitespace.  If (options &
     87     * SKIP_WHITESPACE) != 0, then Pattern_White_Space characters will be silently
     88     * skipped, as if they were not present in the input.
     89     */
     90    static constexpr int32_t SKIP_WHITESPACE = 4;
     91 
     92    /**
     93     * Constructs an iterator over the given text, starting at the given
     94     * position.
     95     * @param text the text to be iterated
     96     * @param sym the symbol table, or null if there is none.  If sym is null,
     97     * then variables will not be dereferenced, even if the PARSE_VARIABLES
     98     * option is set.
     99     * @param pos upon input, the index of the next character to return.  If a
    100     * variable has been dereferenced, then pos will <em>not</em> increment as
    101     * characters of the variable value are iterated.
    102     */
    103    RuleCharacterIterator(const UnicodeString& text, const SymbolTable* sym,
    104                          ParsePosition& pos);
    105    
    106    /**
    107     * Returns true if this iterator has no more characters to return.
    108     */
    109    UBool atEnd() const;
    110 
    111    /**
    112     * Returns the next character using the given options, or DONE if there
    113     * are no more characters, and advance the position to the next
    114     * character.
    115     * @param options one or more of the following options, bitwise-OR-ed
    116     * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE.
    117     * @param isEscaped output parameter set to true if the character
    118     * was escaped
    119     * @param ec input-output error code.  An error will only be set by
    120     * this routing if options includes PARSE_VARIABLES and an unknown
    121     * variable name is seen, or if options includes PARSE_ESCAPES and
    122     * an invalid escape sequence is seen.
    123     * @return the current 32-bit code point, or DONE
    124     */
    125    UChar32 next(int32_t options, UBool& isEscaped, UErrorCode& ec);
    126 
    127    /**
    128     * Returns true if this iterator is currently within a variable expansion.
    129     */
    130    inline UBool inVariable() const;
    131 
    132    /**
    133     * An opaque object representing the position of a RuleCharacterIterator.
    134     */
    135    struct Pos : public UMemory {
    136    private:
    137        const UnicodeString* buf;
    138        int32_t pos;
    139        int32_t bufPos;
    140        friend class RuleCharacterIterator;
    141    };
    142 
    143    /**
    144     * Sets an object which, when later passed to setPos(), will
    145     * restore this iterator's position.  Usage idiom:
    146     *
    147     * RuleCharacterIterator iterator = ...;
    148     * RuleCharacterIterator::Pos pos;
    149     * iterator.getPos(pos);
    150     * for (;;) {
    151     *   iterator.getPos(pos);
    152     *   int c = iterator.next(...);
    153     *   ...
    154     * }
    155     * iterator.setPos(pos);
    156     *
    157     * @param p a position object to be set to this iterator's
    158     * current position.
    159     */
    160    void getPos(Pos& p) const;
    161 
    162    /**
    163     * Restores this iterator to the position it had when getPos()
    164     * set the given object.
    165     * @param p a position object previously set by getPos()
    166     */
    167    void setPos(const Pos& p);
    168 
    169    /**
    170     * Skips ahead past any ignored characters, as indicated by the given
    171     * options.  This is useful in conjunction with the lookahead() method.
    172     *
    173     * Currently, this only has an effect for SKIP_WHITESPACE.
    174     * @param options one or more of the following options, bitwise-OR-ed
    175     * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE.
    176     */
    177    void skipIgnored(int32_t options);
    178 
    179    /**
    180     * Returns a string containing the remainder of the characters to be
    181     * returned by this iterator, without any option processing.  If the
    182     * iterator is currently within a variable expansion, this will only
    183     * extend to the end of the variable expansion.  This method is provided
    184     * so that iterators may interoperate with string-based APIs.  The typical
    185     * sequence of calls is to call skipIgnored(), then call lookahead(), then
    186     * parse the string returned by lookahead(), then call jumpahead() to
    187     * resynchronize the iterator.
    188     * @param result a string to receive the characters to be returned
    189     * by future calls to next()
    190     * @param maxLookAhead The maximum to copy into the result.
    191     * @return a reference to result
    192     */
    193    UnicodeString& lookahead(UnicodeString& result, int32_t maxLookAhead = -1) const;
    194 
    195    /**
    196     * Advances the position by the given number of 16-bit code units.
    197     * This is useful in conjunction with the lookahead() method.
    198     * @param count the number of 16-bit code units to jump over
    199     */
    200    void jumpahead(int32_t count);
    201 
    202    /**
    203     * Returns a string representation of this object, consisting of the
    204     * characters being iterated, with a '|' marking the current position.
    205     * Position within an expanded variable is <em>not</em> indicated.
    206     * @param result output parameter to receive a string
    207     * representation of this object
    208     */
    209 //    UnicodeString& toString(UnicodeString& result) const;
    210    
    211 private:
    212    /**
    213     * Returns the current 32-bit code point without parsing escapes, parsing
    214     * variables, or skipping whitespace.
    215     * @return the current 32-bit code point
    216     */
    217    UChar32 _current() const;
    218    
    219    /**
    220     * Advances the position by the given amount.
    221     * @param count the number of 16-bit code units to advance past
    222     */
    223    void _advance(int32_t count);
    224 };
    225 
    226 inline UBool RuleCharacterIterator::inVariable() const {
    227    return buf != nullptr;
    228 }
    229 
    230 U_NAMESPACE_END
    231 
    232 #endif // _RULEITER_H_
    233 //eof