SurfacePipe.h (33095B)
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */ 3 /* This Source Code Form is subject to the terms of the Mozilla Public 4 * License, v. 2.0. If a copy of the MPL was not distributed with this 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 6 7 /** 8 * A SurfacePipe is a pipeline that consists of a series of SurfaceFilters 9 * terminating in a SurfaceSink. Each SurfaceFilter transforms the image data in 10 * some way before the SurfaceSink ultimately writes it to the surface. This 11 * design allows for each transformation to be tested independently, for the 12 * transformations to be combined as needed to meet the needs of different 13 * situations, and for all image decoders to share the same code for these 14 * transformations. 15 * 16 * Writing to the SurfacePipe is done using lambdas that act as generator 17 * functions. Because the SurfacePipe machinery controls where the writes take 18 * place, a bug in an image decoder cannot cause a buffer overflow of the 19 * underlying surface. 20 */ 21 22 #ifndef mozilla_image_SurfacePipe_h 23 #define mozilla_image_SurfacePipe_h 24 25 #include <stdint.h> 26 27 #include <utility> 28 29 #include "AnimationParams.h" 30 #include "mozilla/Likely.h" 31 #include "mozilla/Maybe.h" 32 33 #include "mozilla/UniquePtr.h" 34 #include "mozilla/Variant.h" 35 #include "mozilla/gfx/2D.h" 36 #include "mozilla/gfx/Swizzle.h" 37 #include "nsDebug.h" 38 #include "Orientation.h" 39 40 namespace mozilla { 41 namespace image { 42 43 class Decoder; 44 45 /** 46 * An invalid rect for a surface. Results are given both in the space of the 47 * input image (i.e., before any SurfaceFilters are applied) and in the space 48 * of the output surface (after all SurfaceFilters). 49 */ 50 struct SurfaceInvalidRect { 51 OrientedIntRect 52 mInputSpaceRect; /// The invalid rect in pre-SurfacePipe space. 53 OrientedIntRect 54 mOutputSpaceRect; /// The invalid rect in post-SurfacePipe space. 55 }; 56 57 /** 58 * An enum used to allow the lambdas passed to WritePixels() to communicate 59 * their state to the caller. 60 */ 61 enum class WriteState : uint8_t { 62 NEED_MORE_DATA, /// The lambda ran out of data. 63 64 FINISHED, /// The lambda is done writing to the surface; future writes 65 /// will fail. 66 67 FAILURE /// The lambda encountered an error. The caller may recover 68 /// if possible and continue to write. (This never indicates 69 /// an error in the SurfacePipe machinery itself; it's only 70 /// generated by the lambdas.) 71 }; 72 73 /** 74 * A template alias used to make the return value of WritePixels() lambdas 75 * (which may return either a pixel value or a WriteState) easier to specify. 76 */ 77 template <typename PixelType> 78 using NextPixel = Variant<PixelType, WriteState>; 79 80 /** 81 * SurfaceFilter is the abstract superclass of SurfacePipe pipeline stages. It 82 * implements the the code that actually writes to the surface - WritePixels() 83 * and the other Write*() methods - which are non-virtual for efficiency. 84 * 85 * SurfaceFilter's API is nonpublic; only SurfacePipe and other SurfaceFilters 86 * should use it. Non-SurfacePipe code should use the methods on SurfacePipe. 87 * 88 * To implement a SurfaceFilter, it's necessary to subclass SurfaceFilter and 89 * implement, at a minimum, the pure virtual methods. It's also necessary to 90 * define a Config struct with a Filter typedef member that identifies the 91 * matching SurfaceFilter class, and a Configure() template method. See an 92 * existing SurfaceFilter subclass, such as RemoveFrameRectFilter, for an 93 * example of how the Configure() method must be implemented. It takes a list of 94 * Config structs, passes the tail of the list to the next filter in the chain's 95 * Configure() method, and then uses the head of the list to configure itself. A 96 * SurfaceFilter's Configure() method must also call 97 * SurfaceFilter::ConfigureFilter() to provide the Write*() methods with the 98 * information they need to do their jobs. 99 */ 100 class SurfaceFilter { 101 public: 102 SurfaceFilter() : mRowPointer(nullptr), mCol(0), mPixelSize(0) {} 103 104 virtual ~SurfaceFilter() {} 105 106 /** 107 * Reset this surface to the first row. It's legal for this filter to throw 108 * away any previously written data at this point, as all rows must be written 109 * to on every pass. 110 * 111 * @return a pointer to the buffer for the first row. 112 */ 113 uint8_t* ResetToFirstRow() { 114 mCol = 0; 115 mRowPointer = DoResetToFirstRow(); 116 return mRowPointer; 117 } 118 119 /** 120 * Called by WritePixels() to advance this filter to the next row. 121 * 122 * @return a pointer to the buffer for the next row, or nullptr to indicate 123 * that we've finished the entire surface. 124 */ 125 uint8_t* AdvanceRow() { 126 mCol = 0; 127 mRowPointer = DoAdvanceRow(); 128 return mRowPointer; 129 } 130 131 /** 132 * Called by WriteBuffer() to advance this filter to the next row, if the 133 * supplied row is a full row. 134 * 135 * @return a pointer to the buffer for the next row, or nullptr to indicate 136 * that we've finished the entire surface. 137 */ 138 uint8_t* AdvanceRow(const uint8_t* aInputRow) { 139 mCol = 0; 140 mRowPointer = DoAdvanceRowFromBuffer(aInputRow); 141 return mRowPointer; 142 } 143 144 /// @return a pointer to the buffer for the current row. 145 uint8_t* CurrentRowPointer() const { return mRowPointer; } 146 147 /// @return true if we've finished writing to the surface. 148 bool IsSurfaceFinished() const { return mRowPointer == nullptr; } 149 150 /// @return the input size this filter expects. 151 gfx::IntSize InputSize() const { return mInputSize; } 152 153 /** 154 * Write pixels to the surface one at a time by repeatedly calling a lambda 155 * that yields pixels. WritePixels() is completely memory safe. 156 * 157 * Writing continues until every pixel in the surface has been written to 158 * (i.e., IsSurfaceFinished() returns true) or the lambda returns a WriteState 159 * which WritePixels() will return to the caller. 160 * 161 * The template parameter PixelType must be uint8_t (for paletted surfaces) or 162 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel 163 * size passed to ConfigureFilter(). 164 * 165 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520, 166 * which means we can remove the PixelType template parameter from this 167 * method. 168 * 169 * @param aFunc A lambda that functions as a generator, yielding the next 170 * pixel in the surface each time it's called. The lambda must 171 * return a NextPixel<PixelType> value. 172 * 173 * @return A WriteState value indicating the lambda generator's state. 174 * WritePixels() itself will return WriteState::FINISHED if writing 175 * has finished, regardless of the lambda's internal state. 176 */ 177 template <typename PixelType, typename Func> 178 WriteState WritePixels(Func aFunc) { 179 Maybe<WriteState> result; 180 while ( 181 !(result = DoWritePixelsToRow<PixelType>(std::forward<Func>(aFunc)))) { 182 } 183 184 return *result; 185 } 186 187 /** 188 * Write pixels to the surface by calling a lambda which may write as many 189 * pixels as there is remaining to complete the row. It is not completely 190 * memory safe as it trusts the underlying decoder not to overrun the given 191 * buffer, however it is an acceptable tradeoff for performance. 192 * 193 * Writing continues until every pixel in the surface has been written to 194 * (i.e., IsSurfaceFinished() returns true) or the lambda returns a WriteState 195 * which WritePixelBlocks() will return to the caller. 196 * 197 * The template parameter PixelType must be uint8_t (for paletted surfaces) or 198 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel 199 * size passed to ConfigureFilter(). 200 * 201 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520, 202 * which means we can remove the PixelType template parameter from this 203 * method. 204 * 205 * @param aFunc A lambda that functions as a generator, yielding at most the 206 * maximum number of pixels requested. The lambda must accept a 207 * pointer argument to the first pixel to write, a maximum 208 * number of pixels to write as part of the block, and return a 209 * NextPixel<PixelType> value. 210 * 211 * @return A WriteState value indicating the lambda generator's state. 212 * WritePixelBlocks() itself will return WriteState::FINISHED if 213 * writing has finished, regardless of the lambda's internal state. 214 */ 215 template <typename PixelType, typename Func> 216 WriteState WritePixelBlocks(Func aFunc) { 217 Maybe<WriteState> result; 218 while (!(result = DoWritePixelBlockToRow<PixelType>( 219 std::forward<Func>(aFunc)))) { 220 } 221 222 return *result; 223 } 224 225 /** 226 * A variant of WritePixels() that writes a single row of pixels to the 227 * surface one at a time by repeatedly calling a lambda that yields pixels. 228 * WritePixelsToRow() is completely memory safe. 229 * 230 * Writing continues until every pixel in the row has been written to. If the 231 * surface is complete at that pointer, WriteState::FINISHED is returned; 232 * otherwise, WritePixelsToRow() returns WriteState::NEED_MORE_DATA. The 233 * lambda can terminate writing early by returning a WriteState itself, which 234 * WritePixelsToRow() will return to the caller. 235 * 236 * The template parameter PixelType must be uint8_t (for paletted surfaces) or 237 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel 238 * size passed to ConfigureFilter(). 239 * 240 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520, 241 * which means we can remove the PixelType template parameter from this 242 * method. 243 * 244 * @param aFunc A lambda that functions as a generator, yielding the next 245 * pixel in the surface each time it's called. The lambda must 246 * return a NextPixel<PixelType> value. 247 * 248 * @return A WriteState value indicating the lambda generator's state. 249 * WritePixels() itself will return WriteState::FINISHED if writing 250 * the entire surface has finished, or WriteState::NEED_MORE_DATA if 251 * writing the row has finished, regardless of the lambda's internal 252 * state. 253 */ 254 template <typename PixelType, typename Func> 255 WriteState WritePixelsToRow(Func aFunc) { 256 return DoWritePixelsToRow<PixelType>(std::forward<Func>(aFunc)) 257 .valueOr(WriteState::NEED_MORE_DATA); 258 } 259 260 /** 261 * Write a row to the surface by copying from a buffer. This is bounds checked 262 * and memory safe with respect to the surface, but care must still be taken 263 * by the caller not to overread the source buffer. This variant of 264 * WriteBuffer() requires a source buffer which contains |mInputSize.width| 265 * pixels. 266 * 267 * The template parameter PixelType must be uint8_t (for paletted surfaces) or 268 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel 269 * size passed to ConfigureFilter(). 270 * 271 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520, 272 * which means we can remove the PixelType template parameter from this 273 * method. 274 * 275 * @param aSource A buffer to copy from. This buffer must be 276 * |mInputSize.width| pixels wide, which means 277 * |mInputSize.width * sizeof(PixelType)| bytes. May not be 278 * null. 279 * 280 * @return WriteState::FINISHED if the entire surface has been written to. 281 * Otherwise, returns WriteState::NEED_MORE_DATA. If a null |aSource| 282 * value is passed, returns WriteState::FAILURE. 283 */ 284 template <typename PixelType> 285 WriteState WriteBuffer(const PixelType* aSource) { 286 MOZ_ASSERT(mPixelSize == 1 || mPixelSize == 4); 287 MOZ_ASSERT_IF(mPixelSize == 1, sizeof(PixelType) == sizeof(uint8_t)); 288 MOZ_ASSERT_IF(mPixelSize == 4, sizeof(PixelType) == sizeof(uint32_t)); 289 290 if (IsSurfaceFinished()) { 291 return WriteState::FINISHED; // Already done. 292 } 293 294 if (MOZ_UNLIKELY(!aSource)) { 295 NS_WARNING("Passed a null pointer to WriteBuffer"); 296 return WriteState::FAILURE; 297 } 298 299 AdvanceRow(reinterpret_cast<const uint8_t*>(aSource)); 300 return IsSurfaceFinished() ? WriteState::FINISHED 301 : WriteState::NEED_MORE_DATA; 302 } 303 304 /** 305 * Write a row to the surface by copying from a buffer. This is bounds checked 306 * and memory safe with respect to the surface, but care must still be taken 307 * by the caller not to overread the source buffer. This variant of 308 * WriteBuffer() reads at most @aLength pixels from the buffer and writes them 309 * to the row starting at @aStartColumn. Any pixels in columns before 310 * @aStartColumn or after the pixels copied from the buffer are cleared. 311 * 312 * Bounds checking failures produce warnings in debug builds because although 313 * the bounds checking maintains safety, this kind of failure could indicate a 314 * bug in the calling code. 315 * 316 * The template parameter PixelType must be uint8_t (for paletted surfaces) or 317 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel 318 * size passed to ConfigureFilter(). 319 * 320 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520, 321 * which means we can remove the PixelType template parameter from this 322 * method. 323 * 324 * @param aSource A buffer to copy from. This buffer must be @aLength pixels 325 * wide, which means |aLength * sizeof(PixelType)| bytes. May 326 * not be null. 327 * @param aStartColumn The column to start writing to in the row. Columns 328 * before this are cleared. 329 * @param aLength The number of bytes, at most, which may be copied from 330 * @aSource. Fewer bytes may be copied in practice due to 331 * bounds checking. 332 * 333 * @return WriteState::FINISHED if the entire surface has been written to. 334 * Otherwise, returns WriteState::NEED_MORE_DATA. If a null |aSource| 335 * value is passed, returns WriteState::FAILURE. 336 */ 337 template <typename PixelType> 338 WriteState WriteBuffer(const PixelType* aSource, const size_t aStartColumn, 339 const size_t aLength) { 340 MOZ_ASSERT(mPixelSize == 1 || mPixelSize == 4); 341 MOZ_ASSERT_IF(mPixelSize == 1, sizeof(PixelType) == sizeof(uint8_t)); 342 MOZ_ASSERT_IF(mPixelSize == 4, sizeof(PixelType) == sizeof(uint32_t)); 343 344 if (IsSurfaceFinished()) { 345 return WriteState::FINISHED; // Already done. 346 } 347 348 if (MOZ_UNLIKELY(!aSource)) { 349 NS_WARNING("Passed a null pointer to WriteBuffer"); 350 return WriteState::FAILURE; 351 } 352 353 PixelType* dest = reinterpret_cast<PixelType*>(mRowPointer); 354 355 // Clear the area before |aStartColumn|. 356 const size_t prefixLength = 357 std::min<size_t>(mInputSize.width, aStartColumn); 358 if (MOZ_UNLIKELY(prefixLength != aStartColumn)) { 359 NS_WARNING("Provided starting column is out-of-bounds in WriteBuffer"); 360 } 361 362 memset(dest, 0, mInputSize.width * sizeof(PixelType)); 363 dest += prefixLength; 364 365 // Write |aLength| pixels from |aSource| into the row, with bounds checking. 366 const size_t bufferLength = 367 std::min<size_t>(mInputSize.width - prefixLength, aLength); 368 if (MOZ_UNLIKELY(bufferLength != aLength)) { 369 NS_WARNING("Provided buffer length is out-of-bounds in WriteBuffer"); 370 } 371 372 memcpy(dest, aSource, bufferLength * sizeof(PixelType)); 373 dest += bufferLength; 374 375 // Clear the rest of the row. 376 const size_t suffixLength = 377 mInputSize.width - (prefixLength + bufferLength); 378 memset(dest, 0, suffixLength * sizeof(PixelType)); 379 380 AdvanceRow(); 381 382 return IsSurfaceFinished() ? WriteState::FINISHED 383 : WriteState::NEED_MORE_DATA; 384 } 385 386 /** 387 * Write an empty row to the surface. If some pixels have already been written 388 * to this row, they'll be discarded. 389 * 390 * @return WriteState::FINISHED if the entire surface has been written to. 391 * Otherwise, returns WriteState::NEED_MORE_DATA. 392 */ 393 WriteState WriteEmptyRow() { 394 if (IsSurfaceFinished()) { 395 return WriteState::FINISHED; // Already done. 396 } 397 398 memset(mRowPointer, 0, mInputSize.width * mPixelSize); 399 AdvanceRow(); 400 401 return IsSurfaceFinished() ? WriteState::FINISHED 402 : WriteState::NEED_MORE_DATA; 403 } 404 405 /** 406 * Write a row to the surface by calling a lambda that uses a pointer to 407 * directly write to the row. This is unsafe because SurfaceFilter can't 408 * provide any bounds checking; that's up to the lambda itself. For this 409 * reason, the other Write*() methods should be preferred whenever it's 410 * possible to use them; WriteUnsafeComputedRow() should be used only when 411 * it's absolutely necessary to avoid extra copies or other performance 412 * penalties. 413 * 414 * This method should never be exposed to SurfacePipe consumers; it's strictly 415 * for use in SurfaceFilters. If external code needs this method, it should 416 * probably be turned into a SurfaceFilter. 417 * 418 * The template parameter PixelType must be uint8_t (for paletted surfaces) or 419 * uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel 420 * size passed to ConfigureFilter(). 421 * 422 * XXX(seth): We'll remove all support for paletted surfaces in bug 1247520, 423 * which means we can remove the PixelType template parameter from this 424 * method. 425 * 426 * @param aFunc A lambda that writes directly to the row. 427 * 428 * @return WriteState::FINISHED if the entire surface has been written to. 429 * Otherwise, returns WriteState::NEED_MORE_DATA. 430 */ 431 template <typename PixelType, typename Func> 432 WriteState WriteUnsafeComputedRow(Func aFunc) { 433 MOZ_ASSERT(mPixelSize == 1 || mPixelSize == 4); 434 MOZ_ASSERT_IF(mPixelSize == 1, sizeof(PixelType) == sizeof(uint8_t)); 435 MOZ_ASSERT_IF(mPixelSize == 4, sizeof(PixelType) == sizeof(uint32_t)); 436 437 if (IsSurfaceFinished()) { 438 return WriteState::FINISHED; // Already done. 439 } 440 441 // Call the provided lambda with a pointer to the buffer for the current 442 // row. This is unsafe because we can't do any bounds checking; the lambda 443 // itself has to be responsible for that. 444 PixelType* rowPtr = reinterpret_cast<PixelType*>(mRowPointer); 445 aFunc(rowPtr, mInputSize.width); 446 AdvanceRow(); 447 448 return IsSurfaceFinished() ? WriteState::FINISHED 449 : WriteState::NEED_MORE_DATA; 450 } 451 452 ////////////////////////////////////////////////////////////////////////////// 453 // Methods Subclasses Should Override 454 ////////////////////////////////////////////////////////////////////////////// 455 456 /** 457 * @return a SurfaceInvalidRect representing the region of the surface that 458 * has been written to since the last time TakeInvalidRect() was 459 * called, or Nothing() if the region is empty (i.e. nothing has been 460 * written). 461 */ 462 virtual Maybe<SurfaceInvalidRect> TakeInvalidRect() = 0; 463 464 protected: 465 /** 466 * Called by ResetToFirstRow() to actually perform the reset. It's legal to 467 * throw away any previously written data at this point, as all rows must be 468 * written to on every pass. 469 */ 470 virtual uint8_t* DoResetToFirstRow() = 0; 471 472 /** 473 * Called by AdvanceRow() to actually advance this filter to the next row. 474 * 475 * @param aInputRow The input row supplied by the decoder. 476 * 477 * @return a pointer to the buffer for the next row, or nullptr to indicate 478 * that we've finished the entire surface. 479 */ 480 virtual uint8_t* DoAdvanceRowFromBuffer(const uint8_t* aInputRow) = 0; 481 482 /** 483 * Called by AdvanceRow() to actually advance this filter to the next row. 484 * 485 * @return a pointer to the buffer for the next row, or nullptr to indicate 486 * that we've finished the entire surface. 487 */ 488 virtual uint8_t* DoAdvanceRow() = 0; 489 490 ////////////////////////////////////////////////////////////////////////////// 491 // Methods For Internal Use By Subclasses 492 ////////////////////////////////////////////////////////////////////////////// 493 494 /** 495 * Called by subclasses' Configure() methods to initialize the configuration 496 * of this filter. After the filter is configured, calls ResetToFirstRow(). 497 * 498 * @param aInputSize The input size of this filter, in pixels. The previous 499 * filter in the chain will expect to write into rows 500 * |aInputSize.width| pixels wide. 501 * @param aPixelSize How large, in bytes, each pixel in the surface is. This 502 * should be either 1 for paletted images or 4 for BGRA/BGRX 503 * images. 504 */ 505 void ConfigureFilter(gfx::IntSize aInputSize, uint8_t aPixelSize) { 506 mInputSize = aInputSize; 507 mPixelSize = aPixelSize; 508 509 ResetToFirstRow(); 510 } 511 512 /** 513 * Called by subclasses' DoAdvanceRowFromBuffer() methods to copy a decoder 514 * supplied row buffer into its internal row pointer. Ideally filters at the 515 * top of the filter pipeline are able to consume the decoder row buffer 516 * directly without the extra copy prior to performing its transformation. 517 * 518 * @param aInputRow The input row supplied by the decoder. 519 */ 520 void CopyInputRow(const uint8_t* aInputRow) { 521 MOZ_ASSERT(aInputRow); 522 MOZ_ASSERT(mCol == 0); 523 memcpy(mRowPointer, aInputRow, mPixelSize * mInputSize.width); 524 } 525 526 private: 527 /** 528 * An internal method used to implement WritePixelBlocks. This method writes 529 * up to the number of pixels necessary to complete the row and returns Some() 530 * if we either finished the entire surface or the lambda returned a 531 * WriteState indicating that we should return to the caller. If the row was 532 * successfully written without either of those things happening, it returns 533 * Nothing(), allowing WritePixelBlocks() to iterate to fill as many rows as 534 * possible. 535 */ 536 template <typename PixelType, typename Func> 537 Maybe<WriteState> DoWritePixelBlockToRow(Func aFunc) { 538 MOZ_ASSERT(mPixelSize == 1 || mPixelSize == 4); 539 MOZ_ASSERT_IF(mPixelSize == 1, sizeof(PixelType) == sizeof(uint8_t)); 540 MOZ_ASSERT_IF(mPixelSize == 4, sizeof(PixelType) == sizeof(uint32_t)); 541 542 if (IsSurfaceFinished()) { 543 return Some(WriteState::FINISHED); // We're already done. 544 } 545 546 PixelType* rowPtr = reinterpret_cast<PixelType*>(mRowPointer); 547 int32_t remainder = mInputSize.width - mCol; 548 auto [written, result] = aFunc(&rowPtr[mCol], remainder); 549 if (written == remainder) { 550 MOZ_ASSERT(result.isNothing()); 551 mCol = mInputSize.width; 552 AdvanceRow(); // We've finished the row. 553 return IsSurfaceFinished() ? Some(WriteState::FINISHED) : Nothing(); 554 } 555 556 MOZ_ASSERT(written >= 0 && written < remainder); 557 MOZ_ASSERT(result.isSome()); 558 559 mCol += written; 560 if (*result == WriteState::FINISHED) { 561 ZeroOutRestOfSurface<PixelType>(); 562 } 563 564 return result; 565 } 566 567 /** 568 * An internal method used to implement both WritePixels() and 569 * WritePixelsToRow(). Those methods differ only in their behavior after a row 570 * is successfully written - WritePixels() continues to write another row, 571 * while WritePixelsToRow() returns to the caller. This method writes a single 572 * row and returns Some() if we either finished the entire surface or the 573 * lambda returned a WriteState indicating that we should return to the 574 * caller. If the row was successfully written without either of those things 575 * happening, it returns Nothing(), allowing WritePixels() and 576 * WritePixelsToRow() to implement their respective behaviors. 577 */ 578 template <typename PixelType, typename Func> 579 Maybe<WriteState> DoWritePixelsToRow(Func aFunc) { 580 MOZ_ASSERT(mPixelSize == 1 || mPixelSize == 4); 581 MOZ_ASSERT_IF(mPixelSize == 1, sizeof(PixelType) == sizeof(uint8_t)); 582 MOZ_ASSERT_IF(mPixelSize == 4, sizeof(PixelType) == sizeof(uint32_t)); 583 584 if (IsSurfaceFinished()) { 585 return Some(WriteState::FINISHED); // We're already done. 586 } 587 588 PixelType* rowPtr = reinterpret_cast<PixelType*>(mRowPointer); 589 590 for (; mCol < mInputSize.width; ++mCol) { 591 NextPixel<PixelType> result = aFunc(); 592 if (result.template is<PixelType>()) { 593 rowPtr[mCol] = result.template as<PixelType>(); 594 continue; 595 } 596 597 switch (result.template as<WriteState>()) { 598 case WriteState::NEED_MORE_DATA: 599 return Some(WriteState::NEED_MORE_DATA); 600 601 case WriteState::FINISHED: 602 ZeroOutRestOfSurface<PixelType>(); 603 return Some(WriteState::FINISHED); 604 605 case WriteState::FAILURE: 606 // Note that we don't need to record this anywhere, because this 607 // indicates an error in aFunc, and there's nothing wrong with our 608 // machinery. The caller can recover as needed and continue writing to 609 // the row. 610 return Some(WriteState::FAILURE); 611 } 612 } 613 614 AdvanceRow(); // We've finished the row. 615 616 return IsSurfaceFinished() ? Some(WriteState::FINISHED) : Nothing(); 617 } 618 619 template <typename PixelType> 620 void ZeroOutRestOfSurface() { 621 WritePixels<PixelType>([] { return AsVariant(PixelType(0)); }); 622 } 623 624 gfx::IntSize mInputSize; /// The size of the input this filter expects. 625 uint8_t* mRowPointer; /// Pointer to the current row or null if finished. 626 int32_t mCol; /// The current column we're writing to. (0-indexed) 627 uint8_t mPixelSize; /// How large each pixel in the surface is, in bytes. 628 }; 629 630 /** 631 * SurfacePipe is the public API that decoders should use to interact with a 632 * SurfaceFilter pipeline. 633 */ 634 class SurfacePipe { 635 public: 636 SurfacePipe() {} 637 638 SurfacePipe(SurfacePipe&& aOther) : mHead(std::move(aOther.mHead)) {} 639 640 ~SurfacePipe() {} 641 642 SurfacePipe& operator=(SurfacePipe&& aOther) { 643 MOZ_ASSERT(this != &aOther); 644 mHead = std::move(aOther.mHead); 645 return *this; 646 } 647 648 /// Begins a new pass, seeking to the first row of the surface. 649 void ResetToFirstRow() { 650 MOZ_ASSERT(mHead, "Use before configured!"); 651 mHead->ResetToFirstRow(); 652 } 653 654 /** 655 * Write pixels to the surface one at a time by repeatedly calling a lambda 656 * that yields pixels. WritePixels() is completely memory safe. 657 * 658 * @see SurfaceFilter::WritePixels() for the canonical documentation. 659 */ 660 template <typename PixelType, typename Func> 661 WriteState WritePixels(Func aFunc) { 662 MOZ_ASSERT(mHead, "Use before configured!"); 663 return mHead->WritePixels<PixelType>(std::forward<Func>(aFunc)); 664 } 665 666 /** 667 * A variant of WritePixels() that writes up to a single row of pixels to the 668 * surface in blocks by repeatedly calling a lambda that yields up to the 669 * requested number of pixels. 670 * 671 * @see SurfaceFilter::WritePixelBlocks() for the canonical documentation. 672 */ 673 template <typename PixelType, typename Func> 674 WriteState WritePixelBlocks(Func aFunc) { 675 MOZ_ASSERT(mHead, "Use before configured!"); 676 return mHead->WritePixelBlocks<PixelType>(std::forward<Func>(aFunc)); 677 } 678 679 /** 680 * A variant of WritePixels() that writes a single row of pixels to the 681 * surface one at a time by repeatedly calling a lambda that yields pixels. 682 * WritePixelsToRow() is completely memory safe. 683 * 684 * @see SurfaceFilter::WritePixelsToRow() for the canonical documentation. 685 */ 686 template <typename PixelType, typename Func> 687 WriteState WritePixelsToRow(Func aFunc) { 688 MOZ_ASSERT(mHead, "Use before configured!"); 689 return mHead->WritePixelsToRow<PixelType>(std::forward<Func>(aFunc)); 690 } 691 692 /** 693 * Write a row to the surface by copying from a buffer. This is bounds checked 694 * and memory safe with respect to the surface, but care must still be taken 695 * by the caller not to overread the source buffer. This variant of 696 * WriteBuffer() requires a source buffer which contains |mInputSize.width| 697 * pixels. 698 * 699 * @see SurfaceFilter::WriteBuffer() for the canonical documentation. 700 */ 701 template <typename PixelType> 702 WriteState WriteBuffer(const PixelType* aSource) { 703 MOZ_ASSERT(mHead, "Use before configured!"); 704 return mHead->WriteBuffer<PixelType>(aSource); 705 } 706 707 /** 708 * Write a row to the surface by copying from a buffer. This is bounds checked 709 * and memory safe with respect to the surface, but care must still be taken 710 * by the caller not to overread the source buffer. This variant of 711 * WriteBuffer() reads at most @aLength pixels from the buffer and writes them 712 * to the row starting at @aStartColumn. Any pixels in columns before 713 * @aStartColumn or after the pixels copied from the buffer are cleared. 714 * 715 * @see SurfaceFilter::WriteBuffer() for the canonical documentation. 716 */ 717 template <typename PixelType> 718 WriteState WriteBuffer(const PixelType* aSource, const size_t aStartColumn, 719 const size_t aLength) { 720 MOZ_ASSERT(mHead, "Use before configured!"); 721 return mHead->WriteBuffer<PixelType>(aSource, aStartColumn, aLength); 722 } 723 724 /** 725 * Write an empty row to the surface. If some pixels have already been written 726 * to this row, they'll be discarded. 727 * 728 * @see SurfaceFilter::WriteEmptyRow() for the canonical documentation. 729 */ 730 WriteState WriteEmptyRow() { 731 MOZ_ASSERT(mHead, "Use before configured!"); 732 return mHead->WriteEmptyRow(); 733 } 734 735 /// @return true if we've finished writing to the surface. 736 bool IsSurfaceFinished() const { return mHead->IsSurfaceFinished(); } 737 738 /// @see SurfaceFilter::TakeInvalidRect() for the canonical documentation. 739 Maybe<SurfaceInvalidRect> TakeInvalidRect() const { 740 MOZ_ASSERT(mHead, "Use before configured!"); 741 return mHead->TakeInvalidRect(); 742 } 743 744 private: 745 friend class SurfacePipeFactory; 746 friend class TestSurfacePipeFactory; 747 748 explicit SurfacePipe(UniquePtr<SurfaceFilter>&& aHead) 749 : mHead(std::move(aHead)) {} 750 751 SurfacePipe(const SurfacePipe&) = delete; 752 SurfacePipe& operator=(const SurfacePipe&) = delete; 753 754 UniquePtr<SurfaceFilter> mHead; /// The first filter in the chain. 755 }; 756 757 /** 758 * AbstractSurfaceSink contains shared implementation for both SurfaceSink and 759 * ReorientSurfaceSink. 760 */ 761 class AbstractSurfaceSink : public SurfaceFilter { 762 public: 763 AbstractSurfaceSink() 764 : mImageData(nullptr), 765 mImageDataLength(0), 766 mRow(0), 767 mFlipVertically(false) {} 768 769 Maybe<SurfaceInvalidRect> TakeInvalidRect() final; 770 771 protected: 772 uint8_t* DoResetToFirstRow() final; 773 virtual uint8_t* GetRowPointer() const = 0; 774 775 OrientedIntRect 776 mInvalidRect; /// The region of the surface that has been written 777 /// to since the last call to TakeInvalidRect(). 778 uint8_t* mImageData; /// A pointer to the beginning of the surface data. 779 uint32_t mImageDataLength; /// The length of the surface data. 780 uint32_t mRow; /// The row to which we're writing. (0-indexed) 781 bool mFlipVertically; /// If true, write the rows from top to bottom. 782 }; 783 784 class SurfaceSink; 785 786 /// A configuration struct for SurfaceSink. 787 struct SurfaceConfig { 788 using Filter = SurfaceSink; 789 Decoder* mDecoder; /// Which Decoder to use to allocate the surface. 790 gfx::IntSize mOutputSize; /// The size of the surface. 791 gfx::SurfaceFormat mFormat; /// The surface format (BGRA or BGRX). 792 bool mFlipVertically; /// If true, write the rows from bottom to top. 793 Maybe<AnimationParams> mAnimParams; /// Given for animated images. 794 }; 795 796 /** 797 * A sink for surfaces. It handles the allocation of the surface and protects 798 * against buffer overflow. This sink should be used for most images. 799 * 800 * Sinks must always be at the end of the SurfaceFilter chain. 801 */ 802 class SurfaceSink final : public AbstractSurfaceSink { 803 public: 804 nsresult Configure(const SurfaceConfig& aConfig); 805 806 protected: 807 uint8_t* DoAdvanceRowFromBuffer(const uint8_t* aInputRow) final; 808 uint8_t* DoAdvanceRow() final; 809 uint8_t* GetRowPointer() const final; 810 }; 811 812 class ReorientSurfaceSink; 813 814 /// A configuration struct for ReorientSurfaceSink. 815 struct ReorientSurfaceConfig { 816 using Filter = ReorientSurfaceSink; 817 Decoder* mDecoder; /// Which Decoder to use to allocate the surface. 818 OrientedIntSize mOutputSize; /// The size of the surface. 819 gfx::SurfaceFormat mFormat; /// The surface format (BGRA or BGRX). 820 Orientation mOrientation; /// The desired orientation of the surface data. 821 }; 822 823 /** 824 * A sink for surfaces. It handles the allocation of the surface and protects 825 * against buffer overflow. This sink should be used for images which have a 826 * non-identity orientation which we want to apply during decoding. 827 * 828 * Sinks must always be at the end of the SurfaceFilter chain. 829 */ 830 class ReorientSurfaceSink final : public AbstractSurfaceSink { 831 public: 832 nsresult Configure(const ReorientSurfaceConfig& aConfig); 833 834 protected: 835 uint8_t* DoAdvanceRowFromBuffer(const uint8_t* aInputRow) final; 836 uint8_t* DoAdvanceRow() final; 837 uint8_t* GetRowPointer() const final; 838 839 UniquePtr<uint8_t[]> mBuffer; 840 gfx::ReorientRowFn mReorientFn; 841 gfx::IntSize mSurfaceSize; 842 }; 843 844 } // namespace image 845 } // namespace mozilla 846 847 #endif // mozilla_image_SurfacePipe_h