RasterImage.h (18278B)
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- 2 * 3 * This Source Code Form is subject to the terms of the Mozilla Public 4 * License, v. 2.0. If a copy of the MPL was not distributed with this 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 6 7 /** @file 8 * This file declares the RasterImage class, which 9 * handles static and animated rasterized images. 10 * 11 * @author Stuart Parmenter <pavlov@netscape.com> 12 * @author Chris Saari <saari@netscape.com> 13 * @author Arron Mogge <paper@animecity.nu> 14 * @author Andrew Smith <asmith15@learn.senecac.on.ca> 15 */ 16 17 #ifndef mozilla_image_RasterImage_h 18 #define mozilla_image_RasterImage_h 19 20 #include "Image.h" 21 #include "nsCOMPtr.h" 22 #include "imgIContainer.h" 23 #include "nsTArray.h" 24 #include "LookupResult.h" 25 #include "nsThreadUtils.h" 26 #include "DecoderFactory.h" 27 #include "FrameAnimator.h" 28 #include "ImageMetadata.h" 29 #include "ISurfaceProvider.h" 30 #include "Orientation.h" 31 #include "mozilla/AtomicBitfields.h" 32 #include "mozilla/Maybe.h" 33 #include "mozilla/NotNull.h" 34 #include "mozilla/StaticPrefs_image.h" 35 #include "mozilla/TimeStamp.h" 36 #include "mozilla/WeakPtr.h" 37 #include "mozilla/UniquePtr.h" 38 #include "mozilla/image/Resolution.h" 39 #include "ImageContainer.h" 40 #include "PlaybackType.h" 41 #ifdef DEBUG 42 # include "imgIContainerDebug.h" 43 #endif 44 45 class nsIInputStream; 46 class nsIRequest; 47 48 #define NS_RASTERIMAGE_CID \ 49 {/* 376ff2c1-9bf6-418a-b143-3340c00112f7 */ \ 50 0x376ff2c1, \ 51 0x9bf6, \ 52 0x418a, \ 53 {0xb1, 0x43, 0x33, 0x40, 0xc0, 0x01, 0x12, 0xf7}} 54 55 /** 56 * Handles static and animated image containers. 57 * 58 * 59 * @par A Quick Walk Through 60 * The decoder initializes this class and calls AppendFrame() to add a frame. 61 * Once RasterImage detects more than one frame, it starts the animation 62 * with StartAnimation(). Note that the invalidation events for RasterImage are 63 * generated automatically using nsRefreshDriver. 64 * 65 * @par 66 * StartAnimation() initializes the animation helper object and sets the time 67 * the first frame was displayed to the current clock time. 68 * 69 * @par 70 * When the refresh driver corresponding to the imgIContainer that this image is 71 * a part of notifies the RasterImage that it's time to invalidate, 72 * RequestRefresh() is called with a given TimeStamp to advance to. As long as 73 * the timeout of the given frame (the frame's "delay") plus the time that frame 74 * was first displayed is less than or equal to the TimeStamp given, 75 * RequestRefresh() calls AdvanceFrame(). 76 * 77 * @par 78 * AdvanceFrame() is responsible for advancing a single frame of the animation. 79 * It can return true, meaning that the frame advanced, or false, meaning that 80 * the frame failed to advance (usually because the next frame hasn't been 81 * decoded yet). It is also responsible for performing the final animation stop 82 * procedure if the final frame of a non-looping animation is reached. 83 * 84 * @par 85 * Each frame can have a different method of removing itself. These are 86 * listed as imgIContainer::cDispose... constants. Notify() calls 87 * DoComposite() to handle any special frame destruction. 88 * 89 * @par 90 * The basic path through DoComposite() is: 91 * 1) Calculate Area that needs updating, which is at least the area of 92 * aNextFrame. 93 * 2) Dispose of previous frame. 94 * 3) Draw new image onto compositingFrame. 95 * See comments in DoComposite() for more information and optimizations. 96 * 97 * @par 98 * The rest of the RasterImage specific functions are used by DoComposite to 99 * destroy the old frame and build the new one. 100 * 101 * @note 102 * <li> "Mask", "Alpha", and "Alpha Level" are interchangeable phrases in 103 * respects to RasterImage. 104 * 105 * @par 106 * <li> GIFs never have more than a 1 bit alpha. 107 * <li> APNGs may have a full alpha channel. 108 * 109 * @par 110 * <li> Background color specified in GIF is ignored by web browsers. 111 * 112 * @par 113 * <li> If Frame 3 wants to dispose by restoring previous, what it wants is to 114 * restore the composition up to and including Frame 2, as well as Frame 2s 115 * disposal. So, in the middle of DoComposite when composing Frame 3, right 116 * after destroying Frame 2's area, we copy compositingFrame to 117 * prevCompositingFrame. When DoComposite gets called to do Frame 4, we 118 * copy prevCompositingFrame back, and then draw Frame 4 on top. 119 * 120 * @par 121 * The mAnim structure has members only needed for animated images, so 122 * it's not allocated until the second frame is added. 123 */ 124 125 namespace mozilla { 126 namespace layers { 127 class ImageContainer; 128 class Image; 129 class LayersManager; 130 } // namespace layers 131 132 namespace image { 133 134 class Decoder; 135 struct DecoderFinalStatus; 136 struct DecoderTelemetry; 137 class ImageMetadata; 138 class SourceBuffer; 139 140 class RasterImage final : public ImageResource, 141 public SupportsWeakPtr 142 #ifdef DEBUG 143 , 144 public imgIContainerDebug 145 #endif 146 { 147 // (no public constructor - use ImageFactory) 148 virtual ~RasterImage(); 149 150 public: 151 NS_DECL_THREADSAFE_ISUPPORTS 152 NS_DECL_IMGICONTAINER 153 #ifdef DEBUG 154 NS_DECL_IMGICONTAINERDEBUG 155 #endif 156 157 virtual nsresult StartAnimation() override; 158 virtual nsresult StopAnimation() override; 159 160 // Methods inherited from Image 161 virtual void OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey) override; 162 163 virtual size_t SizeOfSourceWithComputedFallback( 164 SizeOfState& aState) const override; 165 166 /* Triggers discarding. */ 167 void Discard(); 168 169 ////////////////////////////////////////////////////////////////////////////// 170 // Decoder callbacks. 171 ////////////////////////////////////////////////////////////////////////////// 172 173 /** 174 * Sends the provided progress notifications to ProgressTracker. 175 * 176 * Main-thread only. 177 * 178 * @param aProgress The progress notifications to send. 179 * @param aInvalidRect An invalidation rect to send. 180 * @param aFrameCount If Some(), an updated count of the number of frames of 181 * animation the decoder has finished decoding so far. 182 * This is a lower bound for the total number of 183 * animation frames this image has. 184 * @param aDecoderFlags The decoder flags used by the decoder that generated 185 * these notifications, or DefaultDecoderFlags() if the 186 * notifications don't come from a decoder. 187 * @param aSurfaceFlags The surface flags used by the decoder that generated 188 * these notifications, or DefaultSurfaceFlags() if the 189 * notifications don't come from a decoder. 190 */ 191 void NotifyProgress(Progress aProgress, 192 const OrientedIntRect& aInvalidRect = OrientedIntRect(), 193 const Maybe<uint32_t>& aFrameCount = Nothing(), 194 DecoderFlags aDecoderFlags = DefaultDecoderFlags(), 195 SurfaceFlags aSurfaceFlags = DefaultSurfaceFlags()); 196 197 /** 198 * Records decoding results, sends out any final notifications, updates the 199 * state of this image, and records telemetry. 200 * 201 * Main-thread only. 202 * 203 * @param aStatus Final status information about the decoder. (Whether 204 * it encountered an error, etc.) 205 * @param aMetadata Metadata about this image that the decoder gathered. 206 * @param aTelemetry Telemetry data about the decoder. 207 * @param aProgress Any final progress notifications to send. 208 * @param aInvalidRect Any final invalidation rect to send. 209 * @param aFrameCount If Some(), a final updated count of the number of 210 * frames of animation the decoder has finished decoding so far. This is a 211 * lower bound for the total number of animation frames this image has. 212 * @param aDecoderFlags The decoder flags used by the decoder. 213 * @param aSurfaceFlags The surface flags used by the decoder. 214 */ 215 void NotifyDecodeComplete( 216 const DecoderFinalStatus& aStatus, const ImageMetadata& aMetadata, 217 const DecoderTelemetry& aTelemetry, Progress aProgress, 218 const OrientedIntRect& aInvalidRect, const Maybe<uint32_t>& aFrameCount, 219 DecoderFlags aDecoderFlags, SurfaceFlags aSurfaceFlags); 220 221 // Helper method for NotifyDecodeComplete. 222 void ReportDecoderError(); 223 224 ////////////////////////////////////////////////////////////////////////////// 225 // Network callbacks. 226 ////////////////////////////////////////////////////////////////////////////// 227 228 virtual nsresult OnImageDataAvailable(nsIRequest* aRequest, 229 nsIInputStream* aInStr, 230 uint64_t aSourceOffset, 231 uint32_t aCount) override; 232 virtual nsresult OnImageDataComplete(nsIRequest* aRequest, nsresult aStatus, 233 bool aLastPart) override; 234 235 void NotifyForLoadEvent(Progress aProgress); 236 237 /** 238 * A hint of the number of bytes of source data that the image contains. If 239 * called early on, this can help reduce copying and reallocations by 240 * appropriately preallocating the source data buffer. 241 * 242 * We take this approach rather than having the source data management code do 243 * something more complicated (like chunklisting) because HTTP is by far the 244 * dominant source of images, and the Content-Length header is quite reliable. 245 * Thus, pre-allocation simplifies code and reduces the total number of 246 * allocations. 247 */ 248 nsresult SetSourceSizeHint(uint32_t aSizeHint); 249 250 nsCString GetURIString() { 251 nsCString spec; 252 if (GetURI()) { 253 GetURI()->GetSpec(spec); 254 } 255 return spec; 256 } 257 258 private: 259 nsresult Init(const char* aMimeType, uint32_t aFlags); 260 261 /** 262 * Tries to retrieve a surface for this image with size @aSize, surface flags 263 * matching @aFlags, and a playback type of @aPlaybackType. 264 * 265 * If @aFlags specifies FLAG_SYNC_DECODE and we already have all the image 266 * data, we'll attempt a sync decode if no matching surface is found. If 267 * FLAG_SYNC_DECODE was not specified and no matching surface was found, we'll 268 * kick off an async decode so that the surface is (hopefully) available next 269 * time it's requested. aMarkUsed determines if we mark the surface used in 270 * the surface cache or not. 271 * 272 * @return a drawable surface, which may be empty if the requested surface 273 * could not be found. 274 */ 275 LookupResult LookupFrame(const OrientedIntSize& aSize, uint32_t aFlags, 276 PlaybackType aPlaybackType, bool aMarkUsed); 277 278 /// Helper method for LookupFrame(). 279 LookupResult LookupFrameInternal(const OrientedIntSize& aSize, 280 uint32_t aFlags, PlaybackType aPlaybackType, 281 bool aMarkUsed); 282 283 ImgDrawResult DrawInternal(DrawableSurface&& aFrameRef, gfxContext* aContext, 284 const OrientedIntSize& aSize, 285 const ImageRegion& aRegion, 286 gfx::SamplingFilter aSamplingFilter, 287 uint32_t aFlags, float aOpacity); 288 289 ////////////////////////////////////////////////////////////////////////////// 290 // Decoding. 291 ////////////////////////////////////////////////////////////////////////////// 292 293 /** 294 * Creates and runs a decoder, either synchronously or asynchronously 295 * according to @aFlags. Decodes at the provided target size @aSize, using 296 * decode flags @aFlags. Performs a single-frame decode of this image unless 297 * we know the image is animated *and* @aPlaybackType is 298 * PlaybackType::eAnimated. 299 * 300 * It's an error to call Decode() before this image's intrinsic size is 301 * available. A metadata decode must successfully complete first. 302 * 303 * aOutRanSync is set to true if the decode was run synchronously. 304 * aOutFailed is set to true if failed to start a decode. 305 */ 306 void Decode(const OrientedIntSize& aSize, uint32_t aFlags, 307 PlaybackType aPlaybackType, bool& aOutRanSync, bool& aOutFailed); 308 309 /** 310 * Creates and runs a metadata decoder, either synchronously or 311 * asynchronously according to @aFlags. 312 */ 313 NS_IMETHOD DecodeMetadata(uint32_t aFlags); 314 315 /** 316 * Sets the size, inherent orientation, animation metadata, and other 317 * information about the image gathered during decoding. 318 * 319 * This function may be called multiple times, but will throw an error if 320 * subsequent calls do not match the first. 321 * 322 * @param aMetadata The metadata to set on this image. 323 * @param aFromMetadataDecode True if this metadata came from a metadata 324 * decode; false if it came from a full decode. 325 * @return |true| unless a catastrophic failure was discovered. If |false| is 326 * returned, it indicates that the image is corrupt in a way that requires all 327 * surfaces to be discarded to recover. 328 */ 329 bool SetMetadata(const ImageMetadata& aMetadata, bool aFromMetadataDecode); 330 331 /** 332 * In catastrophic circumstances like a GPU driver crash, the contents of our 333 * frames may become invalid. If the information we gathered during the 334 * metadata decode proves to be wrong due to image corruption, the frames we 335 * have may violate this class's invariants. Either way, we need to 336 * immediately discard the invalid frames and redecode so that callers don't 337 * perceive that we've entered an invalid state. 338 * 339 * RecoverFromInvalidFrames discards all existing frames and redecodes using 340 * the provided @aSize and @aFlags. 341 */ 342 void RecoverFromInvalidFrames(const OrientedIntSize& aSize, uint32_t aFlags); 343 344 void OnSurfaceDiscardedInternal(bool aAnimatedFramesDiscarded); 345 346 private: // data 347 OrientedIntSize mSize; 348 nsTArray<OrientedIntSize> mNativeSizes; 349 350 // The orientation required to correctly orient the image, from the image's 351 // metadata. RasterImage will handle and apply this orientation itself. 352 Orientation mOrientation; 353 354 // The resolution as specified in the image metadata, in dppx. 355 Resolution mResolution; 356 357 /// If this has a value, we're waiting for SetSize() to send the load event. 358 Maybe<Progress> mLoadProgress; 359 360 // Hotspot of this image, or (0, 0) if there is no hotspot data. 361 // 362 // We assume (and assert) that no image has both orientation metadata and a 363 // hotspot, so we store this as an untyped point. 364 gfx::IntPoint mHotspot; 365 366 /// If this image is animated, a FrameAnimator which manages its animation. 367 UniquePtr<FrameAnimator> mFrameAnimator; 368 369 /// Animation timeline and other state for animation images. 370 Maybe<AnimationState> mAnimationState; 371 372 // Image locking. 373 uint32_t mLockCount; 374 375 // The type of decoder this image needs. Computed from the MIME type in 376 // Init(). 377 DecoderType mDecoderType; 378 379 // How many times we've decoded this image. 380 // This is currently only used for statistics 381 int32_t mDecodeCount; 382 383 #ifdef DEBUG 384 uint32_t mFramesNotified; 385 #endif 386 387 // The source data for this image. 388 NotNull<RefPtr<SourceBuffer>> mSourceBuffer; 389 390 // Boolean flags (clustered together to conserve space): 391 MOZ_ATOMIC_BITFIELDS( 392 mAtomicBitfields, 16, 393 ((bool, HasSize, 1), // Has SetSize() been called? 394 (bool, Transient, 1), // Is the image short-lived? 395 (bool, SyncLoad, 1), // Are we loading synchronously? 396 (bool, Discardable, 1), // Is container discardable? 397 (bool, SomeSourceData, 1), // Do we have some source data? 398 (bool, AllSourceData, 1), // Do we have all the source data? 399 (bool, HasBeenDecoded, 1), // Decoded at least once? 400 401 // Whether we're waiting to start animation. If we get a StartAnimation() 402 // call but we don't yet have more than one frame, mPendingAnimation is 403 // set so that we know to start animation later if/when we have more 404 // frames. 405 (bool, PendingAnimation, 1), 406 407 // Whether the animation can stop, due to running out 408 // of frames, or no more owning request 409 (bool, AnimationFinished, 1), 410 411 // Whether, once we are done doing a metadata decode, we should 412 // immediately kick off a full decode. 413 (bool, WantFullDecode, 1))) 414 415 TimeStamp mDrawStartTime; 416 417 // This field is set according to the DecoderType of this image once when 418 // initialized so that a decoder's flags can be set according to any 419 // preferences that affect its behavior in a way that would otherwise cause 420 // errors, such as enabling or disabling animation. 421 DecoderFlags mDefaultDecoderFlags = DefaultDecoderFlags(); 422 423 ////////////////////////////////////////////////////////////////////////////// 424 // Scaling. 425 ////////////////////////////////////////////////////////////////////////////// 426 427 // Determines whether we can downscale during decode with the given 428 // parameters. 429 bool CanDownscaleDuringDecode(const OrientedIntSize& aSize, uint32_t aFlags); 430 431 // Error handling. 432 void DoError(); 433 434 class HandleErrorWorker : public Runnable { 435 public: 436 /** 437 * Called from decoder threads when DoError() is called, since errors can't 438 * be handled safely off-main-thread. Dispatches an event which reinvokes 439 * DoError on the main thread if there isn't one already pending. 440 */ 441 static void DispatchIfNeeded(RasterImage* aImage); 442 443 NS_IMETHOD Run() override; 444 445 private: 446 explicit HandleErrorWorker(RasterImage* aImage); 447 448 RefPtr<RasterImage> mImage; 449 }; 450 451 // Helpers 452 bool CanDiscard(); 453 454 bool IsOpaque(); 455 456 LookupResult RequestDecodeForSizeInternal(const OrientedIntSize& aSize, 457 uint32_t aFlags, 458 uint32_t aWhichFrame); 459 460 protected: 461 explicit RasterImage(nsIURI* aURI = nullptr); 462 463 bool ShouldAnimate() override; 464 465 friend class ImageFactory; 466 }; 467 468 inline NS_IMETHODIMP RasterImage::GetAnimationMode(uint16_t* aAnimationMode) { 469 return GetAnimationModeInternal(aAnimationMode); 470 } 471 472 } // namespace image 473 } // namespace mozilla 474 475 /** 476 * Casting RasterImage to nsISupports is ambiguous. This method handles that. 477 */ 478 inline nsISupports* ToSupports(mozilla::image::RasterImage* p) { 479 return NS_ISUPPORTS_CAST(mozilla::image::ImageResource*, p); 480 } 481 482 #endif /* mozilla_image_RasterImage_h */