many-segments.yaml (2179B)
1 # Ensure that in the case of a huge number of overlapping and intersecting rounded 2 # clips we don't generate too many segments, causing the GPU cache to assert. 3 --- 4 root: 5 items: 6 - 7 type: clip 8 complex: 9 - rect: [128, 128, 632, 632] 10 radius: 300 11 id: 2 12 - 13 type: clip 14 complex: 15 - rect: [126, 126, 628, 628] 16 radius: 300 17 id: 3 18 - 19 type: clip 20 complex: 21 - rect: [123, 123, 624, 624] 22 radius: 300 23 id: 4 24 - 25 type: clip 26 complex: 27 - rect: [120, 120, 626, 626] 28 radius: 300 29 id: 5 30 - 31 type: clip 32 complex: 33 - rect: [117, 117, 622, 622] 34 radius: 300 35 id: 6 36 - 37 type: clip 38 complex: 39 - rect: [114, 114, 619, 619] 40 radius: 300 41 id: 7 42 - 43 type: clip 44 complex: 45 - rect: [111, 111, 615, 615] 46 radius: 300 47 id: 8 48 - 49 type: clip 50 complex: 51 - rect: [108, 108, 612, 612] 52 radius: 300 53 id: 9 54 - 55 type: clip 56 complex: 57 - rect: [105, 105, 609, 609] 58 radius: 300 59 id: 10 60 - 61 type: clip 62 complex: 63 - rect: [102, 102, 606, 606] 64 radius: 300 65 id: 11 66 - 67 type: clip 68 complex: 69 - rect: [99, 99, 603, 603] 70 radius: 300 71 id: 12 72 - 73 type: clip 74 complex: 75 - rect: [96, 96, 600, 600] 76 radius: 300 77 id: 13 78 - 79 type: clip 80 complex: 81 - rect: [93, 93, 612, 612] 82 radius: 300 83 id: 14 84 - 85 type: clip 86 complex: 87 - rect: [90, 90, 609, 609] 88 radius: 300 89 id: 15 90 - 91 type: clip 92 complex: 93 - rect: [87, 87, 606, 606] 94 radius: 300 95 id: 16 96 - 97 type: clip 98 complex: 99 - rect: [84, 84, 603, 603] 100 radius: 300 101 id: 17 102 103 - 104 type: "clip-chain" 105 id: 1024 106 clips: [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17] 107 - 108 bounds: [128, 128, 632, 632] 109 clip-rect: [128, 128, 632, 632] 110 clip-chain: 1024 111 type: rect 112 color: 0 255 0 1