telemetry.rs (2740B)
1 /* This Source Code Form is subject to the terms of the Mozilla Public 2 * License, v. 2.0. If a copy of the MPL was not distributed with this 3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 4 5 #[cfg(feature = "gecko")] 6 use glean::TimerId; 7 #[cfg(feature = "gecko")] 8 use firefox_on_glean::metrics::wr; 9 use std::time::Duration; 10 11 pub struct Telemetry; 12 13 #[cfg(not(feature = "gecko"))] 14 pub struct TimerId; 15 16 /// Defines the interface for hooking up an external telemetry reporter to WR. 17 #[cfg(not(feature = "gecko"))] 18 impl Telemetry { 19 pub fn record_rasterize_blobs_time(_duration: Duration) { } 20 pub fn start_framebuild_time() -> TimerId { TimerId } 21 pub fn stop_and_accumulate_framebuild_time(_id: TimerId) { } 22 pub fn record_renderer_time(_duration: Duration) { } 23 pub fn record_renderer_time_no_sc(_duration: Duration) { } 24 pub fn record_scenebuild_time(_duration: Duration) { } 25 pub fn start_sceneswap_time() -> TimerId { TimerId } 26 pub fn stop_and_accumulate_sceneswap_time(_id: TimerId) { } 27 pub fn cancel_sceneswap_time(_id: TimerId) { } 28 pub fn start_shaderload_time() -> TimerId { TimerId } 29 pub fn stop_and_accumulate_shaderload_time(_id: TimerId) { } 30 pub fn record_texture_cache_update_time(_duration: Duration) { } 31 pub fn record_time_to_frame_build(_duration: Duration) { } 32 } 33 34 #[cfg(feature = "gecko")] 35 impl Telemetry { 36 pub fn record_rasterize_blobs_time(duration: Duration) { wr::rasterize_blobs_time.accumulate_raw_duration(duration); } 37 pub fn start_framebuild_time() -> TimerId { wr::framebuild_time.start() } 38 pub fn stop_and_accumulate_framebuild_time(id: TimerId) { wr::framebuild_time.stop_and_accumulate(id); } 39 pub fn record_renderer_time(duration: Duration) { wr::renderer_time.accumulate_raw_duration(duration); } 40 pub fn record_renderer_time_no_sc(duration: Duration) { wr::renderer_time_no_sc.accumulate_raw_duration(duration); } 41 pub fn record_scenebuild_time(duration: Duration) { wr::scenebuild_time.accumulate_raw_duration(duration); } 42 pub fn start_sceneswap_time() -> TimerId { wr::sceneswap_time.start() } 43 pub fn stop_and_accumulate_sceneswap_time(id: TimerId) { wr::sceneswap_time.stop_and_accumulate(id); } 44 pub fn cancel_sceneswap_time(id: TimerId) { wr::sceneswap_time.cancel(id); } 45 pub fn start_shaderload_time() -> TimerId { wr::shaderload_time.start() } 46 pub fn stop_and_accumulate_shaderload_time(id: TimerId) { wr::shaderload_time.stop_and_accumulate(id); } 47 pub fn record_texture_cache_update_time(duration: Duration) { wr::texture_cache_update_time.accumulate_raw_duration(duration); } 48 pub fn record_time_to_frame_build(duration: Duration) { wr::time_to_frame_build.accumulate_raw_duration(duration); } 49 }