tor-browser

The Tor Browser
git clone https://git.dasho.dev/tor-browser.git
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rect.glsl (1499B)


      1 /* This Source Code Form is subject to the terms of the Mozilla Public
      2  * License, v. 2.0. If a copy of the MPL was not distributed with this
      3  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
      4 
      5 struct RectWithSize {
      6     vec2 p0;
      7     vec2 size;
      8 };
      9 
     10 struct RectWithEndpoint {
     11     vec2 p0;
     12     vec2 p1;
     13 };
     14 
     15 float point_inside_rect(vec2 p, vec2 p0, vec2 p1) {
     16     vec2 s = step(p0, p) - step(p1, p);
     17     return s.x * s.y;
     18 }
     19 
     20 vec2 signed_distance_rect_xy(vec2 pos, vec2 p0, vec2 p1) {
     21     // Instead of using a true signed distance to rect here, we just use the
     22     // simpler approximation of the maximum distance on either axis from the
     23     // outside of the rectangle. This avoids expensive use of length() and only
     24     // causes mostly imperceptible differences at corner pixels.
     25     return max(p0 - pos, pos - p1);
     26 }
     27 
     28 float signed_distance_rect(vec2 pos, vec2 p0, vec2 p1) {
     29     // Collapse the per-axis distances to edges to a single approximate value.
     30     vec2 d = signed_distance_rect_xy(pos, p0, p1);
     31     return max(d.x, d.y);
     32 }
     33 
     34 vec2 rect_clamp(RectWithEndpoint rect, vec2 pt) {
     35     return clamp(pt, rect.p0, rect.p1);
     36 }
     37 
     38 vec2 rect_size(RectWithEndpoint rect) {
     39     return rect.p1 - rect.p0;
     40 }
     41 
     42 // this is similar to rect_clamp but repeats the image for coordinates outside
     43 // the rect, used in SVG feTile filter
     44 vec2 rect_repeat(vec2 p, vec2 p0, vec2 p1) {
     45     vec2 r = p - p0;
     46     vec2 s = p1 - p0;
     47     vec2 is = 1.0 / max(s, vec2(0.000001));
     48     return p0 + s * fract(is * r);
     49 }