debug_color.glsl (577B)
1 /* This Source Code Form is subject to the terms of the Mozilla Public 2 * License, v. 2.0. If a copy of the MPL was not distributed with this 3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 4 5 #include shared,shared_other 6 7 varying mediump vec4 vColor; 8 9 #ifdef WR_VERTEX_SHADER 10 in vec4 aColor; 11 12 void main(void) { 13 vColor = vec4(aColor.rgb * aColor.a, aColor.a); 14 vec4 pos = vec4(aPosition, 0.0, 1.0); 15 pos.xy = floor(pos.xy + 0.5); 16 gl_Position = uTransform * pos; 17 } 18 #endif 19 20 #ifdef WR_FRAGMENT_SHADER 21 void main(void) { 22 oFragColor = vColor; 23 } 24 #endif