user-config.patch (1411B)
1 diff --git a/gfx/skia/include/config/SkUserConfig.h b/gfx/skia/include/config/SkUserConfig.h 2 --- a/gfx/skia/include/config/SkUserConfig.h 3 +++ b/gfx/skia/include/config/SkUserConfig.h 4 @@ -140,16 +140,20 @@ 5 /* If SK_DEBUG is defined, then you can optionally define SK_SUPPORT_UNITTEST 6 which will run additional self-tests at startup. These can take a long time, 7 so this flag is optional. 8 */ 9 #ifdef SK_DEBUG 10 //#define SK_SUPPORT_UNITTEST 11 #endif 12 13 +/* Don't dither 32bit gradients, to match what the canvas test suite expects. 14 + */ 15 +#define SK_DISABLE_DITHER_32BIT_GRADIENT 16 + 17 /* If your system embeds skia and has complex event logging, define this 18 symbol to name a file that maps the following macros to your system's 19 equivalents: 20 SK_TRACE_EVENT0(event) 21 SK_TRACE_EVENT1(event, name1, value1) 22 SK_TRACE_EVENT2(event, name1, value1, name2, value2) 23 src/utils/SkDebugTrace.h has a trivial implementation that writes to 24 the debug output stream. If SK_USER_TRACE_INCLUDE_FILE is not defined, 25 @@ -161,9 +165,15 @@ 26 */ 27 #ifdef SK_SAMPLES_FOR_X 28 #define SK_R32_SHIFT 16 29 #define SK_G32_SHIFT 8 30 #define SK_B32_SHIFT 0 31 #define SK_A32_SHIFT 24 32 #endif 33 34 +/* Don't include stdint.h on windows as it conflicts with our build system. 35 + */ 36 +#ifdef SK_BUILD_FOR_WIN32 37 + #define SK_IGNORE_STDINT_DOT_H 38 +#endif 39 + 40 #endif