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0008-Bug-687188-Skia-radial-gradients.patch (7619B)


      1 From f941ea32e44a2436d235e83ef1a434289a9d9c1e Mon Sep 17 00:00:00 2001
      2 From: George Wright <gwright@mozilla.com>
      3 Date: Wed, 23 May 2012 11:40:25 -0400
      4 Subject: [PATCH 08/10]     Bug 755869 - [11] Re-apply bug 687188 - Skia
      5 radial gradients should use the 0/1 color stop values
      6 for clamping. r=mattwoodrow
      7 
      8 ---
      9 gfx/skia/src/effects/SkGradientShader.cpp |   76 +++++++++++++++++++++++------
     10 1 files changed, 61 insertions(+), 15 deletions(-)
     11 
     12 diff --git a/gfx/skia/src/effects/SkGradientShader.cpp b/gfx/skia/src/effects/SkGradientShader.cpp
     13 index 59ba48c..ea05a39 100644
     14 --- a/gfx/skia/src/effects/SkGradientShader.cpp
     15 +++ b/gfx/skia/src/effects/SkGradientShader.cpp
     16 @@ -204,6 +204,7 @@ private:
     17     mutable SkMallocPixelRef* fCache32PixelRef;
     18     mutable unsigned    fCacheAlpha;        // the alpha value we used when we computed the cache. larger than 8bits so we can store uninitialized value
     19 
     20 +    static SkPMColor PremultiplyColor(SkColor c0, U8CPU alpha);
     21     static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int count);
     22     static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int count,
     23                                 U8CPU alpha);
     24 @@ -507,6 +508,21 @@ static inline U8CPU dither_ceil_fixed_to_8(SkFixed n) {
     25     return ((n << 1) - (n | (n >> 8))) >> 8;
     26 }
     27 
     28 +SkPMColor Gradient_Shader::PremultiplyColor(SkColor c0, U8CPU paintAlpha)
     29 +{
     30 +    SkFixed a = SkMulDiv255Round(SkColorGetA(c0), paintAlpha);
     31 +    SkFixed r = SkColorGetR(c0);
     32 +    SkFixed g = SkColorGetG(c0);
     33 +    SkFixed b = SkColorGetB(c0);
     34 +
     35 +    a = SkIntToFixed(a) + 0x8000;
     36 +    r = SkIntToFixed(r) + 0x8000;
     37 +    g = SkIntToFixed(g) + 0x8000;
     38 +    b = SkIntToFixed(b) + 0x8000;
     39 +
     40 +    return SkPremultiplyARGBInline(a >> 16, r >> 16, g >> 16, b >> 16);
     41 +}
     42 +
     43 void Gradient_Shader::Build32bitCache(SkPMColor cache[], SkColor c0, SkColor c1,
     44                                       int count, U8CPU paintAlpha) {
     45     SkASSERT(count > 1);
     46 @@ -628,14 +644,14 @@ static void complete_32bit_cache(SkPMColor* cache, int stride) {
     47 const SkPMColor* Gradient_Shader::getCache32() const {
     48     if (fCache32 == NULL) {
     49         // double the count for dither entries
     50 -        const int entryCount = kCache32Count * 2;
     51 +        const int entryCount = kCache32Count * 2 + 2;
     52         const size_t allocSize = sizeof(SkPMColor) * entryCount;
     53 
     54         if (NULL == fCache32PixelRef) {
     55             fCache32PixelRef = SkNEW_ARGS(SkMallocPixelRef,
     56                                           (NULL, allocSize, NULL));
     57         }
     58 -        fCache32 = (SkPMColor*)fCache32PixelRef->getAddr();
     59 +        fCache32 = (SkPMColor*)fCache32PixelRef->getAddr() + 1;
     60         if (fColorCount == 2) {
     61             Build32bitCache(fCache32, fOrigColors[0], fOrigColors[1],
     62                             kGradient32Length, fCacheAlpha);
     63 @@ -659,7 +675,7 @@ const SkPMColor* Gradient_Shader::getCache32() const {
     64             SkMallocPixelRef* newPR = SkNEW_ARGS(SkMallocPixelRef,
     65                                                  (NULL, allocSize, NULL));
     66             SkPMColor* linear = fCache32;           // just computed linear data
     67 -            SkPMColor* mapped = (SkPMColor*)newPR->getAddr();    // storage for mapped data
     68 +            SkPMColor* mapped = (SkPMColor*)newPR->getAddr() + 1;    // storage for mapped data
     69             SkUnitMapper* map = fMapper;
     70             for (int i = 0; i < kGradient32Length; i++) {
     71                 int index = map->mapUnit16((i << 8) | i) >> 8;
     72 @@ -668,10 +684,13 @@ const SkPMColor* Gradient_Shader::getCache32() const {
     73             }
     74             fCache32PixelRef->unref();
     75             fCache32PixelRef = newPR;
     76 -            fCache32 = (SkPMColor*)newPR->getAddr();
     77 +            fCache32 = (SkPMColor*)newPR->getAddr() + 1;
     78         }
     79         complete_32bit_cache(fCache32, kCache32Count);
     80     }
     81 +    //Write the clamp colours into the first and last entries of fCache32
     82 +    fCache32[-1] = PremultiplyColor(fOrigColors[0], fCacheAlpha);
     83 +    fCache32[kCache32Count * 2] = PremultiplyColor(fOrigColors[fColorCount - 1], fCacheAlpha);
     84     return fCache32;
     85 }
     86 
     87 @@ -857,6 +876,18 @@ void shadeSpan_linear_vertical(TileProc proc, SkFixed dx, SkFixed fx,
     88                                SkPMColor* SK_RESTRICT dstC,
     89                                const SkPMColor* SK_RESTRICT cache,
     90                                int toggle, int count) {
     91 +    if (proc == clamp_tileproc) {
     92 +        // Read out clamp values from beginning/end of the cache. No need to lerp
     93 +        // or dither
     94 +        if (fx < 0) {
     95 +            sk_memset32(dstC, cache[-1], count);
     96 +            return;
     97 +        } else if (fx > 0xFFFF) {
     98 +            sk_memset32(dstC, cache[Gradient_Shader::kCache32Count * 2], count);
     99 +            return;
    100 +        }
    101 +    }
    102 +
    103     // We're a vertical gradient, so no change in a span.
    104     // If colors change sharply across the gradient, dithering is
    105     // insufficient (it subsamples the color space) and we need to lerp.
    106 @@ -875,6 +906,18 @@ void shadeSpan_linear_vertical_lerp(TileProc proc, SkFixed dx, SkFixed fx,
    107                                     SkPMColor* SK_RESTRICT dstC,
    108                                     const SkPMColor* SK_RESTRICT cache,
    109                                     int toggle, int count) {
    110 +    if (proc == clamp_tileproc) {
    111 +        // Read out clamp values from beginning/end of the cache. No need to lerp
    112 +        // or dither
    113 +        if (fx < 0) {
    114 +            sk_memset32(dstC, cache[-1], count);
    115 +            return;
    116 +        } else if (fx > 0xFFFF) {
    117 +            sk_memset32(dstC, cache[Gradient_Shader::kCache32Count * 2], count);
    118 +            return;
    119 +        }
    120 +    }
    121 +
    122     // We're a vertical gradient, so no change in a span.
    123     // If colors change sharply across the gradient, dithering is
    124     // insufficient (it subsamples the color space) and we need to lerp.
    125 @@ -900,10 +943,8 @@ void shadeSpan_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx,
    126     range.init(fx, dx, count, 0, Gradient_Shader::kGradient32Length);
    127 
    128     if ((count = range.fCount0) > 0) {
    129 -        sk_memset32_dither(dstC,
    130 -            cache[toggle + range.fV0],
    131 -            cache[(toggle ^ Gradient_Shader::kDitherStride32) + range.fV0],
    132 -            count);
    133 +        // Shouldn't be any need to dither for clamping?
    134 +        sk_memset32(dstC, cache[-1], count);
    135         dstC += count;
    136     }
    137     if ((count = range.fCount1) > 0) {
    138 @@ -922,10 +963,8 @@ void shadeSpan_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx,
    139         }
    140     }
    141     if ((count = range.fCount2) > 0) {
    142 -        sk_memset32_dither(dstC,
    143 -            cache[toggle + range.fV1],
    144 -            cache[(toggle ^ Gradient_Shader::kDitherStride32) + range.fV1],
    145 -            count);
    146 +        // Shouldn't be any need to dither for clamping?
    147 +        sk_memset32(dstC, cache[Gradient_Shader::kCache32Count * 2], count);
    148     }
    149 }
    150 
    151 @@ -1796,9 +1835,16 @@ void shadeSpan_twopoint_clamp(SkScalar fx, SkScalar dx,
    152     for (; count > 0; --count) {
    153         SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura,
    154                                      fOneOverTwoA, posRoot);
    155 -        SkFixed index = SkClampMax(t, 0xFFFF);
    156 -        SkASSERT(index <= 0xFFFF);
    157 -        *dstC++ = cache[index >> Gradient_Shader::kCache32Shift];
    158 +
    159 +        if (t < 0) {
    160 +            *dstC++ = cache[-1];
    161 +        } else if (t > 0xFFFF) {
    162 +            *dstC++ = cache[Gradient_Shader::kCache32Count * 2];
    163 +        } else {
    164 +            SkASSERT(t <= 0xFFFF);
    165 +            *dstC++ = cache[t >> Gradient_Shader::kCache32Shift];
    166 +        }
    167 +
    168         fx += dx;
    169         fy += dy;
    170         b += db;
    171 -- 
    172 1.7.5.4