test_group_touchevents-2.html (2962B)
1 <!DOCTYPE HTML> 2 <html> 3 <head> 4 <meta charset="utf-8"> 5 <title>Various touch tests that spawn in new windows (2)</title> 6 <script src="/tests/SimpleTest/SimpleTest.js"></script> 7 <script type="application/javascript" src="apz_test_native_event_utils.js"></script> 8 <script type="application/javascript" src="apz_test_utils.js"></script> 9 <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/> 10 <script type="application/javascript"> 11 12 var isWindows = getPlatform() == "windows"; 13 14 const shared_prefs = [ 15 ["apz.test.fails_with_native_injection", isWindows], 16 ["dom.w3c_touch_events.legacy_apis.enabled", true], 17 ]; 18 19 var subtests = [ 20 // Taps on media elements to make sure the touchend event is delivered 21 // properly. We increase the long-tap timeout to ensure it doesn't get trip 22 // during the tap. 23 // Also this test (on Windows) cannot satisfy the OS requirement of providing 24 // an injected touch event every 100ms, because it waits for a paint between 25 // the touchstart and the touchend, so we have to use the "fake injection" 26 // code instead. 27 {"file": "helper_bug1162771.html", "prefs": [...shared_prefs, 28 ["ui.click_hold_context_menus.delay", 10000]]}, 29 30 // As with the previous test, this test cannot inject touch events every 100ms 31 // because it waits for a long-tap, so we have to use the "fake injection" code 32 // instead. 33 // This test also disables synthesized mousemoves from reflow so it can make 34 // more precise assertions about the order in which events arrive. 35 {"file": "helper_long_tap.html", "prefs": [...shared_prefs, 36 ["layout.reflow.synthMouseMove", false]]}, 37 38 // For the following tests, we want to make sure APZ doesn't wait for a content 39 // response that is never going to arrive. To detect this we set the content response 40 // timeout to a day, so that the entire test times out and fails if APZ does 41 // end up waiting. 42 {"file": "helper_tap_passive.html", "prefs": [...shared_prefs, 43 ["apz.content_response_timeout", 24 * 60 * 60 * 1000]]}, 44 45 {"file": "helper_tap_default_passive.html", "prefs": [...shared_prefs, 46 ["apz.content_response_timeout", 24 * 60 * 60 * 1000]]}, 47 48 // Add new subtests to test_group_touch_events-N.html (for largest N), 49 // not this file. 50 ]; 51 52 if (isApzEnabled()) { 53 ok(window.TouchEvent, "Check if TouchEvent is supported (it should be, the test harness forces it on everywhere)"); 54 if (getPlatform() == "android") { 55 // This has a lot of subtests, and Android emulators are slow. 56 SimpleTest.requestLongerTimeout(2); 57 } 58 59 SimpleTest.waitForExplicitFinish(); 60 window.onload = function() { 61 runSubtestsSeriallyInFreshWindows(subtests) 62 .then(SimpleTest.finish, SimpleTest.finishWithFailure); 63 }; 64 } 65 66 </script> 67 </head> 68 <body> 69 </body> 70 </html>