IMFYCbCrImage.h (1384B)
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */ 3 /* This Source Code Form is subject to the terms of the Mozilla Public 4 * License, v. 2.0. If a copy of the MPL was not distributed with this 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 6 7 #ifndef GFX_IMFYCBCRIMAGE_H 8 #define GFX_IMFYCBCRIMAGE_H 9 10 #include "mozilla/layers/TextureD3D11.h" 11 #include "mozilla/RefPtr.h" 12 #include "ImageContainer.h" 13 #include "mfidl.h" 14 15 namespace mozilla { 16 namespace layers { 17 18 class IMFYCbCrImage : public RecyclingPlanarYCbCrImage { 19 public: 20 IMFYCbCrImage(IMFMediaBuffer* aBuffer, IMF2DBuffer* a2DBuffer, 21 KnowsCompositor* aKnowsCompositor, ImageContainer* aContainer); 22 23 bool IsValid() const override { return true; } 24 25 TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) override; 26 27 protected: 28 TextureClient* GetD3D11TextureClient(KnowsCompositor* aKnowsCompositor); 29 static bool CopyDataToTexture(const Data& aData, ID3D11Device* aDevice, 30 DXGIYCbCrTextureData* aTextureData); 31 32 virtual ~IMFYCbCrImage(); 33 34 RefPtr<IMFMediaBuffer> mBuffer; 35 RefPtr<IMF2DBuffer> m2DBuffer; 36 RefPtr<D3D11YCbCrRecycleAllocator> mAllocator; 37 RefPtr<TextureClient> mTextureClient; 38 }; 39 40 } // namespace layers 41 } // namespace mozilla 42 43 #endif // GFX_D3DSURFACEIMAGE_H