tor-browser

The Tor Browser
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GLImages.cpp (4539B)


      1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
      2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
      3 /* This Source Code Form is subject to the terms of the Mozilla Public
      4 * License, v. 2.0. If a copy of the MPL was not distributed with this
      5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
      6 
      7 #include "GLImages.h"
      8 #include "GLContext.h"
      9 #include "GLContextProvider.h"
     10 #include "ScopedGLHelpers.h"
     11 #include "GLImages.h"
     12 #include "GLBlitHelper.h"
     13 #include "GLReadTexImageHelper.h"
     14 #include "GLLibraryEGL.h"
     15 #include "mozilla/gfx/Logging.h"
     16 #include "mozilla/layers/LayersSurfaces.h"
     17 
     18 using namespace mozilla;
     19 using namespace mozilla::gl;
     20 
     21 namespace mozilla::layers {
     22 
     23 constinit static RefPtr<GLContext> sSnapshotContext;
     24 
     25 nsresult GLImage::ReadIntoBuffer(uint8_t* aData, int32_t aStride,
     26                                 const gfx::IntSize& aSize,
     27                                 gfx::SurfaceFormat aFormat) {
     28  MOZ_ASSERT(NS_IsMainThread(), "Should be on the main thread");
     29 
     30  if (!sSnapshotContext) {
     31    nsCString discardFailureId;
     32    sSnapshotContext = GLContextProvider::CreateHeadless({}, &discardFailureId);
     33    if (!sSnapshotContext) {
     34      NS_WARNING("Failed to create snapshot GLContext");
     35      return NS_ERROR_FAILURE;
     36    }
     37  }
     38 
     39  sSnapshotContext->MakeCurrent();
     40  ScopedTexture scopedTex(sSnapshotContext);
     41  ScopedBindTexture boundTex(sSnapshotContext, scopedTex.Texture());
     42 
     43  sSnapshotContext->fTexImage2D(LOCAL_GL_TEXTURE_2D, 0, LOCAL_GL_RGBA,
     44                                aSize.width, aSize.height, 0, LOCAL_GL_RGBA,
     45                                LOCAL_GL_UNSIGNED_BYTE, nullptr);
     46 
     47  ScopedFramebufferForTexture autoFBForTex(sSnapshotContext,
     48                                           scopedTex.Texture());
     49  if (!autoFBForTex.IsComplete()) {
     50    gfxCriticalError()
     51        << "GetAsSourceSurface: ScopedFramebufferForTexture failed.";
     52    return NS_ERROR_FAILURE;
     53  }
     54 
     55  const gl::OriginPos destOrigin = gl::OriginPos::TopLeft;
     56  {
     57    const ScopedBindFramebuffer bindFB(sSnapshotContext, autoFBForTex.FB());
     58    if (!sSnapshotContext->BlitHelper()->BlitImageToFramebuffer(
     59            this, gfx::IntRect(gfx::IntPoint(0, 0), aSize), destOrigin)) {
     60      return NS_ERROR_FAILURE;
     61    }
     62  }
     63 
     64  ScopedBindFramebuffer bind(sSnapshotContext, autoFBForTex.FB());
     65  ReadPixelsIntoBuffer(sSnapshotContext, aData, aStride, aSize, aFormat);
     66  return NS_OK;
     67 }
     68 
     69 already_AddRefed<gfx::SourceSurface> GLImage::GetAsSourceSurface() {
     70  MOZ_ASSERT(NS_IsMainThread(), "Should be on the main thread");
     71 
     72  gfx::IntSize size = GetSize();
     73  auto format = gfx::SurfaceFormat::B8G8R8A8;
     74  RefPtr<gfx::DataSourceSurface> dest =
     75      gfx::Factory::CreateDataSourceSurface(size, format);
     76  if (NS_WARN_IF(!dest)) {
     77    return nullptr;
     78  }
     79 
     80  gfx::DataSourceSurface::ScopedMap map(dest, gfx::DataSourceSurface::WRITE);
     81  if (NS_WARN_IF(!map.IsMapped())) {
     82    return nullptr;
     83  }
     84 
     85  nsresult rv = ReadIntoBuffer(map.GetData(), map.GetStride(), size, format);
     86  if (NS_WARN_IF(NS_FAILED(rv))) {
     87    return nullptr;
     88  }
     89 
     90  return dest.forget();
     91 }
     92 
     93 nsresult GLImage::BuildSurfaceDescriptorBuffer(
     94    SurfaceDescriptorBuffer& aSdBuffer, BuildSdbFlags aFlags,
     95    const std::function<MemoryOrShmem(uint32_t)>& aAllocate) {
     96  gfx::IntSize size = GetSize();
     97  auto format = gfx::SurfaceFormat::B8G8R8A8;
     98 
     99  uint8_t* buffer = nullptr;
    100  int32_t stride = 0;
    101  nsresult rv = AllocateSurfaceDescriptorBufferRgb(
    102      size, format, buffer, aSdBuffer, stride, aAllocate);
    103  if (NS_WARN_IF(NS_FAILED(rv))) {
    104    return rv;
    105  }
    106 
    107  return ReadIntoBuffer(buffer, stride, size, format);
    108 }
    109 
    110 #ifdef MOZ_WIDGET_ANDROID
    111 SurfaceTextureImage::SurfaceTextureImage(
    112    AndroidSurfaceTextureHandle aHandle, const gfx::IntSize& aSize,
    113    bool aContinuous, gl::OriginPos aOriginPos, bool aHasAlpha,
    114    bool aForceBT709ColorSpace, Maybe<gfx::Matrix4x4> aTransformOverride)
    115    : GLImage(ImageFormat::SURFACE_TEXTURE),
    116      mHandle(aHandle),
    117      mSize(aSize),
    118      mContinuous(aContinuous),
    119      mOriginPos(aOriginPos),
    120      mHasAlpha(aHasAlpha),
    121      mForceBT709ColorSpace(aForceBT709ColorSpace),
    122      mTransformOverride(aTransformOverride) {
    123  MOZ_ASSERT(mHandle);
    124 }
    125 
    126 Maybe<SurfaceDescriptor> SurfaceTextureImage::GetDesc() {
    127  SurfaceDescriptor sd = SurfaceTextureDescriptor(
    128      mHandle, mSize,
    129      mHasAlpha ? gfx::SurfaceFormat::R8G8B8A8 : gfx::SurfaceFormat::R8G8B8X8,
    130      mForceBT709ColorSpace, false /* NOT continuous */, mTransformOverride);
    131  return Some(sd);
    132 }
    133 #endif
    134 
    135 }  // namespace mozilla::layers