BufferTexture.h (4695B)
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */ 3 /* This Source Code Form is subject to the terms of the Mozilla Public 4 * License, v. 2.0. If a copy of the MPL was not distributed with this 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 6 7 #ifndef MOZILLA_LAYERS_BUFFERETEXTURE 8 #define MOZILLA_LAYERS_BUFFERETEXTURE 9 10 #include "mozilla/gfx/2D.h" 11 #include "mozilla/gfx/Types.h" 12 #include "mozilla/layers/TextureClient.h" 13 14 namespace mozilla { 15 namespace layers { 16 17 class BufferTextureData : public TextureData { 18 public: 19 // ShmemAllocator needs to implement IShmemAllocator and IsSameProcess, 20 // as done in LayersIPCChannel and ISurfaceAllocator. 21 template <typename ShmemAllocator> 22 static BufferTextureData* Create(gfx::IntSize aSize, 23 gfx::SurfaceFormat aFormat, 24 gfx::BackendType aMoz2DBackend, 25 LayersBackend aLayersBackend, 26 TextureFlags aFlags, 27 TextureAllocationFlags aAllocFlags, 28 ShmemAllocator aAllocator); 29 30 static BufferTextureData* CreateForYCbCr( 31 KnowsCompositor* aAllocator, const gfx::IntRect& aDisplay, 32 const gfx::IntSize& aYSize, uint32_t aYStride, 33 const gfx::IntSize& aCbCrSize, uint32_t aCbCrStride, 34 StereoMode aStereoMode, gfx::ColorDepth aColorDepth, 35 gfx::YUVColorSpace aYUVColorSpace, gfx::ColorRange aColorRange, 36 gfx::ChromaSubsampling aSubsampling, TextureFlags aTextureFlags); 37 38 bool Lock(OpenMode aMode) override { return true; } 39 40 void Unlock() override { mIsClear = false; } 41 42 void FillInfo(TextureData::Info& aInfo) const override; 43 44 already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override; 45 46 bool BorrowMappedData(MappedTextureData& aMap) override; 47 48 bool BorrowMappedYCbCrData(MappedYCbCrTextureData& aMap) override; 49 50 // use TextureClient's default implementation 51 bool UpdateFromSurface(gfx::SourceSurface* aSurface) override; 52 53 BufferTextureData* AsBufferTextureData() override { return this; } 54 55 Maybe<gfx::IntSize> GetYSize() const; 56 57 Maybe<gfx::IntSize> GetCbCrSize() const; 58 59 Maybe<int32_t> GetYStride() const; 60 61 Maybe<int32_t> GetCbCrStride() const; 62 63 Maybe<gfx::YUVColorSpace> GetYUVColorSpace() const; 64 65 Maybe<gfx::ColorDepth> GetColorDepth() const; 66 67 Maybe<StereoMode> GetStereoMode() const; 68 69 Maybe<gfx::ChromaSubsampling> GetChromaSubsampling() const; 70 71 gfx::IntRect GetPictureRect() const; 72 73 gfx::IntSize GetSize() const; 74 75 gfx::SurfaceFormat GetFormat() const; 76 77 virtual size_t GetBufferSize() = 0; 78 79 protected: 80 static BufferTextureData* Create( 81 gfx::IntSize aSize, gfx::SurfaceFormat aFormat, 82 gfx::BackendType aMoz2DBackend, LayersBackend aLayersBackend, 83 TextureFlags aFlags, TextureAllocationFlags aAllocFlags, 84 mozilla::ipc::IShmemAllocator* aAllocator, bool aIsSameProcess); 85 86 static BufferTextureData* CreateInternal(LayersIPCChannel* aAllocator, 87 const BufferDescriptor& aDesc, 88 gfx::BackendType aMoz2DBackend, 89 int32_t aBufferSize, 90 TextureFlags aTextureFlags); 91 92 virtual uint8_t* GetBuffer() = 0; 93 94 BufferTextureData(const BufferDescriptor& aDescriptor, 95 gfx::BackendType aMoz2DBackend, bool aIsClear = false) 96 : mDescriptor(aDescriptor), 97 mMoz2DBackend(aMoz2DBackend), 98 mIsClear(aIsClear) {} 99 100 ~BufferTextureData() override = default; 101 102 BufferDescriptor mDescriptor; 103 gfx::BackendType mMoz2DBackend; 104 bool mIsClear = false; 105 }; 106 107 template <typename ShmemAllocator> 108 inline BufferTextureData* BufferTextureData::Create( 109 gfx::IntSize aSize, gfx::SurfaceFormat aFormat, 110 gfx::BackendType aMoz2DBackend, LayersBackend aLayersBackend, 111 TextureFlags aFlags, TextureAllocationFlags aAllocFlags, 112 ShmemAllocator aAllocator) { 113 return Create(aSize, aFormat, aMoz2DBackend, aLayersBackend, aFlags, 114 aAllocFlags, aAllocator, aAllocator->IsSameProcess()); 115 } 116 117 // nullptr allocator specialization 118 template <> 119 inline BufferTextureData* BufferTextureData::Create( 120 gfx::IntSize aSize, gfx::SurfaceFormat aFormat, 121 gfx::BackendType aMoz2DBackend, LayersBackend aLayersBackend, 122 TextureFlags aFlags, TextureAllocationFlags aAllocFlags, std::nullptr_t) { 123 return Create(aSize, aFormat, aMoz2DBackend, aLayersBackend, aFlags, 124 aAllocFlags, nullptr, true); 125 } 126 127 } // namespace layers 128 } // namespace mozilla 129 130 #endif