debug.h (2480B)
1 /* GRAPHITE2 LICENSING 2 3 Copyright 2011, SIL International 4 All rights reserved. 5 6 This library is free software; you can redistribute it and/or modify 7 it under the terms of the GNU Lesser General Public License as published 8 by the Free Software Foundation; either version 2.1 of License, or 9 (at your option) any later version. 10 11 This program is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 Lesser General Public License for more details. 15 16 You should also have received a copy of the GNU Lesser General Public 17 License along with this library in the file named "LICENSE". 18 If not, write to the Free Software Foundation, 51 Franklin Street, 19 Suite 500, Boston, MA 02110-1335, USA or visit their web page on the 20 internet at http://www.fsf.org/licenses/lgpl.html. 21 22 Alternatively, the contents of this file may be used under the terms of the 23 Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public 24 License, as published by the Free Software Foundation, either version 2 25 of the License or (at your option) any later version. 26 */ 27 // debug.h 28 // 29 // Created on: 22 Dec 2011 30 // Author: tim 31 32 #pragma once 33 34 #if !defined GRAPHITE2_NTRACING 35 36 #include <utility> 37 #include "inc/json.h" 38 #include "inc/Position.h" 39 40 namespace graphite2 41 { 42 43 class CharInfo; 44 class Segment; 45 class Slot; 46 47 typedef std::pair<const Segment * const, const Slot * const> dslot; 48 struct objectid 49 { 50 char name[16]; 51 objectid(const dslot &) throw(); 52 objectid(const Segment * const p) throw(); 53 }; 54 55 56 json & operator << (json & j, const Position &) throw(); 57 json & operator << (json & j, const Rect &) throw(); 58 json & operator << (json & j, const CharInfo &) throw(); 59 json & operator << (json & j, const dslot &) throw(); 60 json & operator << (json & j, const objectid &) throw(); 61 json & operator << (json & j, const telemetry &) throw(); 62 63 64 65 inline 66 json & operator << (json & j, const Position & p) throw() 67 { 68 return j << json::flat << json::array << p.x << p.y << json::close; 69 } 70 71 72 inline 73 json & operator << (json & j, const Rect & p) throw() 74 { 75 return j << json::flat << json::array << p.bl.x << p.bl.y << p.tr.x << p.tr.y << json::close; 76 } 77 78 79 inline 80 json & operator << (json & j, const objectid & sid) throw() 81 { 82 return j << sid.name; 83 } 84 85 86 } // namespace graphite2 87 88 #endif //!defined GRAPHITE2_NTRACING