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pixman-mips-dspr2-asm.h (28013B)


      1 /*
      2 * Copyright (c) 2012
      3 *      MIPS Technologies, Inc., California.
      4 *
      5 * Redistribution and use in source and binary forms, with or without
      6 * modification, are permitted provided that the following conditions
      7 * are met:
      8 * 1. Redistributions of source code must retain the above copyright
      9 *    notice, this list of conditions and the following disclaimer.
     10 * 2. Redistributions in binary form must reproduce the above copyright
     11 *    notice, this list of conditions and the following disclaimer in the
     12 *    documentation and/or other materials provided with the distribution.
     13 * 3. Neither the name of the MIPS Technologies, Inc., nor the names of its
     14 *    contributors may be used to endorse or promote products derived from
     15 *    this software without specific prior written permission.
     16 *
     17 * THIS SOFTWARE IS PROVIDED BY THE MIPS TECHNOLOGIES, INC. ``AS IS'' AND
     18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     20 * ARE DISCLAIMED.  IN NO EVENT SHALL THE MIPS TECHNOLOGIES, INC. BE LIABLE
     21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     27 * SUCH DAMAGE.
     28 *
     29 * Author:  Nemanja Lukic (nemanja.lukic@rt-rk.com)
     30 */
     31 
     32 #ifndef PIXMAN_MIPS_DSPR2_ASM_H
     33 #define PIXMAN_MIPS_DSPR2_ASM_H
     34 
     35 #define zero $0
     36 #define AT   $1
     37 #define v0   $2
     38 #define v1   $3
     39 #define a0   $4
     40 #define a1   $5
     41 #define a2   $6
     42 #define a3   $7
     43 #define t0   $8
     44 #define t1   $9
     45 #define t2   $10
     46 #define t3   $11
     47 #define t4   $12
     48 #define t5   $13
     49 #define t6   $14
     50 #define t7   $15
     51 #define s0   $16
     52 #define s1   $17
     53 #define s2   $18
     54 #define s3   $19
     55 #define s4   $20
     56 #define s5   $21
     57 #define s6   $22
     58 #define s7   $23
     59 #define t8   $24
     60 #define t9   $25
     61 #define k0   $26
     62 #define k1   $27
     63 #define gp   $28
     64 #define sp   $29
     65 #define fp   $30
     66 #define s8   $30
     67 #define ra   $31
     68 
     69 /*
     70 * LEAF_MIPS32R2 - declare leaf routine for MIPS32r2
     71 */
     72 #define LEAF_MIPS32R2(symbol)                           \
     73                .globl  symbol;                         \
     74                .align  2;                              \
     75                .hidden symbol;                         \
     76                .type   symbol, @function;              \
     77                .ent    symbol, 0;                      \
     78 symbol:         .frame  sp, 0, ra;                      \
     79                .set    push;                           \
     80                .set    arch=mips32r2;                  \
     81                .set    noreorder;                      \
     82                .set    noat;
     83 
     84 /*
     85 * LEAF_MIPS32R2 - declare leaf routine for MIPS DSPr2
     86 */
     87 #define LEAF_MIPS_DSPR2(symbol)                         \
     88 LEAF_MIPS32R2(symbol)                                   \
     89                .set    dspr2;
     90 
     91 /*
     92 * END - mark end of function
     93 */
     94 #define END(function)                                   \
     95                .set    pop;                            \
     96                .end    function;                       \
     97                .size   function,.-function
     98 
     99 /*
    100 * Checks if stack offset is big enough for storing/restoring regs_num
    101 * number of register to/from stack. Stack offset must be greater than
    102 * or equal to the number of bytes needed for storing registers (regs_num*4).
    103 * Since MIPS ABI allows usage of first 16 bytes of stack frame (this is
    104 * preserved for input arguments of the functions, already stored in a0-a3),
    105 * stack size can be further optimized by utilizing this space.
    106 */
    107 .macro CHECK_STACK_OFFSET regs_num, stack_offset
    108 .if \stack_offset < \regs_num * 4 - 16
    109 .error "Stack offset too small."
    110 .endif
    111 .endm
    112 
    113 /*
    114 * Saves set of registers on stack. Maximum number of registers that
    115 * can be saved on stack is limitted to 14 (a0-a3, v0-v1 and s0-s7).
    116 * Stack offset is number of bytes that are added to stack pointer (sp)
    117 * before registers are pushed in order to provide enough space on stack
    118 * (offset must be multiple of 4, and must be big enough, as described by
    119 * CHECK_STACK_OFFSET macro). This macro is intended to be used in
    120 * combination with RESTORE_REGS_FROM_STACK macro. Example:
    121 *  SAVE_REGS_ON_STACK      4, v0, v1, s0, s1
    122 *  RESTORE_REGS_FROM_STACK 4, v0, v1, s0, s1
    123 */
    124 .macro SAVE_REGS_ON_STACK stack_offset = 0, r1, \
    125                          r2  = 0, r3  = 0, r4  = 0, \
    126                          r5  = 0, r6  = 0, r7  = 0, \
    127                          r8  = 0, r9  = 0, r10 = 0, \
    128                          r11 = 0, r12 = 0, r13 = 0, \
    129                          r14 = 0
    130    .if (\stack_offset < 0) || (\stack_offset - (\stack_offset / 4) * 4)
    131    .error "Stack offset must be pozitive and multiple of 4."
    132    .endif
    133    .if \stack_offset != 0
    134    addiu           sp, sp, -\stack_offset
    135    .endif
    136    sw              \r1, 0(sp)
    137    .if \r2 != 0
    138    sw              \r2, 4(sp)
    139    .endif
    140    .if \r3 != 0
    141    sw              \r3, 8(sp)
    142    .endif
    143    .if \r4 != 0
    144    sw              \r4, 12(sp)
    145    .endif
    146    .if \r5 != 0
    147    CHECK_STACK_OFFSET 5, \stack_offset
    148    sw              \r5, 16(sp)
    149    .endif
    150    .if \r6 != 0
    151    CHECK_STACK_OFFSET 6, \stack_offset
    152    sw              \r6, 20(sp)
    153    .endif
    154    .if \r7 != 0
    155    CHECK_STACK_OFFSET 7, \stack_offset
    156    sw              \r7, 24(sp)
    157    .endif
    158    .if \r8 != 0
    159    CHECK_STACK_OFFSET 8, \stack_offset
    160    sw              \r8, 28(sp)
    161    .endif
    162    .if \r9 != 0
    163    CHECK_STACK_OFFSET 9, \stack_offset
    164    sw              \r9, 32(sp)
    165    .endif
    166    .if \r10 != 0
    167    CHECK_STACK_OFFSET 10, \stack_offset
    168    sw              \r10, 36(sp)
    169    .endif
    170    .if \r11 != 0
    171    CHECK_STACK_OFFSET 11, \stack_offset
    172    sw              \r11, 40(sp)
    173    .endif
    174    .if \r12 != 0
    175    CHECK_STACK_OFFSET 12, \stack_offset
    176    sw              \r12, 44(sp)
    177    .endif
    178    .if \r13 != 0
    179    CHECK_STACK_OFFSET 13, \stack_offset
    180    sw              \r13, 48(sp)
    181    .endif
    182    .if \r14 != 0
    183    CHECK_STACK_OFFSET 14, \stack_offset
    184    sw              \r14, 52(sp)
    185    .endif
    186 .endm
    187 
    188 /*
    189 * Restores set of registers from stack. Maximum number of registers that
    190 * can be restored from stack is limitted to 14 (a0-a3, v0-v1 and s0-s7).
    191 * Stack offset is number of bytes that are added to stack pointer (sp)
    192 * after registers are restored (offset must be multiple of 4, and must
    193 * be big enough, as described by CHECK_STACK_OFFSET macro). This macro is
    194 * intended to be used in combination with RESTORE_REGS_FROM_STACK macro.
    195 * Example:
    196 *  SAVE_REGS_ON_STACK      4, v0, v1, s0, s1
    197 *  RESTORE_REGS_FROM_STACK 4, v0, v1, s0, s1
    198 */
    199 .macro RESTORE_REGS_FROM_STACK stack_offset = 0, r1, \
    200                               r2  = 0, r3  = 0, r4  = 0, \
    201                               r5  = 0, r6  = 0, r7  = 0, \
    202                               r8  = 0, r9  = 0, r10 = 0, \
    203                               r11 = 0, r12 = 0, r13 = 0, \
    204                               r14 = 0
    205    .if (\stack_offset < 0) || (\stack_offset - (\stack_offset/4)*4)
    206    .error "Stack offset must be pozitive and multiple of 4."
    207    .endif
    208    lw              \r1, 0(sp)
    209    .if \r2 != 0
    210    lw              \r2, 4(sp)
    211    .endif
    212    .if \r3 != 0
    213    lw              \r3, 8(sp)
    214    .endif
    215    .if \r4 != 0
    216    lw              \r4, 12(sp)
    217    .endif
    218    .if \r5 != 0
    219    CHECK_STACK_OFFSET 5, \stack_offset
    220    lw              \r5, 16(sp)
    221    .endif
    222    .if \r6 != 0
    223    CHECK_STACK_OFFSET 6, \stack_offset
    224    lw              \r6, 20(sp)
    225    .endif
    226    .if \r7 != 0
    227    CHECK_STACK_OFFSET 7, \stack_offset
    228    lw              \r7, 24(sp)
    229    .endif
    230    .if \r8 != 0
    231    CHECK_STACK_OFFSET 8, \stack_offset
    232    lw              \r8, 28(sp)
    233    .endif
    234    .if \r9 != 0
    235    CHECK_STACK_OFFSET 9, \stack_offset
    236    lw              \r9, 32(sp)
    237    .endif
    238    .if \r10 != 0
    239    CHECK_STACK_OFFSET 10, \stack_offset
    240    lw              \r10, 36(sp)
    241    .endif
    242    .if \r11 != 0
    243    CHECK_STACK_OFFSET 11, \stack_offset
    244    lw              \r11, 40(sp)
    245    .endif
    246    .if \r12 != 0
    247    CHECK_STACK_OFFSET 12, \stack_offset
    248    lw              \r12, 44(sp)
    249    .endif
    250    .if \r13 != 0
    251    CHECK_STACK_OFFSET 13, \stack_offset
    252    lw              \r13, 48(sp)
    253    .endif
    254    .if \r14 != 0
    255    CHECK_STACK_OFFSET 14, \stack_offset
    256    lw              \r14, 52(sp)
    257    .endif
    258    .if \stack_offset != 0
    259    addiu           sp, sp, \stack_offset
    260    .endif
    261 .endm
    262 
    263 /*
    264 * Conversion of single r5g6b5 pixel (in_565) to single a8r8g8b8 pixel
    265 * returned in (out_8888) register. Requires two temporary registers
    266 * (scratch1 and scratch2).
    267 */
    268 .macro CONVERT_1x0565_TO_1x8888 in_565,   \
    269                                out_8888, \
    270                                scratch1, scratch2
    271    lui     \out_8888, 0xff00
    272    sll     \scratch1, \in_565,   0x3
    273    andi    \scratch2, \scratch1, 0xff
    274    ext     \scratch1, \in_565,   0x2, 0x3
    275    or      \scratch1, \scratch2, \scratch1
    276    or      \out_8888, \out_8888, \scratch1
    277 
    278    sll     \scratch1, \in_565,   0x5
    279    andi    \scratch1, \scratch1, 0xfc00
    280    srl     \scratch2, \in_565,   0x1
    281    andi    \scratch2, \scratch2, 0x300
    282    or      \scratch2, \scratch1, \scratch2
    283    or      \out_8888, \out_8888, \scratch2
    284 
    285    andi    \scratch1, \in_565,   0xf800
    286    srl     \scratch2, \scratch1, 0x5
    287    andi    \scratch2, \scratch2, 0xff00
    288    or      \scratch1, \scratch1, \scratch2
    289    sll     \scratch1, \scratch1, 0x8
    290    or      \out_8888, \out_8888, \scratch1
    291 .endm
    292 
    293 /*
    294 * Conversion of two r5g6b5 pixels (in1_565 and in2_565) to two a8r8g8b8 pixels
    295 * returned in (out1_8888 and out2_8888) registers. Requires four scratch
    296 * registers (scratch1 ... scratch4). It also requires maskG and maskB for
    297 * color component extractions. These masks must have following values:
    298 *   li       maskG, 0x07e007e0
    299 *   li       maskB, 0x001F001F
    300 */
    301 .macro CONVERT_2x0565_TO_2x8888 in1_565, in2_565,     \
    302                                out1_8888, out2_8888, \
    303                                maskG, maskB,         \
    304                                scratch1, scratch2, scratch3, scratch4
    305    sll               \scratch1,  \in1_565,   16
    306    or                \scratch1,  \scratch1,  \in2_565
    307    lui               \out2_8888, 0xff00
    308    ori               \out2_8888, \out2_8888, 0xff00
    309    shrl.ph           \scratch2,  \scratch1,  11
    310    and               \scratch3,  \scratch1,  \maskG
    311    shra.ph           \scratch4,  \scratch2,  2
    312    shll.ph           \scratch2,  \scratch2,  3
    313    shll.ph           \scratch3,  \scratch3,  5
    314    or                \scratch2,  \scratch2,  \scratch4
    315    shrl.qb           \scratch4,  \scratch3,  6
    316    or                \out2_8888, \out2_8888, \scratch2
    317    or                \scratch3,  \scratch3,  \scratch4
    318    and               \scratch1,  \scratch1,  \maskB
    319    shll.ph           \scratch2,  \scratch1,  3
    320    shra.ph           \scratch4,  \scratch1,  2
    321    or                \scratch2,  \scratch2,  \scratch4
    322    or                \scratch3,  \scratch2,  \scratch3
    323    precrq.ph.w       \out1_8888, \out2_8888, \scratch3
    324    precr_sra.ph.w    \out2_8888, \scratch3,  0
    325 .endm
    326 
    327 /*
    328 * Conversion of single a8r8g8b8 pixel (in_8888) to single r5g6b5 pixel
    329 * returned in (out_565) register. Requires two temporary registers
    330 * (scratch1 and scratch2).
    331 */
    332 .macro CONVERT_1x8888_TO_1x0565 in_8888, \
    333                                out_565, \
    334                                scratch1, scratch2
    335    ext     \out_565,  \in_8888,  0x3, 0x5
    336    srl     \scratch1, \in_8888,  0x5
    337    andi    \scratch1, \scratch1, 0x07e0
    338    srl     \scratch2, \in_8888,  0x8
    339    andi    \scratch2, \scratch2, 0xf800
    340    or      \out_565,  \out_565,  \scratch1
    341    or      \out_565,  \out_565,  \scratch2
    342 .endm
    343 
    344 /*
    345 * Conversion of two a8r8g8b8 pixels (in1_8888 and in2_8888) to two r5g6b5
    346 * pixels returned in (out1_565 and out2_565) registers. Requires two temporary
    347 * registers (scratch1 and scratch2). It also requires maskR, maskG and maskB
    348 * for color component extractions. These masks must have following values:
    349 *   li       maskR, 0xf800f800
    350 *   li       maskG, 0x07e007e0
    351 *   li       maskB, 0x001F001F
    352 * Value of input register in2_8888 is lost.
    353 */
    354 .macro CONVERT_2x8888_TO_2x0565 in1_8888, in2_8888,  \
    355                                out1_565, out2_565,  \
    356                                maskR, maskG, maskB, \
    357                                scratch1, scratch2
    358    precr.qb.ph    \scratch1, \in2_8888, \in1_8888
    359    precrq.qb.ph   \in2_8888, \in2_8888, \in1_8888
    360    and            \out1_565, \scratch1, \maskR
    361    shrl.ph        \scratch1, \scratch1, 3
    362    shll.ph        \in2_8888, \in2_8888, 3
    363    and            \scratch1, \scratch1, \maskB
    364    or             \out1_565, \out1_565, \scratch1
    365    and            \in2_8888, \in2_8888, \maskG
    366    or             \out1_565, \out1_565, \in2_8888
    367    srl            \out2_565, \out1_565, 16
    368 .endm
    369 
    370 /*
    371 * Multiply pixel (a8) with single pixel (a8r8g8b8). It requires maskLSR needed
    372 * for rounding process. maskLSR must have following value:
    373 *   li       maskLSR, 0x00ff00ff
    374 */
    375 .macro MIPS_UN8x4_MUL_UN8 s_8888,  \
    376                          m_8,     \
    377                          d_8888,  \
    378                          maskLSR, \
    379                          scratch1, scratch2, scratch3
    380    replv.ph          \m_8,      \m_8                 /*   0 | M | 0 | M */
    381    muleu_s.ph.qbl    \scratch1, \s_8888,   \m_8      /*    A*M  |  R*M */
    382    muleu_s.ph.qbr    \scratch2, \s_8888,   \m_8      /*    G*M  |  B*M */
    383    shra_r.ph         \scratch3, \scratch1, 8
    384    shra_r.ph         \d_8888,   \scratch2, 8
    385    and               \scratch3, \scratch3, \maskLSR  /*   0 |A*M| 0 |R*M */
    386    and               \d_8888,   \d_8888,   \maskLSR  /*   0 |G*M| 0 |B*M */
    387    addq.ph           \scratch1, \scratch1, \scratch3 /* A*M+A*M | R*M+R*M */
    388    addq.ph           \scratch2, \scratch2, \d_8888   /* G*M+G*M | B*M+B*M */
    389    shra_r.ph         \scratch1, \scratch1, 8
    390    shra_r.ph         \scratch2, \scratch2, 8
    391    precr.qb.ph       \d_8888,   \scratch1, \scratch2
    392 .endm
    393 
    394 /*
    395 * Multiply two pixels (a8) with two pixels (a8r8g8b8). It requires maskLSR
    396 * needed for rounding process. maskLSR must have following value:
    397 *   li       maskLSR, 0x00ff00ff
    398 */
    399 .macro MIPS_2xUN8x4_MUL_2xUN8 s1_8888, \
    400                              s2_8888, \
    401                              m1_8,    \
    402                              m2_8,    \
    403                              d1_8888, \
    404                              d2_8888, \
    405                              maskLSR, \
    406                              scratch1, scratch2, scratch3, \
    407                              scratch4, scratch5, scratch6
    408    replv.ph          \m1_8,     \m1_8                /*  0 | M1 | 0 | M1 */
    409    replv.ph          \m2_8,     \m2_8                /*  0 | M2 | 0 | M2 */
    410    muleu_s.ph.qbl    \scratch1, \s1_8888,  \m1_8     /*  A1*M1  |  R1*M1 */
    411    muleu_s.ph.qbr    \scratch2, \s1_8888,  \m1_8     /*  G1*M1  |  B1*M1 */
    412    muleu_s.ph.qbl    \scratch3, \s2_8888,  \m2_8     /*  A2*M2  |  R2*M2 */
    413    muleu_s.ph.qbr    \scratch4, \s2_8888,  \m2_8     /*  G2*M2  |  B2*M2 */
    414    shra_r.ph         \scratch5, \scratch1, 8
    415    shra_r.ph         \d1_8888,  \scratch2, 8
    416    shra_r.ph         \scratch6, \scratch3, 8
    417    shra_r.ph         \d2_8888,  \scratch4, 8
    418    and               \scratch5, \scratch5, \maskLSR  /* 0 |A1*M1| 0 |R1*M1 */
    419    and               \d1_8888,  \d1_8888,  \maskLSR  /* 0 |G1*M1| 0 |B1*M1 */
    420    and               \scratch6, \scratch6, \maskLSR  /* 0 |A2*M2| 0 |R2*M2 */
    421    and               \d2_8888,  \d2_8888,  \maskLSR  /* 0 |G2*M2| 0 |B2*M2 */
    422    addq.ph           \scratch1, \scratch1, \scratch5
    423    addq.ph           \scratch2, \scratch2, \d1_8888
    424    addq.ph           \scratch3, \scratch3, \scratch6
    425    addq.ph           \scratch4, \scratch4, \d2_8888
    426    shra_r.ph         \scratch1, \scratch1, 8
    427    shra_r.ph         \scratch2, \scratch2, 8
    428    shra_r.ph         \scratch3, \scratch3, 8
    429    shra_r.ph         \scratch4, \scratch4, 8
    430    precr.qb.ph       \d1_8888,  \scratch1, \scratch2
    431    precr.qb.ph       \d2_8888,  \scratch3, \scratch4
    432 .endm
    433 
    434 /*
    435 * Multiply pixel (a8r8g8b8) with single pixel (a8r8g8b8). It requires maskLSR
    436 * needed for rounding process. maskLSR must have following value:
    437 *   li       maskLSR, 0x00ff00ff
    438 */
    439 .macro MIPS_UN8x4_MUL_UN8x4 s_8888,  \
    440                            m_8888,  \
    441                            d_8888,  \
    442                            maskLSR, \
    443                            scratch1, scratch2, scratch3, scratch4
    444    preceu.ph.qbl     \scratch1, \m_8888              /*   0 | A | 0 | R */
    445    preceu.ph.qbr     \scratch2, \m_8888              /*   0 | G | 0 | B */
    446    muleu_s.ph.qbl    \scratch3, \s_8888,   \scratch1 /*    A*A  |  R*R */
    447    muleu_s.ph.qbr    \scratch4, \s_8888,   \scratch2 /*    G*G  |  B*B */
    448    shra_r.ph         \scratch1, \scratch3, 8
    449    shra_r.ph         \scratch2, \scratch4, 8
    450    and               \scratch1, \scratch1, \maskLSR  /*   0 |A*A| 0 |R*R */
    451    and               \scratch2, \scratch2, \maskLSR  /*   0 |G*G| 0 |B*B */
    452    addq.ph           \scratch1, \scratch1, \scratch3
    453    addq.ph           \scratch2, \scratch2, \scratch4
    454    shra_r.ph         \scratch1, \scratch1, 8
    455    shra_r.ph         \scratch2, \scratch2, 8
    456    precr.qb.ph       \d_8888,   \scratch1, \scratch2
    457 .endm
    458 
    459 /*
    460 * Multiply two pixels (a8r8g8b8) with two pixels (a8r8g8b8). It requires
    461 * maskLSR needed for rounding process. maskLSR must have following value:
    462 *   li       maskLSR, 0x00ff00ff
    463 */
    464 
    465 .macro MIPS_2xUN8x4_MUL_2xUN8x4 s1_8888,  \
    466                                s2_8888,  \
    467                                m1_8888,  \
    468                                m2_8888,  \
    469                                d1_8888,  \
    470                                d2_8888,  \
    471                                maskLSR,  \
    472                                scratch1, scratch2, scratch3, \
    473                                scratch4, scratch5, scratch6
    474    preceu.ph.qbl     \scratch1, \m1_8888             /*   0 | A | 0 | R */
    475    preceu.ph.qbr     \scratch2, \m1_8888             /*   0 | G | 0 | B */
    476    preceu.ph.qbl     \scratch3, \m2_8888             /*   0 | A | 0 | R */
    477    preceu.ph.qbr     \scratch4, \m2_8888             /*   0 | G | 0 | B */
    478    muleu_s.ph.qbl    \scratch5, \s1_8888,  \scratch1 /*    A*A  |  R*R */
    479    muleu_s.ph.qbr    \scratch6, \s1_8888,  \scratch2 /*    G*G  |  B*B */
    480    muleu_s.ph.qbl    \scratch1, \s2_8888,  \scratch3 /*    A*A  |  R*R */
    481    muleu_s.ph.qbr    \scratch2, \s2_8888,  \scratch4 /*    G*G  |  B*B */
    482    shra_r.ph         \scratch3, \scratch5, 8
    483    shra_r.ph         \scratch4, \scratch6, 8
    484    shra_r.ph         \d1_8888,  \scratch1, 8
    485    shra_r.ph         \d2_8888,  \scratch2, 8
    486    and               \scratch3, \scratch3, \maskLSR  /*   0 |A*A| 0 |R*R */
    487    and               \scratch4, \scratch4, \maskLSR  /*   0 |G*G| 0 |B*B */
    488    and               \d1_8888,  \d1_8888,  \maskLSR  /*   0 |A*A| 0 |R*R */
    489    and               \d2_8888,  \d2_8888,  \maskLSR  /*   0 |G*G| 0 |B*B */
    490    addq.ph           \scratch3, \scratch3, \scratch5
    491    addq.ph           \scratch4, \scratch4, \scratch6
    492    addq.ph           \d1_8888,  \d1_8888,  \scratch1
    493    addq.ph           \d2_8888,  \d2_8888,  \scratch2
    494    shra_r.ph         \scratch3, \scratch3, 8
    495    shra_r.ph         \scratch4, \scratch4, 8
    496    shra_r.ph         \scratch5, \d1_8888,  8
    497    shra_r.ph         \scratch6, \d2_8888,  8
    498    precr.qb.ph       \d1_8888,  \scratch3, \scratch4
    499    precr.qb.ph       \d2_8888,  \scratch5, \scratch6
    500 .endm
    501 
    502 /*
    503 * OVER operation on single a8r8g8b8 source pixel (s_8888) and single a8r8g8b8
    504 * destination pixel (d_8888) using a8 mask (m_8). It also requires maskLSR
    505 * needed for rounding process. maskLSR must have following value:
    506 *   li       maskLSR, 0x00ff00ff
    507 */
    508 .macro OVER_8888_8_8888 s_8888,   \
    509                        m_8,      \
    510                        d_8888,   \
    511                        out_8888, \
    512                        maskLSR,  \
    513                        scratch1, scratch2, scratch3, scratch4
    514    MIPS_UN8x4_MUL_UN8 \s_8888,   \m_8, \
    515                       \scratch1, \maskLSR, \
    516                       \scratch2, \scratch3, \scratch4
    517 
    518    not                \scratch2, \scratch1
    519    srl                \scratch2, \scratch2, 24
    520 
    521    MIPS_UN8x4_MUL_UN8 \d_8888,   \scratch2, \
    522                       \d_8888,   \maskLSR,  \
    523                       \scratch3, \scratch4, \out_8888
    524 
    525    addu_s.qb          \out_8888, \d_8888,   \scratch1
    526 .endm
    527 
    528 /*
    529 * OVER operation on two a8r8g8b8 source pixels (s1_8888 and s2_8888) and two
    530 * a8r8g8b8 destination pixels (d1_8888 and d2_8888) using a8 masks (m1_8 and
    531 * m2_8). It also requires maskLSR needed for rounding process. maskLSR must
    532 * have following value:
    533 *   li       maskLSR, 0x00ff00ff
    534 */
    535 .macro OVER_2x8888_2x8_2x8888 s1_8888,   \
    536                              s2_8888,   \
    537                              m1_8,      \
    538                              m2_8,      \
    539                              d1_8888,   \
    540                              d2_8888,   \
    541                              out1_8888, \
    542                              out2_8888, \
    543                              maskLSR,   \
    544                              scratch1, scratch2, scratch3, \
    545                              scratch4, scratch5, scratch6
    546    MIPS_2xUN8x4_MUL_2xUN8 \s1_8888,   \s2_8888, \
    547                           \m1_8,      \m2_8, \
    548                           \scratch1,  \scratch2, \
    549                           \maskLSR, \
    550                           \scratch3,  \scratch4, \out1_8888, \
    551                           \out2_8888, \scratch5, \scratch6
    552 
    553    not                    \scratch3,  \scratch1
    554    srl                    \scratch3,  \scratch3, 24
    555    not                    \scratch4,  \scratch2
    556    srl                    \scratch4,  \scratch4, 24
    557 
    558    MIPS_2xUN8x4_MUL_2xUN8 \d1_8888,   \d2_8888, \
    559                           \scratch3,  \scratch4, \
    560                           \d1_8888,   \d2_8888, \
    561                           \maskLSR, \
    562                           \scratch5,  \scratch6, \out1_8888, \
    563                           \out2_8888, \scratch3, \scratch4
    564 
    565    addu_s.qb              \out1_8888, \d1_8888,  \scratch1
    566    addu_s.qb              \out2_8888, \d2_8888,  \scratch2
    567 .endm
    568 
    569 /*
    570 * OVER operation on single a8r8g8b8 source pixel (s_8888) and single a8r8g8b8
    571 * destination pixel (d_8888). It also requires maskLSR needed for rounding
    572 * process. maskLSR must have following value:
    573 *   li       maskLSR, 0x00ff00ff
    574 */
    575 .macro OVER_8888_8888 s_8888,   \
    576                      d_8888,   \
    577                      out_8888, \
    578                      maskLSR,  \
    579                      scratch1, scratch2, scratch3, scratch4
    580    not                \scratch1, \s_8888
    581    srl                \scratch1, \scratch1, 24
    582 
    583    MIPS_UN8x4_MUL_UN8 \d_8888,   \scratch1, \
    584                       \out_8888, \maskLSR, \
    585                       \scratch2, \scratch3, \scratch4
    586 
    587    addu_s.qb          \out_8888, \out_8888, \s_8888
    588 .endm
    589 
    590 /*
    591 * OVER operation on two a8r8g8b8 source pixels (s1_8888 and s2_8888) and two
    592 * a8r8g8b8 destination pixels (d1_8888 and d2_8888). It also requires maskLSR
    593 * needed for rounding process. maskLSR must have following value:
    594 *   li       maskLSR, 0x00ff00ff
    595 */
    596 .macro OVER_2x8888_2x8888 s1_8888,   \
    597                          s2_8888,   \
    598                          d1_8888,   \
    599                          d2_8888,   \
    600                          out1_8888, \
    601                          out2_8888, \
    602                          maskLSR,   \
    603                          scratch1, scratch2, scratch3, \
    604                          scratch4, scratch5, scratch6
    605    not                    \scratch1,  \s1_8888
    606    srl                    \scratch1,  \scratch1,  24
    607    not                    \scratch2,  \s2_8888
    608    srl                    \scratch2,  \scratch2,  24
    609    MIPS_2xUN8x4_MUL_2xUN8 \d1_8888,   \d2_8888, \
    610                           \scratch1,  \scratch2,  \
    611                           \out1_8888, \out2_8888, \
    612                           \maskLSR, \
    613                           \scratch3,  \scratch4, \scratch5, \
    614                           \scratch6,  \d1_8888,  \d2_8888
    615 
    616    addu_s.qb              \out1_8888, \out1_8888, \s1_8888
    617    addu_s.qb              \out2_8888, \out2_8888, \s2_8888
    618 .endm
    619 
    620 .macro MIPS_UN8x4_MUL_UN8_ADD_UN8x4 s_8888,   \
    621                                    m_8,      \
    622                                    d_8888,   \
    623                                    out_8888, \
    624                                    maskLSR,  \
    625                                    scratch1, scratch2, scratch3
    626    MIPS_UN8x4_MUL_UN8 \s_8888, \m_8, \
    627                       \out_8888, \maskLSR, \
    628                       \scratch1, \scratch2, \scratch3
    629 
    630    addu_s.qb          \out_8888, \out_8888, \d_8888
    631 .endm
    632 
    633 .macro MIPS_2xUN8x4_MUL_2xUN8_ADD_2xUN8x4 s1_8888,   \
    634                             s2_8888,   \
    635                             m1_8,      \
    636                             m2_8,      \
    637                             d1_8888,   \
    638                             d2_8888,   \
    639                             out1_8888, \
    640                             out2_8888, \
    641                             maskLSR,   \
    642                             scratch1,  scratch2, scratch3, \
    643                             scratch4, scratch5, scratch6
    644    MIPS_2xUN8x4_MUL_2xUN8 \s1_8888,   \s2_8888, \
    645                           \m1_8,      \m2_8, \
    646                           \out1_8888, \out2_8888, \
    647                           \maskLSR, \
    648                           \scratch1,  \scratch2, \scratch3, \
    649                           \scratch4,  \scratch5, \scratch6
    650 
    651    addu_s.qb             \out1_8888, \out1_8888, \d1_8888
    652    addu_s.qb             \out2_8888, \out2_8888, \d2_8888
    653 .endm
    654 
    655 .macro BILINEAR_INTERPOLATE_SINGLE_PIXEL tl, tr, bl, br,         \
    656                                         scratch1, scratch2,     \
    657                                         alpha, red, green, blue \
    658                                         wt1, wt2, wb1, wb2
    659    andi            \scratch1, \tl,  0xff
    660    andi            \scratch2, \tr,  0xff
    661    andi            \alpha,    \bl,  0xff
    662    andi            \red,      \br,  0xff
    663 
    664    multu           $ac0,      \wt1, \scratch1
    665    maddu           $ac0,      \wt2, \scratch2
    666    maddu           $ac0,      \wb1, \alpha
    667    maddu           $ac0,      \wb2, \red
    668 
    669    ext             \scratch1, \tl,  8, 8
    670    ext             \scratch2, \tr,  8, 8
    671    ext             \alpha,    \bl,  8, 8
    672    ext             \red,      \br,  8, 8
    673 
    674    multu           $ac1,      \wt1, \scratch1
    675    maddu           $ac1,      \wt2, \scratch2
    676    maddu           $ac1,      \wb1, \alpha
    677    maddu           $ac1,      \wb2, \red
    678 
    679    ext             \scratch1, \tl,  16, 8
    680    ext             \scratch2, \tr,  16, 8
    681    ext             \alpha,    \bl,  16, 8
    682    ext             \red,      \br,  16, 8
    683 
    684    mflo            \blue,     $ac0
    685 
    686    multu           $ac2,      \wt1, \scratch1
    687    maddu           $ac2,      \wt2, \scratch2
    688    maddu           $ac2,      \wb1, \alpha
    689    maddu           $ac2,      \wb2, \red
    690 
    691    ext             \scratch1, \tl,  24, 8
    692    ext             \scratch2, \tr,  24, 8
    693    ext             \alpha,    \bl,  24, 8
    694    ext             \red,      \br,  24, 8
    695 
    696    mflo            \green,    $ac1
    697 
    698    multu           $ac3,      \wt1, \scratch1
    699    maddu           $ac3,      \wt2, \scratch2
    700    maddu           $ac3,      \wb1, \alpha
    701    maddu           $ac3,      \wb2, \red
    702 
    703    mflo            \red,      $ac2
    704    mflo            \alpha,    $ac3
    705 
    706    precr.qb.ph     \alpha,    \alpha, \red
    707    precr.qb.ph     \scratch1, \green, \blue
    708    precrq.qb.ph    \tl,       \alpha, \scratch1
    709 .endm
    710 
    711 #endif //PIXMAN_MIPS_DSPR2_ASM_H