validationESEXT_autogen.h (142514B)
1 // GENERATED FILE - DO NOT EDIT. 2 // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. 3 // 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 5 // Use of this source code is governed by a BSD-style license that can be 6 // found in the LICENSE file. 7 // 8 // validationESEXT_autogen.h: 9 // Validation functions for the OpenGL ES extension entry points. 10 11 #ifndef LIBANGLE_VALIDATION_ESEXT_AUTOGEN_H_ 12 #define LIBANGLE_VALIDATION_ESEXT_AUTOGEN_H_ 13 14 #include "common/PackedEnums.h" 15 #include "common/entry_points_enum_autogen.h" 16 17 namespace gl 18 { 19 class Context; 20 21 // GL_AMD_performance_monitor 22 bool ValidateBeginPerfMonitorAMD(const Context *context, 23 angle::EntryPoint entryPoint, 24 GLuint monitor); 25 bool ValidateDeletePerfMonitorsAMD(const Context *context, 26 angle::EntryPoint entryPoint, 27 GLsizei n, 28 const GLuint *monitors); 29 bool ValidateEndPerfMonitorAMD(const Context *context, 30 angle::EntryPoint entryPoint, 31 GLuint monitor); 32 bool ValidateGenPerfMonitorsAMD(const Context *context, 33 angle::EntryPoint entryPoint, 34 GLsizei n, 35 const GLuint *monitors); 36 bool ValidateGetPerfMonitorCounterDataAMD(const Context *context, 37 angle::EntryPoint entryPoint, 38 GLuint monitor, 39 GLenum pname, 40 GLsizei dataSize, 41 const GLuint *data, 42 const GLint *bytesWritten); 43 bool ValidateGetPerfMonitorCounterInfoAMD(const Context *context, 44 angle::EntryPoint entryPoint, 45 GLuint group, 46 GLuint counter, 47 GLenum pname, 48 const void *data); 49 bool ValidateGetPerfMonitorCounterStringAMD(const Context *context, 50 angle::EntryPoint entryPoint, 51 GLuint group, 52 GLuint counter, 53 GLsizei bufSize, 54 const GLsizei *length, 55 const GLchar *counterString); 56 bool ValidateGetPerfMonitorCountersAMD(const Context *context, 57 angle::EntryPoint entryPoint, 58 GLuint group, 59 const GLint *numCounters, 60 const GLint *maxActiveCounters, 61 GLsizei counterSize, 62 const GLuint *counters); 63 bool ValidateGetPerfMonitorGroupStringAMD(const Context *context, 64 angle::EntryPoint entryPoint, 65 GLuint group, 66 GLsizei bufSize, 67 const GLsizei *length, 68 const GLchar *groupString); 69 bool ValidateGetPerfMonitorGroupsAMD(const Context *context, 70 angle::EntryPoint entryPoint, 71 const GLint *numGroups, 72 GLsizei groupsSize, 73 const GLuint *groups); 74 bool ValidateSelectPerfMonitorCountersAMD(const Context *context, 75 angle::EntryPoint entryPoint, 76 GLuint monitor, 77 GLboolean enable, 78 GLuint group, 79 GLint numCounters, 80 const GLuint *counterList); 81 82 // GL_ANDROID_extension_pack_es31a 83 84 // GL_ANGLE_base_vertex_base_instance 85 bool ValidateDrawArraysInstancedBaseInstanceANGLE(const Context *context, 86 angle::EntryPoint entryPoint, 87 PrimitiveMode modePacked, 88 GLint first, 89 GLsizei count, 90 GLsizei instanceCount, 91 GLuint baseInstance); 92 bool ValidateDrawElementsInstancedBaseVertexBaseInstanceANGLE(const Context *context, 93 angle::EntryPoint entryPoint, 94 PrimitiveMode modePacked, 95 GLsizei count, 96 DrawElementsType typePacked, 97 const GLvoid *indices, 98 GLsizei instanceCount, 99 GLint baseVertex, 100 GLuint baseInstance); 101 bool ValidateMultiDrawArraysInstancedBaseInstanceANGLE(const Context *context, 102 angle::EntryPoint entryPoint, 103 PrimitiveMode modePacked, 104 const GLint *firsts, 105 const GLsizei *counts, 106 const GLsizei *instanceCounts, 107 const GLuint *baseInstances, 108 GLsizei drawcount); 109 bool ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE(const Context *context, 110 angle::EntryPoint entryPoint, 111 PrimitiveMode modePacked, 112 const GLsizei *counts, 113 DrawElementsType typePacked, 114 const GLvoid *const *indices, 115 const GLsizei *instanceCounts, 116 const GLint *baseVertices, 117 const GLuint *baseInstances, 118 GLsizei drawcount); 119 120 // GL_ANGLE_copy_texture_3d 121 bool ValidateCopyTexture3DANGLE(const Context *context, 122 angle::EntryPoint entryPoint, 123 TextureID sourceIdPacked, 124 GLint sourceLevel, 125 TextureTarget destTargetPacked, 126 TextureID destIdPacked, 127 GLint destLevel, 128 GLint internalFormat, 129 GLenum destType, 130 GLboolean unpackFlipY, 131 GLboolean unpackPremultiplyAlpha, 132 GLboolean unpackUnmultiplyAlpha); 133 bool ValidateCopySubTexture3DANGLE(const Context *context, 134 angle::EntryPoint entryPoint, 135 TextureID sourceIdPacked, 136 GLint sourceLevel, 137 TextureTarget destTargetPacked, 138 TextureID destIdPacked, 139 GLint destLevel, 140 GLint xoffset, 141 GLint yoffset, 142 GLint zoffset, 143 GLint x, 144 GLint y, 145 GLint z, 146 GLint width, 147 GLint height, 148 GLint depth, 149 GLboolean unpackFlipY, 150 GLboolean unpackPremultiplyAlpha, 151 GLboolean unpackUnmultiplyAlpha); 152 153 // GL_ANGLE_depth_texture 154 155 // GL_ANGLE_framebuffer_blit 156 bool ValidateBlitFramebufferANGLE(const Context *context, 157 angle::EntryPoint entryPoint, 158 GLint srcX0, 159 GLint srcY0, 160 GLint srcX1, 161 GLint srcY1, 162 GLint dstX0, 163 GLint dstY0, 164 GLint dstX1, 165 GLint dstY1, 166 GLbitfield mask, 167 GLenum filter); 168 169 // GL_ANGLE_framebuffer_multisample 170 bool ValidateRenderbufferStorageMultisampleANGLE(const Context *context, 171 angle::EntryPoint entryPoint, 172 GLenum target, 173 GLsizei samples, 174 GLenum internalformat, 175 GLsizei width, 176 GLsizei height); 177 178 // GL_ANGLE_get_image 179 bool ValidateGetTexImageANGLE(const Context *context, 180 angle::EntryPoint entryPoint, 181 TextureTarget targetPacked, 182 GLint level, 183 GLenum format, 184 GLenum type, 185 const void *pixels); 186 bool ValidateGetCompressedTexImageANGLE(const Context *context, 187 angle::EntryPoint entryPoint, 188 TextureTarget targetPacked, 189 GLint level, 190 const void *pixels); 191 bool ValidateGetRenderbufferImageANGLE(const Context *context, 192 angle::EntryPoint entryPoint, 193 GLenum target, 194 GLenum format, 195 GLenum type, 196 const void *pixels); 197 198 // GL_ANGLE_get_tex_level_parameter 199 bool ValidateGetTexLevelParameterivANGLE(const Context *context, 200 angle::EntryPoint entryPoint, 201 TextureTarget targetPacked, 202 GLint level, 203 GLenum pname, 204 const GLint *params); 205 bool ValidateGetTexLevelParameterfvANGLE(const Context *context, 206 angle::EntryPoint entryPoint, 207 TextureTarget targetPacked, 208 GLint level, 209 GLenum pname, 210 const GLfloat *params); 211 212 // GL_ANGLE_instanced_arrays 213 bool ValidateDrawArraysInstancedANGLE(const Context *context, 214 angle::EntryPoint entryPoint, 215 PrimitiveMode modePacked, 216 GLint first, 217 GLsizei count, 218 GLsizei primcount); 219 bool ValidateDrawElementsInstancedANGLE(const Context *context, 220 angle::EntryPoint entryPoint, 221 PrimitiveMode modePacked, 222 GLsizei count, 223 DrawElementsType typePacked, 224 const void *indices, 225 GLsizei primcount); 226 bool ValidateVertexAttribDivisorANGLE(const Context *context, 227 angle::EntryPoint entryPoint, 228 GLuint index, 229 GLuint divisor); 230 231 // GL_ANGLE_logic_op 232 bool ValidateLogicOpANGLE(const Context *context, 233 angle::EntryPoint entryPoint, 234 LogicalOperation opcodePacked); 235 236 // GL_ANGLE_memory_object_flags 237 bool ValidateTexStorageMemFlags2DANGLE(const Context *context, 238 angle::EntryPoint entryPoint, 239 TextureType targetPacked, 240 GLsizei levels, 241 GLenum internalFormat, 242 GLsizei width, 243 GLsizei height, 244 MemoryObjectID memoryPacked, 245 GLuint64 offset, 246 GLbitfield createFlags, 247 GLbitfield usageFlags, 248 const void *imageCreateInfoPNext); 249 bool ValidateTexStorageMemFlags2DMultisampleANGLE(const Context *context, 250 angle::EntryPoint entryPoint, 251 TextureType targetPacked, 252 GLsizei samples, 253 GLenum internalFormat, 254 GLsizei width, 255 GLsizei height, 256 GLboolean fixedSampleLocations, 257 MemoryObjectID memoryPacked, 258 GLuint64 offset, 259 GLbitfield createFlags, 260 GLbitfield usageFlags, 261 const void *imageCreateInfoPNext); 262 bool ValidateTexStorageMemFlags3DANGLE(const Context *context, 263 angle::EntryPoint entryPoint, 264 TextureType targetPacked, 265 GLsizei levels, 266 GLenum internalFormat, 267 GLsizei width, 268 GLsizei height, 269 GLsizei depth, 270 MemoryObjectID memoryPacked, 271 GLuint64 offset, 272 GLbitfield createFlags, 273 GLbitfield usageFlags, 274 const void *imageCreateInfoPNext); 275 bool ValidateTexStorageMemFlags3DMultisampleANGLE(const Context *context, 276 angle::EntryPoint entryPoint, 277 TextureType targetPacked, 278 GLsizei samples, 279 GLenum internalFormat, 280 GLsizei width, 281 GLsizei height, 282 GLsizei depth, 283 GLboolean fixedSampleLocations, 284 MemoryObjectID memoryPacked, 285 GLuint64 offset, 286 GLbitfield createFlags, 287 GLbitfield usageFlags, 288 const void *imageCreateInfoPNext); 289 290 // GL_ANGLE_memory_object_fuchsia 291 bool ValidateImportMemoryZirconHandleANGLE(const Context *context, 292 angle::EntryPoint entryPoint, 293 MemoryObjectID memoryPacked, 294 GLuint64 size, 295 HandleType handleTypePacked, 296 GLuint handle); 297 298 // GL_ANGLE_multi_draw 299 bool ValidateMultiDrawArraysANGLE(const Context *context, 300 angle::EntryPoint entryPoint, 301 PrimitiveMode modePacked, 302 const GLint *firsts, 303 const GLsizei *counts, 304 GLsizei drawcount); 305 bool ValidateMultiDrawArraysInstancedANGLE(const Context *context, 306 angle::EntryPoint entryPoint, 307 PrimitiveMode modePacked, 308 const GLint *firsts, 309 const GLsizei *counts, 310 const GLsizei *instanceCounts, 311 GLsizei drawcount); 312 bool ValidateMultiDrawElementsANGLE(const Context *context, 313 angle::EntryPoint entryPoint, 314 PrimitiveMode modePacked, 315 const GLsizei *counts, 316 DrawElementsType typePacked, 317 const GLvoid *const *indices, 318 GLsizei drawcount); 319 bool ValidateMultiDrawElementsInstancedANGLE(const Context *context, 320 angle::EntryPoint entryPoint, 321 PrimitiveMode modePacked, 322 const GLsizei *counts, 323 DrawElementsType typePacked, 324 const GLvoid *const *indices, 325 const GLsizei *instanceCounts, 326 GLsizei drawcount); 327 328 // GL_ANGLE_pack_reverse_row_order 329 330 // GL_ANGLE_program_binary 331 332 // GL_ANGLE_provoking_vertex 333 bool ValidateProvokingVertexANGLE(const Context *context, 334 angle::EntryPoint entryPoint, 335 ProvokingVertexConvention modePacked); 336 337 // GL_ANGLE_request_extension 338 bool ValidateRequestExtensionANGLE(const Context *context, 339 angle::EntryPoint entryPoint, 340 const GLchar *name); 341 bool ValidateDisableExtensionANGLE(const Context *context, 342 angle::EntryPoint entryPoint, 343 const GLchar *name); 344 345 // GL_ANGLE_robust_client_memory 346 bool ValidateGetBooleanvRobustANGLE(const Context *context, 347 angle::EntryPoint entryPoint, 348 GLenum pname, 349 GLsizei bufSize, 350 const GLsizei *length, 351 const GLboolean *params); 352 bool ValidateGetBufferParameterivRobustANGLE(const Context *context, 353 angle::EntryPoint entryPoint, 354 BufferBinding targetPacked, 355 GLenum pname, 356 GLsizei bufSize, 357 const GLsizei *length, 358 const GLint *params); 359 bool ValidateGetFloatvRobustANGLE(const Context *context, 360 angle::EntryPoint entryPoint, 361 GLenum pname, 362 GLsizei bufSize, 363 const GLsizei *length, 364 const GLfloat *params); 365 bool ValidateGetFramebufferAttachmentParameterivRobustANGLE(const Context *context, 366 angle::EntryPoint entryPoint, 367 GLenum target, 368 GLenum attachment, 369 GLenum pname, 370 GLsizei bufSize, 371 const GLsizei *length, 372 const GLint *params); 373 bool ValidateGetIntegervRobustANGLE(const Context *context, 374 angle::EntryPoint entryPoint, 375 GLenum pname, 376 GLsizei bufSize, 377 const GLsizei *length, 378 const GLint *data); 379 bool ValidateGetProgramivRobustANGLE(const Context *context, 380 angle::EntryPoint entryPoint, 381 ShaderProgramID programPacked, 382 GLenum pname, 383 GLsizei bufSize, 384 const GLsizei *length, 385 const GLint *params); 386 bool ValidateGetRenderbufferParameterivRobustANGLE(const Context *context, 387 angle::EntryPoint entryPoint, 388 GLenum target, 389 GLenum pname, 390 GLsizei bufSize, 391 const GLsizei *length, 392 const GLint *params); 393 bool ValidateGetShaderivRobustANGLE(const Context *context, 394 angle::EntryPoint entryPoint, 395 ShaderProgramID shaderPacked, 396 GLenum pname, 397 GLsizei bufSize, 398 const GLsizei *length, 399 const GLint *params); 400 bool ValidateGetTexParameterfvRobustANGLE(const Context *context, 401 angle::EntryPoint entryPoint, 402 TextureType targetPacked, 403 GLenum pname, 404 GLsizei bufSize, 405 const GLsizei *length, 406 const GLfloat *params); 407 bool ValidateGetTexParameterivRobustANGLE(const Context *context, 408 angle::EntryPoint entryPoint, 409 TextureType targetPacked, 410 GLenum pname, 411 GLsizei bufSize, 412 const GLsizei *length, 413 const GLint *params); 414 bool ValidateGetUniformfvRobustANGLE(const Context *context, 415 angle::EntryPoint entryPoint, 416 ShaderProgramID programPacked, 417 UniformLocation locationPacked, 418 GLsizei bufSize, 419 const GLsizei *length, 420 const GLfloat *params); 421 bool ValidateGetUniformivRobustANGLE(const Context *context, 422 angle::EntryPoint entryPoint, 423 ShaderProgramID programPacked, 424 UniformLocation locationPacked, 425 GLsizei bufSize, 426 const GLsizei *length, 427 const GLint *params); 428 bool ValidateGetVertexAttribfvRobustANGLE(const Context *context, 429 angle::EntryPoint entryPoint, 430 GLuint index, 431 GLenum pname, 432 GLsizei bufSize, 433 const GLsizei *length, 434 const GLfloat *params); 435 bool ValidateGetVertexAttribivRobustANGLE(const Context *context, 436 angle::EntryPoint entryPoint, 437 GLuint index, 438 GLenum pname, 439 GLsizei bufSize, 440 const GLsizei *length, 441 const GLint *params); 442 bool ValidateGetVertexAttribPointervRobustANGLE(const Context *context, 443 angle::EntryPoint entryPoint, 444 GLuint index, 445 GLenum pname, 446 GLsizei bufSize, 447 const GLsizei *length, 448 void *const *pointer); 449 bool ValidateReadPixelsRobustANGLE(const Context *context, 450 angle::EntryPoint entryPoint, 451 GLint x, 452 GLint y, 453 GLsizei width, 454 GLsizei height, 455 GLenum format, 456 GLenum type, 457 GLsizei bufSize, 458 const GLsizei *length, 459 const GLsizei *columns, 460 const GLsizei *rows, 461 const void *pixels); 462 bool ValidateTexImage2DRobustANGLE(const Context *context, 463 angle::EntryPoint entryPoint, 464 TextureTarget targetPacked, 465 GLint level, 466 GLint internalformat, 467 GLsizei width, 468 GLsizei height, 469 GLint border, 470 GLenum format, 471 GLenum type, 472 GLsizei bufSize, 473 const void *pixels); 474 bool ValidateTexParameterfvRobustANGLE(const Context *context, 475 angle::EntryPoint entryPoint, 476 TextureType targetPacked, 477 GLenum pname, 478 GLsizei bufSize, 479 const GLfloat *params); 480 bool ValidateTexParameterivRobustANGLE(const Context *context, 481 angle::EntryPoint entryPoint, 482 TextureType targetPacked, 483 GLenum pname, 484 GLsizei bufSize, 485 const GLint *params); 486 bool ValidateTexSubImage2DRobustANGLE(const Context *context, 487 angle::EntryPoint entryPoint, 488 TextureTarget targetPacked, 489 GLint level, 490 GLint xoffset, 491 GLint yoffset, 492 GLsizei width, 493 GLsizei height, 494 GLenum format, 495 GLenum type, 496 GLsizei bufSize, 497 const void *pixels); 498 bool ValidateTexImage3DRobustANGLE(const Context *context, 499 angle::EntryPoint entryPoint, 500 TextureTarget targetPacked, 501 GLint level, 502 GLint internalformat, 503 GLsizei width, 504 GLsizei height, 505 GLsizei depth, 506 GLint border, 507 GLenum format, 508 GLenum type, 509 GLsizei bufSize, 510 const void *pixels); 511 bool ValidateTexSubImage3DRobustANGLE(const Context *context, 512 angle::EntryPoint entryPoint, 513 TextureTarget targetPacked, 514 GLint level, 515 GLint xoffset, 516 GLint yoffset, 517 GLint zoffset, 518 GLsizei width, 519 GLsizei height, 520 GLsizei depth, 521 GLenum format, 522 GLenum type, 523 GLsizei bufSize, 524 const void *pixels); 525 bool ValidateCompressedTexImage2DRobustANGLE(const Context *context, 526 angle::EntryPoint entryPoint, 527 TextureTarget targetPacked, 528 GLint level, 529 GLenum internalformat, 530 GLsizei width, 531 GLsizei height, 532 GLint border, 533 GLsizei imageSize, 534 GLsizei dataSize, 535 const GLvoid *data); 536 bool ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, 537 angle::EntryPoint entryPoint, 538 TextureTarget targetPacked, 539 GLint level, 540 GLsizei xoffset, 541 GLsizei yoffset, 542 GLsizei width, 543 GLsizei height, 544 GLenum format, 545 GLsizei imageSize, 546 GLsizei dataSize, 547 const GLvoid *data); 548 bool ValidateCompressedTexImage3DRobustANGLE(const Context *context, 549 angle::EntryPoint entryPoint, 550 TextureTarget targetPacked, 551 GLint level, 552 GLenum internalformat, 553 GLsizei width, 554 GLsizei height, 555 GLsizei depth, 556 GLint border, 557 GLsizei imageSize, 558 GLsizei dataSize, 559 const GLvoid *data); 560 bool ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, 561 angle::EntryPoint entryPoint, 562 TextureTarget targetPacked, 563 GLint level, 564 GLint xoffset, 565 GLint yoffset, 566 GLint zoffset, 567 GLsizei width, 568 GLsizei height, 569 GLsizei depth, 570 GLenum format, 571 GLsizei imageSize, 572 GLsizei dataSize, 573 const GLvoid *data); 574 bool ValidateGetQueryivRobustANGLE(const Context *context, 575 angle::EntryPoint entryPoint, 576 QueryType targetPacked, 577 GLenum pname, 578 GLsizei bufSize, 579 const GLsizei *length, 580 const GLint *params); 581 bool ValidateGetQueryObjectuivRobustANGLE(const Context *context, 582 angle::EntryPoint entryPoint, 583 QueryID idPacked, 584 GLenum pname, 585 GLsizei bufSize, 586 const GLsizei *length, 587 const GLuint *params); 588 bool ValidateGetBufferPointervRobustANGLE(const Context *context, 589 angle::EntryPoint entryPoint, 590 BufferBinding targetPacked, 591 GLenum pname, 592 GLsizei bufSize, 593 const GLsizei *length, 594 void *const *params); 595 bool ValidateGetIntegeri_vRobustANGLE(const Context *context, 596 angle::EntryPoint entryPoint, 597 GLenum target, 598 GLuint index, 599 GLsizei bufSize, 600 const GLsizei *length, 601 const GLint *data); 602 bool ValidateGetInternalformativRobustANGLE(const Context *context, 603 angle::EntryPoint entryPoint, 604 GLenum target, 605 GLenum internalformat, 606 GLenum pname, 607 GLsizei bufSize, 608 const GLsizei *length, 609 const GLint *params); 610 bool ValidateGetVertexAttribIivRobustANGLE(const Context *context, 611 angle::EntryPoint entryPoint, 612 GLuint index, 613 GLenum pname, 614 GLsizei bufSize, 615 const GLsizei *length, 616 const GLint *params); 617 bool ValidateGetVertexAttribIuivRobustANGLE(const Context *context, 618 angle::EntryPoint entryPoint, 619 GLuint index, 620 GLenum pname, 621 GLsizei bufSize, 622 const GLsizei *length, 623 const GLuint *params); 624 bool ValidateGetUniformuivRobustANGLE(const Context *context, 625 angle::EntryPoint entryPoint, 626 ShaderProgramID programPacked, 627 UniformLocation locationPacked, 628 GLsizei bufSize, 629 const GLsizei *length, 630 const GLuint *params); 631 bool ValidateGetActiveUniformBlockivRobustANGLE(const Context *context, 632 angle::EntryPoint entryPoint, 633 ShaderProgramID programPacked, 634 UniformBlockIndex uniformBlockIndexPacked, 635 GLenum pname, 636 GLsizei bufSize, 637 const GLsizei *length, 638 const GLint *params); 639 bool ValidateGetInteger64vRobustANGLE(const Context *context, 640 angle::EntryPoint entryPoint, 641 GLenum pname, 642 GLsizei bufSize, 643 const GLsizei *length, 644 const GLint64 *data); 645 bool ValidateGetInteger64i_vRobustANGLE(const Context *context, 646 angle::EntryPoint entryPoint, 647 GLenum target, 648 GLuint index, 649 GLsizei bufSize, 650 const GLsizei *length, 651 const GLint64 *data); 652 bool ValidateGetBufferParameteri64vRobustANGLE(const Context *context, 653 angle::EntryPoint entryPoint, 654 BufferBinding targetPacked, 655 GLenum pname, 656 GLsizei bufSize, 657 const GLsizei *length, 658 const GLint64 *params); 659 bool ValidateSamplerParameterivRobustANGLE(const Context *context, 660 angle::EntryPoint entryPoint, 661 SamplerID samplerPacked, 662 GLuint pname, 663 GLsizei bufSize, 664 const GLint *param); 665 bool ValidateSamplerParameterfvRobustANGLE(const Context *context, 666 angle::EntryPoint entryPoint, 667 SamplerID samplerPacked, 668 GLenum pname, 669 GLsizei bufSize, 670 const GLfloat *param); 671 bool ValidateGetSamplerParameterivRobustANGLE(const Context *context, 672 angle::EntryPoint entryPoint, 673 SamplerID samplerPacked, 674 GLenum pname, 675 GLsizei bufSize, 676 const GLsizei *length, 677 const GLint *params); 678 bool ValidateGetSamplerParameterfvRobustANGLE(const Context *context, 679 angle::EntryPoint entryPoint, 680 SamplerID samplerPacked, 681 GLenum pname, 682 GLsizei bufSize, 683 const GLsizei *length, 684 const GLfloat *params); 685 bool ValidateGetFramebufferParameterivRobustANGLE(const Context *context, 686 angle::EntryPoint entryPoint, 687 GLenum target, 688 GLenum pname, 689 GLsizei bufSize, 690 const GLsizei *length, 691 const GLint *params); 692 bool ValidateGetProgramInterfaceivRobustANGLE(const Context *context, 693 angle::EntryPoint entryPoint, 694 ShaderProgramID programPacked, 695 GLenum programInterface, 696 GLenum pname, 697 GLsizei bufSize, 698 const GLsizei *length, 699 const GLint *params); 700 bool ValidateGetBooleani_vRobustANGLE(const Context *context, 701 angle::EntryPoint entryPoint, 702 GLenum target, 703 GLuint index, 704 GLsizei bufSize, 705 const GLsizei *length, 706 const GLboolean *data); 707 bool ValidateGetMultisamplefvRobustANGLE(const Context *context, 708 angle::EntryPoint entryPoint, 709 GLenum pname, 710 GLuint index, 711 GLsizei bufSize, 712 const GLsizei *length, 713 const GLfloat *val); 714 bool ValidateGetTexLevelParameterivRobustANGLE(const Context *context, 715 angle::EntryPoint entryPoint, 716 TextureTarget targetPacked, 717 GLint level, 718 GLenum pname, 719 GLsizei bufSize, 720 const GLsizei *length, 721 const GLint *params); 722 bool ValidateGetTexLevelParameterfvRobustANGLE(const Context *context, 723 angle::EntryPoint entryPoint, 724 TextureTarget targetPacked, 725 GLint level, 726 GLenum pname, 727 GLsizei bufSize, 728 const GLsizei *length, 729 const GLfloat *params); 730 bool ValidateGetPointervRobustANGLERobustANGLE(const Context *context, 731 angle::EntryPoint entryPoint, 732 GLenum pname, 733 GLsizei bufSize, 734 const GLsizei *length, 735 void *const *params); 736 bool ValidateReadnPixelsRobustANGLE(const Context *context, 737 angle::EntryPoint entryPoint, 738 GLint x, 739 GLint y, 740 GLsizei width, 741 GLsizei height, 742 GLenum format, 743 GLenum type, 744 GLsizei bufSize, 745 const GLsizei *length, 746 const GLsizei *columns, 747 const GLsizei *rows, 748 const void *data); 749 bool ValidateGetnUniformfvRobustANGLE(const Context *context, 750 angle::EntryPoint entryPoint, 751 ShaderProgramID programPacked, 752 UniformLocation locationPacked, 753 GLsizei bufSize, 754 const GLsizei *length, 755 const GLfloat *params); 756 bool ValidateGetnUniformivRobustANGLE(const Context *context, 757 angle::EntryPoint entryPoint, 758 ShaderProgramID programPacked, 759 UniformLocation locationPacked, 760 GLsizei bufSize, 761 const GLsizei *length, 762 const GLint *params); 763 bool ValidateGetnUniformuivRobustANGLE(const Context *context, 764 angle::EntryPoint entryPoint, 765 ShaderProgramID programPacked, 766 UniformLocation locationPacked, 767 GLsizei bufSize, 768 const GLsizei *length, 769 const GLuint *params); 770 bool ValidateTexParameterIivRobustANGLE(const Context *context, 771 angle::EntryPoint entryPoint, 772 TextureType targetPacked, 773 GLenum pname, 774 GLsizei bufSize, 775 const GLint *params); 776 bool ValidateTexParameterIuivRobustANGLE(const Context *context, 777 angle::EntryPoint entryPoint, 778 TextureType targetPacked, 779 GLenum pname, 780 GLsizei bufSize, 781 const GLuint *params); 782 bool ValidateGetTexParameterIivRobustANGLE(const Context *context, 783 angle::EntryPoint entryPoint, 784 TextureType targetPacked, 785 GLenum pname, 786 GLsizei bufSize, 787 const GLsizei *length, 788 const GLint *params); 789 bool ValidateGetTexParameterIuivRobustANGLE(const Context *context, 790 angle::EntryPoint entryPoint, 791 TextureType targetPacked, 792 GLenum pname, 793 GLsizei bufSize, 794 const GLsizei *length, 795 const GLuint *params); 796 bool ValidateSamplerParameterIivRobustANGLE(const Context *context, 797 angle::EntryPoint entryPoint, 798 SamplerID samplerPacked, 799 GLenum pname, 800 GLsizei bufSize, 801 const GLint *param); 802 bool ValidateSamplerParameterIuivRobustANGLE(const Context *context, 803 angle::EntryPoint entryPoint, 804 SamplerID samplerPacked, 805 GLenum pname, 806 GLsizei bufSize, 807 const GLuint *param); 808 bool ValidateGetSamplerParameterIivRobustANGLE(const Context *context, 809 angle::EntryPoint entryPoint, 810 SamplerID samplerPacked, 811 GLenum pname, 812 GLsizei bufSize, 813 const GLsizei *length, 814 const GLint *params); 815 bool ValidateGetSamplerParameterIuivRobustANGLE(const Context *context, 816 angle::EntryPoint entryPoint, 817 SamplerID samplerPacked, 818 GLenum pname, 819 GLsizei bufSize, 820 const GLsizei *length, 821 const GLuint *params); 822 bool ValidateGetQueryObjectivRobustANGLE(const Context *context, 823 angle::EntryPoint entryPoint, 824 QueryID idPacked, 825 GLenum pname, 826 GLsizei bufSize, 827 const GLsizei *length, 828 const GLint *params); 829 bool ValidateGetQueryObjecti64vRobustANGLE(const Context *context, 830 angle::EntryPoint entryPoint, 831 QueryID idPacked, 832 GLenum pname, 833 GLsizei bufSize, 834 const GLsizei *length, 835 const GLint64 *params); 836 bool ValidateGetQueryObjectui64vRobustANGLE(const Context *context, 837 angle::EntryPoint entryPoint, 838 QueryID idPacked, 839 GLenum pname, 840 GLsizei bufSize, 841 const GLsizei *length, 842 const GLuint64 *params); 843 844 // GL_ANGLE_robust_resource_initialization 845 846 // GL_ANGLE_semaphore_fuchsia 847 bool ValidateImportSemaphoreZirconHandleANGLE(const Context *context, 848 angle::EntryPoint entryPoint, 849 SemaphoreID semaphorePacked, 850 HandleType handleTypePacked, 851 GLuint handle); 852 853 // GL_ANGLE_shader_pixel_local_storage 854 bool ValidateFramebufferMemorylessPixelLocalStorageANGLE(const Context *context, 855 angle::EntryPoint entryPoint, 856 GLint plane, 857 GLenum internalformat); 858 bool ValidateFramebufferTexturePixelLocalStorageANGLE(const Context *context, 859 angle::EntryPoint entryPoint, 860 GLint plane, 861 TextureID backingtexturePacked, 862 GLint level, 863 GLint layer); 864 bool ValidateBeginPixelLocalStorageANGLE(const Context *context, 865 angle::EntryPoint entryPoint, 866 GLsizei planes, 867 const GLenum *loadops, 868 const void *cleardata); 869 bool ValidateEndPixelLocalStorageANGLE(const Context *context, angle::EntryPoint entryPoint); 870 bool ValidatePixelLocalStorageBarrierANGLE(const Context *context, angle::EntryPoint entryPoint); 871 872 // GL_ANGLE_texture_compression_dxt3 873 874 // GL_ANGLE_texture_compression_dxt5 875 876 // GL_ANGLE_texture_external_update 877 bool ValidateTexImage2DExternalANGLE(const Context *context, 878 angle::EntryPoint entryPoint, 879 TextureTarget targetPacked, 880 GLint level, 881 GLint internalformat, 882 GLsizei width, 883 GLsizei height, 884 GLint border, 885 GLenum format, 886 GLenum type); 887 bool ValidateInvalidateTextureANGLE(const Context *context, 888 angle::EntryPoint entryPoint, 889 TextureType targetPacked); 890 891 // GL_ANGLE_texture_multisample 892 bool ValidateTexStorage2DMultisampleANGLE(const Context *context, 893 angle::EntryPoint entryPoint, 894 TextureType targetPacked, 895 GLsizei samples, 896 GLenum internalformat, 897 GLsizei width, 898 GLsizei height, 899 GLboolean fixedsamplelocations); 900 bool ValidateGetMultisamplefvANGLE(const Context *context, 901 angle::EntryPoint entryPoint, 902 GLenum pname, 903 GLuint index, 904 const GLfloat *val); 905 bool ValidateSampleMaskiANGLE(const Context *context, 906 angle::EntryPoint entryPoint, 907 GLuint maskNumber, 908 GLbitfield mask); 909 910 // GL_ANGLE_texture_usage 911 912 // GL_ANGLE_translated_shader_source 913 bool ValidateGetTranslatedShaderSourceANGLE(const Context *context, 914 angle::EntryPoint entryPoint, 915 ShaderProgramID shaderPacked, 916 GLsizei bufSize, 917 const GLsizei *length, 918 const GLchar *source); 919 920 // GL_ANGLE_vulkan_image 921 bool ValidateAcquireTexturesANGLE(const Context *context, 922 angle::EntryPoint entryPoint, 923 GLuint numTextures, 924 const TextureID *texturesPacked, 925 const GLenum *layouts); 926 bool ValidateReleaseTexturesANGLE(const Context *context, 927 angle::EntryPoint entryPoint, 928 GLuint numTextures, 929 const TextureID *texturesPacked, 930 const GLenum *layouts); 931 932 // GL_APPLE_clip_distance 933 934 // GL_ARB_sync 935 936 // GL_CHROMIUM_bind_uniform_location 937 bool ValidateBindUniformLocationCHROMIUM(const Context *context, 938 angle::EntryPoint entryPoint, 939 ShaderProgramID programPacked, 940 UniformLocation locationPacked, 941 const GLchar *name); 942 943 // GL_CHROMIUM_copy_compressed_texture 944 bool ValidateCompressedCopyTextureCHROMIUM(const Context *context, 945 angle::EntryPoint entryPoint, 946 TextureID sourceIdPacked, 947 TextureID destIdPacked); 948 949 // GL_CHROMIUM_copy_texture 950 bool ValidateCopyTextureCHROMIUM(const Context *context, 951 angle::EntryPoint entryPoint, 952 TextureID sourceIdPacked, 953 GLint sourceLevel, 954 TextureTarget destTargetPacked, 955 TextureID destIdPacked, 956 GLint destLevel, 957 GLint internalFormat, 958 GLenum destType, 959 GLboolean unpackFlipY, 960 GLboolean unpackPremultiplyAlpha, 961 GLboolean unpackUnmultiplyAlpha); 962 bool ValidateCopySubTextureCHROMIUM(const Context *context, 963 angle::EntryPoint entryPoint, 964 TextureID sourceIdPacked, 965 GLint sourceLevel, 966 TextureTarget destTargetPacked, 967 TextureID destIdPacked, 968 GLint destLevel, 969 GLint xoffset, 970 GLint yoffset, 971 GLint x, 972 GLint y, 973 GLint width, 974 GLint height, 975 GLboolean unpackFlipY, 976 GLboolean unpackPremultiplyAlpha, 977 GLboolean unpackUnmultiplyAlpha); 978 979 // GL_CHROMIUM_framebuffer_mixed_samples 980 bool ValidateCoverageModulationCHROMIUM(const Context *context, 981 angle::EntryPoint entryPoint, 982 GLenum components); 983 984 // GL_CHROMIUM_lose_context 985 bool ValidateLoseContextCHROMIUM(const Context *context, 986 angle::EntryPoint entryPoint, 987 GraphicsResetStatus currentPacked, 988 GraphicsResetStatus otherPacked); 989 990 // GL_EXT_EGL_image_array 991 992 // GL_EXT_EGL_image_storage 993 bool ValidateEGLImageTargetTexStorageEXT(const Context *context, 994 angle::EntryPoint entryPoint, 995 GLenum target, 996 GLeglImageOES image, 997 const GLint *attrib_list); 998 bool ValidateEGLImageTargetTextureStorageEXT(const Context *context, 999 angle::EntryPoint entryPoint, 1000 GLuint texture, 1001 GLeglImageOES image, 1002 const GLint *attrib_list); 1003 1004 // GL_EXT_YUV_target 1005 1006 // GL_EXT_base_instance 1007 bool ValidateDrawArraysInstancedBaseInstanceEXT(const Context *context, 1008 angle::EntryPoint entryPoint, 1009 PrimitiveMode modePacked, 1010 GLint first, 1011 GLsizei count, 1012 GLsizei instancecount, 1013 GLuint baseinstance); 1014 bool ValidateDrawElementsInstancedBaseInstanceEXT(const Context *context, 1015 angle::EntryPoint entryPoint, 1016 PrimitiveMode modePacked, 1017 GLsizei count, 1018 DrawElementsType typePacked, 1019 const void *indices, 1020 GLsizei instancecount, 1021 GLuint baseinstance); 1022 bool ValidateDrawElementsInstancedBaseVertexBaseInstanceEXT(const Context *context, 1023 angle::EntryPoint entryPoint, 1024 PrimitiveMode modePacked, 1025 GLsizei count, 1026 DrawElementsType typePacked, 1027 const void *indices, 1028 GLsizei instancecount, 1029 GLint basevertex, 1030 GLuint baseinstance); 1031 1032 // GL_EXT_blend_func_extended 1033 bool ValidateBindFragDataLocationEXT(const Context *context, 1034 angle::EntryPoint entryPoint, 1035 ShaderProgramID programPacked, 1036 GLuint color, 1037 const GLchar *name); 1038 bool ValidateBindFragDataLocationIndexedEXT(const Context *context, 1039 angle::EntryPoint entryPoint, 1040 ShaderProgramID programPacked, 1041 GLuint colorNumber, 1042 GLuint index, 1043 const GLchar *name); 1044 bool ValidateGetFragDataIndexEXT(const Context *context, 1045 angle::EntryPoint entryPoint, 1046 ShaderProgramID programPacked, 1047 const GLchar *name); 1048 bool ValidateGetProgramResourceLocationIndexEXT(const Context *context, 1049 angle::EntryPoint entryPoint, 1050 ShaderProgramID programPacked, 1051 GLenum programInterface, 1052 const GLchar *name); 1053 1054 // GL_EXT_blend_minmax 1055 1056 // GL_EXT_buffer_storage 1057 bool ValidateBufferStorageEXT(const Context *context, 1058 angle::EntryPoint entryPoint, 1059 BufferBinding targetPacked, 1060 GLsizeiptr size, 1061 const void *data, 1062 GLbitfield flags); 1063 1064 // GL_EXT_clip_control 1065 bool ValidateClipControlEXT(const Context *context, 1066 angle::EntryPoint entryPoint, 1067 GLenum origin, 1068 GLenum depth); 1069 1070 // GL_EXT_clip_cull_distance 1071 1072 // GL_EXT_color_buffer_float 1073 1074 // GL_EXT_color_buffer_half_float 1075 1076 // GL_EXT_copy_image 1077 bool ValidateCopyImageSubDataEXT(const Context *context, 1078 angle::EntryPoint entryPoint, 1079 GLuint srcName, 1080 GLenum srcTarget, 1081 GLint srcLevel, 1082 GLint srcX, 1083 GLint srcY, 1084 GLint srcZ, 1085 GLuint dstName, 1086 GLenum dstTarget, 1087 GLint dstLevel, 1088 GLint dstX, 1089 GLint dstY, 1090 GLint dstZ, 1091 GLsizei srcWidth, 1092 GLsizei srcHeight, 1093 GLsizei srcDepth); 1094 1095 // GL_EXT_debug_label 1096 bool ValidateGetObjectLabelEXT(const Context *context, 1097 angle::EntryPoint entryPoint, 1098 GLenum type, 1099 GLuint object, 1100 GLsizei bufSize, 1101 const GLsizei *length, 1102 const GLchar *label); 1103 bool ValidateLabelObjectEXT(const Context *context, 1104 angle::EntryPoint entryPoint, 1105 GLenum type, 1106 GLuint object, 1107 GLsizei length, 1108 const GLchar *label); 1109 1110 // GL_EXT_debug_marker 1111 bool ValidateInsertEventMarkerEXT(const Context *context, 1112 angle::EntryPoint entryPoint, 1113 GLsizei length, 1114 const GLchar *marker); 1115 bool ValidatePopGroupMarkerEXT(const Context *context, angle::EntryPoint entryPoint); 1116 bool ValidatePushGroupMarkerEXT(const Context *context, 1117 angle::EntryPoint entryPoint, 1118 GLsizei length, 1119 const GLchar *marker); 1120 1121 // GL_EXT_discard_framebuffer 1122 bool ValidateDiscardFramebufferEXT(const Context *context, 1123 angle::EntryPoint entryPoint, 1124 GLenum target, 1125 GLsizei numAttachments, 1126 const GLenum *attachments); 1127 1128 // GL_EXT_disjoint_timer_query 1129 bool ValidateBeginQueryEXT(const Context *context, 1130 angle::EntryPoint entryPoint, 1131 QueryType targetPacked, 1132 QueryID idPacked); 1133 bool ValidateDeleteQueriesEXT(const Context *context, 1134 angle::EntryPoint entryPoint, 1135 GLsizei n, 1136 const QueryID *idsPacked); 1137 bool ValidateEndQueryEXT(const Context *context, 1138 angle::EntryPoint entryPoint, 1139 QueryType targetPacked); 1140 bool ValidateGenQueriesEXT(const Context *context, 1141 angle::EntryPoint entryPoint, 1142 GLsizei n, 1143 const QueryID *idsPacked); 1144 bool ValidateGetInteger64vEXT(const Context *context, 1145 angle::EntryPoint entryPoint, 1146 GLenum pname, 1147 const GLint64 *data); 1148 bool ValidateGetQueryObjecti64vEXT(const Context *context, 1149 angle::EntryPoint entryPoint, 1150 QueryID idPacked, 1151 GLenum pname, 1152 const GLint64 *params); 1153 bool ValidateGetQueryObjectivEXT(const Context *context, 1154 angle::EntryPoint entryPoint, 1155 QueryID idPacked, 1156 GLenum pname, 1157 const GLint *params); 1158 bool ValidateGetQueryObjectui64vEXT(const Context *context, 1159 angle::EntryPoint entryPoint, 1160 QueryID idPacked, 1161 GLenum pname, 1162 const GLuint64 *params); 1163 bool ValidateGetQueryObjectuivEXT(const Context *context, 1164 angle::EntryPoint entryPoint, 1165 QueryID idPacked, 1166 GLenum pname, 1167 const GLuint *params); 1168 bool ValidateGetQueryivEXT(const Context *context, 1169 angle::EntryPoint entryPoint, 1170 QueryType targetPacked, 1171 GLenum pname, 1172 const GLint *params); 1173 bool ValidateIsQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryID idPacked); 1174 bool ValidateQueryCounterEXT(const Context *context, 1175 angle::EntryPoint entryPoint, 1176 QueryID idPacked, 1177 QueryType targetPacked); 1178 1179 // GL_EXT_draw_buffers 1180 bool ValidateDrawBuffersEXT(const Context *context, 1181 angle::EntryPoint entryPoint, 1182 GLsizei n, 1183 const GLenum *bufs); 1184 1185 // GL_EXT_draw_buffers_indexed 1186 bool ValidateBlendEquationSeparateiEXT(const Context *context, 1187 angle::EntryPoint entryPoint, 1188 GLuint buf, 1189 GLenum modeRGB, 1190 GLenum modeAlpha); 1191 bool ValidateBlendEquationiEXT(const Context *context, 1192 angle::EntryPoint entryPoint, 1193 GLuint buf, 1194 GLenum mode); 1195 bool ValidateBlendFuncSeparateiEXT(const Context *context, 1196 angle::EntryPoint entryPoint, 1197 GLuint buf, 1198 GLenum srcRGB, 1199 GLenum dstRGB, 1200 GLenum srcAlpha, 1201 GLenum dstAlpha); 1202 bool ValidateBlendFunciEXT(const Context *context, 1203 angle::EntryPoint entryPoint, 1204 GLuint buf, 1205 GLenum src, 1206 GLenum dst); 1207 bool ValidateColorMaskiEXT(const Context *context, 1208 angle::EntryPoint entryPoint, 1209 GLuint index, 1210 GLboolean r, 1211 GLboolean g, 1212 GLboolean b, 1213 GLboolean a); 1214 bool ValidateDisableiEXT(const Context *context, 1215 angle::EntryPoint entryPoint, 1216 GLenum target, 1217 GLuint index); 1218 bool ValidateEnableiEXT(const Context *context, 1219 angle::EntryPoint entryPoint, 1220 GLenum target, 1221 GLuint index); 1222 bool ValidateIsEnablediEXT(const Context *context, 1223 angle::EntryPoint entryPoint, 1224 GLenum target, 1225 GLuint index); 1226 1227 // GL_EXT_draw_elements_base_vertex 1228 bool ValidateDrawElementsBaseVertexEXT(const Context *context, 1229 angle::EntryPoint entryPoint, 1230 PrimitiveMode modePacked, 1231 GLsizei count, 1232 DrawElementsType typePacked, 1233 const void *indices, 1234 GLint basevertex); 1235 bool ValidateDrawElementsInstancedBaseVertexEXT(const Context *context, 1236 angle::EntryPoint entryPoint, 1237 PrimitiveMode modePacked, 1238 GLsizei count, 1239 DrawElementsType typePacked, 1240 const void *indices, 1241 GLsizei instancecount, 1242 GLint basevertex); 1243 bool ValidateDrawRangeElementsBaseVertexEXT(const Context *context, 1244 angle::EntryPoint entryPoint, 1245 PrimitiveMode modePacked, 1246 GLuint start, 1247 GLuint end, 1248 GLsizei count, 1249 DrawElementsType typePacked, 1250 const void *indices, 1251 GLint basevertex); 1252 bool ValidateMultiDrawElementsBaseVertexEXT(const Context *context, 1253 angle::EntryPoint entryPoint, 1254 PrimitiveMode modePacked, 1255 const GLsizei *count, 1256 DrawElementsType typePacked, 1257 const void *const *indices, 1258 GLsizei drawcount, 1259 const GLint *basevertex); 1260 1261 // GL_EXT_external_buffer 1262 bool ValidateBufferStorageExternalEXT(const Context *context, 1263 angle::EntryPoint entryPoint, 1264 BufferBinding targetPacked, 1265 GLintptr offset, 1266 GLsizeiptr size, 1267 GLeglClientBufferEXT clientBuffer, 1268 GLbitfield flags); 1269 bool ValidateNamedBufferStorageExternalEXT(const Context *context, 1270 angle::EntryPoint entryPoint, 1271 GLuint buffer, 1272 GLintptr offset, 1273 GLsizeiptr size, 1274 GLeglClientBufferEXT clientBuffer, 1275 GLbitfield flags); 1276 1277 // GL_EXT_float_blend 1278 1279 // GL_EXT_geometry_shader 1280 bool ValidateFramebufferTextureEXT(const Context *context, 1281 angle::EntryPoint entryPoint, 1282 GLenum target, 1283 GLenum attachment, 1284 TextureID texturePacked, 1285 GLint level); 1286 1287 // GL_EXT_gpu_shader5 1288 1289 // GL_EXT_instanced_arrays 1290 bool ValidateDrawArraysInstancedEXT(const Context *context, 1291 angle::EntryPoint entryPoint, 1292 PrimitiveMode modePacked, 1293 GLint start, 1294 GLsizei count, 1295 GLsizei primcount); 1296 bool ValidateDrawElementsInstancedEXT(const Context *context, 1297 angle::EntryPoint entryPoint, 1298 PrimitiveMode modePacked, 1299 GLsizei count, 1300 DrawElementsType typePacked, 1301 const void *indices, 1302 GLsizei primcount); 1303 bool ValidateVertexAttribDivisorEXT(const Context *context, 1304 angle::EntryPoint entryPoint, 1305 GLuint index, 1306 GLuint divisor); 1307 1308 // GL_EXT_map_buffer_range 1309 bool ValidateFlushMappedBufferRangeEXT(const Context *context, 1310 angle::EntryPoint entryPoint, 1311 BufferBinding targetPacked, 1312 GLintptr offset, 1313 GLsizeiptr length); 1314 bool ValidateMapBufferRangeEXT(const Context *context, 1315 angle::EntryPoint entryPoint, 1316 BufferBinding targetPacked, 1317 GLintptr offset, 1318 GLsizeiptr length, 1319 GLbitfield access); 1320 1321 // GL_EXT_memory_object 1322 bool ValidateBufferStorageMemEXT(const Context *context, 1323 angle::EntryPoint entryPoint, 1324 TextureType targetPacked, 1325 GLsizeiptr size, 1326 MemoryObjectID memoryPacked, 1327 GLuint64 offset); 1328 bool ValidateCreateMemoryObjectsEXT(const Context *context, 1329 angle::EntryPoint entryPoint, 1330 GLsizei n, 1331 const MemoryObjectID *memoryObjectsPacked); 1332 bool ValidateDeleteMemoryObjectsEXT(const Context *context, 1333 angle::EntryPoint entryPoint, 1334 GLsizei n, 1335 const MemoryObjectID *memoryObjectsPacked); 1336 bool ValidateGetMemoryObjectParameterivEXT(const Context *context, 1337 angle::EntryPoint entryPoint, 1338 MemoryObjectID memoryObjectPacked, 1339 GLenum pname, 1340 const GLint *params); 1341 bool ValidateGetUnsignedBytevEXT(const Context *context, 1342 angle::EntryPoint entryPoint, 1343 GLenum pname, 1344 const GLubyte *data); 1345 bool ValidateGetUnsignedBytei_vEXT(const Context *context, 1346 angle::EntryPoint entryPoint, 1347 GLenum target, 1348 GLuint index, 1349 const GLubyte *data); 1350 bool ValidateIsMemoryObjectEXT(const Context *context, 1351 angle::EntryPoint entryPoint, 1352 MemoryObjectID memoryObjectPacked); 1353 bool ValidateMemoryObjectParameterivEXT(const Context *context, 1354 angle::EntryPoint entryPoint, 1355 MemoryObjectID memoryObjectPacked, 1356 GLenum pname, 1357 const GLint *params); 1358 bool ValidateTexStorageMem2DEXT(const Context *context, 1359 angle::EntryPoint entryPoint, 1360 TextureType targetPacked, 1361 GLsizei levels, 1362 GLenum internalFormat, 1363 GLsizei width, 1364 GLsizei height, 1365 MemoryObjectID memoryPacked, 1366 GLuint64 offset); 1367 bool ValidateTexStorageMem2DMultisampleEXT(const Context *context, 1368 angle::EntryPoint entryPoint, 1369 TextureType targetPacked, 1370 GLsizei samples, 1371 GLenum internalFormat, 1372 GLsizei width, 1373 GLsizei height, 1374 GLboolean fixedSampleLocations, 1375 MemoryObjectID memoryPacked, 1376 GLuint64 offset); 1377 bool ValidateTexStorageMem3DEXT(const Context *context, 1378 angle::EntryPoint entryPoint, 1379 TextureType targetPacked, 1380 GLsizei levels, 1381 GLenum internalFormat, 1382 GLsizei width, 1383 GLsizei height, 1384 GLsizei depth, 1385 MemoryObjectID memoryPacked, 1386 GLuint64 offset); 1387 bool ValidateTexStorageMem3DMultisampleEXT(const Context *context, 1388 angle::EntryPoint entryPoint, 1389 TextureType targetPacked, 1390 GLsizei samples, 1391 GLenum internalFormat, 1392 GLsizei width, 1393 GLsizei height, 1394 GLsizei depth, 1395 GLboolean fixedSampleLocations, 1396 MemoryObjectID memoryPacked, 1397 GLuint64 offset); 1398 1399 // GL_EXT_memory_object_fd 1400 bool ValidateImportMemoryFdEXT(const Context *context, 1401 angle::EntryPoint entryPoint, 1402 MemoryObjectID memoryPacked, 1403 GLuint64 size, 1404 HandleType handleTypePacked, 1405 GLint fd); 1406 1407 // GL_EXT_multi_draw_indirect 1408 bool ValidateMultiDrawArraysIndirectEXT(const Context *context, 1409 angle::EntryPoint entryPoint, 1410 PrimitiveMode modePacked, 1411 const void *indirect, 1412 GLsizei drawcount, 1413 GLsizei stride); 1414 bool ValidateMultiDrawElementsIndirectEXT(const Context *context, 1415 angle::EntryPoint entryPoint, 1416 PrimitiveMode modePacked, 1417 DrawElementsType typePacked, 1418 const void *indirect, 1419 GLsizei drawcount, 1420 GLsizei stride); 1421 1422 // GL_EXT_multisampled_render_to_texture 1423 bool ValidateFramebufferTexture2DMultisampleEXT(const Context *context, 1424 angle::EntryPoint entryPoint, 1425 GLenum target, 1426 GLenum attachment, 1427 TextureTarget textargetPacked, 1428 TextureID texturePacked, 1429 GLint level, 1430 GLsizei samples); 1431 bool ValidateRenderbufferStorageMultisampleEXT(const Context *context, 1432 angle::EntryPoint entryPoint, 1433 GLenum target, 1434 GLsizei samples, 1435 GLenum internalformat, 1436 GLsizei width, 1437 GLsizei height); 1438 1439 // GL_EXT_multisampled_render_to_texture2 1440 1441 // GL_EXT_occlusion_query_boolean 1442 1443 // GL_EXT_primitive_bounding_box 1444 bool ValidatePrimitiveBoundingBoxEXT(const Context *context, 1445 angle::EntryPoint entryPoint, 1446 GLfloat minX, 1447 GLfloat minY, 1448 GLfloat minZ, 1449 GLfloat minW, 1450 GLfloat maxX, 1451 GLfloat maxY, 1452 GLfloat maxZ, 1453 GLfloat maxW); 1454 1455 // GL_EXT_protected_textures 1456 1457 // GL_EXT_pvrtc_sRGB 1458 1459 // GL_EXT_read_format_bgra 1460 1461 // GL_EXT_robustness 1462 bool ValidateGetGraphicsResetStatusEXT(const Context *context, angle::EntryPoint entryPoint); 1463 bool ValidateGetnUniformfvEXT(const Context *context, 1464 angle::EntryPoint entryPoint, 1465 ShaderProgramID programPacked, 1466 UniformLocation locationPacked, 1467 GLsizei bufSize, 1468 const GLfloat *params); 1469 bool ValidateGetnUniformivEXT(const Context *context, 1470 angle::EntryPoint entryPoint, 1471 ShaderProgramID programPacked, 1472 UniformLocation locationPacked, 1473 GLsizei bufSize, 1474 const GLint *params); 1475 bool ValidateReadnPixelsEXT(const Context *context, 1476 angle::EntryPoint entryPoint, 1477 GLint x, 1478 GLint y, 1479 GLsizei width, 1480 GLsizei height, 1481 GLenum format, 1482 GLenum type, 1483 GLsizei bufSize, 1484 const void *data); 1485 1486 // GL_EXT_sRGB 1487 1488 // GL_EXT_sRGB_write_control 1489 1490 // GL_EXT_semaphore 1491 bool ValidateDeleteSemaphoresEXT(const Context *context, 1492 angle::EntryPoint entryPoint, 1493 GLsizei n, 1494 const SemaphoreID *semaphoresPacked); 1495 bool ValidateGenSemaphoresEXT(const Context *context, 1496 angle::EntryPoint entryPoint, 1497 GLsizei n, 1498 const SemaphoreID *semaphoresPacked); 1499 bool ValidateGetSemaphoreParameterui64vEXT(const Context *context, 1500 angle::EntryPoint entryPoint, 1501 SemaphoreID semaphorePacked, 1502 GLenum pname, 1503 const GLuint64 *params); 1504 bool ValidateIsSemaphoreEXT(const Context *context, 1505 angle::EntryPoint entryPoint, 1506 SemaphoreID semaphorePacked); 1507 bool ValidateSemaphoreParameterui64vEXT(const Context *context, 1508 angle::EntryPoint entryPoint, 1509 SemaphoreID semaphorePacked, 1510 GLenum pname, 1511 const GLuint64 *params); 1512 bool ValidateSignalSemaphoreEXT(const Context *context, 1513 angle::EntryPoint entryPoint, 1514 SemaphoreID semaphorePacked, 1515 GLuint numBufferBarriers, 1516 const BufferID *buffersPacked, 1517 GLuint numTextureBarriers, 1518 const TextureID *texturesPacked, 1519 const GLenum *dstLayouts); 1520 bool ValidateWaitSemaphoreEXT(const Context *context, 1521 angle::EntryPoint entryPoint, 1522 SemaphoreID semaphorePacked, 1523 GLuint numBufferBarriers, 1524 const BufferID *buffersPacked, 1525 GLuint numTextureBarriers, 1526 const TextureID *texturesPacked, 1527 const GLenum *srcLayouts); 1528 1529 // GL_EXT_semaphore_fd 1530 bool ValidateImportSemaphoreFdEXT(const Context *context, 1531 angle::EntryPoint entryPoint, 1532 SemaphoreID semaphorePacked, 1533 HandleType handleTypePacked, 1534 GLint fd); 1535 1536 // GL_EXT_separate_shader_objects 1537 bool ValidateActiveShaderProgramEXT(const Context *context, 1538 angle::EntryPoint entryPoint, 1539 ProgramPipelineID pipelinePacked, 1540 ShaderProgramID programPacked); 1541 bool ValidateBindProgramPipelineEXT(const Context *context, 1542 angle::EntryPoint entryPoint, 1543 ProgramPipelineID pipelinePacked); 1544 bool ValidateCreateShaderProgramvEXT(const Context *context, 1545 angle::EntryPoint entryPoint, 1546 ShaderType typePacked, 1547 GLsizei count, 1548 const GLchar **strings); 1549 bool ValidateDeleteProgramPipelinesEXT(const Context *context, 1550 angle::EntryPoint entryPoint, 1551 GLsizei n, 1552 const ProgramPipelineID *pipelinesPacked); 1553 bool ValidateGenProgramPipelinesEXT(const Context *context, 1554 angle::EntryPoint entryPoint, 1555 GLsizei n, 1556 const ProgramPipelineID *pipelinesPacked); 1557 bool ValidateGetProgramPipelineInfoLogEXT(const Context *context, 1558 angle::EntryPoint entryPoint, 1559 ProgramPipelineID pipelinePacked, 1560 GLsizei bufSize, 1561 const GLsizei *length, 1562 const GLchar *infoLog); 1563 bool ValidateGetProgramPipelineivEXT(const Context *context, 1564 angle::EntryPoint entryPoint, 1565 ProgramPipelineID pipelinePacked, 1566 GLenum pname, 1567 const GLint *params); 1568 bool ValidateIsProgramPipelineEXT(const Context *context, 1569 angle::EntryPoint entryPoint, 1570 ProgramPipelineID pipelinePacked); 1571 bool ValidateProgramParameteriEXT(const Context *context, 1572 angle::EntryPoint entryPoint, 1573 ShaderProgramID programPacked, 1574 GLenum pname, 1575 GLint value); 1576 bool ValidateProgramUniform1fEXT(const Context *context, 1577 angle::EntryPoint entryPoint, 1578 ShaderProgramID programPacked, 1579 UniformLocation locationPacked, 1580 GLfloat v0); 1581 bool ValidateProgramUniform1fvEXT(const Context *context, 1582 angle::EntryPoint entryPoint, 1583 ShaderProgramID programPacked, 1584 UniformLocation locationPacked, 1585 GLsizei count, 1586 const GLfloat *value); 1587 bool ValidateProgramUniform1iEXT(const Context *context, 1588 angle::EntryPoint entryPoint, 1589 ShaderProgramID programPacked, 1590 UniformLocation locationPacked, 1591 GLint v0); 1592 bool ValidateProgramUniform1ivEXT(const Context *context, 1593 angle::EntryPoint entryPoint, 1594 ShaderProgramID programPacked, 1595 UniformLocation locationPacked, 1596 GLsizei count, 1597 const GLint *value); 1598 bool ValidateProgramUniform1uiEXT(const Context *context, 1599 angle::EntryPoint entryPoint, 1600 ShaderProgramID programPacked, 1601 UniformLocation locationPacked, 1602 GLuint v0); 1603 bool ValidateProgramUniform1uivEXT(const Context *context, 1604 angle::EntryPoint entryPoint, 1605 ShaderProgramID programPacked, 1606 UniformLocation locationPacked, 1607 GLsizei count, 1608 const GLuint *value); 1609 bool ValidateProgramUniform2fEXT(const Context *context, 1610 angle::EntryPoint entryPoint, 1611 ShaderProgramID programPacked, 1612 UniformLocation locationPacked, 1613 GLfloat v0, 1614 GLfloat v1); 1615 bool ValidateProgramUniform2fvEXT(const Context *context, 1616 angle::EntryPoint entryPoint, 1617 ShaderProgramID programPacked, 1618 UniformLocation locationPacked, 1619 GLsizei count, 1620 const GLfloat *value); 1621 bool ValidateProgramUniform2iEXT(const Context *context, 1622 angle::EntryPoint entryPoint, 1623 ShaderProgramID programPacked, 1624 UniformLocation locationPacked, 1625 GLint v0, 1626 GLint v1); 1627 bool ValidateProgramUniform2ivEXT(const Context *context, 1628 angle::EntryPoint entryPoint, 1629 ShaderProgramID programPacked, 1630 UniformLocation locationPacked, 1631 GLsizei count, 1632 const GLint *value); 1633 bool ValidateProgramUniform2uiEXT(const Context *context, 1634 angle::EntryPoint entryPoint, 1635 ShaderProgramID programPacked, 1636 UniformLocation locationPacked, 1637 GLuint v0, 1638 GLuint v1); 1639 bool ValidateProgramUniform2uivEXT(const Context *context, 1640 angle::EntryPoint entryPoint, 1641 ShaderProgramID programPacked, 1642 UniformLocation locationPacked, 1643 GLsizei count, 1644 const GLuint *value); 1645 bool ValidateProgramUniform3fEXT(const Context *context, 1646 angle::EntryPoint entryPoint, 1647 ShaderProgramID programPacked, 1648 UniformLocation locationPacked, 1649 GLfloat v0, 1650 GLfloat v1, 1651 GLfloat v2); 1652 bool ValidateProgramUniform3fvEXT(const Context *context, 1653 angle::EntryPoint entryPoint, 1654 ShaderProgramID programPacked, 1655 UniformLocation locationPacked, 1656 GLsizei count, 1657 const GLfloat *value); 1658 bool ValidateProgramUniform3iEXT(const Context *context, 1659 angle::EntryPoint entryPoint, 1660 ShaderProgramID programPacked, 1661 UniformLocation locationPacked, 1662 GLint v0, 1663 GLint v1, 1664 GLint v2); 1665 bool ValidateProgramUniform3ivEXT(const Context *context, 1666 angle::EntryPoint entryPoint, 1667 ShaderProgramID programPacked, 1668 UniformLocation locationPacked, 1669 GLsizei count, 1670 const GLint *value); 1671 bool ValidateProgramUniform3uiEXT(const Context *context, 1672 angle::EntryPoint entryPoint, 1673 ShaderProgramID programPacked, 1674 UniformLocation locationPacked, 1675 GLuint v0, 1676 GLuint v1, 1677 GLuint v2); 1678 bool ValidateProgramUniform3uivEXT(const Context *context, 1679 angle::EntryPoint entryPoint, 1680 ShaderProgramID programPacked, 1681 UniformLocation locationPacked, 1682 GLsizei count, 1683 const GLuint *value); 1684 bool ValidateProgramUniform4fEXT(const Context *context, 1685 angle::EntryPoint entryPoint, 1686 ShaderProgramID programPacked, 1687 UniformLocation locationPacked, 1688 GLfloat v0, 1689 GLfloat v1, 1690 GLfloat v2, 1691 GLfloat v3); 1692 bool ValidateProgramUniform4fvEXT(const Context *context, 1693 angle::EntryPoint entryPoint, 1694 ShaderProgramID programPacked, 1695 UniformLocation locationPacked, 1696 GLsizei count, 1697 const GLfloat *value); 1698 bool ValidateProgramUniform4iEXT(const Context *context, 1699 angle::EntryPoint entryPoint, 1700 ShaderProgramID programPacked, 1701 UniformLocation locationPacked, 1702 GLint v0, 1703 GLint v1, 1704 GLint v2, 1705 GLint v3); 1706 bool ValidateProgramUniform4ivEXT(const Context *context, 1707 angle::EntryPoint entryPoint, 1708 ShaderProgramID programPacked, 1709 UniformLocation locationPacked, 1710 GLsizei count, 1711 const GLint *value); 1712 bool ValidateProgramUniform4uiEXT(const Context *context, 1713 angle::EntryPoint entryPoint, 1714 ShaderProgramID programPacked, 1715 UniformLocation locationPacked, 1716 GLuint v0, 1717 GLuint v1, 1718 GLuint v2, 1719 GLuint v3); 1720 bool ValidateProgramUniform4uivEXT(const Context *context, 1721 angle::EntryPoint entryPoint, 1722 ShaderProgramID programPacked, 1723 UniformLocation locationPacked, 1724 GLsizei count, 1725 const GLuint *value); 1726 bool ValidateProgramUniformMatrix2fvEXT(const Context *context, 1727 angle::EntryPoint entryPoint, 1728 ShaderProgramID programPacked, 1729 UniformLocation locationPacked, 1730 GLsizei count, 1731 GLboolean transpose, 1732 const GLfloat *value); 1733 bool ValidateProgramUniformMatrix2x3fvEXT(const Context *context, 1734 angle::EntryPoint entryPoint, 1735 ShaderProgramID programPacked, 1736 UniformLocation locationPacked, 1737 GLsizei count, 1738 GLboolean transpose, 1739 const GLfloat *value); 1740 bool ValidateProgramUniformMatrix2x4fvEXT(const Context *context, 1741 angle::EntryPoint entryPoint, 1742 ShaderProgramID programPacked, 1743 UniformLocation locationPacked, 1744 GLsizei count, 1745 GLboolean transpose, 1746 const GLfloat *value); 1747 bool ValidateProgramUniformMatrix3fvEXT(const Context *context, 1748 angle::EntryPoint entryPoint, 1749 ShaderProgramID programPacked, 1750 UniformLocation locationPacked, 1751 GLsizei count, 1752 GLboolean transpose, 1753 const GLfloat *value); 1754 bool ValidateProgramUniformMatrix3x2fvEXT(const Context *context, 1755 angle::EntryPoint entryPoint, 1756 ShaderProgramID programPacked, 1757 UniformLocation locationPacked, 1758 GLsizei count, 1759 GLboolean transpose, 1760 const GLfloat *value); 1761 bool ValidateProgramUniformMatrix3x4fvEXT(const Context *context, 1762 angle::EntryPoint entryPoint, 1763 ShaderProgramID programPacked, 1764 UniformLocation locationPacked, 1765 GLsizei count, 1766 GLboolean transpose, 1767 const GLfloat *value); 1768 bool ValidateProgramUniformMatrix4fvEXT(const Context *context, 1769 angle::EntryPoint entryPoint, 1770 ShaderProgramID programPacked, 1771 UniformLocation locationPacked, 1772 GLsizei count, 1773 GLboolean transpose, 1774 const GLfloat *value); 1775 bool ValidateProgramUniformMatrix4x2fvEXT(const Context *context, 1776 angle::EntryPoint entryPoint, 1777 ShaderProgramID programPacked, 1778 UniformLocation locationPacked, 1779 GLsizei count, 1780 GLboolean transpose, 1781 const GLfloat *value); 1782 bool ValidateProgramUniformMatrix4x3fvEXT(const Context *context, 1783 angle::EntryPoint entryPoint, 1784 ShaderProgramID programPacked, 1785 UniformLocation locationPacked, 1786 GLsizei count, 1787 GLboolean transpose, 1788 const GLfloat *value); 1789 bool ValidateUseProgramStagesEXT(const Context *context, 1790 angle::EntryPoint entryPoint, 1791 ProgramPipelineID pipelinePacked, 1792 GLbitfield stages, 1793 ShaderProgramID programPacked); 1794 bool ValidateValidateProgramPipelineEXT(const Context *context, 1795 angle::EntryPoint entryPoint, 1796 ProgramPipelineID pipelinePacked); 1797 1798 // GL_EXT_shader_framebuffer_fetch 1799 1800 // GL_EXT_shader_framebuffer_fetch_non_coherent 1801 bool ValidateFramebufferFetchBarrierEXT(const Context *context, angle::EntryPoint entryPoint); 1802 1803 // GL_EXT_shader_io_blocks 1804 1805 // GL_EXT_shader_non_constant_global_initializers 1806 1807 // GL_EXT_shader_texture_lod 1808 1809 // GL_EXT_shadow_samplers 1810 1811 // GL_EXT_tessellation_shader 1812 bool ValidatePatchParameteriEXT(const Context *context, 1813 angle::EntryPoint entryPoint, 1814 GLenum pname, 1815 GLint value); 1816 1817 // GL_EXT_texture_border_clamp 1818 bool ValidateGetSamplerParameterIivEXT(const Context *context, 1819 angle::EntryPoint entryPoint, 1820 SamplerID samplerPacked, 1821 GLenum pname, 1822 const GLint *params); 1823 bool ValidateGetSamplerParameterIuivEXT(const Context *context, 1824 angle::EntryPoint entryPoint, 1825 SamplerID samplerPacked, 1826 GLenum pname, 1827 const GLuint *params); 1828 bool ValidateGetTexParameterIivEXT(const Context *context, 1829 angle::EntryPoint entryPoint, 1830 TextureType targetPacked, 1831 GLenum pname, 1832 const GLint *params); 1833 bool ValidateGetTexParameterIuivEXT(const Context *context, 1834 angle::EntryPoint entryPoint, 1835 TextureType targetPacked, 1836 GLenum pname, 1837 const GLuint *params); 1838 bool ValidateSamplerParameterIivEXT(const Context *context, 1839 angle::EntryPoint entryPoint, 1840 SamplerID samplerPacked, 1841 GLenum pname, 1842 const GLint *param); 1843 bool ValidateSamplerParameterIuivEXT(const Context *context, 1844 angle::EntryPoint entryPoint, 1845 SamplerID samplerPacked, 1846 GLenum pname, 1847 const GLuint *param); 1848 bool ValidateTexParameterIivEXT(const Context *context, 1849 angle::EntryPoint entryPoint, 1850 TextureType targetPacked, 1851 GLenum pname, 1852 const GLint *params); 1853 bool ValidateTexParameterIuivEXT(const Context *context, 1854 angle::EntryPoint entryPoint, 1855 TextureType targetPacked, 1856 GLenum pname, 1857 const GLuint *params); 1858 1859 // GL_EXT_texture_buffer 1860 bool ValidateTexBufferEXT(const Context *context, 1861 angle::EntryPoint entryPoint, 1862 TextureType targetPacked, 1863 GLenum internalformat, 1864 BufferID bufferPacked); 1865 bool ValidateTexBufferRangeEXT(const Context *context, 1866 angle::EntryPoint entryPoint, 1867 TextureType targetPacked, 1868 GLenum internalformat, 1869 BufferID bufferPacked, 1870 GLintptr offset, 1871 GLsizeiptr size); 1872 1873 // GL_EXT_texture_compression_bptc 1874 1875 // GL_EXT_texture_compression_dxt1 1876 1877 // GL_EXT_texture_compression_rgtc 1878 1879 // GL_EXT_texture_compression_s3tc 1880 1881 // GL_EXT_texture_compression_s3tc_srgb 1882 1883 // GL_EXT_texture_cube_map_array 1884 1885 // GL_EXT_texture_filter_anisotropic 1886 1887 // GL_EXT_texture_format_BGRA8888 1888 1889 // GL_EXT_texture_format_sRGB_override 1890 1891 // GL_EXT_texture_norm16 1892 1893 // GL_EXT_texture_rg 1894 1895 // GL_EXT_texture_sRGB_R8 1896 1897 // GL_EXT_texture_sRGB_RG8 1898 1899 // GL_EXT_texture_sRGB_decode 1900 1901 // GL_EXT_texture_storage 1902 bool ValidateTexStorage1DEXT(const Context *context, 1903 angle::EntryPoint entryPoint, 1904 GLenum target, 1905 GLsizei levels, 1906 GLenum internalformat, 1907 GLsizei width); 1908 bool ValidateTexStorage2DEXT(const Context *context, 1909 angle::EntryPoint entryPoint, 1910 TextureType targetPacked, 1911 GLsizei levels, 1912 GLenum internalformat, 1913 GLsizei width, 1914 GLsizei height); 1915 bool ValidateTexStorage3DEXT(const Context *context, 1916 angle::EntryPoint entryPoint, 1917 TextureType targetPacked, 1918 GLsizei levels, 1919 GLenum internalformat, 1920 GLsizei width, 1921 GLsizei height, 1922 GLsizei depth); 1923 1924 // GL_EXT_texture_type_2_10_10_10_REV 1925 1926 // GL_EXT_unpack_subimage 1927 1928 // GL_IMG_texture_compression_pvrtc 1929 1930 // GL_IMG_texture_compression_pvrtc2 1931 1932 // GL_KHR_blend_equation_advanced 1933 bool ValidateBlendBarrierKHR(const Context *context, angle::EntryPoint entryPoint); 1934 1935 // GL_KHR_debug 1936 bool ValidateDebugMessageCallbackKHR(const Context *context, 1937 angle::EntryPoint entryPoint, 1938 GLDEBUGPROCKHR callback, 1939 const void *userParam); 1940 bool ValidateDebugMessageControlKHR(const Context *context, 1941 angle::EntryPoint entryPoint, 1942 GLenum source, 1943 GLenum type, 1944 GLenum severity, 1945 GLsizei count, 1946 const GLuint *ids, 1947 GLboolean enabled); 1948 bool ValidateDebugMessageInsertKHR(const Context *context, 1949 angle::EntryPoint entryPoint, 1950 GLenum source, 1951 GLenum type, 1952 GLuint id, 1953 GLenum severity, 1954 GLsizei length, 1955 const GLchar *buf); 1956 bool ValidateGetDebugMessageLogKHR(const Context *context, 1957 angle::EntryPoint entryPoint, 1958 GLuint count, 1959 GLsizei bufSize, 1960 const GLenum *sources, 1961 const GLenum *types, 1962 const GLuint *ids, 1963 const GLenum *severities, 1964 const GLsizei *lengths, 1965 const GLchar *messageLog); 1966 bool ValidateGetObjectLabelKHR(const Context *context, 1967 angle::EntryPoint entryPoint, 1968 GLenum identifier, 1969 GLuint name, 1970 GLsizei bufSize, 1971 const GLsizei *length, 1972 const GLchar *label); 1973 bool ValidateGetObjectPtrLabelKHR(const Context *context, 1974 angle::EntryPoint entryPoint, 1975 const void *ptr, 1976 GLsizei bufSize, 1977 const GLsizei *length, 1978 const GLchar *label); 1979 bool ValidateGetPointervKHR(const Context *context, 1980 angle::EntryPoint entryPoint, 1981 GLenum pname, 1982 void *const *params); 1983 bool ValidateObjectLabelKHR(const Context *context, 1984 angle::EntryPoint entryPoint, 1985 GLenum identifier, 1986 GLuint name, 1987 GLsizei length, 1988 const GLchar *label); 1989 bool ValidateObjectPtrLabelKHR(const Context *context, 1990 angle::EntryPoint entryPoint, 1991 const void *ptr, 1992 GLsizei length, 1993 const GLchar *label); 1994 bool ValidatePopDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint); 1995 bool ValidatePushDebugGroupKHR(const Context *context, 1996 angle::EntryPoint entryPoint, 1997 GLenum source, 1998 GLuint id, 1999 GLsizei length, 2000 const GLchar *message); 2001 2002 // GL_KHR_no_error 2003 2004 // GL_KHR_parallel_shader_compile 2005 bool ValidateMaxShaderCompilerThreadsKHR(const Context *context, 2006 angle::EntryPoint entryPoint, 2007 GLuint count); 2008 2009 // GL_KHR_robust_buffer_access_behavior 2010 2011 // GL_KHR_texture_compression_astc_hdr 2012 2013 // GL_KHR_texture_compression_astc_ldr 2014 2015 // GL_KHR_texture_compression_astc_sliced_3d 2016 2017 // GL_MESA_framebuffer_flip_y 2018 bool ValidateFramebufferParameteriMESA(const Context *context, 2019 angle::EntryPoint entryPoint, 2020 GLenum target, 2021 GLenum pname, 2022 GLint param); 2023 bool ValidateGetFramebufferParameterivMESA(const Context *context, 2024 angle::EntryPoint entryPoint, 2025 GLenum target, 2026 GLenum pname, 2027 const GLint *params); 2028 2029 // GL_NV_fence 2030 bool ValidateDeleteFencesNV(const Context *context, 2031 angle::EntryPoint entryPoint, 2032 GLsizei n, 2033 const FenceNVID *fencesPacked); 2034 bool ValidateFinishFenceNV(const Context *context, 2035 angle::EntryPoint entryPoint, 2036 FenceNVID fencePacked); 2037 bool ValidateGenFencesNV(const Context *context, 2038 angle::EntryPoint entryPoint, 2039 GLsizei n, 2040 const FenceNVID *fencesPacked); 2041 bool ValidateGetFenceivNV(const Context *context, 2042 angle::EntryPoint entryPoint, 2043 FenceNVID fencePacked, 2044 GLenum pname, 2045 const GLint *params); 2046 bool ValidateIsFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fencePacked); 2047 bool ValidateSetFenceNV(const Context *context, 2048 angle::EntryPoint entryPoint, 2049 FenceNVID fencePacked, 2050 GLenum condition); 2051 bool ValidateTestFenceNV(const Context *context, 2052 angle::EntryPoint entryPoint, 2053 FenceNVID fencePacked); 2054 2055 // GL_NV_framebuffer_blit 2056 bool ValidateBlitFramebufferNV(const Context *context, 2057 angle::EntryPoint entryPoint, 2058 GLint srcX0, 2059 GLint srcY0, 2060 GLint srcX1, 2061 GLint srcY1, 2062 GLint dstX0, 2063 GLint dstY0, 2064 GLint dstX1, 2065 GLint dstY1, 2066 GLbitfield mask, 2067 GLenum filter); 2068 2069 // GL_NV_pixel_buffer_object 2070 2071 // GL_NV_read_depth 2072 2073 // GL_NV_read_depth_stencil 2074 2075 // GL_NV_read_stencil 2076 2077 // GL_NV_robustness_video_memory_purge 2078 2079 // GL_NV_shader_noperspective_interpolation 2080 2081 // GL_OES_EGL_image 2082 bool ValidateEGLImageTargetRenderbufferStorageOES(const Context *context, 2083 angle::EntryPoint entryPoint, 2084 GLenum target, 2085 GLeglImageOES image); 2086 bool ValidateEGLImageTargetTexture2DOES(const Context *context, 2087 angle::EntryPoint entryPoint, 2088 TextureType targetPacked, 2089 GLeglImageOES image); 2090 2091 // GL_OES_EGL_image_external 2092 2093 // GL_OES_EGL_image_external_essl3 2094 2095 // GL_OES_compressed_ETC1_RGB8_texture 2096 2097 // GL_OES_compressed_paletted_texture 2098 2099 // GL_OES_copy_image 2100 bool ValidateCopyImageSubDataOES(const Context *context, 2101 angle::EntryPoint entryPoint, 2102 GLuint srcName, 2103 GLenum srcTarget, 2104 GLint srcLevel, 2105 GLint srcX, 2106 GLint srcY, 2107 GLint srcZ, 2108 GLuint dstName, 2109 GLenum dstTarget, 2110 GLint dstLevel, 2111 GLint dstX, 2112 GLint dstY, 2113 GLint dstZ, 2114 GLsizei srcWidth, 2115 GLsizei srcHeight, 2116 GLsizei srcDepth); 2117 2118 // GL_OES_depth24 2119 2120 // GL_OES_depth32 2121 2122 // GL_OES_depth_texture 2123 2124 // GL_OES_draw_buffers_indexed 2125 bool ValidateBlendEquationSeparateiOES(const Context *context, 2126 angle::EntryPoint entryPoint, 2127 GLuint buf, 2128 GLenum modeRGB, 2129 GLenum modeAlpha); 2130 bool ValidateBlendEquationiOES(const Context *context, 2131 angle::EntryPoint entryPoint, 2132 GLuint buf, 2133 GLenum mode); 2134 bool ValidateBlendFuncSeparateiOES(const Context *context, 2135 angle::EntryPoint entryPoint, 2136 GLuint buf, 2137 GLenum srcRGB, 2138 GLenum dstRGB, 2139 GLenum srcAlpha, 2140 GLenum dstAlpha); 2141 bool ValidateBlendFunciOES(const Context *context, 2142 angle::EntryPoint entryPoint, 2143 GLuint buf, 2144 GLenum src, 2145 GLenum dst); 2146 bool ValidateColorMaskiOES(const Context *context, 2147 angle::EntryPoint entryPoint, 2148 GLuint index, 2149 GLboolean r, 2150 GLboolean g, 2151 GLboolean b, 2152 GLboolean a); 2153 bool ValidateDisableiOES(const Context *context, 2154 angle::EntryPoint entryPoint, 2155 GLenum target, 2156 GLuint index); 2157 bool ValidateEnableiOES(const Context *context, 2158 angle::EntryPoint entryPoint, 2159 GLenum target, 2160 GLuint index); 2161 bool ValidateIsEnablediOES(const Context *context, 2162 angle::EntryPoint entryPoint, 2163 GLenum target, 2164 GLuint index); 2165 2166 // GL_OES_draw_elements_base_vertex 2167 bool ValidateDrawElementsBaseVertexOES(const Context *context, 2168 angle::EntryPoint entryPoint, 2169 PrimitiveMode modePacked, 2170 GLsizei count, 2171 DrawElementsType typePacked, 2172 const void *indices, 2173 GLint basevertex); 2174 bool ValidateDrawElementsInstancedBaseVertexOES(const Context *context, 2175 angle::EntryPoint entryPoint, 2176 PrimitiveMode modePacked, 2177 GLsizei count, 2178 DrawElementsType typePacked, 2179 const void *indices, 2180 GLsizei instancecount, 2181 GLint basevertex); 2182 bool ValidateDrawRangeElementsBaseVertexOES(const Context *context, 2183 angle::EntryPoint entryPoint, 2184 PrimitiveMode modePacked, 2185 GLuint start, 2186 GLuint end, 2187 GLsizei count, 2188 DrawElementsType typePacked, 2189 const void *indices, 2190 GLint basevertex); 2191 2192 // GL_OES_draw_texture 2193 bool ValidateDrawTexfOES(const Context *context, 2194 angle::EntryPoint entryPoint, 2195 GLfloat x, 2196 GLfloat y, 2197 GLfloat z, 2198 GLfloat width, 2199 GLfloat height); 2200 bool ValidateDrawTexfvOES(const Context *context, 2201 angle::EntryPoint entryPoint, 2202 const GLfloat *coords); 2203 bool ValidateDrawTexiOES(const Context *context, 2204 angle::EntryPoint entryPoint, 2205 GLint x, 2206 GLint y, 2207 GLint z, 2208 GLint width, 2209 GLint height); 2210 bool ValidateDrawTexivOES(const Context *context, 2211 angle::EntryPoint entryPoint, 2212 const GLint *coords); 2213 bool ValidateDrawTexsOES(const Context *context, 2214 angle::EntryPoint entryPoint, 2215 GLshort x, 2216 GLshort y, 2217 GLshort z, 2218 GLshort width, 2219 GLshort height); 2220 bool ValidateDrawTexsvOES(const Context *context, 2221 angle::EntryPoint entryPoint, 2222 const GLshort *coords); 2223 bool ValidateDrawTexxOES(const Context *context, 2224 angle::EntryPoint entryPoint, 2225 GLfixed x, 2226 GLfixed y, 2227 GLfixed z, 2228 GLfixed width, 2229 GLfixed height); 2230 bool ValidateDrawTexxvOES(const Context *context, 2231 angle::EntryPoint entryPoint, 2232 const GLfixed *coords); 2233 2234 // GL_OES_element_index_uint 2235 2236 // GL_OES_fbo_render_mipmap 2237 2238 // GL_OES_framebuffer_object 2239 bool ValidateBindFramebufferOES(const Context *context, 2240 angle::EntryPoint entryPoint, 2241 GLenum target, 2242 FramebufferID framebufferPacked); 2243 bool ValidateBindRenderbufferOES(const Context *context, 2244 angle::EntryPoint entryPoint, 2245 GLenum target, 2246 RenderbufferID renderbufferPacked); 2247 bool ValidateCheckFramebufferStatusOES(const Context *context, 2248 angle::EntryPoint entryPoint, 2249 GLenum target); 2250 bool ValidateDeleteFramebuffersOES(const Context *context, 2251 angle::EntryPoint entryPoint, 2252 GLsizei n, 2253 const FramebufferID *framebuffersPacked); 2254 bool ValidateDeleteRenderbuffersOES(const Context *context, 2255 angle::EntryPoint entryPoint, 2256 GLsizei n, 2257 const RenderbufferID *renderbuffersPacked); 2258 bool ValidateFramebufferRenderbufferOES(const Context *context, 2259 angle::EntryPoint entryPoint, 2260 GLenum target, 2261 GLenum attachment, 2262 GLenum renderbuffertarget, 2263 RenderbufferID renderbufferPacked); 2264 bool ValidateFramebufferTexture2DOES(const Context *context, 2265 angle::EntryPoint entryPoint, 2266 GLenum target, 2267 GLenum attachment, 2268 TextureTarget textargetPacked, 2269 TextureID texturePacked, 2270 GLint level); 2271 bool ValidateGenFramebuffersOES(const Context *context, 2272 angle::EntryPoint entryPoint, 2273 GLsizei n, 2274 const FramebufferID *framebuffersPacked); 2275 bool ValidateGenRenderbuffersOES(const Context *context, 2276 angle::EntryPoint entryPoint, 2277 GLsizei n, 2278 const RenderbufferID *renderbuffersPacked); 2279 bool ValidateGenerateMipmapOES(const Context *context, 2280 angle::EntryPoint entryPoint, 2281 TextureType targetPacked); 2282 bool ValidateGetFramebufferAttachmentParameterivOES(const Context *context, 2283 angle::EntryPoint entryPoint, 2284 GLenum target, 2285 GLenum attachment, 2286 GLenum pname, 2287 const GLint *params); 2288 bool ValidateGetRenderbufferParameterivOES(const Context *context, 2289 angle::EntryPoint entryPoint, 2290 GLenum target, 2291 GLenum pname, 2292 const GLint *params); 2293 bool ValidateIsFramebufferOES(const Context *context, 2294 angle::EntryPoint entryPoint, 2295 FramebufferID framebufferPacked); 2296 bool ValidateIsRenderbufferOES(const Context *context, 2297 angle::EntryPoint entryPoint, 2298 RenderbufferID renderbufferPacked); 2299 bool ValidateRenderbufferStorageOES(const Context *context, 2300 angle::EntryPoint entryPoint, 2301 GLenum target, 2302 GLenum internalformat, 2303 GLsizei width, 2304 GLsizei height); 2305 2306 // GL_OES_geometry_shader 2307 bool ValidateFramebufferTextureOES(const Context *context, 2308 angle::EntryPoint entryPoint, 2309 GLenum target, 2310 GLenum attachment, 2311 TextureID texturePacked, 2312 GLint level); 2313 2314 // GL_OES_get_program_binary 2315 bool ValidateGetProgramBinaryOES(const Context *context, 2316 angle::EntryPoint entryPoint, 2317 ShaderProgramID programPacked, 2318 GLsizei bufSize, 2319 const GLsizei *length, 2320 const GLenum *binaryFormat, 2321 const void *binary); 2322 bool ValidateProgramBinaryOES(const Context *context, 2323 angle::EntryPoint entryPoint, 2324 ShaderProgramID programPacked, 2325 GLenum binaryFormat, 2326 const void *binary, 2327 GLint length); 2328 2329 // GL_OES_mapbuffer 2330 bool ValidateGetBufferPointervOES(const Context *context, 2331 angle::EntryPoint entryPoint, 2332 BufferBinding targetPacked, 2333 GLenum pname, 2334 void *const *params); 2335 bool ValidateMapBufferOES(const Context *context, 2336 angle::EntryPoint entryPoint, 2337 BufferBinding targetPacked, 2338 GLenum access); 2339 bool ValidateUnmapBufferOES(const Context *context, 2340 angle::EntryPoint entryPoint, 2341 BufferBinding targetPacked); 2342 2343 // GL_OES_matrix_palette 2344 bool ValidateCurrentPaletteMatrixOES(const Context *context, 2345 angle::EntryPoint entryPoint, 2346 GLuint matrixpaletteindex); 2347 bool ValidateLoadPaletteFromModelViewMatrixOES(const Context *context, 2348 angle::EntryPoint entryPoint); 2349 bool ValidateMatrixIndexPointerOES(const Context *context, 2350 angle::EntryPoint entryPoint, 2351 GLint size, 2352 GLenum type, 2353 GLsizei stride, 2354 const void *pointer); 2355 bool ValidateWeightPointerOES(const Context *context, 2356 angle::EntryPoint entryPoint, 2357 GLint size, 2358 GLenum type, 2359 GLsizei stride, 2360 const void *pointer); 2361 2362 // GL_OES_packed_depth_stencil 2363 2364 // GL_OES_point_size_array 2365 bool ValidatePointSizePointerOES(const Context *context, 2366 angle::EntryPoint entryPoint, 2367 VertexAttribType typePacked, 2368 GLsizei stride, 2369 const void *pointer); 2370 2371 // GL_OES_point_sprite 2372 2373 // GL_OES_primitive_bounding_box 2374 bool ValidatePrimitiveBoundingBoxOES(const Context *context, 2375 angle::EntryPoint entryPoint, 2376 GLfloat minX, 2377 GLfloat minY, 2378 GLfloat minZ, 2379 GLfloat minW, 2380 GLfloat maxX, 2381 GLfloat maxY, 2382 GLfloat maxZ, 2383 GLfloat maxW); 2384 2385 // GL_OES_query_matrix 2386 bool ValidateQueryMatrixxOES(const Context *context, 2387 angle::EntryPoint entryPoint, 2388 const GLfixed *mantissa, 2389 const GLint *exponent); 2390 2391 // GL_OES_rgb8_rgba8 2392 2393 // GL_OES_sample_shading 2394 bool ValidateMinSampleShadingOES(const Context *context, 2395 angle::EntryPoint entryPoint, 2396 GLfloat value); 2397 2398 // GL_OES_sample_variables 2399 2400 // GL_OES_shader_image_atomic 2401 2402 // GL_OES_shader_io_blocks 2403 2404 // GL_OES_shader_multisample_interpolation 2405 2406 // GL_OES_standard_derivatives 2407 2408 // GL_OES_surfaceless_context 2409 2410 // GL_OES_texture_3D 2411 bool ValidateCompressedTexImage3DOES(const Context *context, 2412 angle::EntryPoint entryPoint, 2413 TextureTarget targetPacked, 2414 GLint level, 2415 GLenum internalformat, 2416 GLsizei width, 2417 GLsizei height, 2418 GLsizei depth, 2419 GLint border, 2420 GLsizei imageSize, 2421 const void *data); 2422 bool ValidateCompressedTexSubImage3DOES(const Context *context, 2423 angle::EntryPoint entryPoint, 2424 TextureTarget targetPacked, 2425 GLint level, 2426 GLint xoffset, 2427 GLint yoffset, 2428 GLint zoffset, 2429 GLsizei width, 2430 GLsizei height, 2431 GLsizei depth, 2432 GLenum format, 2433 GLsizei imageSize, 2434 const void *data); 2435 bool ValidateCopyTexSubImage3DOES(const Context *context, 2436 angle::EntryPoint entryPoint, 2437 TextureTarget targetPacked, 2438 GLint level, 2439 GLint xoffset, 2440 GLint yoffset, 2441 GLint zoffset, 2442 GLint x, 2443 GLint y, 2444 GLsizei width, 2445 GLsizei height); 2446 bool ValidateFramebufferTexture3DOES(const Context *context, 2447 angle::EntryPoint entryPoint, 2448 GLenum target, 2449 GLenum attachment, 2450 TextureTarget textargetPacked, 2451 TextureID texturePacked, 2452 GLint level, 2453 GLint zoffset); 2454 bool ValidateTexImage3DOES(const Context *context, 2455 angle::EntryPoint entryPoint, 2456 TextureTarget targetPacked, 2457 GLint level, 2458 GLenum internalformat, 2459 GLsizei width, 2460 GLsizei height, 2461 GLsizei depth, 2462 GLint border, 2463 GLenum format, 2464 GLenum type, 2465 const void *pixels); 2466 bool ValidateTexSubImage3DOES(const Context *context, 2467 angle::EntryPoint entryPoint, 2468 TextureTarget targetPacked, 2469 GLint level, 2470 GLint xoffset, 2471 GLint yoffset, 2472 GLint zoffset, 2473 GLsizei width, 2474 GLsizei height, 2475 GLsizei depth, 2476 GLenum format, 2477 GLenum type, 2478 const void *pixels); 2479 2480 // GL_OES_texture_border_clamp 2481 bool ValidateGetSamplerParameterIivOES(const Context *context, 2482 angle::EntryPoint entryPoint, 2483 SamplerID samplerPacked, 2484 GLenum pname, 2485 const GLint *params); 2486 bool ValidateGetSamplerParameterIuivOES(const Context *context, 2487 angle::EntryPoint entryPoint, 2488 SamplerID samplerPacked, 2489 GLenum pname, 2490 const GLuint *params); 2491 bool ValidateGetTexParameterIivOES(const Context *context, 2492 angle::EntryPoint entryPoint, 2493 TextureType targetPacked, 2494 GLenum pname, 2495 const GLint *params); 2496 bool ValidateGetTexParameterIuivOES(const Context *context, 2497 angle::EntryPoint entryPoint, 2498 TextureType targetPacked, 2499 GLenum pname, 2500 const GLuint *params); 2501 bool ValidateSamplerParameterIivOES(const Context *context, 2502 angle::EntryPoint entryPoint, 2503 SamplerID samplerPacked, 2504 GLenum pname, 2505 const GLint *param); 2506 bool ValidateSamplerParameterIuivOES(const Context *context, 2507 angle::EntryPoint entryPoint, 2508 SamplerID samplerPacked, 2509 GLenum pname, 2510 const GLuint *param); 2511 bool ValidateTexParameterIivOES(const Context *context, 2512 angle::EntryPoint entryPoint, 2513 TextureType targetPacked, 2514 GLenum pname, 2515 const GLint *params); 2516 bool ValidateTexParameterIuivOES(const Context *context, 2517 angle::EntryPoint entryPoint, 2518 TextureType targetPacked, 2519 GLenum pname, 2520 const GLuint *params); 2521 2522 // GL_OES_texture_buffer 2523 bool ValidateTexBufferOES(const Context *context, 2524 angle::EntryPoint entryPoint, 2525 TextureType targetPacked, 2526 GLenum internalformat, 2527 BufferID bufferPacked); 2528 bool ValidateTexBufferRangeOES(const Context *context, 2529 angle::EntryPoint entryPoint, 2530 TextureType targetPacked, 2531 GLenum internalformat, 2532 BufferID bufferPacked, 2533 GLintptr offset, 2534 GLsizeiptr size); 2535 2536 // GL_OES_texture_compression_astc 2537 2538 // GL_OES_texture_cube_map 2539 bool ValidateGetTexGenfvOES(const Context *context, 2540 angle::EntryPoint entryPoint, 2541 GLenum coord, 2542 GLenum pname, 2543 const GLfloat *params); 2544 bool ValidateGetTexGenivOES(const Context *context, 2545 angle::EntryPoint entryPoint, 2546 GLenum coord, 2547 GLenum pname, 2548 const GLint *params); 2549 bool ValidateGetTexGenxvOES(const Context *context, 2550 angle::EntryPoint entryPoint, 2551 GLenum coord, 2552 GLenum pname, 2553 const GLfixed *params); 2554 bool ValidateTexGenfOES(const Context *context, 2555 angle::EntryPoint entryPoint, 2556 GLenum coord, 2557 GLenum pname, 2558 GLfloat param); 2559 bool ValidateTexGenfvOES(const Context *context, 2560 angle::EntryPoint entryPoint, 2561 GLenum coord, 2562 GLenum pname, 2563 const GLfloat *params); 2564 bool ValidateTexGeniOES(const Context *context, 2565 angle::EntryPoint entryPoint, 2566 GLenum coord, 2567 GLenum pname, 2568 GLint param); 2569 bool ValidateTexGenivOES(const Context *context, 2570 angle::EntryPoint entryPoint, 2571 GLenum coord, 2572 GLenum pname, 2573 const GLint *params); 2574 bool ValidateTexGenxOES(const Context *context, 2575 angle::EntryPoint entryPoint, 2576 GLenum coord, 2577 GLenum pname, 2578 GLfixed param); 2579 bool ValidateTexGenxvOES(const Context *context, 2580 angle::EntryPoint entryPoint, 2581 GLenum coord, 2582 GLenum pname, 2583 const GLfixed *params); 2584 2585 // GL_OES_texture_cube_map_array 2586 2587 // GL_OES_texture_float 2588 2589 // GL_OES_texture_float_linear 2590 2591 // GL_OES_texture_half_float 2592 2593 // GL_OES_texture_half_float_linear 2594 2595 // GL_OES_texture_npot 2596 2597 // GL_OES_texture_stencil8 2598 2599 // GL_OES_texture_storage_multisample_2d_array 2600 bool ValidateTexStorage3DMultisampleOES(const Context *context, 2601 angle::EntryPoint entryPoint, 2602 TextureType targetPacked, 2603 GLsizei samples, 2604 GLenum internalformat, 2605 GLsizei width, 2606 GLsizei height, 2607 GLsizei depth, 2608 GLboolean fixedsamplelocations); 2609 2610 // GL_OES_vertex_array_object 2611 bool ValidateBindVertexArrayOES(const Context *context, 2612 angle::EntryPoint entryPoint, 2613 VertexArrayID arrayPacked); 2614 bool ValidateDeleteVertexArraysOES(const Context *context, 2615 angle::EntryPoint entryPoint, 2616 GLsizei n, 2617 const VertexArrayID *arraysPacked); 2618 bool ValidateGenVertexArraysOES(const Context *context, 2619 angle::EntryPoint entryPoint, 2620 GLsizei n, 2621 const VertexArrayID *arraysPacked); 2622 bool ValidateIsVertexArrayOES(const Context *context, 2623 angle::EntryPoint entryPoint, 2624 VertexArrayID arrayPacked); 2625 2626 // GL_OES_vertex_half_float 2627 2628 // GL_OES_vertex_type_10_10_10_2 2629 2630 // GL_OVR_multiview 2631 bool ValidateFramebufferTextureMultiviewOVR(const Context *context, 2632 angle::EntryPoint entryPoint, 2633 GLenum target, 2634 GLenum attachment, 2635 TextureID texturePacked, 2636 GLint level, 2637 GLint baseViewIndex, 2638 GLsizei numViews); 2639 2640 // GL_OVR_multiview2 2641 2642 // GL_QCOM_shading_rate 2643 bool ValidateShadingRateQCOM(const Context *context, angle::EntryPoint entryPoint, GLenum rate); 2644 } // namespace gl 2645 2646 #endif // LIBANGLE_VALIDATION_ESEXT_AUTOGEN_H_