tor-browser

The Tor Browser
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Framebuffer11.h (3927B)


      1 //
      2 // Copyright 2014 The ANGLE Project Authors. All rights reserved.
      3 // Use of this source code is governed by a BSD-style license that can be
      4 // found in the LICENSE file.
      5 //
      6 
      7 // Framebuffer11.h: Defines the Framebuffer11 class.
      8 
      9 #ifndef LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_
     10 #define LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_
     11 
     12 #include "libANGLE/Observer.h"
     13 #include "libANGLE/renderer/RenderTargetCache.h"
     14 #include "libANGLE/renderer/d3d/FramebufferD3D.h"
     15 #include "libANGLE/renderer/d3d/d3d11/renderer11_utils.h"
     16 
     17 namespace rx
     18 {
     19 class Renderer11;
     20 
     21 class Framebuffer11 : public FramebufferD3D
     22 {
     23  public:
     24    Framebuffer11(const gl::FramebufferState &data, Renderer11 *renderer);
     25    ~Framebuffer11() override;
     26 
     27    angle::Result discard(const gl::Context *context,
     28                          size_t count,
     29                          const GLenum *attachments) override;
     30    angle::Result invalidate(const gl::Context *context,
     31                             size_t count,
     32                             const GLenum *attachments) override;
     33    angle::Result invalidateSub(const gl::Context *context,
     34                                size_t count,
     35                                const GLenum *attachments,
     36                                const gl::Rectangle &area) override;
     37 
     38    // Invalidate the cached swizzles of all bound texture attachments.
     39    angle::Result markAttachmentsDirty(const gl::Context *context) const;
     40 
     41    angle::Result syncState(const gl::Context *context,
     42                            GLenum binding,
     43                            const gl::Framebuffer::DirtyBits &dirtyBits,
     44                            gl::Command command) override;
     45 
     46    const gl::AttachmentArray<RenderTarget11 *> &getCachedColorRenderTargets() const
     47    {
     48        return mRenderTargetCache.getColors();
     49    }
     50    const RenderTarget11 *getCachedDepthStencilRenderTarget() const
     51    {
     52        return mRenderTargetCache.getDepthStencil();
     53    }
     54 
     55    RenderTarget11 *getFirstRenderTarget() const;
     56 
     57    angle::Result getSamplePosition(const gl::Context *context,
     58                                    size_t index,
     59                                    GLfloat *xy) const override;
     60 
     61    const gl::InternalFormat &getImplementationColorReadFormat(
     62        const gl::Context *context) const override;
     63 
     64  private:
     65    angle::Result clearImpl(const gl::Context *context,
     66                            const ClearParameters &clearParams) override;
     67 
     68    angle::Result readPixelsImpl(const gl::Context *context,
     69                                 const gl::Rectangle &area,
     70                                 GLenum format,
     71                                 GLenum type,
     72                                 size_t outputPitch,
     73                                 const gl::PixelPackState &pack,
     74                                 gl::Buffer *packBuffer,
     75                                 uint8_t *pixels) override;
     76 
     77    angle::Result blitImpl(const gl::Context *context,
     78                           const gl::Rectangle &sourceArea,
     79                           const gl::Rectangle &destArea,
     80                           const gl::Rectangle *scissor,
     81                           bool blitRenderTarget,
     82                           bool blitDepth,
     83                           bool blitStencil,
     84                           GLenum filter,
     85                           const gl::Framebuffer *sourceFramebuffer) override;
     86 
     87    angle::Result invalidateBase(const gl::Context *context,
     88                                 size_t count,
     89                                 const GLenum *attachments,
     90                                 bool useEXTBehavior) const;
     91    angle::Result invalidateAttachment(const gl::Context *context,
     92                                       const gl::FramebufferAttachment *attachment) const;
     93 
     94    Renderer11 *const mRenderer;
     95    RenderTargetCache<RenderTarget11> mRenderTargetCache;
     96 };
     97 
     98 }  // namespace rx
     99 
    100 #endif  // LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_