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gles_extensions_autogen.cpp (23578B)


      1 // GENERATED FILE - DO NOT EDIT.
      2 // Generated by gen_extensions.py using data from registry_xml.py and gl.xml
      3 //
      4 // Copyright 2021 The ANGLE Project Authors. All rights reserved.
      5 // Use of this source code is governed by a BSD-style license that can be
      6 // found in the LICENSE file.
      7 //
      8 // gles_extensions_autogen.h: GLES extension strings information.
      9 
     10 #include "anglebase/no_destructor.h"
     11 #include "libANGLE/Caps.h"
     12 
     13 namespace gl
     14 {
     15 const ExtensionInfoMap &GetExtensionInfoMap()
     16 {
     17    auto buildExtensionInfoMap = []() {
     18        auto enableableExtension = [](ExtensionBool member) {
     19            ExtensionInfo info;
     20            info.Requestable      = true;
     21            info.ExtensionsMember = member;
     22            return info;
     23        };
     24 
     25        auto enableableDisablableExtension = [&](ExtensionBool member) {
     26            ExtensionInfo info = enableableExtension(member);
     27            info.Disablable    = true;
     28            return info;
     29        };
     30 
     31        auto esOnlyExtension = [](ExtensionBool member) {
     32            ExtensionInfo info;
     33            info.ExtensionsMember = member;
     34            return info;
     35        };
     36 
     37        // clang-format off
     38        ExtensionInfoMap map;
     39 
     40        // GLES 2.0 extension strings
     41        // --------------------------
     42        map["GL_EXT_base_instance"] = enableableExtension(&Extensions::baseInstanceEXT);
     43        map["GL_KHR_blend_equation_advanced"] = esOnlyExtension(&Extensions::blendEquationAdvancedKHR);
     44        map["GL_EXT_blend_func_extended"] = enableableExtension(&Extensions::blendFuncExtendedEXT);
     45        map["GL_EXT_blend_minmax"] = enableableExtension(&Extensions::blendMinmaxEXT);
     46        map["GL_EXT_buffer_storage"] = enableableExtension(&Extensions::bufferStorageEXT);
     47        map["GL_EXT_clip_control"] = enableableExtension(&Extensions::clipControlEXT);
     48        map["GL_EXT_clip_cull_distance"] = enableableExtension(&Extensions::clipCullDistanceEXT);
     49        map["GL_APPLE_clip_distance"] = enableableExtension(&Extensions::clipDistanceAPPLE);
     50        map["GL_EXT_color_buffer_float"] = enableableExtension(&Extensions::colorBufferFloatEXT);
     51        map["GL_EXT_color_buffer_half_float"] = enableableExtension(&Extensions::colorBufferHalfFloatEXT);
     52        map["GL_OES_compressed_EAC_R11_signed_texture"] = enableableExtension(&Extensions::compressedEACR11SignedTextureOES);
     53        map["GL_OES_compressed_EAC_R11_unsigned_texture"] = enableableExtension(&Extensions::compressedEACR11UnsignedTextureOES);
     54        map["GL_OES_compressed_EAC_RG11_signed_texture"] = enableableExtension(&Extensions::compressedEACRG11SignedTextureOES);
     55        map["GL_OES_compressed_EAC_RG11_unsigned_texture"] = enableableExtension(&Extensions::compressedEACRG11UnsignedTextureOES);
     56        map["GL_EXT_compressed_ETC1_RGB8_sub_texture"] = enableableExtension(&Extensions::compressedETC1RGB8SubTextureEXT);
     57        map["GL_OES_compressed_ETC1_RGB8_texture"] = enableableExtension(&Extensions::compressedETC1RGB8TextureOES);
     58        map["GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture"] = enableableExtension(&Extensions::compressedETC2PunchthroughARGBA8TextureOES);
     59        map["GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture"] = enableableExtension(&Extensions::compressedETC2PunchthroughASRGB8AlphaTextureOES);
     60        map["GL_OES_compressed_ETC2_RGB8_texture"] = enableableExtension(&Extensions::compressedETC2RGB8TextureOES);
     61        map["GL_OES_compressed_ETC2_RGBA8_texture"] = enableableExtension(&Extensions::compressedETC2RGBA8TextureOES);
     62        map["GL_OES_compressed_ETC2_sRGB8_alpha8_texture"] = enableableExtension(&Extensions::compressedETC2SRGB8Alpha8TextureOES);
     63        map["GL_OES_compressed_ETC2_sRGB8_texture"] = enableableExtension(&Extensions::compressedETC2SRGB8TextureOES);
     64        map["GL_OES_compressed_paletted_texture"] = enableableExtension(&Extensions::compressedPalettedTextureOES);
     65        map["GL_EXT_copy_image"] = enableableExtension(&Extensions::copyImageEXT);
     66        map["GL_OES_copy_image"] = enableableExtension(&Extensions::copyImageOES);
     67        map["GL_KHR_debug"] = esOnlyExtension(&Extensions::debugKHR);
     68        map["GL_EXT_debug_label"] = esOnlyExtension(&Extensions::debugLabelEXT);
     69        map["GL_EXT_debug_marker"] = esOnlyExtension(&Extensions::debugMarkerEXT);
     70        map["GL_OES_depth24"] = esOnlyExtension(&Extensions::depth24OES);
     71        map["GL_OES_depth32"] = esOnlyExtension(&Extensions::depth32OES);
     72        map["GL_NV_depth_buffer_float2"] = enableableExtension(&Extensions::depthBufferFloat2NV);
     73        map["GL_ANGLE_depth_texture"] = esOnlyExtension(&Extensions::depthTextureANGLE);
     74        map["GL_OES_depth_texture"] = esOnlyExtension(&Extensions::depthTextureOES);
     75        map["GL_OES_depth_texture_cube_map"] = enableableExtension(&Extensions::depthTextureCubeMapOES);
     76        map["GL_EXT_discard_framebuffer"] = esOnlyExtension(&Extensions::discardFramebufferEXT);
     77        map["GL_EXT_disjoint_timer_query"] = enableableExtension(&Extensions::disjointTimerQueryEXT);
     78        map["GL_EXT_draw_buffers"] = enableableExtension(&Extensions::drawBuffersEXT);
     79        map["GL_EXT_draw_buffers_indexed"] = enableableExtension(&Extensions::drawBuffersIndexedEXT);
     80        map["GL_OES_draw_buffers_indexed"] = enableableExtension(&Extensions::drawBuffersIndexedOES);
     81        map["GL_EXT_draw_elements_base_vertex"] = enableableExtension(&Extensions::drawElementsBaseVertexEXT);
     82        map["GL_OES_draw_elements_base_vertex"] = enableableExtension(&Extensions::drawElementsBaseVertexOES);
     83        map["GL_OES_EGL_image"] = enableableExtension(&Extensions::EGLImageOES);
     84        map["GL_EXT_EGL_image_array"] = enableableExtension(&Extensions::EGLImageArrayEXT);
     85        map["GL_OES_EGL_image_external"] = enableableExtension(&Extensions::EGLImageExternalOES);
     86        map["GL_OES_EGL_image_external_essl3"] = enableableExtension(&Extensions::EGLImageExternalEssl3OES);
     87        map["GL_EXT_EGL_image_external_wrap_modes"] = enableableExtension(&Extensions::EGLImageExternalWrapModesEXT);
     88        map["GL_EXT_EGL_image_storage"] = enableableExtension(&Extensions::EGLImageStorageEXT);
     89        map["GL_NV_EGL_stream_consumer_external"] = enableableExtension(&Extensions::EGLStreamConsumerExternalNV);
     90        map["GL_OES_EGL_sync"] = esOnlyExtension(&Extensions::EGLSyncOES);
     91        map["GL_OES_element_index_uint"] = enableableExtension(&Extensions::elementIndexUintOES);
     92        map["GL_ANDROID_extension_pack_es31a"] = esOnlyExtension(&Extensions::extensionPackEs31aANDROID);
     93        map["GL_EXT_external_buffer"] = enableableExtension(&Extensions::externalBufferEXT);
     94        map["GL_OES_fbo_render_mipmap"] = enableableExtension(&Extensions::fboRenderMipmapOES);
     95        map["GL_NV_fence"] = esOnlyExtension(&Extensions::fenceNV);
     96        map["GL_EXT_float_blend"] = enableableExtension(&Extensions::floatBlendEXT);
     97        map["GL_EXT_frag_depth"] = enableableExtension(&Extensions::fragDepthEXT);
     98        map["GL_ANGLE_framebuffer_blit"] = enableableExtension(&Extensions::framebufferBlitANGLE);
     99        map["GL_NV_framebuffer_blit"] = enableableExtension(&Extensions::framebufferBlitNV);
    100        map["GL_MESA_framebuffer_flip_y"] = enableableExtension(&Extensions::framebufferFlipYMESA);
    101        map["GL_EXT_geometry_shader"] = enableableExtension(&Extensions::geometryShaderEXT);
    102        map["GL_OES_geometry_shader"] = enableableExtension(&Extensions::geometryShaderOES);
    103        map["GL_OES_get_program_binary"] = enableableExtension(&Extensions::getProgramBinaryOES);
    104        map["GL_EXT_gpu_shader5"] = enableableExtension(&Extensions::gpuShader5EXT);
    105        map["GL_ANGLE_instanced_arrays"] = enableableExtension(&Extensions::instancedArraysANGLE);
    106        map["GL_EXT_instanced_arrays"] = enableableExtension(&Extensions::instancedArraysEXT);
    107        map["GL_OES_mapbuffer"] = enableableExtension(&Extensions::mapbufferOES);
    108        map["GL_EXT_map_buffer_range"] = enableableExtension(&Extensions::mapBufferRangeEXT);
    109        map["GL_EXT_memory_object"] = enableableExtension(&Extensions::memoryObjectEXT);
    110        map["GL_EXT_memory_object_fd"] = enableableExtension(&Extensions::memoryObjectFdEXT);
    111        map["GL_EXT_multi_draw_indirect"] = enableableExtension(&Extensions::multiDrawIndirectEXT);
    112        map["GL_EXT_multisample_compatibility"] = esOnlyExtension(&Extensions::multisampleCompatibilityEXT);
    113        map["GL_EXT_multisampled_render_to_texture"] = enableableExtension(&Extensions::multisampledRenderToTextureEXT);
    114        map["GL_EXT_multisampled_render_to_texture2"] = enableableExtension(&Extensions::multisampledRenderToTexture2EXT);
    115        map["GL_OVR_multiview"] = enableableExtension(&Extensions::multiviewOVR);
    116        map["GL_OVR_multiview2"] = enableableExtension(&Extensions::multiview2OVR);
    117        map["GL_KHR_no_error"] = esOnlyExtension(&Extensions::noErrorKHR);
    118        map["GL_EXT_occlusion_query_boolean"] = enableableExtension(&Extensions::occlusionQueryBooleanEXT);
    119        map["GL_OES_packed_depth_stencil"] = esOnlyExtension(&Extensions::packedDepthStencilOES);
    120        map["GL_ANGLE_pack_reverse_row_order"] = enableableExtension(&Extensions::packReverseRowOrderANGLE);
    121        map["GL_NV_pack_subimage"] = enableableExtension(&Extensions::packSubimageNV);
    122        map["GL_KHR_parallel_shader_compile"] = enableableExtension(&Extensions::parallelShaderCompileKHR);
    123        map["GL_AMD_performance_monitor"] = esOnlyExtension(&Extensions::performanceMonitorAMD);
    124        map["GL_NV_pixel_buffer_object"] = enableableExtension(&Extensions::pixelBufferObjectNV);
    125        map["GL_EXT_primitive_bounding_box"] = esOnlyExtension(&Extensions::primitiveBoundingBoxEXT);
    126        map["GL_OES_primitive_bounding_box"] = esOnlyExtension(&Extensions::primitiveBoundingBoxOES);
    127        map["GL_EXT_protected_textures"] = enableableExtension(&Extensions::protectedTexturesEXT);
    128        map["GL_EXT_pvrtc_sRGB"] = enableableExtension(&Extensions::pvrtcSRGBEXT);
    129        map["GL_NV_read_depth"] = enableableExtension(&Extensions::readDepthNV);
    130        map["GL_NV_read_depth_stencil"] = enableableExtension(&Extensions::readDepthStencilNV);
    131        map["GL_EXT_read_format_bgra"] = enableableExtension(&Extensions::readFormatBgraEXT);
    132        map["GL_NV_read_stencil"] = enableableExtension(&Extensions::readStencilNV);
    133        map["GL_OES_rgb8_rgba8"] = enableableExtension(&Extensions::rgb8Rgba8OES);
    134        map["GL_KHR_robust_buffer_access_behavior"] = esOnlyExtension(&Extensions::robustBufferAccessBehaviorKHR);
    135        map["GL_EXT_robustness"] = esOnlyExtension(&Extensions::robustnessEXT);
    136        map["GL_NV_robustness_video_memory_purge"] = esOnlyExtension(&Extensions::robustnessVideoMemoryPurgeNV);
    137        map["GL_OES_sample_shading"] = enableableExtension(&Extensions::sampleShadingOES);
    138        map["GL_OES_sample_variables"] = enableableExtension(&Extensions::sampleVariablesOES);
    139        map["GL_EXT_semaphore"] = enableableExtension(&Extensions::semaphoreEXT);
    140        map["GL_EXT_semaphore_fd"] = enableableExtension(&Extensions::semaphoreFdEXT);
    141        map["GL_EXT_separate_shader_objects"] = enableableExtension(&Extensions::separateShaderObjectsEXT);
    142        map["GL_EXT_shader_framebuffer_fetch"] = enableableExtension(&Extensions::shaderFramebufferFetchEXT);
    143        map["GL_EXT_shader_framebuffer_fetch_non_coherent"] = enableableExtension(&Extensions::shaderFramebufferFetchNonCoherentEXT);
    144        map["GL_OES_shader_image_atomic"] = enableableExtension(&Extensions::shaderImageAtomicOES);
    145        map["GL_EXT_shader_io_blocks"] = enableableExtension(&Extensions::shaderIoBlocksEXT);
    146        map["GL_OES_shader_io_blocks"] = enableableExtension(&Extensions::shaderIoBlocksOES);
    147        map["GL_OES_shader_multisample_interpolation"] = enableableExtension(&Extensions::shaderMultisampleInterpolationOES);
    148        map["GL_EXT_shader_non_constant_global_initializers"] = enableableExtension(&Extensions::shaderNonConstantGlobalInitializersEXT);
    149        map["GL_NV_shader_noperspective_interpolation"] = enableableExtension(&Extensions::shaderNoperspectiveInterpolationNV);
    150        map["GL_EXT_shader_texture_lod"] = enableableExtension(&Extensions::shaderTextureLodEXT);
    151        map["GL_QCOM_shading_rate"] = enableableExtension(&Extensions::shadingRateQCOM);
    152        map["GL_EXT_shadow_samplers"] = enableableExtension(&Extensions::shadowSamplersEXT);
    153        map["GL_EXT_sRGB"] = enableableExtension(&Extensions::sRGBEXT);
    154        map["GL_EXT_sRGB_write_control"] = esOnlyExtension(&Extensions::sRGBWriteControlEXT);
    155        map["GL_OES_standard_derivatives"] = enableableExtension(&Extensions::standardDerivativesOES);
    156        map["GL_OES_surfaceless_context"] = esOnlyExtension(&Extensions::surfacelessContextOES);
    157        map["GL_ARB_sync"] = enableableExtension(&Extensions::syncARB);
    158        map["GL_EXT_tessellation_shader"] = enableableExtension(&Extensions::tessellationShaderEXT);
    159        map["GL_OES_texture_3D"] = enableableExtension(&Extensions::texture3DOES);
    160        map["GL_EXT_texture_border_clamp"] = enableableExtension(&Extensions::textureBorderClampEXT);
    161        map["GL_OES_texture_border_clamp"] = enableableExtension(&Extensions::textureBorderClampOES);
    162        map["GL_EXT_texture_buffer"] = enableableExtension(&Extensions::textureBufferEXT);
    163        map["GL_OES_texture_buffer"] = enableableExtension(&Extensions::textureBufferOES);
    164        map["GL_OES_texture_compression_astc"] = enableableExtension(&Extensions::textureCompressionAstcOES);
    165        map["GL_KHR_texture_compression_astc_hdr"] = enableableExtension(&Extensions::textureCompressionAstcHdrKHR);
    166        map["GL_KHR_texture_compression_astc_ldr"] = enableableExtension(&Extensions::textureCompressionAstcLdrKHR);
    167        map["GL_KHR_texture_compression_astc_sliced_3d"] = enableableExtension(&Extensions::textureCompressionAstcSliced3dKHR);
    168        map["GL_EXT_texture_compression_bptc"] = enableableExtension(&Extensions::textureCompressionBptcEXT);
    169        map["GL_EXT_texture_compression_dxt1"] = enableableExtension(&Extensions::textureCompressionDxt1EXT);
    170        map["GL_IMG_texture_compression_pvrtc"] = enableableExtension(&Extensions::textureCompressionPvrtcIMG);
    171        map["GL_IMG_texture_compression_pvrtc2"] = enableableExtension(&Extensions::textureCompressionPvrtc2IMG);
    172        map["GL_EXT_texture_compression_rgtc"] = enableableExtension(&Extensions::textureCompressionRgtcEXT);
    173        map["GL_EXT_texture_compression_s3tc"] = enableableExtension(&Extensions::textureCompressionS3tcEXT);
    174        map["GL_EXT_texture_compression_s3tc_srgb"] = enableableExtension(&Extensions::textureCompressionS3tcSrgbEXT);
    175        map["GL_EXT_texture_cube_map_array"] = enableableExtension(&Extensions::textureCubeMapArrayEXT);
    176        map["GL_OES_texture_cube_map_array"] = enableableExtension(&Extensions::textureCubeMapArrayOES);
    177        map["GL_EXT_texture_filter_anisotropic"] = enableableExtension(&Extensions::textureFilterAnisotropicEXT);
    178        map["GL_OES_texture_float"] = enableableExtension(&Extensions::textureFloatOES);
    179        map["GL_OES_texture_float_linear"] = enableableExtension(&Extensions::textureFloatLinearOES);
    180        map["GL_EXT_texture_format_BGRA8888"] = enableableExtension(&Extensions::textureFormatBGRA8888EXT);
    181        map["GL_EXT_texture_format_sRGB_override"] = esOnlyExtension(&Extensions::textureFormatSRGBOverrideEXT);
    182        map["GL_OES_texture_half_float"] = enableableExtension(&Extensions::textureHalfFloatOES);
    183        map["GL_OES_texture_half_float_linear"] = enableableExtension(&Extensions::textureHalfFloatLinearOES);
    184        map["GL_EXT_texture_norm16"] = enableableExtension(&Extensions::textureNorm16EXT);
    185        map["GL_OES_texture_npot"] = enableableExtension(&Extensions::textureNpotOES);
    186        map["GL_EXT_texture_rg"] = enableableExtension(&Extensions::textureRgEXT);
    187        map["GL_EXT_texture_sRGB_decode"] = esOnlyExtension(&Extensions::textureSRGBDecodeEXT);
    188        map["GL_EXT_texture_sRGB_R8"] = enableableExtension(&Extensions::textureSRGBR8EXT);
    189        map["GL_EXT_texture_sRGB_RG8"] = enableableExtension(&Extensions::textureSRGBRG8EXT);
    190        map["GL_OES_texture_stencil8"] = enableableExtension(&Extensions::textureStencil8OES);
    191        map["GL_EXT_texture_storage"] = enableableExtension(&Extensions::textureStorageEXT);
    192        map["GL_OES_texture_storage_multisample_2d_array"] = enableableExtension(&Extensions::textureStorageMultisample2dArrayOES);
    193        map["GL_EXT_texture_type_2_10_10_10_REV"] = enableableExtension(&Extensions::textureType2101010REVEXT);
    194        map["GL_ANGLE_texture_usage"] = enableableExtension(&Extensions::textureUsageANGLE);
    195        map["GL_ANGLE_translated_shader_source"] = esOnlyExtension(&Extensions::translatedShaderSourceANGLE);
    196        map["GL_EXT_unpack_subimage"] = enableableExtension(&Extensions::unpackSubimageEXT);
    197        map["GL_OES_vertex_array_object"] = enableableExtension(&Extensions::vertexArrayObjectOES);
    198        map["GL_OES_vertex_half_float"] = enableableExtension(&Extensions::vertexHalfFloatOES);
    199        map["GL_OES_vertex_type_10_10_10_2"] = enableableExtension(&Extensions::vertexType1010102OES);
    200        map["GL_WEBGL_video_texture"] = enableableExtension(&Extensions::videoTextureWEBGL);
    201        map["GL_EXT_YUV_target"] = enableableExtension(&Extensions::YUVTargetEXT);
    202 
    203        // ANGLE unofficial extension strings
    204        // ----------------------------------
    205        map["GL_ANGLE_base_vertex_base_instance"] = enableableExtension(&Extensions::baseVertexBaseInstanceANGLE);
    206        map["GL_ANGLE_base_vertex_base_instance_shader_builtin"] = enableableExtension(&Extensions::baseVertexBaseInstanceShaderBuiltinANGLE);
    207        map["GL_CHROMIUM_bind_generates_resource"] = esOnlyExtension(&Extensions::bindGeneratesResourceCHROMIUM);
    208        map["GL_CHROMIUM_bind_uniform_location"] = esOnlyExtension(&Extensions::bindUniformLocationCHROMIUM);
    209        map["GL_ANGLE_client_arrays"] = esOnlyExtension(&Extensions::clientArraysANGLE);
    210        map["GL_CHROMIUM_color_buffer_float_rgb"] = enableableExtension(&Extensions::colorBufferFloatRgbCHROMIUM);
    211        map["GL_CHROMIUM_color_buffer_float_rgba"] = enableableExtension(&Extensions::colorBufferFloatRgbaCHROMIUM);
    212        map["GL_ANGLE_compressed_texture_etc"] = enableableExtension(&Extensions::compressedTextureEtcANGLE);
    213        map["GL_CHROMIUM_copy_compressed_texture"] = esOnlyExtension(&Extensions::copyCompressedTextureCHROMIUM);
    214        map["GL_CHROMIUM_copy_texture"] = esOnlyExtension(&Extensions::copyTextureCHROMIUM);
    215        map["GL_ANGLE_copy_texture_3d"] = enableableExtension(&Extensions::copyTexture3dANGLE);
    216        map["GL_CHROMIUM_framebuffer_mixed_samples"] = esOnlyExtension(&Extensions::framebufferMixedSamplesCHROMIUM);
    217        map["GL_ANGLE_framebuffer_multisample"] = enableableExtension(&Extensions::framebufferMultisampleANGLE);
    218        map["GL_ANGLE_get_image"] = enableableExtension(&Extensions::getImageANGLE);
    219        map["GL_ANGLE_get_serialized_context_string"] = esOnlyExtension(&Extensions::getSerializedContextStringANGLE);
    220        map["GL_ANGLE_get_tex_level_parameter"] = enableableExtension(&Extensions::getTexLevelParameterANGLE);
    221        map["GL_ANGLE_logic_op"] = enableableExtension(&Extensions::logicOpANGLE);
    222        map["GL_CHROMIUM_lose_context"] = enableableExtension(&Extensions::loseContextCHROMIUM);
    223        map["GL_ANGLE_lossy_etc_decode"] = enableableExtension(&Extensions::lossyEtcDecodeANGLE);
    224        map["GL_ANGLE_memory_object_flags"] = enableableExtension(&Extensions::memoryObjectFlagsANGLE);
    225        map["GL_ANGLE_memory_object_fuchsia"] = enableableExtension(&Extensions::memoryObjectFuchsiaANGLE);
    226        map["GL_ANGLE_memory_size"] = enableableExtension(&Extensions::memorySizeANGLE);
    227        map["GL_ANGLE_multi_draw"] = enableableExtension(&Extensions::multiDrawANGLE);
    228        map["GL_ANGLE_multiview_multisample"] = enableableExtension(&Extensions::multiviewMultisampleANGLE);
    229        map["GL_ANGLE_program_binary"] = esOnlyExtension(&Extensions::programBinaryANGLE);
    230        map["GL_ANGLE_program_cache_control"] = esOnlyExtension(&Extensions::programCacheControlANGLE);
    231        map["GL_ANGLE_provoking_vertex"] = enableableExtension(&Extensions::provokingVertexANGLE);
    232        map["GL_ANGLE_read_only_depth_stencil_feedback_loops"] = enableableExtension(&Extensions::readOnlyDepthStencilFeedbackLoopsANGLE);
    233        map["GL_ANGLE_relaxed_vertex_attribute_type"] = esOnlyExtension(&Extensions::relaxedVertexAttributeTypeANGLE);
    234        map["GL_ANGLE_request_extension"] = esOnlyExtension(&Extensions::requestExtensionANGLE);
    235        map["GL_ANGLE_rgbx_internal_format"] = esOnlyExtension(&Extensions::rgbxInternalFormatANGLE);
    236        map["GL_ANGLE_robust_client_memory"] = esOnlyExtension(&Extensions::robustClientMemoryANGLE);
    237        map["GL_ANGLE_robust_fragment_shader_output"] = enableableExtension(&Extensions::robustFragmentShaderOutputANGLE);
    238        map["GL_ANGLE_robust_resource_initialization"] = esOnlyExtension(&Extensions::robustResourceInitializationANGLE);
    239        map["GL_ANGLE_semaphore_fuchsia"] = enableableExtension(&Extensions::semaphoreFuchsiaANGLE);
    240        map["GL_ANGLE_shader_pixel_local_storage"] = esOnlyExtension(&Extensions::shaderPixelLocalStorageANGLE);
    241        map["GL_ANGLE_shader_pixel_local_storage_coherent"] = esOnlyExtension(&Extensions::shaderPixelLocalStorageCoherentANGLE);
    242        map["GL_CHROMIUM_sync_query"] = enableableExtension(&Extensions::syncQueryCHROMIUM);
    243        map["GL_ANGLE_texture_compression_dxt3"] = enableableExtension(&Extensions::textureCompressionDxt3ANGLE);
    244        map["GL_ANGLE_texture_compression_dxt5"] = enableableExtension(&Extensions::textureCompressionDxt5ANGLE);
    245        map["GL_ANGLE_texture_external_update"] = enableableExtension(&Extensions::textureExternalUpdateANGLE);
    246        map["GL_CHROMIUM_texture_filtering_hint"] = enableableExtension(&Extensions::textureFilteringHintCHROMIUM);
    247        map["GL_ANGLE_texture_multisample"] = enableableExtension(&Extensions::textureMultisampleANGLE);
    248        map["GL_ANGLE_texture_rectangle"] = enableableDisablableExtension(&Extensions::textureRectangleANGLE);
    249        map["GL_ANGLE_vulkan_image"] = enableableExtension(&Extensions::vulkanImageANGLE);
    250        map["GL_ANGLE_webgl_compatibility"] = esOnlyExtension(&Extensions::webglCompatibilityANGLE);
    251        map["GL_ANGLE_yuv_internal_format"] = enableableExtension(&Extensions::yuvInternalFormatANGLE);
    252 
    253        // GLES 1.0 and 1.1 extension strings
    254        // ----------------------------------
    255        map["GL_OES_draw_texture"] = enableableExtension(&Extensions::drawTextureOES);
    256        map["GL_OES_framebuffer_object"] = enableableExtension(&Extensions::framebufferObjectOES);
    257        map["GL_OES_matrix_palette"] = enableableExtension(&Extensions::matrixPaletteOES);
    258        map["GL_OES_point_size_array"] = enableableExtension(&Extensions::pointSizeArrayOES);
    259        map["GL_OES_point_sprite"] = enableableExtension(&Extensions::pointSpriteOES);
    260        map["GL_OES_query_matrix"] = enableableExtension(&Extensions::queryMatrixOES);
    261        map["GL_OES_texture_cube_map"] = enableableExtension(&Extensions::textureCubeMapOES);
    262        // clang-format on
    263 
    264 #if defined(ANGLE_ENABLE_ASSERTS)
    265        // Verify all extension strings start with GL_
    266        for (const auto &extension : map)
    267        {
    268            ASSERT(extension.first.rfind("GL_", 0) == 0);
    269        }
    270 #endif
    271 
    272        return map;
    273    };
    274 
    275    static const angle::base::NoDestructor<ExtensionInfoMap> extensionInfo(buildExtensionInfoMap());
    276    return *extensionInfo;
    277 }
    278 }  // namespace gl