tor-browser

The Tor Browser
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ClampFragDepth.h (1168B)


      1 //
      2 // Copyright 2017 The ANGLE Project Authors. All rights reserved.
      3 // Use of this source code is governed by a BSD-style license that can be
      4 // found in the LICENSE file.
      5 //
      6 // ClampFragDepth.h: Limit the value that is written to gl_FragDepth to the range [0.0, 1.0].
      7 // The clamping is run at the very end of shader execution, and is only performed if the shader
      8 // statically accesses gl_FragDepth.
      9 //
     10 
     11 #ifndef COMPILER_TRANSLATOR_TREEOPS_GL_CLAMPFRAGDEPTH_H_
     12 #define COMPILER_TRANSLATOR_TREEOPS_GL_CLAMPFRAGDEPTH_H_
     13 
     14 #include "common/angleutils.h"
     15 
     16 namespace sh
     17 {
     18 
     19 class TCompiler;
     20 class TIntermBlock;
     21 class TSymbolTable;
     22 
     23 #ifdef ANGLE_ENABLE_GLSL
     24 [[nodiscard]] bool ClampFragDepth(TCompiler *compiler,
     25                                  TIntermBlock *root,
     26                                  TSymbolTable *symbolTable);
     27 #else
     28 [[nodiscard]] ANGLE_INLINE bool ClampFragDepth(TCompiler *compiler,
     29                                               TIntermBlock *root,
     30                                               TSymbolTable *symbolTable)
     31 {
     32    UNREACHABLE();
     33    return false;
     34 }
     35 #endif
     36 
     37 }  // namespace sh
     38 
     39 #endif  // COMPILER_TRANSLATOR_TREEOPS_GL_CLAMPFRAGDEPTH_H_