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gl32.h (127284B)


      1 #ifndef __gles2_gl32_h_
      2 #define __gles2_gl32_h_ 1
      3 
      4 #ifdef __cplusplus
      5 extern "C" {
      6 #endif
      7 
      8 /*
      9 ** Copyright 2013-2020 The Khronos Group Inc.
     10 ** SPDX-License-Identifier: MIT
     11 **
     12 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
     13 ** API Registry. The current version of the Registry, generator scripts
     14 ** used to make the header, and the header can be found at
     15 **   https://github.com/KhronosGroup/OpenGL-Registry
     16 */
     17 
     18 #include <GLES3/gl3platform.h>
     19 
     20 #ifndef GL_APIENTRYP
     21 #define GL_APIENTRYP GL_APIENTRY*
     22 #endif
     23 
     24 #ifndef GL_GLES_PROTOTYPES
     25 #define GL_GLES_PROTOTYPES 1
     26 #endif
     27 
     28 /* Generated on date 20191013 */
     29 
     30 /* Generated C header for:
     31 * API: gles2
     32 * Profile: common
     33 * Versions considered: 2\.[0-9]|3\.[012]
     34 * Versions emitted: .*
     35 * Default extensions included: None
     36 * Additional extensions included: _nomatch_^
     37 * Extensions removed: _nomatch_^
     38 */
     39 
     40 #ifndef GL_ES_VERSION_2_0
     41 #define GL_ES_VERSION_2_0 1
     42 #include <KHR/khrplatform.h>
     43 typedef khronos_int8_t GLbyte;
     44 typedef khronos_float_t GLclampf;
     45 typedef khronos_int32_t GLfixed;
     46 typedef khronos_int16_t GLshort;
     47 typedef khronos_uint16_t GLushort;
     48 typedef void GLvoid;
     49 typedef struct __GLsync *GLsync;
     50 typedef khronos_int64_t GLint64;
     51 typedef khronos_uint64_t GLuint64;
     52 typedef unsigned int GLenum;
     53 typedef unsigned int GLuint;
     54 typedef char GLchar;
     55 typedef khronos_float_t GLfloat;
     56 typedef khronos_ssize_t GLsizeiptr;
     57 typedef khronos_intptr_t GLintptr;
     58 typedef unsigned int GLbitfield;
     59 typedef int GLint;
     60 typedef unsigned char GLboolean;
     61 typedef int GLsizei;
     62 typedef khronos_uint8_t GLubyte;
     63 #define GL_DEPTH_BUFFER_BIT               0x00000100
     64 #define GL_STENCIL_BUFFER_BIT             0x00000400
     65 #define GL_COLOR_BUFFER_BIT               0x00004000
     66 #define GL_FALSE                          0
     67 #define GL_TRUE                           1
     68 #define GL_POINTS                         0x0000
     69 #define GL_LINES                          0x0001
     70 #define GL_LINE_LOOP                      0x0002
     71 #define GL_LINE_STRIP                     0x0003
     72 #define GL_TRIANGLES                      0x0004
     73 #define GL_TRIANGLE_STRIP                 0x0005
     74 #define GL_TRIANGLE_FAN                   0x0006
     75 #define GL_ZERO                           0
     76 #define GL_ONE                            1
     77 #define GL_SRC_COLOR                      0x0300
     78 #define GL_ONE_MINUS_SRC_COLOR            0x0301
     79 #define GL_SRC_ALPHA                      0x0302
     80 #define GL_ONE_MINUS_SRC_ALPHA            0x0303
     81 #define GL_DST_ALPHA                      0x0304
     82 #define GL_ONE_MINUS_DST_ALPHA            0x0305
     83 #define GL_DST_COLOR                      0x0306
     84 #define GL_ONE_MINUS_DST_COLOR            0x0307
     85 #define GL_SRC_ALPHA_SATURATE             0x0308
     86 #define GL_FUNC_ADD                       0x8006
     87 #define GL_BLEND_EQUATION                 0x8009
     88 #define GL_BLEND_EQUATION_RGB             0x8009
     89 #define GL_BLEND_EQUATION_ALPHA           0x883D
     90 #define GL_FUNC_SUBTRACT                  0x800A
     91 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
     92 #define GL_BLEND_DST_RGB                  0x80C8
     93 #define GL_BLEND_SRC_RGB                  0x80C9
     94 #define GL_BLEND_DST_ALPHA                0x80CA
     95 #define GL_BLEND_SRC_ALPHA                0x80CB
     96 #define GL_CONSTANT_COLOR                 0x8001
     97 #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
     98 #define GL_CONSTANT_ALPHA                 0x8003
     99 #define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
    100 #define GL_BLEND_COLOR                    0x8005
    101 #define GL_ARRAY_BUFFER                   0x8892
    102 #define GL_ELEMENT_ARRAY_BUFFER           0x8893
    103 #define GL_ARRAY_BUFFER_BINDING           0x8894
    104 #define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
    105 #define GL_STREAM_DRAW                    0x88E0
    106 #define GL_STATIC_DRAW                    0x88E4
    107 #define GL_DYNAMIC_DRAW                   0x88E8
    108 #define GL_BUFFER_SIZE                    0x8764
    109 #define GL_BUFFER_USAGE                   0x8765
    110 #define GL_CURRENT_VERTEX_ATTRIB          0x8626
    111 #define GL_FRONT                          0x0404
    112 #define GL_BACK                           0x0405
    113 #define GL_FRONT_AND_BACK                 0x0408
    114 #define GL_TEXTURE_2D                     0x0DE1
    115 #define GL_CULL_FACE                      0x0B44
    116 #define GL_BLEND                          0x0BE2
    117 #define GL_DITHER                         0x0BD0
    118 #define GL_STENCIL_TEST                   0x0B90
    119 #define GL_DEPTH_TEST                     0x0B71
    120 #define GL_SCISSOR_TEST                   0x0C11
    121 #define GL_POLYGON_OFFSET_FILL            0x8037
    122 #define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
    123 #define GL_SAMPLE_COVERAGE                0x80A0
    124 #define GL_NO_ERROR                       0
    125 #define GL_INVALID_ENUM                   0x0500
    126 #define GL_INVALID_VALUE                  0x0501
    127 #define GL_INVALID_OPERATION              0x0502
    128 #define GL_OUT_OF_MEMORY                  0x0505
    129 #define GL_CW                             0x0900
    130 #define GL_CCW                            0x0901
    131 #define GL_LINE_WIDTH                     0x0B21
    132 #define GL_ALIASED_POINT_SIZE_RANGE       0x846D
    133 #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
    134 #define GL_CULL_FACE_MODE                 0x0B45
    135 #define GL_FRONT_FACE                     0x0B46
    136 #define GL_DEPTH_RANGE                    0x0B70
    137 #define GL_DEPTH_WRITEMASK                0x0B72
    138 #define GL_DEPTH_CLEAR_VALUE              0x0B73
    139 #define GL_DEPTH_FUNC                     0x0B74
    140 #define GL_STENCIL_CLEAR_VALUE            0x0B91
    141 #define GL_STENCIL_FUNC                   0x0B92
    142 #define GL_STENCIL_FAIL                   0x0B94
    143 #define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
    144 #define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
    145 #define GL_STENCIL_REF                    0x0B97
    146 #define GL_STENCIL_VALUE_MASK             0x0B93
    147 #define GL_STENCIL_WRITEMASK              0x0B98
    148 #define GL_STENCIL_BACK_FUNC              0x8800
    149 #define GL_STENCIL_BACK_FAIL              0x8801
    150 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
    151 #define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
    152 #define GL_STENCIL_BACK_REF               0x8CA3
    153 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
    154 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
    155 #define GL_VIEWPORT                       0x0BA2
    156 #define GL_SCISSOR_BOX                    0x0C10
    157 #define GL_COLOR_CLEAR_VALUE              0x0C22
    158 #define GL_COLOR_WRITEMASK                0x0C23
    159 #define GL_UNPACK_ALIGNMENT               0x0CF5
    160 #define GL_PACK_ALIGNMENT                 0x0D05
    161 #define GL_MAX_TEXTURE_SIZE               0x0D33
    162 #define GL_MAX_VIEWPORT_DIMS              0x0D3A
    163 #define GL_SUBPIXEL_BITS                  0x0D50
    164 #define GL_RED_BITS                       0x0D52
    165 #define GL_GREEN_BITS                     0x0D53
    166 #define GL_BLUE_BITS                      0x0D54
    167 #define GL_ALPHA_BITS                     0x0D55
    168 #define GL_DEPTH_BITS                     0x0D56
    169 #define GL_STENCIL_BITS                   0x0D57
    170 #define GL_POLYGON_OFFSET_UNITS           0x2A00
    171 #define GL_POLYGON_OFFSET_FACTOR          0x8038
    172 #define GL_TEXTURE_BINDING_2D             0x8069
    173 #define GL_SAMPLE_BUFFERS                 0x80A8
    174 #define GL_SAMPLES                        0x80A9
    175 #define GL_SAMPLE_COVERAGE_VALUE          0x80AA
    176 #define GL_SAMPLE_COVERAGE_INVERT         0x80AB
    177 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
    178 #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
    179 #define GL_DONT_CARE                      0x1100
    180 #define GL_FASTEST                        0x1101
    181 #define GL_NICEST                         0x1102
    182 #define GL_GENERATE_MIPMAP_HINT           0x8192
    183 #define GL_BYTE                           0x1400
    184 #define GL_UNSIGNED_BYTE                  0x1401
    185 #define GL_SHORT                          0x1402
    186 #define GL_UNSIGNED_SHORT                 0x1403
    187 #define GL_INT                            0x1404
    188 #define GL_UNSIGNED_INT                   0x1405
    189 #define GL_FLOAT                          0x1406
    190 #define GL_FIXED                          0x140C
    191 #define GL_DEPTH_COMPONENT                0x1902
    192 #define GL_ALPHA                          0x1906
    193 #define GL_RGB                            0x1907
    194 #define GL_RGBA                           0x1908
    195 #define GL_LUMINANCE                      0x1909
    196 #define GL_LUMINANCE_ALPHA                0x190A
    197 #define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
    198 #define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
    199 #define GL_UNSIGNED_SHORT_5_6_5           0x8363
    200 #define GL_FRAGMENT_SHADER                0x8B30
    201 #define GL_VERTEX_SHADER                  0x8B31
    202 #define GL_MAX_VERTEX_ATTRIBS             0x8869
    203 #define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
    204 #define GL_MAX_VARYING_VECTORS            0x8DFC
    205 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
    206 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    207 #define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
    208 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
    209 #define GL_SHADER_TYPE                    0x8B4F
    210 #define GL_DELETE_STATUS                  0x8B80
    211 #define GL_LINK_STATUS                    0x8B82
    212 #define GL_VALIDATE_STATUS                0x8B83
    213 #define GL_ATTACHED_SHADERS               0x8B85
    214 #define GL_ACTIVE_UNIFORMS                0x8B86
    215 #define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
    216 #define GL_ACTIVE_ATTRIBUTES              0x8B89
    217 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
    218 #define GL_SHADING_LANGUAGE_VERSION       0x8B8C
    219 #define GL_CURRENT_PROGRAM                0x8B8D
    220 #define GL_NEVER                          0x0200
    221 #define GL_LESS                           0x0201
    222 #define GL_EQUAL                          0x0202
    223 #define GL_LEQUAL                         0x0203
    224 #define GL_GREATER                        0x0204
    225 #define GL_NOTEQUAL                       0x0205
    226 #define GL_GEQUAL                         0x0206
    227 #define GL_ALWAYS                         0x0207
    228 #define GL_KEEP                           0x1E00
    229 #define GL_REPLACE                        0x1E01
    230 #define GL_INCR                           0x1E02
    231 #define GL_DECR                           0x1E03
    232 #define GL_INVERT                         0x150A
    233 #define GL_INCR_WRAP                      0x8507
    234 #define GL_DECR_WRAP                      0x8508
    235 #define GL_VENDOR                         0x1F00
    236 #define GL_RENDERER                       0x1F01
    237 #define GL_VERSION                        0x1F02
    238 #define GL_EXTENSIONS                     0x1F03
    239 #define GL_NEAREST                        0x2600
    240 #define GL_LINEAR                         0x2601
    241 #define GL_NEAREST_MIPMAP_NEAREST         0x2700
    242 #define GL_LINEAR_MIPMAP_NEAREST          0x2701
    243 #define GL_NEAREST_MIPMAP_LINEAR          0x2702
    244 #define GL_LINEAR_MIPMAP_LINEAR           0x2703
    245 #define GL_TEXTURE_MAG_FILTER             0x2800
    246 #define GL_TEXTURE_MIN_FILTER             0x2801
    247 #define GL_TEXTURE_WRAP_S                 0x2802
    248 #define GL_TEXTURE_WRAP_T                 0x2803
    249 #define GL_TEXTURE                        0x1702
    250 #define GL_TEXTURE_CUBE_MAP               0x8513
    251 #define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
    252 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
    253 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
    254 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
    255 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
    256 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
    257 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
    258 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
    259 #define GL_TEXTURE0                       0x84C0
    260 #define GL_TEXTURE1                       0x84C1
    261 #define GL_TEXTURE2                       0x84C2
    262 #define GL_TEXTURE3                       0x84C3
    263 #define GL_TEXTURE4                       0x84C4
    264 #define GL_TEXTURE5                       0x84C5
    265 #define GL_TEXTURE6                       0x84C6
    266 #define GL_TEXTURE7                       0x84C7
    267 #define GL_TEXTURE8                       0x84C8
    268 #define GL_TEXTURE9                       0x84C9
    269 #define GL_TEXTURE10                      0x84CA
    270 #define GL_TEXTURE11                      0x84CB
    271 #define GL_TEXTURE12                      0x84CC
    272 #define GL_TEXTURE13                      0x84CD
    273 #define GL_TEXTURE14                      0x84CE
    274 #define GL_TEXTURE15                      0x84CF
    275 #define GL_TEXTURE16                      0x84D0
    276 #define GL_TEXTURE17                      0x84D1
    277 #define GL_TEXTURE18                      0x84D2
    278 #define GL_TEXTURE19                      0x84D3
    279 #define GL_TEXTURE20                      0x84D4
    280 #define GL_TEXTURE21                      0x84D5
    281 #define GL_TEXTURE22                      0x84D6
    282 #define GL_TEXTURE23                      0x84D7
    283 #define GL_TEXTURE24                      0x84D8
    284 #define GL_TEXTURE25                      0x84D9
    285 #define GL_TEXTURE26                      0x84DA
    286 #define GL_TEXTURE27                      0x84DB
    287 #define GL_TEXTURE28                      0x84DC
    288 #define GL_TEXTURE29                      0x84DD
    289 #define GL_TEXTURE30                      0x84DE
    290 #define GL_TEXTURE31                      0x84DF
    291 #define GL_ACTIVE_TEXTURE                 0x84E0
    292 #define GL_REPEAT                         0x2901
    293 #define GL_CLAMP_TO_EDGE                  0x812F
    294 #define GL_MIRRORED_REPEAT                0x8370
    295 #define GL_FLOAT_VEC2                     0x8B50
    296 #define GL_FLOAT_VEC3                     0x8B51
    297 #define GL_FLOAT_VEC4                     0x8B52
    298 #define GL_INT_VEC2                       0x8B53
    299 #define GL_INT_VEC3                       0x8B54
    300 #define GL_INT_VEC4                       0x8B55
    301 #define GL_BOOL                           0x8B56
    302 #define GL_BOOL_VEC2                      0x8B57
    303 #define GL_BOOL_VEC3                      0x8B58
    304 #define GL_BOOL_VEC4                      0x8B59
    305 #define GL_FLOAT_MAT2                     0x8B5A
    306 #define GL_FLOAT_MAT3                     0x8B5B
    307 #define GL_FLOAT_MAT4                     0x8B5C
    308 #define GL_SAMPLER_2D                     0x8B5E
    309 #define GL_SAMPLER_CUBE                   0x8B60
    310 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
    311 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
    312 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
    313 #define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
    314 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
    315 #define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
    316 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
    317 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
    318 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
    319 #define GL_COMPILE_STATUS                 0x8B81
    320 #define GL_INFO_LOG_LENGTH                0x8B84
    321 #define GL_SHADER_SOURCE_LENGTH           0x8B88
    322 #define GL_SHADER_COMPILER                0x8DFA
    323 #define GL_SHADER_BINARY_FORMATS          0x8DF8
    324 #define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
    325 #define GL_LOW_FLOAT                      0x8DF0
    326 #define GL_MEDIUM_FLOAT                   0x8DF1
    327 #define GL_HIGH_FLOAT                     0x8DF2
    328 #define GL_LOW_INT                        0x8DF3
    329 #define GL_MEDIUM_INT                     0x8DF4
    330 #define GL_HIGH_INT                       0x8DF5
    331 #define GL_FRAMEBUFFER                    0x8D40
    332 #define GL_RENDERBUFFER                   0x8D41
    333 #define GL_RGBA4                          0x8056
    334 #define GL_RGB5_A1                        0x8057
    335 #define GL_RGB565                         0x8D62
    336 #define GL_DEPTH_COMPONENT16              0x81A5
    337 #define GL_STENCIL_INDEX8                 0x8D48
    338 #define GL_RENDERBUFFER_WIDTH             0x8D42
    339 #define GL_RENDERBUFFER_HEIGHT            0x8D43
    340 #define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
    341 #define GL_RENDERBUFFER_RED_SIZE          0x8D50
    342 #define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
    343 #define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
    344 #define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
    345 #define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
    346 #define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
    347 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
    348 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
    349 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
    350 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
    351 #define GL_COLOR_ATTACHMENT0              0x8CE0
    352 #define GL_DEPTH_ATTACHMENT               0x8D00
    353 #define GL_STENCIL_ATTACHMENT             0x8D20
    354 #define GL_NONE                           0
    355 #define GL_FRAMEBUFFER_COMPLETE           0x8CD5
    356 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
    357 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
    358 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
    359 #define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
    360 #define GL_FRAMEBUFFER_BINDING            0x8CA6
    361 #define GL_RENDERBUFFER_BINDING           0x8CA7
    362 #define GL_MAX_RENDERBUFFER_SIZE          0x84E8
    363 #define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
    364 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
    365 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
    366 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
    367 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
    368 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
    369 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
    370 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
    371 typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
    372 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
    373 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
    374 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
    375 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
    376 typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
    377 typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
    378 typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
    379 typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
    380 typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
    381 typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
    382 typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
    383 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
    384 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
    385 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
    386 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
    387 typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
    388 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    389 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
    390 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
    391 typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
    392 typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
    393 typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
    394 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
    395 typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
    396 typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
    397 typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
    398 typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
    399 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
    400 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
    401 typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
    402 typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
    403 typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
    404 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
    405 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
    406 typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
    407 typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
    408 typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
    409 typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
    410 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
    411 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
    412 typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
    413 typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
    414 typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
    415 typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
    416 typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
    417 typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
    418 typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
    419 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
    420 typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
    421 typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
    422 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
    423 typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
    424 typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
    425 typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
    426 typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
    427 typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
    428 typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
    429 typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
    430 typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
    431 typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
    432 typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
    433 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
    434 typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
    435 typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
    436 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
    437 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
    438 typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
    439 typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
    440 typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
    441 typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
    442 typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
    443 typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
    444 typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
    445 typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
    446 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
    447 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
    448 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
    449 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
    450 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
    451 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
    452 typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
    453 typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
    454 typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
    455 typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
    456 typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
    457 typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
    458 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
    459 typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
    460 typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
    461 typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
    462 typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    463 typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
    464 typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
    465 typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
    466 typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
    467 typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
    468 typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
    469 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
    470 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
    471 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
    472 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
    473 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
    474 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
    475 typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
    476 typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
    477 typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
    478 typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
    479 typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
    480 typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
    481 typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
    482 typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
    483 typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
    484 typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
    485 typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
    486 typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
    487 typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
    488 typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
    489 typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
    490 typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
    491 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    492 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    493 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    494 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
    495 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
    496 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
    497 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
    498 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
    499 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
    500 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
    501 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
    502 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
    503 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
    504 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
    505 typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
    506 #if GL_GLES_PROTOTYPES
    507 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
    508 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
    509 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
    510 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
    511 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
    512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
    513 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
    514 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
    515 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
    516 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
    517 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
    518 GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
    519 GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
    520 GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
    521 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
    522 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
    523 GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
    524 GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
    525 GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
    526 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
    527 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
    528 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
    529 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
    530 GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
    531 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    532 GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
    533 GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
    534 GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
    535 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
    536 GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
    537 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
    538 GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
    539 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
    540 GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
    541 GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
    542 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
    543 GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
    544 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
    545 GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
    546 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
    547 GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
    548 GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
    549 GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
    550 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
    551 GL_APICALL void GL_APIENTRY glFinish (void);
    552 GL_APICALL void GL_APIENTRY glFlush (void);
    553 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
    554 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
    555 GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
    556 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
    557 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
    558 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
    559 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
    560 GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
    561 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
    562 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
    563 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
    564 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
    565 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
    566 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
    567 GL_APICALL GLenum GL_APIENTRY glGetError (void);
    568 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
    569 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
    570 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
    571 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
    572 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
    573 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
    574 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
    575 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
    576 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
    577 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
    578 GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
    579 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
    580 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
    581 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
    582 GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
    583 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
    584 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
    585 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
    586 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
    587 GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
    588 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
    589 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
    590 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
    591 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
    592 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
    593 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
    594 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
    595 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
    596 GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
    597 GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
    598 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
    599 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
    600 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
    601 GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
    602 GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
    603 GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
    604 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
    605 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    606 GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
    607 GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
    608 GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
    609 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
    610 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
    611 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
    612 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
    613 GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
    614 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
    615 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
    616 GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
    617 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
    618 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
    619 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
    620 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
    621 GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
    622 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
    623 GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
    624 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
    625 GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
    626 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
    627 GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
    628 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
    629 GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
    630 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
    631 GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
    632 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
    633 GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
    634 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    635 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    636 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    637 GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
    638 GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
    639 GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
    640 GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
    641 GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
    642 GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
    643 GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
    644 GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
    645 GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
    646 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
    647 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
    648 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
    649 #endif
    650 #endif /* GL_ES_VERSION_2_0 */
    651 
    652 #ifndef GL_ES_VERSION_3_0
    653 #define GL_ES_VERSION_3_0 1
    654 typedef khronos_uint16_t GLhalf;
    655 #define GL_READ_BUFFER                    0x0C02
    656 #define GL_UNPACK_ROW_LENGTH              0x0CF2
    657 #define GL_UNPACK_SKIP_ROWS               0x0CF3
    658 #define GL_UNPACK_SKIP_PIXELS             0x0CF4
    659 #define GL_PACK_ROW_LENGTH                0x0D02
    660 #define GL_PACK_SKIP_ROWS                 0x0D03
    661 #define GL_PACK_SKIP_PIXELS               0x0D04
    662 #define GL_COLOR                          0x1800
    663 #define GL_DEPTH                          0x1801
    664 #define GL_STENCIL                        0x1802
    665 #define GL_RED                            0x1903
    666 #define GL_RGB8                           0x8051
    667 #define GL_RGBA8                          0x8058
    668 #define GL_RGB10_A2                       0x8059
    669 #define GL_TEXTURE_BINDING_3D             0x806A
    670 #define GL_UNPACK_SKIP_IMAGES             0x806D
    671 #define GL_UNPACK_IMAGE_HEIGHT            0x806E
    672 #define GL_TEXTURE_3D                     0x806F
    673 #define GL_TEXTURE_WRAP_R                 0x8072
    674 #define GL_MAX_3D_TEXTURE_SIZE            0x8073
    675 #define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
    676 #define GL_MAX_ELEMENTS_VERTICES          0x80E8
    677 #define GL_MAX_ELEMENTS_INDICES           0x80E9
    678 #define GL_TEXTURE_MIN_LOD                0x813A
    679 #define GL_TEXTURE_MAX_LOD                0x813B
    680 #define GL_TEXTURE_BASE_LEVEL             0x813C
    681 #define GL_TEXTURE_MAX_LEVEL              0x813D
    682 #define GL_MIN                            0x8007
    683 #define GL_MAX                            0x8008
    684 #define GL_DEPTH_COMPONENT24              0x81A6
    685 #define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
    686 #define GL_TEXTURE_COMPARE_MODE           0x884C
    687 #define GL_TEXTURE_COMPARE_FUNC           0x884D
    688 #define GL_CURRENT_QUERY                  0x8865
    689 #define GL_QUERY_RESULT                   0x8866
    690 #define GL_QUERY_RESULT_AVAILABLE         0x8867
    691 #define GL_BUFFER_MAPPED                  0x88BC
    692 #define GL_BUFFER_MAP_POINTER             0x88BD
    693 #define GL_STREAM_READ                    0x88E1
    694 #define GL_STREAM_COPY                    0x88E2
    695 #define GL_STATIC_READ                    0x88E5
    696 #define GL_STATIC_COPY                    0x88E6
    697 #define GL_DYNAMIC_READ                   0x88E9
    698 #define GL_DYNAMIC_COPY                   0x88EA
    699 #define GL_MAX_DRAW_BUFFERS               0x8824
    700 #define GL_DRAW_BUFFER0                   0x8825
    701 #define GL_DRAW_BUFFER1                   0x8826
    702 #define GL_DRAW_BUFFER2                   0x8827
    703 #define GL_DRAW_BUFFER3                   0x8828
    704 #define GL_DRAW_BUFFER4                   0x8829
    705 #define GL_DRAW_BUFFER5                   0x882A
    706 #define GL_DRAW_BUFFER6                   0x882B
    707 #define GL_DRAW_BUFFER7                   0x882C
    708 #define GL_DRAW_BUFFER8                   0x882D
    709 #define GL_DRAW_BUFFER9                   0x882E
    710 #define GL_DRAW_BUFFER10                  0x882F
    711 #define GL_DRAW_BUFFER11                  0x8830
    712 #define GL_DRAW_BUFFER12                  0x8831
    713 #define GL_DRAW_BUFFER13                  0x8832
    714 #define GL_DRAW_BUFFER14                  0x8833
    715 #define GL_DRAW_BUFFER15                  0x8834
    716 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
    717 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
    718 #define GL_SAMPLER_3D                     0x8B5F
    719 #define GL_SAMPLER_2D_SHADOW              0x8B62
    720 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
    721 #define GL_PIXEL_PACK_BUFFER              0x88EB
    722 #define GL_PIXEL_UNPACK_BUFFER            0x88EC
    723 #define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
    724 #define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
    725 #define GL_FLOAT_MAT2x3                   0x8B65
    726 #define GL_FLOAT_MAT2x4                   0x8B66
    727 #define GL_FLOAT_MAT3x2                   0x8B67
    728 #define GL_FLOAT_MAT3x4                   0x8B68
    729 #define GL_FLOAT_MAT4x2                   0x8B69
    730 #define GL_FLOAT_MAT4x3                   0x8B6A
    731 #define GL_SRGB                           0x8C40
    732 #define GL_SRGB8                          0x8C41
    733 #define GL_SRGB8_ALPHA8                   0x8C43
    734 #define GL_COMPARE_REF_TO_TEXTURE         0x884E
    735 #define GL_MAJOR_VERSION                  0x821B
    736 #define GL_MINOR_VERSION                  0x821C
    737 #define GL_NUM_EXTENSIONS                 0x821D
    738 #define GL_RGBA32F                        0x8814
    739 #define GL_RGB32F                         0x8815
    740 #define GL_RGBA16F                        0x881A
    741 #define GL_RGB16F                         0x881B
    742 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
    743 #define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
    744 #define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
    745 #define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
    746 #define GL_MAX_VARYING_COMPONENTS         0x8B4B
    747 #define GL_TEXTURE_2D_ARRAY               0x8C1A
    748 #define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
    749 #define GL_R11F_G11F_B10F                 0x8C3A
    750 #define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
    751 #define GL_RGB9_E5                        0x8C3D
    752 #define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
    753 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
    754 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
    755 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
    756 #define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
    757 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
    758 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
    759 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
    760 #define GL_RASTERIZER_DISCARD             0x8C89
    761 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
    762 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
    763 #define GL_INTERLEAVED_ATTRIBS            0x8C8C
    764 #define GL_SEPARATE_ATTRIBS               0x8C8D
    765 #define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
    766 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
    767 #define GL_RGBA32UI                       0x8D70
    768 #define GL_RGB32UI                        0x8D71
    769 #define GL_RGBA16UI                       0x8D76
    770 #define GL_RGB16UI                        0x8D77
    771 #define GL_RGBA8UI                        0x8D7C
    772 #define GL_RGB8UI                         0x8D7D
    773 #define GL_RGBA32I                        0x8D82
    774 #define GL_RGB32I                         0x8D83
    775 #define GL_RGBA16I                        0x8D88
    776 #define GL_RGB16I                         0x8D89
    777 #define GL_RGBA8I                         0x8D8E
    778 #define GL_RGB8I                          0x8D8F
    779 #define GL_RED_INTEGER                    0x8D94
    780 #define GL_RGB_INTEGER                    0x8D98
    781 #define GL_RGBA_INTEGER                   0x8D99
    782 #define GL_SAMPLER_2D_ARRAY               0x8DC1
    783 #define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
    784 #define GL_SAMPLER_CUBE_SHADOW            0x8DC5
    785 #define GL_UNSIGNED_INT_VEC2              0x8DC6
    786 #define GL_UNSIGNED_INT_VEC3              0x8DC7
    787 #define GL_UNSIGNED_INT_VEC4              0x8DC8
    788 #define GL_INT_SAMPLER_2D                 0x8DCA
    789 #define GL_INT_SAMPLER_3D                 0x8DCB
    790 #define GL_INT_SAMPLER_CUBE               0x8DCC
    791 #define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
    792 #define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
    793 #define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
    794 #define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
    795 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
    796 #define GL_BUFFER_ACCESS_FLAGS            0x911F
    797 #define GL_BUFFER_MAP_LENGTH              0x9120
    798 #define GL_BUFFER_MAP_OFFSET              0x9121
    799 #define GL_DEPTH_COMPONENT32F             0x8CAC
    800 #define GL_DEPTH32F_STENCIL8              0x8CAD
    801 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
    802 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
    803 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
    804 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
    805 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
    806 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
    807 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
    808 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
    809 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
    810 #define GL_FRAMEBUFFER_DEFAULT            0x8218
    811 #define GL_FRAMEBUFFER_UNDEFINED          0x8219
    812 #define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
    813 #define GL_DEPTH_STENCIL                  0x84F9
    814 #define GL_UNSIGNED_INT_24_8              0x84FA
    815 #define GL_DEPTH24_STENCIL8               0x88F0
    816 #define GL_UNSIGNED_NORMALIZED            0x8C17
    817 #define GL_DRAW_FRAMEBUFFER_BINDING       0x8CA6
    818 #define GL_READ_FRAMEBUFFER               0x8CA8
    819 #define GL_DRAW_FRAMEBUFFER               0x8CA9
    820 #define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
    821 #define GL_RENDERBUFFER_SAMPLES           0x8CAB
    822 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
    823 #define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
    824 #define GL_COLOR_ATTACHMENT1              0x8CE1
    825 #define GL_COLOR_ATTACHMENT2              0x8CE2
    826 #define GL_COLOR_ATTACHMENT3              0x8CE3
    827 #define GL_COLOR_ATTACHMENT4              0x8CE4
    828 #define GL_COLOR_ATTACHMENT5              0x8CE5
    829 #define GL_COLOR_ATTACHMENT6              0x8CE6
    830 #define GL_COLOR_ATTACHMENT7              0x8CE7
    831 #define GL_COLOR_ATTACHMENT8              0x8CE8
    832 #define GL_COLOR_ATTACHMENT9              0x8CE9
    833 #define GL_COLOR_ATTACHMENT10             0x8CEA
    834 #define GL_COLOR_ATTACHMENT11             0x8CEB
    835 #define GL_COLOR_ATTACHMENT12             0x8CEC
    836 #define GL_COLOR_ATTACHMENT13             0x8CED
    837 #define GL_COLOR_ATTACHMENT14             0x8CEE
    838 #define GL_COLOR_ATTACHMENT15             0x8CEF
    839 #define GL_COLOR_ATTACHMENT16             0x8CF0
    840 #define GL_COLOR_ATTACHMENT17             0x8CF1
    841 #define GL_COLOR_ATTACHMENT18             0x8CF2
    842 #define GL_COLOR_ATTACHMENT19             0x8CF3
    843 #define GL_COLOR_ATTACHMENT20             0x8CF4
    844 #define GL_COLOR_ATTACHMENT21             0x8CF5
    845 #define GL_COLOR_ATTACHMENT22             0x8CF6
    846 #define GL_COLOR_ATTACHMENT23             0x8CF7
    847 #define GL_COLOR_ATTACHMENT24             0x8CF8
    848 #define GL_COLOR_ATTACHMENT25             0x8CF9
    849 #define GL_COLOR_ATTACHMENT26             0x8CFA
    850 #define GL_COLOR_ATTACHMENT27             0x8CFB
    851 #define GL_COLOR_ATTACHMENT28             0x8CFC
    852 #define GL_COLOR_ATTACHMENT29             0x8CFD
    853 #define GL_COLOR_ATTACHMENT30             0x8CFE
    854 #define GL_COLOR_ATTACHMENT31             0x8CFF
    855 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
    856 #define GL_MAX_SAMPLES                    0x8D57
    857 #define GL_HALF_FLOAT                     0x140B
    858 #define GL_MAP_READ_BIT                   0x0001
    859 #define GL_MAP_WRITE_BIT                  0x0002
    860 #define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
    861 #define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
    862 #define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
    863 #define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
    864 #define GL_RG                             0x8227
    865 #define GL_RG_INTEGER                     0x8228
    866 #define GL_R8                             0x8229
    867 #define GL_RG8                            0x822B
    868 #define GL_R16F                           0x822D
    869 #define GL_R32F                           0x822E
    870 #define GL_RG16F                          0x822F
    871 #define GL_RG32F                          0x8230
    872 #define GL_R8I                            0x8231
    873 #define GL_R8UI                           0x8232
    874 #define GL_R16I                           0x8233
    875 #define GL_R16UI                          0x8234
    876 #define GL_R32I                           0x8235
    877 #define GL_R32UI                          0x8236
    878 #define GL_RG8I                           0x8237
    879 #define GL_RG8UI                          0x8238
    880 #define GL_RG16I                          0x8239
    881 #define GL_RG16UI                         0x823A
    882 #define GL_RG32I                          0x823B
    883 #define GL_RG32UI                         0x823C
    884 #define GL_VERTEX_ARRAY_BINDING           0x85B5
    885 #define GL_R8_SNORM                       0x8F94
    886 #define GL_RG8_SNORM                      0x8F95
    887 #define GL_RGB8_SNORM                     0x8F96
    888 #define GL_RGBA8_SNORM                    0x8F97
    889 #define GL_SIGNED_NORMALIZED              0x8F9C
    890 #define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
    891 #define GL_COPY_READ_BUFFER               0x8F36
    892 #define GL_COPY_WRITE_BUFFER              0x8F37
    893 #define GL_COPY_READ_BUFFER_BINDING       0x8F36
    894 #define GL_COPY_WRITE_BUFFER_BINDING      0x8F37
    895 #define GL_UNIFORM_BUFFER                 0x8A11
    896 #define GL_UNIFORM_BUFFER_BINDING         0x8A28
    897 #define GL_UNIFORM_BUFFER_START           0x8A29
    898 #define GL_UNIFORM_BUFFER_SIZE            0x8A2A
    899 #define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
    900 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
    901 #define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
    902 #define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
    903 #define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
    904 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
    905 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
    906 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
    907 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
    908 #define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
    909 #define GL_UNIFORM_TYPE                   0x8A37
    910 #define GL_UNIFORM_SIZE                   0x8A38
    911 #define GL_UNIFORM_NAME_LENGTH            0x8A39
    912 #define GL_UNIFORM_BLOCK_INDEX            0x8A3A
    913 #define GL_UNIFORM_OFFSET                 0x8A3B
    914 #define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
    915 #define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
    916 #define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
    917 #define GL_UNIFORM_BLOCK_BINDING          0x8A3F
    918 #define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
    919 #define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
    920 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
    921 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
    922 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
    923 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
    924 #define GL_INVALID_INDEX                  0xFFFFFFFFu
    925 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
    926 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
    927 #define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
    928 #define GL_OBJECT_TYPE                    0x9112
    929 #define GL_SYNC_CONDITION                 0x9113
    930 #define GL_SYNC_STATUS                    0x9114
    931 #define GL_SYNC_FLAGS                     0x9115
    932 #define GL_SYNC_FENCE                     0x9116
    933 #define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
    934 #define GL_UNSIGNALED                     0x9118
    935 #define GL_SIGNALED                       0x9119
    936 #define GL_ALREADY_SIGNALED               0x911A
    937 #define GL_TIMEOUT_EXPIRED                0x911B
    938 #define GL_CONDITION_SATISFIED            0x911C
    939 #define GL_WAIT_FAILED                    0x911D
    940 #define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
    941 #define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
    942 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
    943 #define GL_ANY_SAMPLES_PASSED             0x8C2F
    944 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
    945 #define GL_SAMPLER_BINDING                0x8919
    946 #define GL_RGB10_A2UI                     0x906F
    947 #define GL_TEXTURE_SWIZZLE_R              0x8E42
    948 #define GL_TEXTURE_SWIZZLE_G              0x8E43
    949 #define GL_TEXTURE_SWIZZLE_B              0x8E44
    950 #define GL_TEXTURE_SWIZZLE_A              0x8E45
    951 #define GL_GREEN                          0x1904
    952 #define GL_BLUE                           0x1905
    953 #define GL_INT_2_10_10_10_REV             0x8D9F
    954 #define GL_TRANSFORM_FEEDBACK             0x8E22
    955 #define GL_TRANSFORM_FEEDBACK_PAUSED      0x8E23
    956 #define GL_TRANSFORM_FEEDBACK_ACTIVE      0x8E24
    957 #define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
    958 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
    959 #define GL_PROGRAM_BINARY_LENGTH          0x8741
    960 #define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
    961 #define GL_PROGRAM_BINARY_FORMATS         0x87FF
    962 #define GL_COMPRESSED_R11_EAC             0x9270
    963 #define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
    964 #define GL_COMPRESSED_RG11_EAC            0x9272
    965 #define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
    966 #define GL_COMPRESSED_RGB8_ETC2           0x9274
    967 #define GL_COMPRESSED_SRGB8_ETC2          0x9275
    968 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
    969 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
    970 #define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
    971 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
    972 #define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
    973 #define GL_MAX_ELEMENT_INDEX              0x8D6B
    974 #define GL_NUM_SAMPLE_COUNTS              0x9380
    975 #define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
    976 typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
    977 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
    978 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
    979 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
    980 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    981 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
    982 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
    983 typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
    984 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
    985 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id);
    986 typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
    987 typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
    988 typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
    989 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
    990 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
    991 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
    992 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
    993 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    994 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    995 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    996 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    997 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    998 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    999 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
   1000 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   1001 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
   1002 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
   1003 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
   1004 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
   1005 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
   1006 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
   1007 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
   1008 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
   1009 typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
   1010 typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
   1011 typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
   1012 typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
   1013 typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
   1014 typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
   1015 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
   1016 typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
   1017 typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
   1018 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
   1019 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
   1020 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
   1021 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
   1022 typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
   1023 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
   1024 typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
   1025 typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
   1026 typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
   1027 typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   1028 typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
   1029 typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
   1030 typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
   1031 typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
   1032 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
   1033 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
   1034 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
   1035 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
   1036 typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
   1037 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
   1038 typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
   1039 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
   1040 typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
   1041 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
   1042 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
   1043 typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
   1044 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
   1045 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
   1046 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
   1047 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
   1048 typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
   1049 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
   1050 typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
   1051 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
   1052 typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
   1053 typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
   1054 typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
   1055 typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
   1056 typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
   1057 typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
   1058 typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
   1059 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
   1060 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
   1061 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
   1062 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
   1063 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
   1064 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
   1065 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
   1066 typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
   1067 typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
   1068 typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
   1069 typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
   1070 typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
   1071 typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
   1072 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
   1073 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
   1074 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
   1075 typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
   1076 typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
   1077 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   1078 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   1079 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
   1080 #if GL_GLES_PROTOTYPES
   1081 GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
   1082 GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
   1083 GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
   1084 GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
   1085 GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
   1086 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
   1087 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
   1088 GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids);
   1089 GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
   1090 GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
   1091 GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
   1092 GL_APICALL void GL_APIENTRY glEndQuery (GLenum target);
   1093 GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
   1094 GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
   1095 GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
   1096 GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params);
   1097 GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
   1098 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1099 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1100 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1101 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1102 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1103 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1104 GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
   1105 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   1106 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
   1107 GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
   1108 GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
   1109 GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
   1110 GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
   1111 GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
   1112 GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
   1113 GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
   1114 GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
   1115 GL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
   1116 GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
   1117 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
   1118 GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
   1119 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
   1120 GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
   1121 GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
   1122 GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
   1123 GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
   1124 GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
   1125 GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
   1126 GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
   1127 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
   1128 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
   1129 GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
   1130 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
   1131 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
   1132 GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   1133 GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
   1134 GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
   1135 GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
   1136 GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
   1137 GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
   1138 GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
   1139 GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
   1140 GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
   1141 GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
   1142 GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
   1143 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
   1144 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
   1145 GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
   1146 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
   1147 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
   1148 GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
   1149 GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
   1150 GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
   1151 GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
   1152 GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync);
   1153 GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync);
   1154 GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
   1155 GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
   1156 GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data);
   1157 GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
   1158 GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
   1159 GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
   1160 GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
   1161 GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
   1162 GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
   1163 GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
   1164 GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
   1165 GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
   1166 GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
   1167 GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
   1168 GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
   1169 GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
   1170 GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
   1171 GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
   1172 GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
   1173 GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
   1174 GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id);
   1175 GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void);
   1176 GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void);
   1177 GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
   1178 GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
   1179 GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
   1180 GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
   1181 GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
   1182 GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   1183 GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   1184 GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
   1185 #endif
   1186 #endif /* GL_ES_VERSION_3_0 */
   1187 
   1188 #ifndef GL_ES_VERSION_3_1
   1189 #define GL_ES_VERSION_3_1 1
   1190 #define GL_COMPUTE_SHADER                 0x91B9
   1191 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS     0x91BB
   1192 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
   1193 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS     0x91BD
   1194 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
   1195 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
   1196 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
   1197 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS    0x8265
   1198 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
   1199 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
   1200 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT   0x91BE
   1201 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE    0x91BF
   1202 #define GL_COMPUTE_WORK_GROUP_SIZE        0x8267
   1203 #define GL_DISPATCH_INDIRECT_BUFFER       0x90EE
   1204 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
   1205 #define GL_COMPUTE_SHADER_BIT             0x00000020
   1206 #define GL_DRAW_INDIRECT_BUFFER           0x8F3F
   1207 #define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
   1208 #define GL_MAX_UNIFORM_LOCATIONS          0x826E
   1209 #define GL_FRAMEBUFFER_DEFAULT_WIDTH      0x9310
   1210 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT     0x9311
   1211 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES    0x9313
   1212 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
   1213 #define GL_MAX_FRAMEBUFFER_WIDTH          0x9315
   1214 #define GL_MAX_FRAMEBUFFER_HEIGHT         0x9316
   1215 #define GL_MAX_FRAMEBUFFER_SAMPLES        0x9318
   1216 #define GL_UNIFORM                        0x92E1
   1217 #define GL_UNIFORM_BLOCK                  0x92E2
   1218 #define GL_PROGRAM_INPUT                  0x92E3
   1219 #define GL_PROGRAM_OUTPUT                 0x92E4
   1220 #define GL_BUFFER_VARIABLE                0x92E5
   1221 #define GL_SHADER_STORAGE_BLOCK           0x92E6
   1222 #define GL_ATOMIC_COUNTER_BUFFER          0x92C0
   1223 #define GL_TRANSFORM_FEEDBACK_VARYING     0x92F4
   1224 #define GL_ACTIVE_RESOURCES               0x92F5
   1225 #define GL_MAX_NAME_LENGTH                0x92F6
   1226 #define GL_MAX_NUM_ACTIVE_VARIABLES       0x92F7
   1227 #define GL_NAME_LENGTH                    0x92F9
   1228 #define GL_TYPE                           0x92FA
   1229 #define GL_ARRAY_SIZE                     0x92FB
   1230 #define GL_OFFSET                         0x92FC
   1231 #define GL_BLOCK_INDEX                    0x92FD
   1232 #define GL_ARRAY_STRIDE                   0x92FE
   1233 #define GL_MATRIX_STRIDE                  0x92FF
   1234 #define GL_IS_ROW_MAJOR                   0x9300
   1235 #define GL_ATOMIC_COUNTER_BUFFER_INDEX    0x9301
   1236 #define GL_BUFFER_BINDING                 0x9302
   1237 #define GL_BUFFER_DATA_SIZE               0x9303
   1238 #define GL_NUM_ACTIVE_VARIABLES           0x9304
   1239 #define GL_ACTIVE_VARIABLES               0x9305
   1240 #define GL_REFERENCED_BY_VERTEX_SHADER    0x9306
   1241 #define GL_REFERENCED_BY_FRAGMENT_SHADER  0x930A
   1242 #define GL_REFERENCED_BY_COMPUTE_SHADER   0x930B
   1243 #define GL_TOP_LEVEL_ARRAY_SIZE           0x930C
   1244 #define GL_TOP_LEVEL_ARRAY_STRIDE         0x930D
   1245 #define GL_LOCATION                       0x930E
   1246 #define GL_VERTEX_SHADER_BIT              0x00000001
   1247 #define GL_FRAGMENT_SHADER_BIT            0x00000002
   1248 #define GL_ALL_SHADER_BITS                0xFFFFFFFF
   1249 #define GL_PROGRAM_SEPARABLE              0x8258
   1250 #define GL_ACTIVE_PROGRAM                 0x8259
   1251 #define GL_PROGRAM_PIPELINE_BINDING       0x825A
   1252 #define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
   1253 #define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
   1254 #define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
   1255 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
   1256 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
   1257 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
   1258 #define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
   1259 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
   1260 #define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
   1261 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
   1262 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
   1263 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
   1264 #define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
   1265 #define GL_MAX_IMAGE_UNITS                0x8F38
   1266 #define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
   1267 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
   1268 #define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
   1269 #define GL_IMAGE_BINDING_NAME             0x8F3A
   1270 #define GL_IMAGE_BINDING_LEVEL            0x8F3B
   1271 #define GL_IMAGE_BINDING_LAYERED          0x8F3C
   1272 #define GL_IMAGE_BINDING_LAYER            0x8F3D
   1273 #define GL_IMAGE_BINDING_ACCESS           0x8F3E
   1274 #define GL_IMAGE_BINDING_FORMAT           0x906E
   1275 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
   1276 #define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
   1277 #define GL_UNIFORM_BARRIER_BIT            0x00000004
   1278 #define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
   1279 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
   1280 #define GL_COMMAND_BARRIER_BIT            0x00000040
   1281 #define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
   1282 #define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
   1283 #define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
   1284 #define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
   1285 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
   1286 #define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
   1287 #define GL_ALL_BARRIER_BITS               0xFFFFFFFF
   1288 #define GL_IMAGE_2D                       0x904D
   1289 #define GL_IMAGE_3D                       0x904E
   1290 #define GL_IMAGE_CUBE                     0x9050
   1291 #define GL_IMAGE_2D_ARRAY                 0x9053
   1292 #define GL_INT_IMAGE_2D                   0x9058
   1293 #define GL_INT_IMAGE_3D                   0x9059
   1294 #define GL_INT_IMAGE_CUBE                 0x905B
   1295 #define GL_INT_IMAGE_2D_ARRAY             0x905E
   1296 #define GL_UNSIGNED_INT_IMAGE_2D          0x9063
   1297 #define GL_UNSIGNED_INT_IMAGE_3D          0x9064
   1298 #define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
   1299 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
   1300 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
   1301 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
   1302 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
   1303 #define GL_READ_ONLY                      0x88B8
   1304 #define GL_WRITE_ONLY                     0x88B9
   1305 #define GL_READ_WRITE                     0x88BA
   1306 #define GL_SHADER_STORAGE_BUFFER          0x90D2
   1307 #define GL_SHADER_STORAGE_BUFFER_BINDING  0x90D3
   1308 #define GL_SHADER_STORAGE_BUFFER_START    0x90D4
   1309 #define GL_SHADER_STORAGE_BUFFER_SIZE     0x90D5
   1310 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
   1311 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
   1312 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
   1313 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
   1314 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
   1315 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE  0x90DE
   1316 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
   1317 #define GL_SHADER_STORAGE_BARRIER_BIT     0x00002000
   1318 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
   1319 #define GL_DEPTH_STENCIL_TEXTURE_MODE     0x90EA
   1320 #define GL_STENCIL_INDEX                  0x1901
   1321 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
   1322 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
   1323 #define GL_SAMPLE_POSITION                0x8E50
   1324 #define GL_SAMPLE_MASK                    0x8E51
   1325 #define GL_SAMPLE_MASK_VALUE              0x8E52
   1326 #define GL_TEXTURE_2D_MULTISAMPLE         0x9100
   1327 #define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
   1328 #define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
   1329 #define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
   1330 #define GL_MAX_INTEGER_SAMPLES            0x9110
   1331 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
   1332 #define GL_TEXTURE_SAMPLES                0x9106
   1333 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
   1334 #define GL_TEXTURE_WIDTH                  0x1000
   1335 #define GL_TEXTURE_HEIGHT                 0x1001
   1336 #define GL_TEXTURE_DEPTH                  0x8071
   1337 #define GL_TEXTURE_INTERNAL_FORMAT        0x1003
   1338 #define GL_TEXTURE_RED_SIZE               0x805C
   1339 #define GL_TEXTURE_GREEN_SIZE             0x805D
   1340 #define GL_TEXTURE_BLUE_SIZE              0x805E
   1341 #define GL_TEXTURE_ALPHA_SIZE             0x805F
   1342 #define GL_TEXTURE_DEPTH_SIZE             0x884A
   1343 #define GL_TEXTURE_STENCIL_SIZE           0x88F1
   1344 #define GL_TEXTURE_SHARED_SIZE            0x8C3F
   1345 #define GL_TEXTURE_RED_TYPE               0x8C10
   1346 #define GL_TEXTURE_GREEN_TYPE             0x8C11
   1347 #define GL_TEXTURE_BLUE_TYPE              0x8C12
   1348 #define GL_TEXTURE_ALPHA_TYPE             0x8C13
   1349 #define GL_TEXTURE_DEPTH_TYPE             0x8C16
   1350 #define GL_TEXTURE_COMPRESSED             0x86A1
   1351 #define GL_SAMPLER_2D_MULTISAMPLE         0x9108
   1352 #define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
   1353 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
   1354 #define GL_VERTEX_ATTRIB_BINDING          0x82D4
   1355 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET  0x82D5
   1356 #define GL_VERTEX_BINDING_DIVISOR         0x82D6
   1357 #define GL_VERTEX_BINDING_OFFSET          0x82D7
   1358 #define GL_VERTEX_BINDING_STRIDE          0x82D8
   1359 #define GL_VERTEX_BINDING_BUFFER          0x8F4F
   1360 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
   1361 #define GL_MAX_VERTEX_ATTRIB_BINDINGS     0x82DA
   1362 #define GL_MAX_VERTEX_ATTRIB_STRIDE       0x82E5
   1363 typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
   1364 typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
   1365 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect);
   1366 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect);
   1367 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
   1368 typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
   1369 typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
   1370 typedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
   1371 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
   1372 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
   1373 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
   1374 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
   1375 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
   1376 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
   1377 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
   1378 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
   1379 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
   1380 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
   1381 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
   1382 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
   1383 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
   1384 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
   1385 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
   1386 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
   1387 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
   1388 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
   1389 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   1390 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
   1391 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
   1392 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
   1393 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
   1394 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1395 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1396 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1397 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1398 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1399 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1400 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1401 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1402 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1403 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1404 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1405 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1406 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1407 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1408 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1409 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1410 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1411 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1412 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1413 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1414 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1415 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
   1416 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   1417 typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
   1418 typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
   1419 typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
   1420 typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
   1421 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
   1422 typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
   1423 typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
   1424 typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
   1425 typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
   1426 typedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
   1427 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
   1428 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
   1429 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
   1430 typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
   1431 #if GL_GLES_PROTOTYPES
   1432 GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
   1433 GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
   1434 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
   1435 GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect);
   1436 GL_APICALL void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
   1437 GL_APICALL void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
   1438 GL_APICALL void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
   1439 GL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
   1440 GL_APICALL void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
   1441 GL_APICALL void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
   1442 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
   1443 GL_APICALL void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
   1444 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
   1445 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
   1446 GL_APICALL void GL_APIENTRY glBindProgramPipeline (GLuint pipeline);
   1447 GL_APICALL void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
   1448 GL_APICALL void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
   1449 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline);
   1450 GL_APICALL void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
   1451 GL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
   1452 GL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
   1453 GL_APICALL void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
   1454 GL_APICALL void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
   1455 GL_APICALL void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
   1456 GL_APICALL void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
   1457 GL_APICALL void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
   1458 GL_APICALL void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   1459 GL_APICALL void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
   1460 GL_APICALL void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
   1461 GL_APICALL void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
   1462 GL_APICALL void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
   1463 GL_APICALL void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
   1464 GL_APICALL void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
   1465 GL_APICALL void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
   1466 GL_APICALL void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
   1467 GL_APICALL void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1468 GL_APICALL void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1469 GL_APICALL void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1470 GL_APICALL void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1471 GL_APICALL void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1472 GL_APICALL void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1473 GL_APICALL void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1474 GL_APICALL void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1475 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1476 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1477 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1478 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1479 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1480 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1481 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1482 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1483 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1484 GL_APICALL void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline);
   1485 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   1486 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
   1487 GL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
   1488 GL_APICALL void GL_APIENTRY glMemoryBarrier (GLbitfield barriers);
   1489 GL_APICALL void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers);
   1490 GL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
   1491 GL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
   1492 GL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask);
   1493 GL_APICALL void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
   1494 GL_APICALL void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
   1495 GL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
   1496 GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
   1497 GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
   1498 GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
   1499 GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
   1500 #endif
   1501 #endif /* GL_ES_VERSION_3_1 */
   1502 
   1503 #ifndef GL_ES_VERSION_3_2
   1504 #define GL_ES_VERSION_3_2 1
   1505 typedef void (GL_APIENTRY  *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
   1506 #define GL_MULTISAMPLE_LINE_WIDTH_RANGE   0x9381
   1507 #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382
   1508 #define GL_MULTIPLY                       0x9294
   1509 #define GL_SCREEN                         0x9295
   1510 #define GL_OVERLAY                        0x9296
   1511 #define GL_DARKEN                         0x9297
   1512 #define GL_LIGHTEN                        0x9298
   1513 #define GL_COLORDODGE                     0x9299
   1514 #define GL_COLORBURN                      0x929A
   1515 #define GL_HARDLIGHT                      0x929B
   1516 #define GL_SOFTLIGHT                      0x929C
   1517 #define GL_DIFFERENCE                     0x929E
   1518 #define GL_EXCLUSION                      0x92A0
   1519 #define GL_HSL_HUE                        0x92AD
   1520 #define GL_HSL_SATURATION                 0x92AE
   1521 #define GL_HSL_COLOR                      0x92AF
   1522 #define GL_HSL_LUMINOSITY                 0x92B0
   1523 #define GL_DEBUG_OUTPUT_SYNCHRONOUS       0x8242
   1524 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
   1525 #define GL_DEBUG_CALLBACK_FUNCTION        0x8244
   1526 #define GL_DEBUG_CALLBACK_USER_PARAM      0x8245
   1527 #define GL_DEBUG_SOURCE_API               0x8246
   1528 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM     0x8247
   1529 #define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248
   1530 #define GL_DEBUG_SOURCE_THIRD_PARTY       0x8249
   1531 #define GL_DEBUG_SOURCE_APPLICATION       0x824A
   1532 #define GL_DEBUG_SOURCE_OTHER             0x824B
   1533 #define GL_DEBUG_TYPE_ERROR               0x824C
   1534 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
   1535 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR  0x824E
   1536 #define GL_DEBUG_TYPE_PORTABILITY         0x824F
   1537 #define GL_DEBUG_TYPE_PERFORMANCE         0x8250
   1538 #define GL_DEBUG_TYPE_OTHER               0x8251
   1539 #define GL_DEBUG_TYPE_MARKER              0x8268
   1540 #define GL_DEBUG_TYPE_PUSH_GROUP          0x8269
   1541 #define GL_DEBUG_TYPE_POP_GROUP           0x826A
   1542 #define GL_DEBUG_SEVERITY_NOTIFICATION    0x826B
   1543 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH    0x826C
   1544 #define GL_DEBUG_GROUP_STACK_DEPTH        0x826D
   1545 #define GL_BUFFER                         0x82E0
   1546 #define GL_SHADER                         0x82E1
   1547 #define GL_PROGRAM                        0x82E2
   1548 #define GL_VERTEX_ARRAY                   0x8074
   1549 #define GL_QUERY                          0x82E3
   1550 #define GL_PROGRAM_PIPELINE               0x82E4
   1551 #define GL_SAMPLER                        0x82E6
   1552 #define GL_MAX_LABEL_LENGTH               0x82E8
   1553 #define GL_MAX_DEBUG_MESSAGE_LENGTH       0x9143
   1554 #define GL_MAX_DEBUG_LOGGED_MESSAGES      0x9144
   1555 #define GL_DEBUG_LOGGED_MESSAGES          0x9145
   1556 #define GL_DEBUG_SEVERITY_HIGH            0x9146
   1557 #define GL_DEBUG_SEVERITY_MEDIUM          0x9147
   1558 #define GL_DEBUG_SEVERITY_LOW             0x9148
   1559 #define GL_DEBUG_OUTPUT                   0x92E0
   1560 #define GL_CONTEXT_FLAG_DEBUG_BIT         0x00000002
   1561 #define GL_STACK_OVERFLOW                 0x0503
   1562 #define GL_STACK_UNDERFLOW                0x0504
   1563 #define GL_GEOMETRY_SHADER                0x8DD9
   1564 #define GL_GEOMETRY_SHADER_BIT            0x00000004
   1565 #define GL_GEOMETRY_VERTICES_OUT          0x8916
   1566 #define GL_GEOMETRY_INPUT_TYPE            0x8917
   1567 #define GL_GEOMETRY_OUTPUT_TYPE           0x8918
   1568 #define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
   1569 #define GL_LAYER_PROVOKING_VERTEX         0x825E
   1570 #define GL_LINES_ADJACENCY                0x000A
   1571 #define GL_LINE_STRIP_ADJACENCY           0x000B
   1572 #define GL_TRIANGLES_ADJACENCY            0x000C
   1573 #define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
   1574 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
   1575 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
   1576 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
   1577 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
   1578 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
   1579 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
   1580 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
   1581 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
   1582 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
   1583 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
   1584 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
   1585 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS    0x90CD
   1586 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
   1587 #define GL_FIRST_VERTEX_CONVENTION        0x8E4D
   1588 #define GL_LAST_VERTEX_CONVENTION         0x8E4E
   1589 #define GL_UNDEFINED_VERTEX               0x8260
   1590 #define GL_PRIMITIVES_GENERATED           0x8C87
   1591 #define GL_FRAMEBUFFER_DEFAULT_LAYERS     0x9312
   1592 #define GL_MAX_FRAMEBUFFER_LAYERS         0x9317
   1593 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
   1594 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
   1595 #define GL_REFERENCED_BY_GEOMETRY_SHADER  0x9309
   1596 #define GL_PRIMITIVE_BOUNDING_BOX         0x92BE
   1597 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
   1598 #define GL_CONTEXT_FLAGS                  0x821E
   1599 #define GL_LOSE_CONTEXT_ON_RESET          0x8252
   1600 #define GL_GUILTY_CONTEXT_RESET           0x8253
   1601 #define GL_INNOCENT_CONTEXT_RESET         0x8254
   1602 #define GL_UNKNOWN_CONTEXT_RESET          0x8255
   1603 #define GL_RESET_NOTIFICATION_STRATEGY    0x8256
   1604 #define GL_NO_RESET_NOTIFICATION          0x8261
   1605 #define GL_CONTEXT_LOST                   0x0507
   1606 #define GL_SAMPLE_SHADING                 0x8C36
   1607 #define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
   1608 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
   1609 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
   1610 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
   1611 #define GL_PATCHES                        0x000E
   1612 #define GL_PATCH_VERTICES                 0x8E72
   1613 #define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
   1614 #define GL_TESS_GEN_MODE                  0x8E76
   1615 #define GL_TESS_GEN_SPACING               0x8E77
   1616 #define GL_TESS_GEN_VERTEX_ORDER          0x8E78
   1617 #define GL_TESS_GEN_POINT_MODE            0x8E79
   1618 #define GL_ISOLINES                       0x8E7A
   1619 #define GL_QUADS                          0x0007
   1620 #define GL_FRACTIONAL_ODD                 0x8E7B
   1621 #define GL_FRACTIONAL_EVEN                0x8E7C
   1622 #define GL_MAX_PATCH_VERTICES             0x8E7D
   1623 #define GL_MAX_TESS_GEN_LEVEL             0x8E7E
   1624 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
   1625 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
   1626 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
   1627 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
   1628 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
   1629 #define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
   1630 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
   1631 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
   1632 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
   1633 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
   1634 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
   1635 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
   1636 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
   1637 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
   1638 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
   1639 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
   1640 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
   1641 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
   1642 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
   1643 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
   1644 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
   1645 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
   1646 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
   1647 #define GL_IS_PER_PATCH                   0x92E7
   1648 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
   1649 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
   1650 #define GL_TESS_CONTROL_SHADER            0x8E88
   1651 #define GL_TESS_EVALUATION_SHADER         0x8E87
   1652 #define GL_TESS_CONTROL_SHADER_BIT        0x00000008
   1653 #define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
   1654 #define GL_TEXTURE_BORDER_COLOR           0x1004
   1655 #define GL_CLAMP_TO_BORDER                0x812D
   1656 #define GL_TEXTURE_BUFFER                 0x8C2A
   1657 #define GL_TEXTURE_BUFFER_BINDING         0x8C2A
   1658 #define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
   1659 #define GL_TEXTURE_BINDING_BUFFER         0x8C2C
   1660 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
   1661 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
   1662 #define GL_SAMPLER_BUFFER                 0x8DC2
   1663 #define GL_INT_SAMPLER_BUFFER             0x8DD0
   1664 #define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
   1665 #define GL_IMAGE_BUFFER                   0x9051
   1666 #define GL_INT_IMAGE_BUFFER               0x905C
   1667 #define GL_UNSIGNED_INT_IMAGE_BUFFER      0x9067
   1668 #define GL_TEXTURE_BUFFER_OFFSET          0x919D
   1669 #define GL_TEXTURE_BUFFER_SIZE            0x919E
   1670 #define GL_COMPRESSED_RGBA_ASTC_4x4       0x93B0
   1671 #define GL_COMPRESSED_RGBA_ASTC_5x4       0x93B1
   1672 #define GL_COMPRESSED_RGBA_ASTC_5x5       0x93B2
   1673 #define GL_COMPRESSED_RGBA_ASTC_6x5       0x93B3
   1674 #define GL_COMPRESSED_RGBA_ASTC_6x6       0x93B4
   1675 #define GL_COMPRESSED_RGBA_ASTC_8x5       0x93B5
   1676 #define GL_COMPRESSED_RGBA_ASTC_8x6       0x93B6
   1677 #define GL_COMPRESSED_RGBA_ASTC_8x8       0x93B7
   1678 #define GL_COMPRESSED_RGBA_ASTC_10x5      0x93B8
   1679 #define GL_COMPRESSED_RGBA_ASTC_10x6      0x93B9
   1680 #define GL_COMPRESSED_RGBA_ASTC_10x8      0x93BA
   1681 #define GL_COMPRESSED_RGBA_ASTC_10x10     0x93BB
   1682 #define GL_COMPRESSED_RGBA_ASTC_12x10     0x93BC
   1683 #define GL_COMPRESSED_RGBA_ASTC_12x12     0x93BD
   1684 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
   1685 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
   1686 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
   1687 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
   1688 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
   1689 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
   1690 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
   1691 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
   1692 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
   1693 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
   1694 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
   1695 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
   1696 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
   1697 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
   1698 #define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
   1699 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
   1700 #define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
   1701 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
   1702 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
   1703 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
   1704 #define GL_IMAGE_CUBE_MAP_ARRAY           0x9054
   1705 #define GL_INT_IMAGE_CUBE_MAP_ARRAY       0x905F
   1706 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
   1707 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
   1708 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
   1709 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
   1710 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
   1711 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
   1712 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERPROC) (void);
   1713 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
   1714 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
   1715 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
   1716 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
   1717 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
   1718 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
   1719 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
   1720 typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
   1721 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
   1722 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
   1723 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
   1724 typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
   1725 typedef void (GL_APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
   1726 typedef void (GL_APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
   1727 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
   1728 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
   1729 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
   1730 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
   1731 typedef void (GL_APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
   1732 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
   1733 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
   1734 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
   1735 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
   1736 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
   1737 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
   1738 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void);
   1739 typedef void (GL_APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
   1740 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
   1741 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
   1742 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
   1743 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
   1744 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
   1745 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
   1746 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
   1747 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
   1748 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
   1749 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
   1750 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
   1751 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
   1752 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
   1753 typedef void (GL_APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
   1754 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
   1755 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
   1756 #if GL_GLES_PROTOTYPES
   1757 GL_APICALL void GL_APIENTRY glBlendBarrier (void);
   1758 GL_APICALL void GL_APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
   1759 GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
   1760 GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
   1761 GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
   1762 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
   1763 GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
   1764 GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
   1765 GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
   1766 GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
   1767 GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
   1768 GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
   1769 GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
   1770 GL_APICALL void GL_APIENTRY glEnablei (GLenum target, GLuint index);
   1771 GL_APICALL void GL_APIENTRY glDisablei (GLenum target, GLuint index);
   1772 GL_APICALL void GL_APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
   1773 GL_APICALL void GL_APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
   1774 GL_APICALL void GL_APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
   1775 GL_APICALL void GL_APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
   1776 GL_APICALL void GL_APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
   1777 GL_APICALL GLboolean GL_APIENTRY glIsEnabledi (GLenum target, GLuint index);
   1778 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
   1779 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
   1780 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
   1781 GL_APICALL void GL_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
   1782 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
   1783 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatus (void);
   1784 GL_APICALL void GL_APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
   1785 GL_APICALL void GL_APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
   1786 GL_APICALL void GL_APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params);
   1787 GL_APICALL void GL_APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
   1788 GL_APICALL void GL_APIENTRY glMinSampleShading (GLfloat value);
   1789 GL_APICALL void GL_APIENTRY glPatchParameteri (GLenum pname, GLint value);
   1790 GL_APICALL void GL_APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
   1791 GL_APICALL void GL_APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
   1792 GL_APICALL void GL_APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
   1793 GL_APICALL void GL_APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
   1794 GL_APICALL void GL_APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
   1795 GL_APICALL void GL_APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
   1796 GL_APICALL void GL_APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
   1797 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
   1798 GL_APICALL void GL_APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
   1799 GL_APICALL void GL_APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
   1800 GL_APICALL void GL_APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
   1801 #endif
   1802 #endif /* GL_ES_VERSION_3_2 */
   1803 
   1804 #ifdef __cplusplus
   1805 }
   1806 #endif
   1807 
   1808 #endif