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gl2ext.h (236110B)


      1 #ifndef __gles2_gl2ext_h_
      2 #define __gles2_gl2ext_h_ 1
      3 
      4 #ifdef __cplusplus
      5 extern "C" {
      6 #endif
      7 
      8 /*
      9 ** Copyright 2013-2020 The Khronos Group Inc.
     10 ** SPDX-License-Identifier: MIT
     11 **
     12 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
     13 ** API Registry. The current version of the Registry, generator scripts
     14 ** used to make the header, and the header can be found at
     15 **   https://github.com/KhronosGroup/OpenGL-Registry
     16 */
     17 
     18 #ifndef GL_APIENTRYP
     19 #define GL_APIENTRYP GL_APIENTRY*
     20 #endif
     21 
     22 /* Generated on date 20210107 */
     23 
     24 /* Generated C header for:
     25 * API: gles2
     26 * Profile: common
     27 * Versions considered: 2\.[0-9]
     28 * Versions emitted: _nomatch_^
     29 * Default extensions included: gles2
     30 * Additional extensions included: _nomatch_^
     31 * Extensions removed: _nomatch_^
     32 */
     33 
     34 #ifndef GL_KHR_blend_equation_advanced
     35 #define GL_KHR_blend_equation_advanced 1
     36 #define GL_MULTIPLY_KHR                   0x9294
     37 #define GL_SCREEN_KHR                     0x9295
     38 #define GL_OVERLAY_KHR                    0x9296
     39 #define GL_DARKEN_KHR                     0x9297
     40 #define GL_LIGHTEN_KHR                    0x9298
     41 #define GL_COLORDODGE_KHR                 0x9299
     42 #define GL_COLORBURN_KHR                  0x929A
     43 #define GL_HARDLIGHT_KHR                  0x929B
     44 #define GL_SOFTLIGHT_KHR                  0x929C
     45 #define GL_DIFFERENCE_KHR                 0x929E
     46 #define GL_EXCLUSION_KHR                  0x92A0
     47 #define GL_HSL_HUE_KHR                    0x92AD
     48 #define GL_HSL_SATURATION_KHR             0x92AE
     49 #define GL_HSL_COLOR_KHR                  0x92AF
     50 #define GL_HSL_LUMINOSITY_KHR             0x92B0
     51 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
     52 #ifdef GL_GLEXT_PROTOTYPES
     53 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
     54 #endif
     55 #endif /* GL_KHR_blend_equation_advanced */
     56 
     57 #ifndef GL_KHR_blend_equation_advanced_coherent
     58 #define GL_KHR_blend_equation_advanced_coherent 1
     59 #define GL_BLEND_ADVANCED_COHERENT_KHR    0x9285
     60 #endif /* GL_KHR_blend_equation_advanced_coherent */
     61 
     62 #ifndef GL_KHR_context_flush_control
     63 #define GL_KHR_context_flush_control 1
     64 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR   0x82FB
     65 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
     66 #endif /* GL_KHR_context_flush_control */
     67 
     68 #ifndef GL_KHR_debug
     69 #define GL_KHR_debug 1
     70 typedef void (GL_APIENTRY  *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
     71 #define GL_SAMPLER                        0x82E6
     72 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR   0x8242
     73 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
     74 #define GL_DEBUG_CALLBACK_FUNCTION_KHR    0x8244
     75 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR  0x8245
     76 #define GL_DEBUG_SOURCE_API_KHR           0x8246
     77 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
     78 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
     79 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR   0x8249
     80 #define GL_DEBUG_SOURCE_APPLICATION_KHR   0x824A
     81 #define GL_DEBUG_SOURCE_OTHER_KHR         0x824B
     82 #define GL_DEBUG_TYPE_ERROR_KHR           0x824C
     83 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
     84 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
     85 #define GL_DEBUG_TYPE_PORTABILITY_KHR     0x824F
     86 #define GL_DEBUG_TYPE_PERFORMANCE_KHR     0x8250
     87 #define GL_DEBUG_TYPE_OTHER_KHR           0x8251
     88 #define GL_DEBUG_TYPE_MARKER_KHR          0x8268
     89 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR      0x8269
     90 #define GL_DEBUG_TYPE_POP_GROUP_KHR       0x826A
     91 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
     92 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
     93 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR    0x826D
     94 #define GL_BUFFER_KHR                     0x82E0
     95 #define GL_SHADER_KHR                     0x82E1
     96 #define GL_PROGRAM_KHR                    0x82E2
     97 #define GL_VERTEX_ARRAY_KHR               0x8074
     98 #define GL_QUERY_KHR                      0x82E3
     99 #define GL_PROGRAM_PIPELINE_KHR           0x82E4
    100 #define GL_SAMPLER_KHR                    0x82E6
    101 #define GL_MAX_LABEL_LENGTH_KHR           0x82E8
    102 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR   0x9143
    103 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR  0x9144
    104 #define GL_DEBUG_LOGGED_MESSAGES_KHR      0x9145
    105 #define GL_DEBUG_SEVERITY_HIGH_KHR        0x9146
    106 #define GL_DEBUG_SEVERITY_MEDIUM_KHR      0x9147
    107 #define GL_DEBUG_SEVERITY_LOW_KHR         0x9148
    108 #define GL_DEBUG_OUTPUT_KHR               0x92E0
    109 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR     0x00000002
    110 #define GL_STACK_OVERFLOW_KHR             0x0503
    111 #define GL_STACK_UNDERFLOW_KHR            0x0504
    112 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
    113 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
    114 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
    115 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
    116 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
    117 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
    118 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
    119 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
    120 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
    121 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
    122 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
    123 #ifdef GL_GLEXT_PROTOTYPES
    124 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
    125 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
    126 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
    127 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
    128 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
    129 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
    130 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
    131 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
    132 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
    133 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
    134 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
    135 #endif
    136 #endif /* GL_KHR_debug */
    137 
    138 #ifndef GL_KHR_no_error
    139 #define GL_KHR_no_error 1
    140 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR  0x00000008
    141 #endif /* GL_KHR_no_error */
    142 
    143 #ifndef GL_KHR_parallel_shader_compile
    144 #define GL_KHR_parallel_shader_compile 1
    145 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
    146 #define GL_COMPLETION_STATUS_KHR          0x91B1
    147 typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
    148 #ifdef GL_GLEXT_PROTOTYPES
    149 GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
    150 #endif
    151 #endif /* GL_KHR_parallel_shader_compile */
    152 
    153 #ifndef GL_KHR_robust_buffer_access_behavior
    154 #define GL_KHR_robust_buffer_access_behavior 1
    155 #endif /* GL_KHR_robust_buffer_access_behavior */
    156 
    157 #ifndef GL_KHR_robustness
    158 #define GL_KHR_robustness 1
    159 #define GL_CONTEXT_ROBUST_ACCESS_KHR      0x90F3
    160 #define GL_LOSE_CONTEXT_ON_RESET_KHR      0x8252
    161 #define GL_GUILTY_CONTEXT_RESET_KHR       0x8253
    162 #define GL_INNOCENT_CONTEXT_RESET_KHR     0x8254
    163 #define GL_UNKNOWN_CONTEXT_RESET_KHR      0x8255
    164 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
    165 #define GL_NO_RESET_NOTIFICATION_KHR      0x8261
    166 #define GL_CONTEXT_LOST_KHR               0x0507
    167 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
    168 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
    169 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
    170 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
    171 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
    172 #ifdef GL_GLEXT_PROTOTYPES
    173 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
    174 GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
    175 GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
    176 GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params);
    177 GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
    178 #endif
    179 #endif /* GL_KHR_robustness */
    180 
    181 #ifndef GL_KHR_shader_subgroup
    182 #define GL_KHR_shader_subgroup 1
    183 #define GL_SUBGROUP_SIZE_KHR              0x9532
    184 #define GL_SUBGROUP_SUPPORTED_STAGES_KHR  0x9533
    185 #define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534
    186 #define GL_SUBGROUP_QUAD_ALL_STAGES_KHR   0x9535
    187 #define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001
    188 #define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR  0x00000002
    189 #define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004
    190 #define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008
    191 #define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010
    192 #define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020
    193 #define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040
    194 #define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR  0x00000080
    195 #endif /* GL_KHR_shader_subgroup */
    196 
    197 #ifndef GL_KHR_texture_compression_astc_hdr
    198 #define GL_KHR_texture_compression_astc_hdr 1
    199 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
    200 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
    201 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
    202 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
    203 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
    204 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
    205 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
    206 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
    207 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
    208 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
    209 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
    210 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
    211 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
    212 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
    213 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
    214 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
    215 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
    216 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
    217 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
    218 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
    219 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
    220 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
    221 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
    222 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
    223 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
    224 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
    225 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
    226 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
    227 #endif /* GL_KHR_texture_compression_astc_hdr */
    228 
    229 #ifndef GL_KHR_texture_compression_astc_ldr
    230 #define GL_KHR_texture_compression_astc_ldr 1
    231 #endif /* GL_KHR_texture_compression_astc_ldr */
    232 
    233 #ifndef GL_KHR_texture_compression_astc_sliced_3d
    234 #define GL_KHR_texture_compression_astc_sliced_3d 1
    235 #endif /* GL_KHR_texture_compression_astc_sliced_3d */
    236 
    237 #ifndef GL_OES_EGL_image
    238 #define GL_OES_EGL_image 1
    239 typedef void *GLeglImageOES;
    240 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
    241 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
    242 #ifdef GL_GLEXT_PROTOTYPES
    243 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
    244 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
    245 #endif
    246 #endif /* GL_OES_EGL_image */
    247 
    248 #ifndef GL_OES_EGL_image_external
    249 #define GL_OES_EGL_image_external 1
    250 #define GL_TEXTURE_EXTERNAL_OES           0x8D65
    251 #define GL_TEXTURE_BINDING_EXTERNAL_OES   0x8D67
    252 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
    253 #define GL_SAMPLER_EXTERNAL_OES           0x8D66
    254 #endif /* GL_OES_EGL_image_external */
    255 
    256 #ifndef GL_OES_EGL_image_external_essl3
    257 #define GL_OES_EGL_image_external_essl3 1
    258 #endif /* GL_OES_EGL_image_external_essl3 */
    259 
    260 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
    261 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1
    262 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
    263 
    264 #ifndef GL_OES_compressed_ETC1_RGB8_texture
    265 #define GL_OES_compressed_ETC1_RGB8_texture 1
    266 #define GL_ETC1_RGB8_OES                  0x8D64
    267 #endif /* GL_OES_compressed_ETC1_RGB8_texture */
    268 
    269 #ifndef GL_OES_compressed_paletted_texture
    270 #define GL_OES_compressed_paletted_texture 1
    271 #define GL_PALETTE4_RGB8_OES              0x8B90
    272 #define GL_PALETTE4_RGBA8_OES             0x8B91
    273 #define GL_PALETTE4_R5_G6_B5_OES          0x8B92
    274 #define GL_PALETTE4_RGBA4_OES             0x8B93
    275 #define GL_PALETTE4_RGB5_A1_OES           0x8B94
    276 #define GL_PALETTE8_RGB8_OES              0x8B95
    277 #define GL_PALETTE8_RGBA8_OES             0x8B96
    278 #define GL_PALETTE8_R5_G6_B5_OES          0x8B97
    279 #define GL_PALETTE8_RGBA4_OES             0x8B98
    280 #define GL_PALETTE8_RGB5_A1_OES           0x8B99
    281 #endif /* GL_OES_compressed_paletted_texture */
    282 
    283 #ifndef GL_OES_copy_image
    284 #define GL_OES_copy_image 1
    285 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
    286 #ifdef GL_GLEXT_PROTOTYPES
    287 GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
    288 #endif
    289 #endif /* GL_OES_copy_image */
    290 
    291 #ifndef GL_OES_depth24
    292 #define GL_OES_depth24 1
    293 #define GL_DEPTH_COMPONENT24_OES          0x81A6
    294 #endif /* GL_OES_depth24 */
    295 
    296 #ifndef GL_OES_depth32
    297 #define GL_OES_depth32 1
    298 #define GL_DEPTH_COMPONENT32_OES          0x81A7
    299 #endif /* GL_OES_depth32 */
    300 
    301 #ifndef GL_OES_depth_texture
    302 #define GL_OES_depth_texture 1
    303 #endif /* GL_OES_depth_texture */
    304 
    305 #ifndef GL_OES_draw_buffers_indexed
    306 #define GL_OES_draw_buffers_indexed 1
    307 #define GL_MIN                            0x8007
    308 #define GL_MAX                            0x8008
    309 typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index);
    310 typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index);
    311 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode);
    312 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
    313 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst);
    314 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
    315 typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
    316 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index);
    317 #ifdef GL_GLEXT_PROTOTYPES
    318 GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index);
    319 GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index);
    320 GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode);
    321 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
    322 GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst);
    323 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
    324 GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
    325 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
    326 #endif
    327 #endif /* GL_OES_draw_buffers_indexed */
    328 
    329 #ifndef GL_OES_draw_elements_base_vertex
    330 #define GL_OES_draw_elements_base_vertex 1
    331 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
    332 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
    333 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
    334 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
    335 #ifdef GL_GLEXT_PROTOTYPES
    336 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
    337 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
    338 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
    339 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
    340 #endif
    341 #endif /* GL_OES_draw_elements_base_vertex */
    342 
    343 #ifndef GL_OES_element_index_uint
    344 #define GL_OES_element_index_uint 1
    345 #endif /* GL_OES_element_index_uint */
    346 
    347 #ifndef GL_OES_fbo_render_mipmap
    348 #define GL_OES_fbo_render_mipmap 1
    349 #endif /* GL_OES_fbo_render_mipmap */
    350 
    351 #ifndef GL_OES_fragment_precision_high
    352 #define GL_OES_fragment_precision_high 1
    353 #endif /* GL_OES_fragment_precision_high */
    354 
    355 #ifndef GL_OES_geometry_point_size
    356 #define GL_OES_geometry_point_size 1
    357 #endif /* GL_OES_geometry_point_size */
    358 
    359 #ifndef GL_OES_geometry_shader
    360 #define GL_OES_geometry_shader 1
    361 #define GL_GEOMETRY_SHADER_OES            0x8DD9
    362 #define GL_GEOMETRY_SHADER_BIT_OES        0x00000004
    363 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
    364 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
    365 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
    366 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
    367 #define GL_LAYER_PROVOKING_VERTEX_OES     0x825E
    368 #define GL_LINES_ADJACENCY_OES            0x000A
    369 #define GL_LINE_STRIP_ADJACENCY_OES       0x000B
    370 #define GL_TRIANGLES_ADJACENCY_OES        0x000C
    371 #define GL_TRIANGLE_STRIP_ADJACENCY_OES   0x000D
    372 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
    373 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
    374 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
    375 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
    376 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
    377 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
    378 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
    379 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
    380 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
    381 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
    382 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
    383 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
    384 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
    385 #define GL_FIRST_VERTEX_CONVENTION_OES    0x8E4D
    386 #define GL_LAST_VERTEX_CONVENTION_OES     0x8E4E
    387 #define GL_UNDEFINED_VERTEX_OES           0x8260
    388 #define GL_PRIMITIVES_GENERATED_OES       0x8C87
    389 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
    390 #define GL_MAX_FRAMEBUFFER_LAYERS_OES     0x9317
    391 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
    392 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
    393 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
    394 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
    395 #ifdef GL_GLEXT_PROTOTYPES
    396 GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level);
    397 #endif
    398 #endif /* GL_OES_geometry_shader */
    399 
    400 #ifndef GL_OES_get_program_binary
    401 #define GL_OES_get_program_binary 1
    402 #define GL_PROGRAM_BINARY_LENGTH_OES      0x8741
    403 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
    404 #define GL_PROGRAM_BINARY_FORMATS_OES     0x87FF
    405 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
    406 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
    407 #ifdef GL_GLEXT_PROTOTYPES
    408 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
    409 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
    410 #endif
    411 #endif /* GL_OES_get_program_binary */
    412 
    413 #ifndef GL_OES_gpu_shader5
    414 #define GL_OES_gpu_shader5 1
    415 #endif /* GL_OES_gpu_shader5 */
    416 
    417 #ifndef GL_OES_mapbuffer
    418 #define GL_OES_mapbuffer 1
    419 #define GL_WRITE_ONLY_OES                 0x88B9
    420 #define GL_BUFFER_ACCESS_OES              0x88BB
    421 #define GL_BUFFER_MAPPED_OES              0x88BC
    422 #define GL_BUFFER_MAP_POINTER_OES         0x88BD
    423 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
    424 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
    425 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
    426 #ifdef GL_GLEXT_PROTOTYPES
    427 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
    428 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
    429 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
    430 #endif
    431 #endif /* GL_OES_mapbuffer */
    432 
    433 #ifndef GL_OES_packed_depth_stencil
    434 #define GL_OES_packed_depth_stencil 1
    435 #define GL_DEPTH_STENCIL_OES              0x84F9
    436 #define GL_UNSIGNED_INT_24_8_OES          0x84FA
    437 #define GL_DEPTH24_STENCIL8_OES           0x88F0
    438 #endif /* GL_OES_packed_depth_stencil */
    439 
    440 #ifndef GL_OES_primitive_bounding_box
    441 #define GL_OES_primitive_bounding_box 1
    442 #define GL_PRIMITIVE_BOUNDING_BOX_OES     0x92BE
    443 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
    444 #ifdef GL_GLEXT_PROTOTYPES
    445 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
    446 #endif
    447 #endif /* GL_OES_primitive_bounding_box */
    448 
    449 #ifndef GL_OES_required_internalformat
    450 #define GL_OES_required_internalformat 1
    451 #define GL_ALPHA8_OES                     0x803C
    452 #define GL_DEPTH_COMPONENT16_OES          0x81A5
    453 #define GL_LUMINANCE4_ALPHA4_OES          0x8043
    454 #define GL_LUMINANCE8_ALPHA8_OES          0x8045
    455 #define GL_LUMINANCE8_OES                 0x8040
    456 #define GL_RGBA4_OES                      0x8056
    457 #define GL_RGB5_A1_OES                    0x8057
    458 #define GL_RGB565_OES                     0x8D62
    459 #define GL_RGB8_OES                       0x8051
    460 #define GL_RGBA8_OES                      0x8058
    461 #define GL_RGB10_EXT                      0x8052
    462 #define GL_RGB10_A2_EXT                   0x8059
    463 #endif /* GL_OES_required_internalformat */
    464 
    465 #ifndef GL_OES_rgb8_rgba8
    466 #define GL_OES_rgb8_rgba8 1
    467 #endif /* GL_OES_rgb8_rgba8 */
    468 
    469 #ifndef GL_OES_sample_shading
    470 #define GL_OES_sample_shading 1
    471 #define GL_SAMPLE_SHADING_OES             0x8C36
    472 #define GL_MIN_SAMPLE_SHADING_VALUE_OES   0x8C37
    473 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value);
    474 #ifdef GL_GLEXT_PROTOTYPES
    475 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value);
    476 #endif
    477 #endif /* GL_OES_sample_shading */
    478 
    479 #ifndef GL_OES_sample_variables
    480 #define GL_OES_sample_variables 1
    481 #endif /* GL_OES_sample_variables */
    482 
    483 #ifndef GL_OES_shader_image_atomic
    484 #define GL_OES_shader_image_atomic 1
    485 #endif /* GL_OES_shader_image_atomic */
    486 
    487 #ifndef GL_OES_shader_io_blocks
    488 #define GL_OES_shader_io_blocks 1
    489 #endif /* GL_OES_shader_io_blocks */
    490 
    491 #ifndef GL_OES_shader_multisample_interpolation
    492 #define GL_OES_shader_multisample_interpolation 1
    493 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
    494 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
    495 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
    496 #endif /* GL_OES_shader_multisample_interpolation */
    497 
    498 #ifndef GL_OES_standard_derivatives
    499 #define GL_OES_standard_derivatives 1
    500 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
    501 #endif /* GL_OES_standard_derivatives */
    502 
    503 #ifndef GL_OES_stencil1
    504 #define GL_OES_stencil1 1
    505 #define GL_STENCIL_INDEX1_OES             0x8D46
    506 #endif /* GL_OES_stencil1 */
    507 
    508 #ifndef GL_OES_stencil4
    509 #define GL_OES_stencil4 1
    510 #define GL_STENCIL_INDEX4_OES             0x8D47
    511 #endif /* GL_OES_stencil4 */
    512 
    513 #ifndef GL_OES_surfaceless_context
    514 #define GL_OES_surfaceless_context 1
    515 #define GL_FRAMEBUFFER_UNDEFINED_OES      0x8219
    516 #endif /* GL_OES_surfaceless_context */
    517 
    518 #ifndef GL_OES_tessellation_point_size
    519 #define GL_OES_tessellation_point_size 1
    520 #endif /* GL_OES_tessellation_point_size */
    521 
    522 #ifndef GL_OES_tessellation_shader
    523 #define GL_OES_tessellation_shader 1
    524 #define GL_PATCHES_OES                    0x000E
    525 #define GL_PATCH_VERTICES_OES             0x8E72
    526 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
    527 #define GL_TESS_GEN_MODE_OES              0x8E76
    528 #define GL_TESS_GEN_SPACING_OES           0x8E77
    529 #define GL_TESS_GEN_VERTEX_ORDER_OES      0x8E78
    530 #define GL_TESS_GEN_POINT_MODE_OES        0x8E79
    531 #define GL_ISOLINES_OES                   0x8E7A
    532 #define GL_QUADS_OES                      0x0007
    533 #define GL_FRACTIONAL_ODD_OES             0x8E7B
    534 #define GL_FRACTIONAL_EVEN_OES            0x8E7C
    535 #define GL_MAX_PATCH_VERTICES_OES         0x8E7D
    536 #define GL_MAX_TESS_GEN_LEVEL_OES         0x8E7E
    537 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
    538 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
    539 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
    540 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
    541 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
    542 #define GL_MAX_TESS_PATCH_COMPONENTS_OES  0x8E84
    543 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
    544 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
    545 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
    546 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
    547 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
    548 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
    549 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
    550 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
    551 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
    552 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
    553 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
    554 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
    555 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
    556 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
    557 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
    558 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
    559 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
    560 #define GL_IS_PER_PATCH_OES               0x92E7
    561 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
    562 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
    563 #define GL_TESS_CONTROL_SHADER_OES        0x8E88
    564 #define GL_TESS_EVALUATION_SHADER_OES     0x8E87
    565 #define GL_TESS_CONTROL_SHADER_BIT_OES    0x00000008
    566 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
    567 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value);
    568 #ifdef GL_GLEXT_PROTOTYPES
    569 GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value);
    570 #endif
    571 #endif /* GL_OES_tessellation_shader */
    572 
    573 #ifndef GL_OES_texture_3D
    574 #define GL_OES_texture_3D 1
    575 #define GL_TEXTURE_WRAP_R_OES             0x8072
    576 #define GL_TEXTURE_3D_OES                 0x806F
    577 #define GL_TEXTURE_BINDING_3D_OES         0x806A
    578 #define GL_MAX_3D_TEXTURE_SIZE_OES        0x8073
    579 #define GL_SAMPLER_3D_OES                 0x8B5F
    580 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
    581 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
    582 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
    583 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    584 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
    585 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
    586 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
    587 #ifdef GL_GLEXT_PROTOTYPES
    588 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
    589 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
    590 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    591 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
    592 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
    593 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
    594 #endif
    595 #endif /* GL_OES_texture_3D */
    596 
    597 #ifndef GL_OES_texture_border_clamp
    598 #define GL_OES_texture_border_clamp 1
    599 #define GL_TEXTURE_BORDER_COLOR_OES       0x1004
    600 #define GL_CLAMP_TO_BORDER_OES            0x812D
    601 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params);
    602 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params);
    603 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params);
    604 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params);
    605 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param);
    606 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param);
    607 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params);
    608 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params);
    609 #ifdef GL_GLEXT_PROTOTYPES
    610 GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params);
    611 GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params);
    612 GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params);
    613 GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params);
    614 GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param);
    615 GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param);
    616 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params);
    617 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params);
    618 #endif
    619 #endif /* GL_OES_texture_border_clamp */
    620 
    621 #ifndef GL_OES_texture_buffer
    622 #define GL_OES_texture_buffer 1
    623 #define GL_TEXTURE_BUFFER_OES             0x8C2A
    624 #define GL_TEXTURE_BUFFER_BINDING_OES     0x8C2A
    625 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES    0x8C2B
    626 #define GL_TEXTURE_BINDING_BUFFER_OES     0x8C2C
    627 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
    628 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
    629 #define GL_SAMPLER_BUFFER_OES             0x8DC2
    630 #define GL_INT_SAMPLER_BUFFER_OES         0x8DD0
    631 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
    632 #define GL_IMAGE_BUFFER_OES               0x9051
    633 #define GL_INT_IMAGE_BUFFER_OES           0x905C
    634 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES  0x9067
    635 #define GL_TEXTURE_BUFFER_OFFSET_OES      0x919D
    636 #define GL_TEXTURE_BUFFER_SIZE_OES        0x919E
    637 typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer);
    638 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
    639 #ifdef GL_GLEXT_PROTOTYPES
    640 GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer);
    641 GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
    642 #endif
    643 #endif /* GL_OES_texture_buffer */
    644 
    645 #ifndef GL_OES_texture_compression_astc
    646 #define GL_OES_texture_compression_astc 1
    647 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
    648 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
    649 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
    650 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
    651 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
    652 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
    653 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
    654 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
    655 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
    656 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
    657 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
    658 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
    659 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
    660 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
    661 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
    662 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
    663 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
    664 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
    665 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
    666 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
    667 #endif /* GL_OES_texture_compression_astc */
    668 
    669 #ifndef GL_OES_texture_cube_map_array
    670 #define GL_OES_texture_cube_map_array 1
    671 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES     0x9009
    672 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
    673 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES     0x900C
    674 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
    675 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
    676 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
    677 #define GL_IMAGE_CUBE_MAP_ARRAY_OES       0x9054
    678 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES   0x905F
    679 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
    680 #endif /* GL_OES_texture_cube_map_array */
    681 
    682 #ifndef GL_OES_texture_float
    683 #define GL_OES_texture_float 1
    684 #endif /* GL_OES_texture_float */
    685 
    686 #ifndef GL_OES_texture_float_linear
    687 #define GL_OES_texture_float_linear 1
    688 #endif /* GL_OES_texture_float_linear */
    689 
    690 #ifndef GL_OES_texture_half_float
    691 #define GL_OES_texture_half_float 1
    692 #define GL_HALF_FLOAT_OES                 0x8D61
    693 #endif /* GL_OES_texture_half_float */
    694 
    695 #ifndef GL_OES_texture_half_float_linear
    696 #define GL_OES_texture_half_float_linear 1
    697 #endif /* GL_OES_texture_half_float_linear */
    698 
    699 #ifndef GL_OES_texture_npot
    700 #define GL_OES_texture_npot 1
    701 #endif /* GL_OES_texture_npot */
    702 
    703 #ifndef GL_OES_texture_stencil8
    704 #define GL_OES_texture_stencil8 1
    705 #define GL_STENCIL_INDEX_OES              0x1901
    706 #define GL_STENCIL_INDEX8_OES             0x8D48
    707 #endif /* GL_OES_texture_stencil8 */
    708 
    709 #ifndef GL_OES_texture_storage_multisample_2d_array
    710 #define GL_OES_texture_storage_multisample_2d_array 1
    711 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
    712 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
    713 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
    714 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
    715 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
    716 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
    717 #ifdef GL_GLEXT_PROTOTYPES
    718 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
    719 #endif
    720 #endif /* GL_OES_texture_storage_multisample_2d_array */
    721 
    722 #ifndef GL_OES_texture_view
    723 #define GL_OES_texture_view 1
    724 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES     0x82DB
    725 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES    0x82DC
    726 #define GL_TEXTURE_VIEW_MIN_LAYER_OES     0x82DD
    727 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES    0x82DE
    728 #define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
    729 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
    730 #ifdef GL_GLEXT_PROTOTYPES
    731 GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
    732 #endif
    733 #endif /* GL_OES_texture_view */
    734 
    735 #ifndef GL_OES_vertex_array_object
    736 #define GL_OES_vertex_array_object 1
    737 #define GL_VERTEX_ARRAY_BINDING_OES       0x85B5
    738 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
    739 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
    740 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
    741 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
    742 #ifdef GL_GLEXT_PROTOTYPES
    743 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
    744 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
    745 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
    746 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
    747 #endif
    748 #endif /* GL_OES_vertex_array_object */
    749 
    750 #ifndef GL_OES_vertex_half_float
    751 #define GL_OES_vertex_half_float 1
    752 #endif /* GL_OES_vertex_half_float */
    753 
    754 #ifndef GL_OES_vertex_type_10_10_10_2
    755 #define GL_OES_vertex_type_10_10_10_2 1
    756 #define GL_UNSIGNED_INT_10_10_10_2_OES    0x8DF6
    757 #define GL_INT_10_10_10_2_OES             0x8DF7
    758 #endif /* GL_OES_vertex_type_10_10_10_2 */
    759 
    760 #ifndef GL_OES_viewport_array
    761 #define GL_OES_viewport_array 1
    762 #define GL_MAX_VIEWPORTS_OES              0x825B
    763 #define GL_VIEWPORT_SUBPIXEL_BITS_OES     0x825C
    764 #define GL_VIEWPORT_BOUNDS_RANGE_OES      0x825D
    765 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F
    766 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
    767 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
    768 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v);
    769 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v);
    770 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
    771 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v);
    772 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
    773 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f);
    774 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data);
    775 #ifdef GL_GLEXT_PROTOTYPES
    776 GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v);
    777 GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
    778 GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v);
    779 GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v);
    780 GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
    781 GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v);
    782 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v);
    783 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f);
    784 GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data);
    785 #endif
    786 #endif /* GL_OES_viewport_array */
    787 
    788 #ifndef GL_AMD_compressed_3DC_texture
    789 #define GL_AMD_compressed_3DC_texture 1
    790 #define GL_3DC_X_AMD                      0x87F9
    791 #define GL_3DC_XY_AMD                     0x87FA
    792 #endif /* GL_AMD_compressed_3DC_texture */
    793 
    794 #ifndef GL_AMD_compressed_ATC_texture
    795 #define GL_AMD_compressed_ATC_texture 1
    796 #define GL_ATC_RGB_AMD                    0x8C92
    797 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD    0x8C93
    798 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
    799 #endif /* GL_AMD_compressed_ATC_texture */
    800 
    801 #ifndef GL_AMD_framebuffer_multisample_advanced
    802 #define GL_AMD_framebuffer_multisample_advanced 1
    803 #define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
    804 #define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
    805 #define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
    806 #define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
    807 #define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
    808 #define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
    809 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
    810 typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
    811 #ifdef GL_GLEXT_PROTOTYPES
    812 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
    813 GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
    814 #endif
    815 #endif /* GL_AMD_framebuffer_multisample_advanced */
    816 
    817 #ifndef GL_AMD_performance_monitor
    818 #define GL_AMD_performance_monitor 1
    819 #define GL_COUNTER_TYPE_AMD               0x8BC0
    820 #define GL_COUNTER_RANGE_AMD              0x8BC1
    821 #define GL_UNSIGNED_INT64_AMD             0x8BC2
    822 #define GL_PERCENTAGE_AMD                 0x8BC3
    823 #define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
    824 #define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
    825 #define GL_PERFMON_RESULT_AMD             0x8BC6
    826 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
    827 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
    828 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
    829 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
    830 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
    831 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
    832 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
    833 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
    834 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
    835 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
    836 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
    837 #ifdef GL_GLEXT_PROTOTYPES
    838 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
    839 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
    840 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
    841 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
    842 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
    843 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
    844 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
    845 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
    846 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
    847 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
    848 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
    849 #endif
    850 #endif /* GL_AMD_performance_monitor */
    851 
    852 #ifndef GL_AMD_program_binary_Z400
    853 #define GL_AMD_program_binary_Z400 1
    854 #define GL_Z400_BINARY_AMD                0x8740
    855 #endif /* GL_AMD_program_binary_Z400 */
    856 
    857 #ifndef GL_ANDROID_extension_pack_es31a
    858 #define GL_ANDROID_extension_pack_es31a 1
    859 #endif /* GL_ANDROID_extension_pack_es31a */
    860 
    861 #ifndef GL_ANGLE_depth_texture
    862 #define GL_ANGLE_depth_texture 1
    863 #endif /* GL_ANGLE_depth_texture */
    864 
    865 #ifndef GL_ANGLE_framebuffer_blit
    866 #define GL_ANGLE_framebuffer_blit 1
    867 #define GL_READ_FRAMEBUFFER_ANGLE         0x8CA8
    868 #define GL_DRAW_FRAMEBUFFER_ANGLE         0x8CA9
    869 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
    870 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
    871 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
    872 #ifdef GL_GLEXT_PROTOTYPES
    873 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
    874 #endif
    875 #endif /* GL_ANGLE_framebuffer_blit */
    876 
    877 #ifndef GL_ANGLE_framebuffer_multisample
    878 #define GL_ANGLE_framebuffer_multisample 1
    879 #define GL_RENDERBUFFER_SAMPLES_ANGLE     0x8CAB
    880 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
    881 #define GL_MAX_SAMPLES_ANGLE              0x8D57
    882 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    883 #ifdef GL_GLEXT_PROTOTYPES
    884 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    885 #endif
    886 #endif /* GL_ANGLE_framebuffer_multisample */
    887 
    888 #ifndef GL_ANGLE_instanced_arrays
    889 #define GL_ANGLE_instanced_arrays 1
    890 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
    891 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
    892 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
    893 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
    894 #ifdef GL_GLEXT_PROTOTYPES
    895 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
    896 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
    897 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
    898 #endif
    899 #endif /* GL_ANGLE_instanced_arrays */
    900 
    901 #ifndef GL_ANGLE_pack_reverse_row_order
    902 #define GL_ANGLE_pack_reverse_row_order 1
    903 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE   0x93A4
    904 #endif /* GL_ANGLE_pack_reverse_row_order */
    905 
    906 #ifndef GL_ANGLE_program_binary
    907 #define GL_ANGLE_program_binary 1
    908 #define GL_PROGRAM_BINARY_ANGLE           0x93A6
    909 #endif /* GL_ANGLE_program_binary */
    910 
    911 #ifndef GL_ANGLE_texture_compression_dxt3
    912 #define GL_ANGLE_texture_compression_dxt3 1
    913 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
    914 #endif /* GL_ANGLE_texture_compression_dxt3 */
    915 
    916 #ifndef GL_ANGLE_texture_compression_dxt5
    917 #define GL_ANGLE_texture_compression_dxt5 1
    918 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
    919 #endif /* GL_ANGLE_texture_compression_dxt5 */
    920 
    921 #ifndef GL_ANGLE_texture_usage
    922 #define GL_ANGLE_texture_usage 1
    923 #define GL_TEXTURE_USAGE_ANGLE            0x93A2
    924 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE   0x93A3
    925 #endif /* GL_ANGLE_texture_usage */
    926 
    927 #ifndef GL_ANGLE_translated_shader_source
    928 #define GL_ANGLE_translated_shader_source 1
    929 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
    930 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
    931 #ifdef GL_GLEXT_PROTOTYPES
    932 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
    933 #endif
    934 #endif /* GL_ANGLE_translated_shader_source */
    935 
    936 #ifndef GL_APPLE_clip_distance
    937 #define GL_APPLE_clip_distance 1
    938 #define GL_MAX_CLIP_DISTANCES_APPLE       0x0D32
    939 #define GL_CLIP_DISTANCE0_APPLE           0x3000
    940 #define GL_CLIP_DISTANCE1_APPLE           0x3001
    941 #define GL_CLIP_DISTANCE2_APPLE           0x3002
    942 #define GL_CLIP_DISTANCE3_APPLE           0x3003
    943 #define GL_CLIP_DISTANCE4_APPLE           0x3004
    944 #define GL_CLIP_DISTANCE5_APPLE           0x3005
    945 #define GL_CLIP_DISTANCE6_APPLE           0x3006
    946 #define GL_CLIP_DISTANCE7_APPLE           0x3007
    947 #endif /* GL_APPLE_clip_distance */
    948 
    949 #ifndef GL_APPLE_color_buffer_packed_float
    950 #define GL_APPLE_color_buffer_packed_float 1
    951 #endif /* GL_APPLE_color_buffer_packed_float */
    952 
    953 #ifndef GL_APPLE_copy_texture_levels
    954 #define GL_APPLE_copy_texture_levels 1
    955 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
    956 #ifdef GL_GLEXT_PROTOTYPES
    957 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
    958 #endif
    959 #endif /* GL_APPLE_copy_texture_levels */
    960 
    961 #ifndef GL_APPLE_framebuffer_multisample
    962 #define GL_APPLE_framebuffer_multisample 1
    963 #define GL_RENDERBUFFER_SAMPLES_APPLE     0x8CAB
    964 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
    965 #define GL_MAX_SAMPLES_APPLE              0x8D57
    966 #define GL_READ_FRAMEBUFFER_APPLE         0x8CA8
    967 #define GL_DRAW_FRAMEBUFFER_APPLE         0x8CA9
    968 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
    969 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
    970 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    971 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
    972 #ifdef GL_GLEXT_PROTOTYPES
    973 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    974 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
    975 #endif
    976 #endif /* GL_APPLE_framebuffer_multisample */
    977 
    978 #ifndef GL_APPLE_rgb_422
    979 #define GL_APPLE_rgb_422 1
    980 #define GL_RGB_422_APPLE                  0x8A1F
    981 #define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
    982 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
    983 #define GL_RGB_RAW_422_APPLE              0x8A51
    984 #endif /* GL_APPLE_rgb_422 */
    985 
    986 #ifndef GL_APPLE_sync
    987 #define GL_APPLE_sync 1
    988 #define GL_SYNC_OBJECT_APPLE              0x8A53
    989 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE  0x9111
    990 #define GL_OBJECT_TYPE_APPLE              0x9112
    991 #define GL_SYNC_CONDITION_APPLE           0x9113
    992 #define GL_SYNC_STATUS_APPLE              0x9114
    993 #define GL_SYNC_FLAGS_APPLE               0x9115
    994 #define GL_SYNC_FENCE_APPLE               0x9116
    995 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
    996 #define GL_UNSIGNALED_APPLE               0x9118
    997 #define GL_SIGNALED_APPLE                 0x9119
    998 #define GL_ALREADY_SIGNALED_APPLE         0x911A
    999 #define GL_TIMEOUT_EXPIRED_APPLE          0x911B
   1000 #define GL_CONDITION_SATISFIED_APPLE      0x911C
   1001 #define GL_WAIT_FAILED_APPLE              0x911D
   1002 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE  0x00000001
   1003 #define GL_TIMEOUT_IGNORED_APPLE          0xFFFFFFFFFFFFFFFFull
   1004 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
   1005 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
   1006 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
   1007 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
   1008 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
   1009 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
   1010 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
   1011 #ifdef GL_GLEXT_PROTOTYPES
   1012 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
   1013 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
   1014 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
   1015 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
   1016 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
   1017 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
   1018 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
   1019 #endif
   1020 #endif /* GL_APPLE_sync */
   1021 
   1022 #ifndef GL_APPLE_texture_format_BGRA8888
   1023 #define GL_APPLE_texture_format_BGRA8888 1
   1024 #define GL_BGRA_EXT                       0x80E1
   1025 #define GL_BGRA8_EXT                      0x93A1
   1026 #endif /* GL_APPLE_texture_format_BGRA8888 */
   1027 
   1028 #ifndef GL_APPLE_texture_max_level
   1029 #define GL_APPLE_texture_max_level 1
   1030 #define GL_TEXTURE_MAX_LEVEL_APPLE        0x813D
   1031 #endif /* GL_APPLE_texture_max_level */
   1032 
   1033 #ifndef GL_APPLE_texture_packed_float
   1034 #define GL_APPLE_texture_packed_float 1
   1035 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
   1036 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
   1037 #define GL_R11F_G11F_B10F_APPLE           0x8C3A
   1038 #define GL_RGB9_E5_APPLE                  0x8C3D
   1039 #endif /* GL_APPLE_texture_packed_float */
   1040 
   1041 #ifndef GL_ARM_mali_program_binary
   1042 #define GL_ARM_mali_program_binary 1
   1043 #define GL_MALI_PROGRAM_BINARY_ARM        0x8F61
   1044 #endif /* GL_ARM_mali_program_binary */
   1045 
   1046 #ifndef GL_ARM_mali_shader_binary
   1047 #define GL_ARM_mali_shader_binary 1
   1048 #define GL_MALI_SHADER_BINARY_ARM         0x8F60
   1049 #endif /* GL_ARM_mali_shader_binary */
   1050 
   1051 #ifndef GL_ARM_rgba8
   1052 #define GL_ARM_rgba8 1
   1053 #endif /* GL_ARM_rgba8 */
   1054 
   1055 #ifndef GL_ARM_shader_framebuffer_fetch
   1056 #define GL_ARM_shader_framebuffer_fetch 1
   1057 #define GL_FETCH_PER_SAMPLE_ARM           0x8F65
   1058 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
   1059 #endif /* GL_ARM_shader_framebuffer_fetch */
   1060 
   1061 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
   1062 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
   1063 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
   1064 
   1065 #ifndef GL_ARM_texture_unnormalized_coordinates
   1066 #define GL_ARM_texture_unnormalized_coordinates 1
   1067 #define GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM 0x8F6A
   1068 #endif /* GL_ARM_texture_unnormalized_coordinates */
   1069 
   1070 #ifndef GL_DMP_program_binary
   1071 #define GL_DMP_program_binary 1
   1072 #define GL_SMAPHS30_PROGRAM_BINARY_DMP    0x9251
   1073 #define GL_SMAPHS_PROGRAM_BINARY_DMP      0x9252
   1074 #define GL_DMP_PROGRAM_BINARY_DMP         0x9253
   1075 #endif /* GL_DMP_program_binary */
   1076 
   1077 #ifndef GL_DMP_shader_binary
   1078 #define GL_DMP_shader_binary 1
   1079 #define GL_SHADER_BINARY_DMP              0x9250
   1080 #endif /* GL_DMP_shader_binary */
   1081 
   1082 #ifndef GL_EXT_EGL_image_array
   1083 #define GL_EXT_EGL_image_array 1
   1084 #endif /* GL_EXT_EGL_image_array */
   1085 
   1086 #ifndef GL_EXT_EGL_image_storage
   1087 #define GL_EXT_EGL_image_storage 1
   1088 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
   1089 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
   1090 #ifdef GL_GLEXT_PROTOTYPES
   1091 GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
   1092 GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
   1093 #endif
   1094 #endif /* GL_EXT_EGL_image_storage */
   1095 
   1096 #ifndef GL_EXT_YUV_target
   1097 #define GL_EXT_YUV_target 1
   1098 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT    0x8BE7
   1099 #endif /* GL_EXT_YUV_target */
   1100 
   1101 #ifndef GL_EXT_base_instance
   1102 #define GL_EXT_base_instance 1
   1103 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
   1104 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
   1105 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
   1106 #ifdef GL_GLEXT_PROTOTYPES
   1107 GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
   1108 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
   1109 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
   1110 #endif
   1111 #endif /* GL_EXT_base_instance */
   1112 
   1113 #ifndef GL_EXT_blend_func_extended
   1114 #define GL_EXT_blend_func_extended 1
   1115 #define GL_SRC1_COLOR_EXT                 0x88F9
   1116 #define GL_SRC1_ALPHA_EXT                 0x8589
   1117 #define GL_ONE_MINUS_SRC1_COLOR_EXT       0x88FA
   1118 #define GL_ONE_MINUS_SRC1_ALPHA_EXT       0x88FB
   1119 #define GL_SRC_ALPHA_SATURATE_EXT         0x0308
   1120 #define GL_LOCATION_INDEX_EXT             0x930F
   1121 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
   1122 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
   1123 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
   1124 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
   1125 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
   1126 #ifdef GL_GLEXT_PROTOTYPES
   1127 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
   1128 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
   1129 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name);
   1130 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name);
   1131 #endif
   1132 #endif /* GL_EXT_blend_func_extended */
   1133 
   1134 #ifndef GL_EXT_blend_minmax
   1135 #define GL_EXT_blend_minmax 1
   1136 #define GL_MIN_EXT                        0x8007
   1137 #define GL_MAX_EXT                        0x8008
   1138 #endif /* GL_EXT_blend_minmax */
   1139 
   1140 #ifndef GL_EXT_buffer_storage
   1141 #define GL_EXT_buffer_storage 1
   1142 #define GL_MAP_READ_BIT                   0x0001
   1143 #define GL_MAP_WRITE_BIT                  0x0002
   1144 #define GL_MAP_PERSISTENT_BIT_EXT         0x0040
   1145 #define GL_MAP_COHERENT_BIT_EXT           0x0080
   1146 #define GL_DYNAMIC_STORAGE_BIT_EXT        0x0100
   1147 #define GL_CLIENT_STORAGE_BIT_EXT         0x0200
   1148 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
   1149 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT   0x821F
   1150 #define GL_BUFFER_STORAGE_FLAGS_EXT       0x8220
   1151 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
   1152 #ifdef GL_GLEXT_PROTOTYPES
   1153 GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
   1154 #endif
   1155 #endif /* GL_EXT_buffer_storage */
   1156 
   1157 #ifndef GL_EXT_clear_texture
   1158 #define GL_EXT_clear_texture 1
   1159 typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
   1160 typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
   1161 #ifdef GL_GLEXT_PROTOTYPES
   1162 GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
   1163 GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
   1164 #endif
   1165 #endif /* GL_EXT_clear_texture */
   1166 
   1167 #ifndef GL_EXT_clip_control
   1168 #define GL_EXT_clip_control 1
   1169 #define GL_LOWER_LEFT_EXT                 0x8CA1
   1170 #define GL_UPPER_LEFT_EXT                 0x8CA2
   1171 #define GL_NEGATIVE_ONE_TO_ONE_EXT        0x935E
   1172 #define GL_ZERO_TO_ONE_EXT                0x935F
   1173 #define GL_CLIP_ORIGIN_EXT                0x935C
   1174 #define GL_CLIP_DEPTH_MODE_EXT            0x935D
   1175 typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth);
   1176 #ifdef GL_GLEXT_PROTOTYPES
   1177 GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth);
   1178 #endif
   1179 #endif /* GL_EXT_clip_control */
   1180 
   1181 #ifndef GL_EXT_clip_cull_distance
   1182 #define GL_EXT_clip_cull_distance 1
   1183 #define GL_MAX_CLIP_DISTANCES_EXT         0x0D32
   1184 #define GL_MAX_CULL_DISTANCES_EXT         0x82F9
   1185 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
   1186 #define GL_CLIP_DISTANCE0_EXT             0x3000
   1187 #define GL_CLIP_DISTANCE1_EXT             0x3001
   1188 #define GL_CLIP_DISTANCE2_EXT             0x3002
   1189 #define GL_CLIP_DISTANCE3_EXT             0x3003
   1190 #define GL_CLIP_DISTANCE4_EXT             0x3004
   1191 #define GL_CLIP_DISTANCE5_EXT             0x3005
   1192 #define GL_CLIP_DISTANCE6_EXT             0x3006
   1193 #define GL_CLIP_DISTANCE7_EXT             0x3007
   1194 #endif /* GL_EXT_clip_cull_distance */
   1195 
   1196 #ifndef GL_EXT_color_buffer_float
   1197 #define GL_EXT_color_buffer_float 1
   1198 #endif /* GL_EXT_color_buffer_float */
   1199 
   1200 #ifndef GL_EXT_color_buffer_half_float
   1201 #define GL_EXT_color_buffer_half_float 1
   1202 #define GL_RGBA16F_EXT                    0x881A
   1203 #define GL_RGB16F_EXT                     0x881B
   1204 #define GL_RG16F_EXT                      0x822F
   1205 #define GL_R16F_EXT                       0x822D
   1206 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
   1207 #define GL_UNSIGNED_NORMALIZED_EXT        0x8C17
   1208 #endif /* GL_EXT_color_buffer_half_float */
   1209 
   1210 #ifndef GL_EXT_conservative_depth
   1211 #define GL_EXT_conservative_depth 1
   1212 #endif /* GL_EXT_conservative_depth */
   1213 
   1214 #ifndef GL_EXT_copy_image
   1215 #define GL_EXT_copy_image 1
   1216 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
   1217 #ifdef GL_GLEXT_PROTOTYPES
   1218 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
   1219 #endif
   1220 #endif /* GL_EXT_copy_image */
   1221 
   1222 #ifndef GL_EXT_debug_label
   1223 #define GL_EXT_debug_label 1
   1224 #define GL_PROGRAM_PIPELINE_OBJECT_EXT    0x8A4F
   1225 #define GL_PROGRAM_OBJECT_EXT             0x8B40
   1226 #define GL_SHADER_OBJECT_EXT              0x8B48
   1227 #define GL_BUFFER_OBJECT_EXT              0x9151
   1228 #define GL_QUERY_OBJECT_EXT               0x9153
   1229 #define GL_VERTEX_ARRAY_OBJECT_EXT        0x9154
   1230 #define GL_TRANSFORM_FEEDBACK             0x8E22
   1231 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
   1232 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
   1233 #ifdef GL_GLEXT_PROTOTYPES
   1234 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
   1235 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
   1236 #endif
   1237 #endif /* GL_EXT_debug_label */
   1238 
   1239 #ifndef GL_EXT_debug_marker
   1240 #define GL_EXT_debug_marker 1
   1241 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
   1242 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
   1243 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
   1244 #ifdef GL_GLEXT_PROTOTYPES
   1245 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
   1246 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
   1247 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
   1248 #endif
   1249 #endif /* GL_EXT_debug_marker */
   1250 
   1251 #ifndef GL_EXT_depth_clamp
   1252 #define GL_EXT_depth_clamp 1
   1253 #define GL_DEPTH_CLAMP_EXT                0x864F
   1254 #endif /* GL_EXT_depth_clamp */
   1255 
   1256 #ifndef GL_EXT_discard_framebuffer
   1257 #define GL_EXT_discard_framebuffer 1
   1258 #define GL_COLOR_EXT                      0x1800
   1259 #define GL_DEPTH_EXT                      0x1801
   1260 #define GL_STENCIL_EXT                    0x1802
   1261 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
   1262 #ifdef GL_GLEXT_PROTOTYPES
   1263 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
   1264 #endif
   1265 #endif /* GL_EXT_discard_framebuffer */
   1266 
   1267 #ifndef GL_EXT_disjoint_timer_query
   1268 #define GL_EXT_disjoint_timer_query 1
   1269 #define GL_QUERY_COUNTER_BITS_EXT         0x8864
   1270 #define GL_CURRENT_QUERY_EXT              0x8865
   1271 #define GL_QUERY_RESULT_EXT               0x8866
   1272 #define GL_QUERY_RESULT_AVAILABLE_EXT     0x8867
   1273 #define GL_TIME_ELAPSED_EXT               0x88BF
   1274 #define GL_TIMESTAMP_EXT                  0x8E28
   1275 #define GL_GPU_DISJOINT_EXT               0x8FBB
   1276 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
   1277 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
   1278 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
   1279 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
   1280 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
   1281 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
   1282 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
   1283 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
   1284 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
   1285 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
   1286 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
   1287 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VEXTPROC) (GLenum pname, GLint64 *data);
   1288 #ifdef GL_GLEXT_PROTOTYPES
   1289 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
   1290 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
   1291 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
   1292 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
   1293 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
   1294 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
   1295 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
   1296 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
   1297 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
   1298 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
   1299 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
   1300 GL_APICALL void GL_APIENTRY glGetInteger64vEXT (GLenum pname, GLint64 *data);
   1301 #endif
   1302 #endif /* GL_EXT_disjoint_timer_query */
   1303 
   1304 #ifndef GL_EXT_draw_buffers
   1305 #define GL_EXT_draw_buffers 1
   1306 #define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
   1307 #define GL_MAX_DRAW_BUFFERS_EXT           0x8824
   1308 #define GL_DRAW_BUFFER0_EXT               0x8825
   1309 #define GL_DRAW_BUFFER1_EXT               0x8826
   1310 #define GL_DRAW_BUFFER2_EXT               0x8827
   1311 #define GL_DRAW_BUFFER3_EXT               0x8828
   1312 #define GL_DRAW_BUFFER4_EXT               0x8829
   1313 #define GL_DRAW_BUFFER5_EXT               0x882A
   1314 #define GL_DRAW_BUFFER6_EXT               0x882B
   1315 #define GL_DRAW_BUFFER7_EXT               0x882C
   1316 #define GL_DRAW_BUFFER8_EXT               0x882D
   1317 #define GL_DRAW_BUFFER9_EXT               0x882E
   1318 #define GL_DRAW_BUFFER10_EXT              0x882F
   1319 #define GL_DRAW_BUFFER11_EXT              0x8830
   1320 #define GL_DRAW_BUFFER12_EXT              0x8831
   1321 #define GL_DRAW_BUFFER13_EXT              0x8832
   1322 #define GL_DRAW_BUFFER14_EXT              0x8833
   1323 #define GL_DRAW_BUFFER15_EXT              0x8834
   1324 #define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
   1325 #define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
   1326 #define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
   1327 #define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
   1328 #define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
   1329 #define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
   1330 #define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
   1331 #define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
   1332 #define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
   1333 #define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
   1334 #define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
   1335 #define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
   1336 #define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
   1337 #define GL_COLOR_ATTACHMENT13_EXT         0x8CED
   1338 #define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
   1339 #define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
   1340 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
   1341 #ifdef GL_GLEXT_PROTOTYPES
   1342 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
   1343 #endif
   1344 #endif /* GL_EXT_draw_buffers */
   1345 
   1346 #ifndef GL_EXT_draw_buffers_indexed
   1347 #define GL_EXT_draw_buffers_indexed 1
   1348 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
   1349 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
   1350 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
   1351 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
   1352 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
   1353 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
   1354 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
   1355 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
   1356 #ifdef GL_GLEXT_PROTOTYPES
   1357 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index);
   1358 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index);
   1359 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode);
   1360 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
   1361 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst);
   1362 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
   1363 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
   1364 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
   1365 #endif
   1366 #endif /* GL_EXT_draw_buffers_indexed */
   1367 
   1368 #ifndef GL_EXT_draw_elements_base_vertex
   1369 #define GL_EXT_draw_elements_base_vertex 1
   1370 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
   1371 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
   1372 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
   1373 #ifdef GL_GLEXT_PROTOTYPES
   1374 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
   1375 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
   1376 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
   1377 #endif
   1378 #endif /* GL_EXT_draw_elements_base_vertex */
   1379 
   1380 #ifndef GL_EXT_draw_instanced
   1381 #define GL_EXT_draw_instanced 1
   1382 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
   1383 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
   1384 #ifdef GL_GLEXT_PROTOTYPES
   1385 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
   1386 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
   1387 #endif
   1388 #endif /* GL_EXT_draw_instanced */
   1389 
   1390 #ifndef GL_EXT_draw_transform_feedback
   1391 #define GL_EXT_draw_transform_feedback 1
   1392 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id);
   1393 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount);
   1394 #ifdef GL_GLEXT_PROTOTYPES
   1395 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id);
   1396 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount);
   1397 #endif
   1398 #endif /* GL_EXT_draw_transform_feedback */
   1399 
   1400 #ifndef GL_EXT_external_buffer
   1401 #define GL_EXT_external_buffer 1
   1402 typedef void *GLeglClientBufferEXT;
   1403 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
   1404 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
   1405 #ifdef GL_GLEXT_PROTOTYPES
   1406 GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
   1407 GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
   1408 #endif
   1409 #endif /* GL_EXT_external_buffer */
   1410 
   1411 #ifndef GL_EXT_float_blend
   1412 #define GL_EXT_float_blend 1
   1413 #endif /* GL_EXT_float_blend */
   1414 
   1415 #ifndef GL_EXT_geometry_point_size
   1416 #define GL_EXT_geometry_point_size 1
   1417 #endif /* GL_EXT_geometry_point_size */
   1418 
   1419 #ifndef GL_EXT_geometry_shader
   1420 #define GL_EXT_geometry_shader 1
   1421 #define GL_GEOMETRY_SHADER_EXT            0x8DD9
   1422 #define GL_GEOMETRY_SHADER_BIT_EXT        0x00000004
   1423 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
   1424 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
   1425 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
   1426 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
   1427 #define GL_LAYER_PROVOKING_VERTEX_EXT     0x825E
   1428 #define GL_LINES_ADJACENCY_EXT            0x000A
   1429 #define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
   1430 #define GL_TRIANGLES_ADJACENCY_EXT        0x000C
   1431 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
   1432 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
   1433 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
   1434 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
   1435 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
   1436 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
   1437 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
   1438 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
   1439 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
   1440 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
   1441 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
   1442 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
   1443 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
   1444 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
   1445 #define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
   1446 #define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
   1447 #define GL_UNDEFINED_VERTEX_EXT           0x8260
   1448 #define GL_PRIMITIVES_GENERATED_EXT       0x8C87
   1449 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
   1450 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT     0x9317
   1451 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
   1452 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
   1453 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
   1454 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
   1455 #ifdef GL_GLEXT_PROTOTYPES
   1456 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
   1457 #endif
   1458 #endif /* GL_EXT_geometry_shader */
   1459 
   1460 #ifndef GL_EXT_gpu_shader5
   1461 #define GL_EXT_gpu_shader5 1
   1462 #endif /* GL_EXT_gpu_shader5 */
   1463 
   1464 #ifndef GL_EXT_instanced_arrays
   1465 #define GL_EXT_instanced_arrays 1
   1466 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
   1467 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
   1468 #ifdef GL_GLEXT_PROTOTYPES
   1469 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
   1470 #endif
   1471 #endif /* GL_EXT_instanced_arrays */
   1472 
   1473 #ifndef GL_EXT_map_buffer_range
   1474 #define GL_EXT_map_buffer_range 1
   1475 #define GL_MAP_READ_BIT_EXT               0x0001
   1476 #define GL_MAP_WRITE_BIT_EXT              0x0002
   1477 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT   0x0004
   1478 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT  0x0008
   1479 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT     0x0010
   1480 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT     0x0020
   1481 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
   1482 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
   1483 #ifdef GL_GLEXT_PROTOTYPES
   1484 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
   1485 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
   1486 #endif
   1487 #endif /* GL_EXT_map_buffer_range */
   1488 
   1489 #ifndef GL_EXT_memory_object
   1490 #define GL_EXT_memory_object 1
   1491 #define GL_TEXTURE_TILING_EXT             0x9580
   1492 #define GL_DEDICATED_MEMORY_OBJECT_EXT    0x9581
   1493 #define GL_PROTECTED_MEMORY_OBJECT_EXT    0x959B
   1494 #define GL_NUM_TILING_TYPES_EXT           0x9582
   1495 #define GL_TILING_TYPES_EXT               0x9583
   1496 #define GL_OPTIMAL_TILING_EXT             0x9584
   1497 #define GL_LINEAR_TILING_EXT              0x9585
   1498 #define GL_NUM_DEVICE_UUIDS_EXT           0x9596
   1499 #define GL_DEVICE_UUID_EXT                0x9597
   1500 #define GL_DRIVER_UUID_EXT                0x9598
   1501 #define GL_UUID_SIZE_EXT                  16
   1502 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
   1503 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
   1504 typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
   1505 typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
   1506 typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
   1507 typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
   1508 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
   1509 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
   1510 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
   1511 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
   1512 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
   1513 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
   1514 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
   1515 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
   1516 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
   1517 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
   1518 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
   1519 #ifdef GL_GLEXT_PROTOTYPES
   1520 GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
   1521 GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
   1522 GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
   1523 GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
   1524 GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
   1525 GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
   1526 GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
   1527 GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
   1528 GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
   1529 GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
   1530 GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
   1531 GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
   1532 GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
   1533 GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
   1534 GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
   1535 GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
   1536 GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
   1537 #endif
   1538 #endif /* GL_EXT_memory_object */
   1539 
   1540 #ifndef GL_EXT_memory_object_fd
   1541 #define GL_EXT_memory_object_fd 1
   1542 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT      0x9586
   1543 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
   1544 #ifdef GL_GLEXT_PROTOTYPES
   1545 GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
   1546 #endif
   1547 #endif /* GL_EXT_memory_object_fd */
   1548 
   1549 #ifndef GL_EXT_memory_object_win32
   1550 #define GL_EXT_memory_object_win32 1
   1551 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT   0x9587
   1552 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
   1553 #define GL_DEVICE_LUID_EXT                0x9599
   1554 #define GL_DEVICE_NODE_MASK_EXT           0x959A
   1555 #define GL_LUID_SIZE_EXT                  8
   1556 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
   1557 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
   1558 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT    0x958B
   1559 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
   1560 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
   1561 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
   1562 #ifdef GL_GLEXT_PROTOTYPES
   1563 GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
   1564 GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
   1565 #endif
   1566 #endif /* GL_EXT_memory_object_win32 */
   1567 
   1568 #ifndef GL_EXT_multi_draw_arrays
   1569 #define GL_EXT_multi_draw_arrays 1
   1570 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
   1571 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
   1572 #ifdef GL_GLEXT_PROTOTYPES
   1573 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
   1574 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
   1575 #endif
   1576 #endif /* GL_EXT_multi_draw_arrays */
   1577 
   1578 #ifndef GL_EXT_multi_draw_indirect
   1579 #define GL_EXT_multi_draw_indirect 1
   1580 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
   1581 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
   1582 #ifdef GL_GLEXT_PROTOTYPES
   1583 GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
   1584 GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
   1585 #endif
   1586 #endif /* GL_EXT_multi_draw_indirect */
   1587 
   1588 #ifndef GL_EXT_multisampled_compatibility
   1589 #define GL_EXT_multisampled_compatibility 1
   1590 #define GL_MULTISAMPLE_EXT                0x809D
   1591 #define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
   1592 #endif /* GL_EXT_multisampled_compatibility */
   1593 
   1594 #ifndef GL_EXT_multisampled_render_to_texture
   1595 #define GL_EXT_multisampled_render_to_texture 1
   1596 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
   1597 #define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
   1598 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
   1599 #define GL_MAX_SAMPLES_EXT                0x8D57
   1600 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   1601 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
   1602 #ifdef GL_GLEXT_PROTOTYPES
   1603 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   1604 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
   1605 #endif
   1606 #endif /* GL_EXT_multisampled_render_to_texture */
   1607 
   1608 #ifndef GL_EXT_multisampled_render_to_texture2
   1609 #define GL_EXT_multisampled_render_to_texture2 1
   1610 #endif /* GL_EXT_multisampled_render_to_texture2 */
   1611 
   1612 #ifndef GL_EXT_multiview_draw_buffers
   1613 #define GL_EXT_multiview_draw_buffers 1
   1614 #define GL_COLOR_ATTACHMENT_EXT           0x90F0
   1615 #define GL_MULTIVIEW_EXT                  0x90F1
   1616 #define GL_DRAW_BUFFER_EXT                0x0C01
   1617 #define GL_READ_BUFFER_EXT                0x0C02
   1618 #define GL_MAX_MULTIVIEW_BUFFERS_EXT      0x90F2
   1619 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
   1620 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
   1621 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
   1622 #ifdef GL_GLEXT_PROTOTYPES
   1623 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
   1624 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
   1625 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
   1626 #endif
   1627 #endif /* GL_EXT_multiview_draw_buffers */
   1628 
   1629 #ifndef GL_EXT_multiview_tessellation_geometry_shader
   1630 #define GL_EXT_multiview_tessellation_geometry_shader 1
   1631 #endif /* GL_EXT_multiview_tessellation_geometry_shader */
   1632 
   1633 #ifndef GL_EXT_multiview_texture_multisample
   1634 #define GL_EXT_multiview_texture_multisample 1
   1635 #endif /* GL_EXT_multiview_texture_multisample */
   1636 
   1637 #ifndef GL_EXT_multiview_timer_query
   1638 #define GL_EXT_multiview_timer_query 1
   1639 #endif /* GL_EXT_multiview_timer_query */
   1640 
   1641 #ifndef GL_EXT_occlusion_query_boolean
   1642 #define GL_EXT_occlusion_query_boolean 1
   1643 #define GL_ANY_SAMPLES_PASSED_EXT         0x8C2F
   1644 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
   1645 #endif /* GL_EXT_occlusion_query_boolean */
   1646 
   1647 #ifndef GL_EXT_polygon_offset_clamp
   1648 #define GL_EXT_polygon_offset_clamp 1
   1649 #define GL_POLYGON_OFFSET_CLAMP_EXT       0x8E1B
   1650 typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
   1651 #ifdef GL_GLEXT_PROTOTYPES
   1652 GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp);
   1653 #endif
   1654 #endif /* GL_EXT_polygon_offset_clamp */
   1655 
   1656 #ifndef GL_EXT_post_depth_coverage
   1657 #define GL_EXT_post_depth_coverage 1
   1658 #endif /* GL_EXT_post_depth_coverage */
   1659 
   1660 #ifndef GL_EXT_primitive_bounding_box
   1661 #define GL_EXT_primitive_bounding_box 1
   1662 #define GL_PRIMITIVE_BOUNDING_BOX_EXT     0x92BE
   1663 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
   1664 #ifdef GL_GLEXT_PROTOTYPES
   1665 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
   1666 #endif
   1667 #endif /* GL_EXT_primitive_bounding_box */
   1668 
   1669 #ifndef GL_EXT_protected_textures
   1670 #define GL_EXT_protected_textures 1
   1671 #define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010
   1672 #define GL_TEXTURE_PROTECTED_EXT          0x8BFA
   1673 #endif /* GL_EXT_protected_textures */
   1674 
   1675 #ifndef GL_EXT_pvrtc_sRGB
   1676 #define GL_EXT_pvrtc_sRGB 1
   1677 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
   1678 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
   1679 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
   1680 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
   1681 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
   1682 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
   1683 #endif /* GL_EXT_pvrtc_sRGB */
   1684 
   1685 #ifndef GL_EXT_raster_multisample
   1686 #define GL_EXT_raster_multisample 1
   1687 #define GL_RASTER_MULTISAMPLE_EXT         0x9327
   1688 #define GL_RASTER_SAMPLES_EXT             0x9328
   1689 #define GL_MAX_RASTER_SAMPLES_EXT         0x9329
   1690 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
   1691 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
   1692 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT   0x932C
   1693 typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
   1694 #ifdef GL_GLEXT_PROTOTYPES
   1695 GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations);
   1696 #endif
   1697 #endif /* GL_EXT_raster_multisample */
   1698 
   1699 #ifndef GL_EXT_read_format_bgra
   1700 #define GL_EXT_read_format_bgra 1
   1701 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
   1702 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
   1703 #endif /* GL_EXT_read_format_bgra */
   1704 
   1705 #ifndef GL_EXT_render_snorm
   1706 #define GL_EXT_render_snorm 1
   1707 #define GL_R8_SNORM                       0x8F94
   1708 #define GL_RG8_SNORM                      0x8F95
   1709 #define GL_RGBA8_SNORM                    0x8F97
   1710 #define GL_R16_SNORM_EXT                  0x8F98
   1711 #define GL_RG16_SNORM_EXT                 0x8F99
   1712 #define GL_RGBA16_SNORM_EXT               0x8F9B
   1713 #endif /* GL_EXT_render_snorm */
   1714 
   1715 #ifndef GL_EXT_robustness
   1716 #define GL_EXT_robustness 1
   1717 #define GL_GUILTY_CONTEXT_RESET_EXT       0x8253
   1718 #define GL_INNOCENT_CONTEXT_RESET_EXT     0x8254
   1719 #define GL_UNKNOWN_CONTEXT_RESET_EXT      0x8255
   1720 #define GL_CONTEXT_ROBUST_ACCESS_EXT      0x90F3
   1721 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
   1722 #define GL_LOSE_CONTEXT_ON_RESET_EXT      0x8252
   1723 #define GL_NO_RESET_NOTIFICATION_EXT      0x8261
   1724 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
   1725 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
   1726 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
   1727 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
   1728 #ifdef GL_GLEXT_PROTOTYPES
   1729 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
   1730 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
   1731 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
   1732 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
   1733 #endif
   1734 #endif /* GL_EXT_robustness */
   1735 
   1736 #ifndef GL_EXT_sRGB
   1737 #define GL_EXT_sRGB 1
   1738 #define GL_SRGB_EXT                       0x8C40
   1739 #define GL_SRGB_ALPHA_EXT                 0x8C42
   1740 #define GL_SRGB8_ALPHA8_EXT               0x8C43
   1741 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
   1742 #endif /* GL_EXT_sRGB */
   1743 
   1744 #ifndef GL_EXT_sRGB_write_control
   1745 #define GL_EXT_sRGB_write_control 1
   1746 #define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
   1747 #endif /* GL_EXT_sRGB_write_control */
   1748 
   1749 #ifndef GL_EXT_semaphore
   1750 #define GL_EXT_semaphore 1
   1751 #define GL_LAYOUT_GENERAL_EXT             0x958D
   1752 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT    0x958E
   1753 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
   1754 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
   1755 #define GL_LAYOUT_SHADER_READ_ONLY_EXT    0x9591
   1756 #define GL_LAYOUT_TRANSFER_SRC_EXT        0x9592
   1757 #define GL_LAYOUT_TRANSFER_DST_EXT        0x9593
   1758 #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
   1759 #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
   1760 typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
   1761 typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
   1762 typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
   1763 typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
   1764 typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
   1765 typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
   1766 typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
   1767 #ifdef GL_GLEXT_PROTOTYPES
   1768 GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
   1769 GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
   1770 GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore);
   1771 GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
   1772 GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
   1773 GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
   1774 GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
   1775 #endif
   1776 #endif /* GL_EXT_semaphore */
   1777 
   1778 #ifndef GL_EXT_semaphore_fd
   1779 #define GL_EXT_semaphore_fd 1
   1780 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
   1781 #ifdef GL_GLEXT_PROTOTYPES
   1782 GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
   1783 #endif
   1784 #endif /* GL_EXT_semaphore_fd */
   1785 
   1786 #ifndef GL_EXT_semaphore_win32
   1787 #define GL_EXT_semaphore_win32 1
   1788 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT    0x9594
   1789 #define GL_D3D12_FENCE_VALUE_EXT          0x9595
   1790 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
   1791 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
   1792 #ifdef GL_GLEXT_PROTOTYPES
   1793 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
   1794 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
   1795 #endif
   1796 #endif /* GL_EXT_semaphore_win32 */
   1797 
   1798 #ifndef GL_EXT_separate_shader_objects
   1799 #define GL_EXT_separate_shader_objects 1
   1800 #define GL_ACTIVE_PROGRAM_EXT             0x8259
   1801 #define GL_VERTEX_SHADER_BIT_EXT          0x00000001
   1802 #define GL_FRAGMENT_SHADER_BIT_EXT        0x00000002
   1803 #define GL_ALL_SHADER_BITS_EXT            0xFFFFFFFF
   1804 #define GL_PROGRAM_SEPARABLE_EXT          0x8258
   1805 #define GL_PROGRAM_PIPELINE_BINDING_EXT   0x825A
   1806 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
   1807 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
   1808 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
   1809 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
   1810 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
   1811 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   1812 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
   1813 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
   1814 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
   1815 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
   1816 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1817 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
   1818 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1819 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
   1820 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1821 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
   1822 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1823 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
   1824 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1825 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
   1826 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1827 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
   1828 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1829 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
   1830 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   1831 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1832 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1833 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1834 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
   1835 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
   1836 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
   1837 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
   1838 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
   1839 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   1840 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1841 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1842 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1843 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1844 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1845 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1846 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1847 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1848 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1849 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1850 #ifdef GL_GLEXT_PROTOTYPES
   1851 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
   1852 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
   1853 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
   1854 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
   1855 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
   1856 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   1857 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
   1858 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
   1859 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
   1860 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
   1861 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1862 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
   1863 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
   1864 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
   1865 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1866 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
   1867 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
   1868 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
   1869 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1870 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
   1871 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
   1872 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
   1873 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   1874 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
   1875 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
   1876 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1877 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1878 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1879 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
   1880 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
   1881 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
   1882 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
   1883 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
   1884 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   1885 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1886 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1887 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1888 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
   1889 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1890 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1891 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1892 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1893 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1894 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   1895 #endif
   1896 #endif /* GL_EXT_separate_shader_objects */
   1897 
   1898 #ifndef GL_EXT_shader_framebuffer_fetch
   1899 #define GL_EXT_shader_framebuffer_fetch 1
   1900 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
   1901 #endif /* GL_EXT_shader_framebuffer_fetch */
   1902 
   1903 #ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
   1904 #define GL_EXT_shader_framebuffer_fetch_non_coherent 1
   1905 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
   1906 #ifdef GL_GLEXT_PROTOTYPES
   1907 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void);
   1908 #endif
   1909 #endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
   1910 
   1911 #ifndef GL_EXT_shader_group_vote
   1912 #define GL_EXT_shader_group_vote 1
   1913 #endif /* GL_EXT_shader_group_vote */
   1914 
   1915 #ifndef GL_EXT_shader_implicit_conversions
   1916 #define GL_EXT_shader_implicit_conversions 1
   1917 #endif /* GL_EXT_shader_implicit_conversions */
   1918 
   1919 #ifndef GL_EXT_shader_integer_mix
   1920 #define GL_EXT_shader_integer_mix 1
   1921 #endif /* GL_EXT_shader_integer_mix */
   1922 
   1923 #ifndef GL_EXT_shader_io_blocks
   1924 #define GL_EXT_shader_io_blocks 1
   1925 #endif /* GL_EXT_shader_io_blocks */
   1926 
   1927 #ifndef GL_EXT_shader_non_constant_global_initializers
   1928 #define GL_EXT_shader_non_constant_global_initializers 1
   1929 #endif /* GL_EXT_shader_non_constant_global_initializers */
   1930 
   1931 #ifndef GL_EXT_shader_pixel_local_storage
   1932 #define GL_EXT_shader_pixel_local_storage 1
   1933 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
   1934 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
   1935 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
   1936 #endif /* GL_EXT_shader_pixel_local_storage */
   1937 
   1938 #ifndef GL_EXT_shader_pixel_local_storage2
   1939 #define GL_EXT_shader_pixel_local_storage2 1
   1940 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
   1941 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
   1942 #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
   1943 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size);
   1944 typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target);
   1945 typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values);
   1946 #ifdef GL_GLEXT_PROTOTYPES
   1947 GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size);
   1948 GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target);
   1949 GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values);
   1950 #endif
   1951 #endif /* GL_EXT_shader_pixel_local_storage2 */
   1952 
   1953 #ifndef GL_EXT_shader_texture_lod
   1954 #define GL_EXT_shader_texture_lod 1
   1955 #endif /* GL_EXT_shader_texture_lod */
   1956 
   1957 #ifndef GL_EXT_shadow_samplers
   1958 #define GL_EXT_shadow_samplers 1
   1959 #define GL_TEXTURE_COMPARE_MODE_EXT       0x884C
   1960 #define GL_TEXTURE_COMPARE_FUNC_EXT       0x884D
   1961 #define GL_COMPARE_REF_TO_TEXTURE_EXT     0x884E
   1962 #define GL_SAMPLER_2D_SHADOW_EXT          0x8B62
   1963 #endif /* GL_EXT_shadow_samplers */
   1964 
   1965 #ifndef GL_EXT_sparse_texture
   1966 #define GL_EXT_sparse_texture 1
   1967 #define GL_TEXTURE_SPARSE_EXT             0x91A6
   1968 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT    0x91A7
   1969 #define GL_NUM_SPARSE_LEVELS_EXT          0x91AA
   1970 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT     0x91A8
   1971 #define GL_VIRTUAL_PAGE_SIZE_X_EXT        0x9195
   1972 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT        0x9196
   1973 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT        0x9197
   1974 #define GL_TEXTURE_2D_ARRAY               0x8C1A
   1975 #define GL_TEXTURE_3D                     0x806F
   1976 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT    0x9198
   1977 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
   1978 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
   1979 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
   1980 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
   1981 #ifdef GL_GLEXT_PROTOTYPES
   1982 GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
   1983 #endif
   1984 #endif /* GL_EXT_sparse_texture */
   1985 
   1986 #ifndef GL_EXT_sparse_texture2
   1987 #define GL_EXT_sparse_texture2 1
   1988 #endif /* GL_EXT_sparse_texture2 */
   1989 
   1990 #ifndef GL_EXT_tessellation_point_size
   1991 #define GL_EXT_tessellation_point_size 1
   1992 #endif /* GL_EXT_tessellation_point_size */
   1993 
   1994 #ifndef GL_EXT_tessellation_shader
   1995 #define GL_EXT_tessellation_shader 1
   1996 #define GL_PATCHES_EXT                    0x000E
   1997 #define GL_PATCH_VERTICES_EXT             0x8E72
   1998 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
   1999 #define GL_TESS_GEN_MODE_EXT              0x8E76
   2000 #define GL_TESS_GEN_SPACING_EXT           0x8E77
   2001 #define GL_TESS_GEN_VERTEX_ORDER_EXT      0x8E78
   2002 #define GL_TESS_GEN_POINT_MODE_EXT        0x8E79
   2003 #define GL_ISOLINES_EXT                   0x8E7A
   2004 #define GL_QUADS_EXT                      0x0007
   2005 #define GL_FRACTIONAL_ODD_EXT             0x8E7B
   2006 #define GL_FRACTIONAL_EVEN_EXT            0x8E7C
   2007 #define GL_MAX_PATCH_VERTICES_EXT         0x8E7D
   2008 #define GL_MAX_TESS_GEN_LEVEL_EXT         0x8E7E
   2009 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
   2010 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
   2011 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
   2012 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
   2013 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
   2014 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT  0x8E84
   2015 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
   2016 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
   2017 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
   2018 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
   2019 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
   2020 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
   2021 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
   2022 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
   2023 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
   2024 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
   2025 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
   2026 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
   2027 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
   2028 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
   2029 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
   2030 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
   2031 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
   2032 #define GL_IS_PER_PATCH_EXT               0x92E7
   2033 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
   2034 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
   2035 #define GL_TESS_CONTROL_SHADER_EXT        0x8E88
   2036 #define GL_TESS_EVALUATION_SHADER_EXT     0x8E87
   2037 #define GL_TESS_CONTROL_SHADER_BIT_EXT    0x00000008
   2038 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
   2039 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
   2040 #ifdef GL_GLEXT_PROTOTYPES
   2041 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value);
   2042 #endif
   2043 #endif /* GL_EXT_tessellation_shader */
   2044 
   2045 #ifndef GL_EXT_texture_border_clamp
   2046 #define GL_EXT_texture_border_clamp 1
   2047 #define GL_TEXTURE_BORDER_COLOR_EXT       0x1004
   2048 #define GL_CLAMP_TO_BORDER_EXT            0x812D
   2049 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
   2050 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
   2051 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
   2052 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
   2053 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
   2054 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
   2055 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
   2056 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
   2057 #ifdef GL_GLEXT_PROTOTYPES
   2058 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
   2059 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
   2060 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
   2061 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
   2062 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param);
   2063 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param);
   2064 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params);
   2065 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params);
   2066 #endif
   2067 #endif /* GL_EXT_texture_border_clamp */
   2068 
   2069 #ifndef GL_EXT_texture_buffer
   2070 #define GL_EXT_texture_buffer 1
   2071 #define GL_TEXTURE_BUFFER_EXT             0x8C2A
   2072 #define GL_TEXTURE_BUFFER_BINDING_EXT     0x8C2A
   2073 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
   2074 #define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
   2075 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
   2076 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
   2077 #define GL_SAMPLER_BUFFER_EXT             0x8DC2
   2078 #define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
   2079 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
   2080 #define GL_IMAGE_BUFFER_EXT               0x9051
   2081 #define GL_INT_IMAGE_BUFFER_EXT           0x905C
   2082 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
   2083 #define GL_TEXTURE_BUFFER_OFFSET_EXT      0x919D
   2084 #define GL_TEXTURE_BUFFER_SIZE_EXT        0x919E
   2085 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
   2086 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
   2087 #ifdef GL_GLEXT_PROTOTYPES
   2088 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
   2089 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
   2090 #endif
   2091 #endif /* GL_EXT_texture_buffer */
   2092 
   2093 #ifndef GL_EXT_texture_compression_astc_decode_mode
   2094 #define GL_EXT_texture_compression_astc_decode_mode 1
   2095 #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
   2096 #endif /* GL_EXT_texture_compression_astc_decode_mode */
   2097 
   2098 #ifndef GL_EXT_texture_compression_bptc
   2099 #define GL_EXT_texture_compression_bptc 1
   2100 #define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
   2101 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
   2102 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
   2103 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
   2104 #endif /* GL_EXT_texture_compression_bptc */
   2105 
   2106 #ifndef GL_EXT_texture_compression_dxt1
   2107 #define GL_EXT_texture_compression_dxt1 1
   2108 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
   2109 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
   2110 #endif /* GL_EXT_texture_compression_dxt1 */
   2111 
   2112 #ifndef GL_EXT_texture_compression_rgtc
   2113 #define GL_EXT_texture_compression_rgtc 1
   2114 #define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
   2115 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
   2116 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
   2117 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
   2118 #endif /* GL_EXT_texture_compression_rgtc */
   2119 
   2120 #ifndef GL_EXT_texture_compression_s3tc
   2121 #define GL_EXT_texture_compression_s3tc 1
   2122 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
   2123 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
   2124 #endif /* GL_EXT_texture_compression_s3tc */
   2125 
   2126 #ifndef GL_EXT_texture_compression_s3tc_srgb
   2127 #define GL_EXT_texture_compression_s3tc_srgb 1
   2128 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
   2129 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
   2130 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
   2131 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
   2132 #endif /* GL_EXT_texture_compression_s3tc_srgb */
   2133 
   2134 #ifndef GL_EXT_texture_cube_map_array
   2135 #define GL_EXT_texture_cube_map_array 1
   2136 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT     0x9009
   2137 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
   2138 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT     0x900C
   2139 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
   2140 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
   2141 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
   2142 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
   2143 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
   2144 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
   2145 #endif /* GL_EXT_texture_cube_map_array */
   2146 
   2147 #ifndef GL_EXT_texture_filter_anisotropic
   2148 #define GL_EXT_texture_filter_anisotropic 1
   2149 #define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
   2150 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
   2151 #endif /* GL_EXT_texture_filter_anisotropic */
   2152 
   2153 #ifndef GL_EXT_texture_filter_minmax
   2154 #define GL_EXT_texture_filter_minmax 1
   2155 #define GL_TEXTURE_REDUCTION_MODE_EXT     0x9366
   2156 #define GL_WEIGHTED_AVERAGE_EXT           0x9367
   2157 #endif /* GL_EXT_texture_filter_minmax */
   2158 
   2159 #ifndef GL_EXT_texture_format_BGRA8888
   2160 #define GL_EXT_texture_format_BGRA8888 1
   2161 #endif /* GL_EXT_texture_format_BGRA8888 */
   2162 
   2163 #ifndef GL_EXT_texture_format_sRGB_override
   2164 #define GL_EXT_texture_format_sRGB_override 1
   2165 #define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
   2166 #endif /* GL_EXT_texture_format_sRGB_override */
   2167 
   2168 #ifndef GL_EXT_texture_mirror_clamp_to_edge
   2169 #define GL_EXT_texture_mirror_clamp_to_edge 1
   2170 #define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
   2171 #endif /* GL_EXT_texture_mirror_clamp_to_edge */
   2172 
   2173 #ifndef GL_EXT_texture_norm16
   2174 #define GL_EXT_texture_norm16 1
   2175 #define GL_R16_EXT                        0x822A
   2176 #define GL_RG16_EXT                       0x822C
   2177 #define GL_RGBA16_EXT                     0x805B
   2178 #define GL_RGB16_EXT                      0x8054
   2179 #define GL_RGB16_SNORM_EXT                0x8F9A
   2180 #endif /* GL_EXT_texture_norm16 */
   2181 
   2182 #ifndef GL_EXT_texture_query_lod
   2183 #define GL_EXT_texture_query_lod 1
   2184 #endif /* GL_EXT_texture_query_lod */
   2185 
   2186 #ifndef GL_EXT_texture_rg
   2187 #define GL_EXT_texture_rg 1
   2188 #define GL_RED_EXT                        0x1903
   2189 #define GL_RG_EXT                         0x8227
   2190 #define GL_R8_EXT                         0x8229
   2191 #define GL_RG8_EXT                        0x822B
   2192 #endif /* GL_EXT_texture_rg */
   2193 
   2194 #ifndef GL_EXT_texture_sRGB_R8
   2195 #define GL_EXT_texture_sRGB_R8 1
   2196 #define GL_SR8_EXT                        0x8FBD
   2197 #endif /* GL_EXT_texture_sRGB_R8 */
   2198 
   2199 #ifndef GL_EXT_texture_sRGB_RG8
   2200 #define GL_EXT_texture_sRGB_RG8 1
   2201 #define GL_SRG8_EXT                       0x8FBE
   2202 #endif /* GL_EXT_texture_sRGB_RG8 */
   2203 
   2204 #ifndef GL_EXT_texture_sRGB_decode
   2205 #define GL_EXT_texture_sRGB_decode 1
   2206 #define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
   2207 #define GL_DECODE_EXT                     0x8A49
   2208 #define GL_SKIP_DECODE_EXT                0x8A4A
   2209 #endif /* GL_EXT_texture_sRGB_decode */
   2210 
   2211 #ifndef GL_EXT_texture_shadow_lod
   2212 #define GL_EXT_texture_shadow_lod 1
   2213 #endif /* GL_EXT_texture_shadow_lod */
   2214 
   2215 #ifndef GL_EXT_texture_storage
   2216 #define GL_EXT_texture_storage 1
   2217 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT   0x912F
   2218 #define GL_ALPHA8_EXT                     0x803C
   2219 #define GL_LUMINANCE8_EXT                 0x8040
   2220 #define GL_LUMINANCE8_ALPHA8_EXT          0x8045
   2221 #define GL_RGBA32F_EXT                    0x8814
   2222 #define GL_RGB32F_EXT                     0x8815
   2223 #define GL_ALPHA32F_EXT                   0x8816
   2224 #define GL_LUMINANCE32F_EXT               0x8818
   2225 #define GL_LUMINANCE_ALPHA32F_EXT         0x8819
   2226 #define GL_ALPHA16F_EXT                   0x881C
   2227 #define GL_LUMINANCE16F_EXT               0x881E
   2228 #define GL_LUMINANCE_ALPHA16F_EXT         0x881F
   2229 #define GL_R32F_EXT                       0x822E
   2230 #define GL_RG32F_EXT                      0x8230
   2231 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   2232 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   2233 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   2234 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   2235 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   2236 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   2237 #ifdef GL_GLEXT_PROTOTYPES
   2238 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   2239 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   2240 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   2241 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   2242 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   2243 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   2244 #endif
   2245 #endif /* GL_EXT_texture_storage */
   2246 
   2247 #ifndef GL_EXT_texture_type_2_10_10_10_REV
   2248 #define GL_EXT_texture_type_2_10_10_10_REV 1
   2249 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
   2250 #endif /* GL_EXT_texture_type_2_10_10_10_REV */
   2251 
   2252 #ifndef GL_EXT_texture_view
   2253 #define GL_EXT_texture_view 1
   2254 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT     0x82DB
   2255 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT    0x82DC
   2256 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT     0x82DD
   2257 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT    0x82DE
   2258 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
   2259 #ifdef GL_GLEXT_PROTOTYPES
   2260 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
   2261 #endif
   2262 #endif /* GL_EXT_texture_view */
   2263 
   2264 #ifndef GL_EXT_unpack_subimage
   2265 #define GL_EXT_unpack_subimage 1
   2266 #define GL_UNPACK_ROW_LENGTH_EXT          0x0CF2
   2267 #define GL_UNPACK_SKIP_ROWS_EXT           0x0CF3
   2268 #define GL_UNPACK_SKIP_PIXELS_EXT         0x0CF4
   2269 #endif /* GL_EXT_unpack_subimage */
   2270 
   2271 #ifndef GL_EXT_win32_keyed_mutex
   2272 #define GL_EXT_win32_keyed_mutex 1
   2273 typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
   2274 typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
   2275 #ifdef GL_GLEXT_PROTOTYPES
   2276 GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
   2277 GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
   2278 #endif
   2279 #endif /* GL_EXT_win32_keyed_mutex */
   2280 
   2281 #ifndef GL_EXT_window_rectangles
   2282 #define GL_EXT_window_rectangles 1
   2283 #define GL_INCLUSIVE_EXT                  0x8F10
   2284 #define GL_EXCLUSIVE_EXT                  0x8F11
   2285 #define GL_WINDOW_RECTANGLE_EXT           0x8F12
   2286 #define GL_WINDOW_RECTANGLE_MODE_EXT      0x8F13
   2287 #define GL_MAX_WINDOW_RECTANGLES_EXT      0x8F14
   2288 #define GL_NUM_WINDOW_RECTANGLES_EXT      0x8F15
   2289 typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
   2290 #ifdef GL_GLEXT_PROTOTYPES
   2291 GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box);
   2292 #endif
   2293 #endif /* GL_EXT_window_rectangles */
   2294 
   2295 #ifndef GL_FJ_shader_binary_GCCSO
   2296 #define GL_FJ_shader_binary_GCCSO 1
   2297 #define GL_GCCSO_SHADER_BINARY_FJ         0x9260
   2298 #endif /* GL_FJ_shader_binary_GCCSO */
   2299 
   2300 #ifndef GL_IMG_bindless_texture
   2301 #define GL_IMG_bindless_texture 1
   2302 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture);
   2303 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler);
   2304 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value);
   2305 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value);
   2306 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value);
   2307 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
   2308 #ifdef GL_GLEXT_PROTOTYPES
   2309 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture);
   2310 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler);
   2311 GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value);
   2312 GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value);
   2313 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value);
   2314 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
   2315 #endif
   2316 #endif /* GL_IMG_bindless_texture */
   2317 
   2318 #ifndef GL_IMG_framebuffer_downsample
   2319 #define GL_IMG_framebuffer_downsample 1
   2320 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
   2321 #define GL_NUM_DOWNSAMPLE_SCALES_IMG      0x913D
   2322 #define GL_DOWNSAMPLE_SCALES_IMG          0x913E
   2323 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
   2324 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
   2325 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
   2326 #ifdef GL_GLEXT_PROTOTYPES
   2327 GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
   2328 GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
   2329 #endif
   2330 #endif /* GL_IMG_framebuffer_downsample */
   2331 
   2332 #ifndef GL_IMG_multisampled_render_to_texture
   2333 #define GL_IMG_multisampled_render_to_texture 1
   2334 #define GL_RENDERBUFFER_SAMPLES_IMG       0x9133
   2335 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
   2336 #define GL_MAX_SAMPLES_IMG                0x9135
   2337 #define GL_TEXTURE_SAMPLES_IMG            0x9136
   2338 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   2339 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
   2340 #ifdef GL_GLEXT_PROTOTYPES
   2341 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   2342 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
   2343 #endif
   2344 #endif /* GL_IMG_multisampled_render_to_texture */
   2345 
   2346 #ifndef GL_IMG_program_binary
   2347 #define GL_IMG_program_binary 1
   2348 #define GL_SGX_PROGRAM_BINARY_IMG         0x9130
   2349 #endif /* GL_IMG_program_binary */
   2350 
   2351 #ifndef GL_IMG_read_format
   2352 #define GL_IMG_read_format 1
   2353 #define GL_BGRA_IMG                       0x80E1
   2354 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
   2355 #endif /* GL_IMG_read_format */
   2356 
   2357 #ifndef GL_IMG_shader_binary
   2358 #define GL_IMG_shader_binary 1
   2359 #define GL_SGX_BINARY_IMG                 0x8C0A
   2360 #endif /* GL_IMG_shader_binary */
   2361 
   2362 #ifndef GL_IMG_texture_compression_pvrtc
   2363 #define GL_IMG_texture_compression_pvrtc 1
   2364 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
   2365 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
   2366 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
   2367 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
   2368 #endif /* GL_IMG_texture_compression_pvrtc */
   2369 
   2370 #ifndef GL_IMG_texture_compression_pvrtc2
   2371 #define GL_IMG_texture_compression_pvrtc2 1
   2372 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
   2373 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
   2374 #endif /* GL_IMG_texture_compression_pvrtc2 */
   2375 
   2376 #ifndef GL_IMG_texture_filter_cubic
   2377 #define GL_IMG_texture_filter_cubic 1
   2378 #define GL_CUBIC_IMG                      0x9139
   2379 #define GL_CUBIC_MIPMAP_NEAREST_IMG       0x913A
   2380 #define GL_CUBIC_MIPMAP_LINEAR_IMG        0x913B
   2381 #endif /* GL_IMG_texture_filter_cubic */
   2382 
   2383 #ifndef GL_INTEL_blackhole_render
   2384 #define GL_INTEL_blackhole_render 1
   2385 #define GL_BLACKHOLE_RENDER_INTEL         0x83FC
   2386 #endif /* GL_INTEL_blackhole_render */
   2387 
   2388 #ifndef GL_INTEL_conservative_rasterization
   2389 #define GL_INTEL_conservative_rasterization 1
   2390 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
   2391 #endif /* GL_INTEL_conservative_rasterization */
   2392 
   2393 #ifndef GL_INTEL_framebuffer_CMAA
   2394 #define GL_INTEL_framebuffer_CMAA 1
   2395 typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
   2396 #ifdef GL_GLEXT_PROTOTYPES
   2397 GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
   2398 #endif
   2399 #endif /* GL_INTEL_framebuffer_CMAA */
   2400 
   2401 #ifndef GL_INTEL_performance_query
   2402 #define GL_INTEL_performance_query 1
   2403 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
   2404 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
   2405 #define GL_PERFQUERY_WAIT_INTEL           0x83FB
   2406 #define GL_PERFQUERY_FLUSH_INTEL          0x83FA
   2407 #define GL_PERFQUERY_DONOT_FLUSH_INTEL    0x83F9
   2408 #define GL_PERFQUERY_COUNTER_EVENT_INTEL  0x94F0
   2409 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
   2410 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
   2411 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
   2412 #define GL_PERFQUERY_COUNTER_RAW_INTEL    0x94F4
   2413 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
   2414 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
   2415 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
   2416 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
   2417 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
   2418 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
   2419 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
   2420 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
   2421 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
   2422 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
   2423 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
   2424 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
   2425 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
   2426 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
   2427 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
   2428 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
   2429 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
   2430 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
   2431 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
   2432 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
   2433 #ifdef GL_GLEXT_PROTOTYPES
   2434 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
   2435 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
   2436 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
   2437 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
   2438 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
   2439 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
   2440 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
   2441 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
   2442 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
   2443 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
   2444 #endif
   2445 #endif /* GL_INTEL_performance_query */
   2446 
   2447 #ifndef GL_MESA_framebuffer_flip_x
   2448 #define GL_MESA_framebuffer_flip_x 1
   2449 #define GL_FRAMEBUFFER_FLIP_X_MESA        0x8BBC
   2450 #endif /* GL_MESA_framebuffer_flip_x */
   2451 
   2452 #ifndef GL_MESA_framebuffer_flip_y
   2453 #define GL_MESA_framebuffer_flip_y 1
   2454 #define GL_FRAMEBUFFER_FLIP_Y_MESA        0x8BBB
   2455 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC) (GLenum target, GLenum pname, GLint param);
   2456 typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC) (GLenum target, GLenum pname, GLint *params);
   2457 #ifdef GL_GLEXT_PROTOTYPES
   2458 GL_APICALL void GL_APIENTRY glFramebufferParameteriMESA (GLenum target, GLenum pname, GLint param);
   2459 GL_APICALL void GL_APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params);
   2460 #endif
   2461 #endif /* GL_MESA_framebuffer_flip_y */
   2462 
   2463 #ifndef GL_MESA_framebuffer_swap_xy
   2464 #define GL_MESA_framebuffer_swap_xy 1
   2465 #define GL_FRAMEBUFFER_SWAP_XY_MESA       0x8BBD
   2466 #endif /* GL_MESA_framebuffer_swap_xy */
   2467 
   2468 #ifndef GL_MESA_program_binary_formats
   2469 #define GL_MESA_program_binary_formats 1
   2470 #define GL_PROGRAM_BINARY_FORMAT_MESA     0x875F
   2471 #endif /* GL_MESA_program_binary_formats */
   2472 
   2473 #ifndef GL_MESA_shader_integer_functions
   2474 #define GL_MESA_shader_integer_functions 1
   2475 #endif /* GL_MESA_shader_integer_functions */
   2476 
   2477 #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
   2478 #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
   2479 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
   2480 
   2481 #ifndef GL_NV_bindless_texture
   2482 #define GL_NV_bindless_texture 1
   2483 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
   2484 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
   2485 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
   2486 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
   2487 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
   2488 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
   2489 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
   2490 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
   2491 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
   2492 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
   2493 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
   2494 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
   2495 typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
   2496 #ifdef GL_GLEXT_PROTOTYPES
   2497 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture);
   2498 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
   2499 GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
   2500 GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
   2501 GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
   2502 GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
   2503 GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
   2504 GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
   2505 GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
   2506 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
   2507 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
   2508 GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
   2509 GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
   2510 #endif
   2511 #endif /* GL_NV_bindless_texture */
   2512 
   2513 #ifndef GL_NV_blend_equation_advanced
   2514 #define GL_NV_blend_equation_advanced 1
   2515 #define GL_BLEND_OVERLAP_NV               0x9281
   2516 #define GL_BLEND_PREMULTIPLIED_SRC_NV     0x9280
   2517 #define GL_BLUE_NV                        0x1905
   2518 #define GL_COLORBURN_NV                   0x929A
   2519 #define GL_COLORDODGE_NV                  0x9299
   2520 #define GL_CONJOINT_NV                    0x9284
   2521 #define GL_CONTRAST_NV                    0x92A1
   2522 #define GL_DARKEN_NV                      0x9297
   2523 #define GL_DIFFERENCE_NV                  0x929E
   2524 #define GL_DISJOINT_NV                    0x9283
   2525 #define GL_DST_ATOP_NV                    0x928F
   2526 #define GL_DST_IN_NV                      0x928B
   2527 #define GL_DST_NV                         0x9287
   2528 #define GL_DST_OUT_NV                     0x928D
   2529 #define GL_DST_OVER_NV                    0x9289
   2530 #define GL_EXCLUSION_NV                   0x92A0
   2531 #define GL_GREEN_NV                       0x1904
   2532 #define GL_HARDLIGHT_NV                   0x929B
   2533 #define GL_HARDMIX_NV                     0x92A9
   2534 #define GL_HSL_COLOR_NV                   0x92AF
   2535 #define GL_HSL_HUE_NV                     0x92AD
   2536 #define GL_HSL_LUMINOSITY_NV              0x92B0
   2537 #define GL_HSL_SATURATION_NV              0x92AE
   2538 #define GL_INVERT_OVG_NV                  0x92B4
   2539 #define GL_INVERT_RGB_NV                  0x92A3
   2540 #define GL_LIGHTEN_NV                     0x9298
   2541 #define GL_LINEARBURN_NV                  0x92A5
   2542 #define GL_LINEARDODGE_NV                 0x92A4
   2543 #define GL_LINEARLIGHT_NV                 0x92A7
   2544 #define GL_MINUS_CLAMPED_NV               0x92B3
   2545 #define GL_MINUS_NV                       0x929F
   2546 #define GL_MULTIPLY_NV                    0x9294
   2547 #define GL_OVERLAY_NV                     0x9296
   2548 #define GL_PINLIGHT_NV                    0x92A8
   2549 #define GL_PLUS_CLAMPED_ALPHA_NV          0x92B2
   2550 #define GL_PLUS_CLAMPED_NV                0x92B1
   2551 #define GL_PLUS_DARKER_NV                 0x9292
   2552 #define GL_PLUS_NV                        0x9291
   2553 #define GL_RED_NV                         0x1903
   2554 #define GL_SCREEN_NV                      0x9295
   2555 #define GL_SOFTLIGHT_NV                   0x929C
   2556 #define GL_SRC_ATOP_NV                    0x928E
   2557 #define GL_SRC_IN_NV                      0x928A
   2558 #define GL_SRC_NV                         0x9286
   2559 #define GL_SRC_OUT_NV                     0x928C
   2560 #define GL_SRC_OVER_NV                    0x9288
   2561 #define GL_UNCORRELATED_NV                0x9282
   2562 #define GL_VIVIDLIGHT_NV                  0x92A6
   2563 #define GL_XOR_NV                         0x1506
   2564 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
   2565 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
   2566 #ifdef GL_GLEXT_PROTOTYPES
   2567 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
   2568 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
   2569 #endif
   2570 #endif /* GL_NV_blend_equation_advanced */
   2571 
   2572 #ifndef GL_NV_blend_equation_advanced_coherent
   2573 #define GL_NV_blend_equation_advanced_coherent 1
   2574 #define GL_BLEND_ADVANCED_COHERENT_NV     0x9285
   2575 #endif /* GL_NV_blend_equation_advanced_coherent */
   2576 
   2577 #ifndef GL_NV_blend_minmax_factor
   2578 #define GL_NV_blend_minmax_factor 1
   2579 #define GL_FACTOR_MIN_AMD                 0x901C
   2580 #define GL_FACTOR_MAX_AMD                 0x901D
   2581 #endif /* GL_NV_blend_minmax_factor */
   2582 
   2583 #ifndef GL_NV_clip_space_w_scaling
   2584 #define GL_NV_clip_space_w_scaling 1
   2585 #define GL_VIEWPORT_POSITION_W_SCALE_NV   0x937C
   2586 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
   2587 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
   2588 typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
   2589 #ifdef GL_GLEXT_PROTOTYPES
   2590 GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
   2591 #endif
   2592 #endif /* GL_NV_clip_space_w_scaling */
   2593 
   2594 #ifndef GL_NV_compute_shader_derivatives
   2595 #define GL_NV_compute_shader_derivatives 1
   2596 #endif /* GL_NV_compute_shader_derivatives */
   2597 
   2598 #ifndef GL_NV_conditional_render
   2599 #define GL_NV_conditional_render 1
   2600 #define GL_QUERY_WAIT_NV                  0x8E13
   2601 #define GL_QUERY_NO_WAIT_NV               0x8E14
   2602 #define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
   2603 #define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
   2604 typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
   2605 typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
   2606 #ifdef GL_GLEXT_PROTOTYPES
   2607 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
   2608 GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void);
   2609 #endif
   2610 #endif /* GL_NV_conditional_render */
   2611 
   2612 #ifndef GL_NV_conservative_raster
   2613 #define GL_NV_conservative_raster 1
   2614 #define GL_CONSERVATIVE_RASTERIZATION_NV  0x9346
   2615 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
   2616 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
   2617 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
   2618 typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
   2619 #ifdef GL_GLEXT_PROTOTYPES
   2620 GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
   2621 #endif
   2622 #endif /* GL_NV_conservative_raster */
   2623 
   2624 #ifndef GL_NV_conservative_raster_pre_snap
   2625 #define GL_NV_conservative_raster_pre_snap 1
   2626 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
   2627 #endif /* GL_NV_conservative_raster_pre_snap */
   2628 
   2629 #ifndef GL_NV_conservative_raster_pre_snap_triangles
   2630 #define GL_NV_conservative_raster_pre_snap_triangles 1
   2631 #define GL_CONSERVATIVE_RASTER_MODE_NV    0x954D
   2632 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
   2633 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
   2634 typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
   2635 #ifdef GL_GLEXT_PROTOTYPES
   2636 GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param);
   2637 #endif
   2638 #endif /* GL_NV_conservative_raster_pre_snap_triangles */
   2639 
   2640 #ifndef GL_NV_copy_buffer
   2641 #define GL_NV_copy_buffer 1
   2642 #define GL_COPY_READ_BUFFER_NV            0x8F36
   2643 #define GL_COPY_WRITE_BUFFER_NV           0x8F37
   2644 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
   2645 #ifdef GL_GLEXT_PROTOTYPES
   2646 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
   2647 #endif
   2648 #endif /* GL_NV_copy_buffer */
   2649 
   2650 #ifndef GL_NV_coverage_sample
   2651 #define GL_NV_coverage_sample 1
   2652 #define GL_COVERAGE_COMPONENT_NV          0x8ED0
   2653 #define GL_COVERAGE_COMPONENT4_NV         0x8ED1
   2654 #define GL_COVERAGE_ATTACHMENT_NV         0x8ED2
   2655 #define GL_COVERAGE_BUFFERS_NV            0x8ED3
   2656 #define GL_COVERAGE_SAMPLES_NV            0x8ED4
   2657 #define GL_COVERAGE_ALL_FRAGMENTS_NV      0x8ED5
   2658 #define GL_COVERAGE_EDGE_FRAGMENTS_NV     0x8ED6
   2659 #define GL_COVERAGE_AUTOMATIC_NV          0x8ED7
   2660 #define GL_COVERAGE_BUFFER_BIT_NV         0x00008000
   2661 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
   2662 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
   2663 #ifdef GL_GLEXT_PROTOTYPES
   2664 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
   2665 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
   2666 #endif
   2667 #endif /* GL_NV_coverage_sample */
   2668 
   2669 #ifndef GL_NV_depth_nonlinear
   2670 #define GL_NV_depth_nonlinear 1
   2671 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
   2672 #endif /* GL_NV_depth_nonlinear */
   2673 
   2674 #ifndef GL_NV_draw_buffers
   2675 #define GL_NV_draw_buffers 1
   2676 #define GL_MAX_DRAW_BUFFERS_NV            0x8824
   2677 #define GL_DRAW_BUFFER0_NV                0x8825
   2678 #define GL_DRAW_BUFFER1_NV                0x8826
   2679 #define GL_DRAW_BUFFER2_NV                0x8827
   2680 #define GL_DRAW_BUFFER3_NV                0x8828
   2681 #define GL_DRAW_BUFFER4_NV                0x8829
   2682 #define GL_DRAW_BUFFER5_NV                0x882A
   2683 #define GL_DRAW_BUFFER6_NV                0x882B
   2684 #define GL_DRAW_BUFFER7_NV                0x882C
   2685 #define GL_DRAW_BUFFER8_NV                0x882D
   2686 #define GL_DRAW_BUFFER9_NV                0x882E
   2687 #define GL_DRAW_BUFFER10_NV               0x882F
   2688 #define GL_DRAW_BUFFER11_NV               0x8830
   2689 #define GL_DRAW_BUFFER12_NV               0x8831
   2690 #define GL_DRAW_BUFFER13_NV               0x8832
   2691 #define GL_DRAW_BUFFER14_NV               0x8833
   2692 #define GL_DRAW_BUFFER15_NV               0x8834
   2693 #define GL_COLOR_ATTACHMENT0_NV           0x8CE0
   2694 #define GL_COLOR_ATTACHMENT1_NV           0x8CE1
   2695 #define GL_COLOR_ATTACHMENT2_NV           0x8CE2
   2696 #define GL_COLOR_ATTACHMENT3_NV           0x8CE3
   2697 #define GL_COLOR_ATTACHMENT4_NV           0x8CE4
   2698 #define GL_COLOR_ATTACHMENT5_NV           0x8CE5
   2699 #define GL_COLOR_ATTACHMENT6_NV           0x8CE6
   2700 #define GL_COLOR_ATTACHMENT7_NV           0x8CE7
   2701 #define GL_COLOR_ATTACHMENT8_NV           0x8CE8
   2702 #define GL_COLOR_ATTACHMENT9_NV           0x8CE9
   2703 #define GL_COLOR_ATTACHMENT10_NV          0x8CEA
   2704 #define GL_COLOR_ATTACHMENT11_NV          0x8CEB
   2705 #define GL_COLOR_ATTACHMENT12_NV          0x8CEC
   2706 #define GL_COLOR_ATTACHMENT13_NV          0x8CED
   2707 #define GL_COLOR_ATTACHMENT14_NV          0x8CEE
   2708 #define GL_COLOR_ATTACHMENT15_NV          0x8CEF
   2709 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
   2710 #ifdef GL_GLEXT_PROTOTYPES
   2711 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
   2712 #endif
   2713 #endif /* GL_NV_draw_buffers */
   2714 
   2715 #ifndef GL_NV_draw_instanced
   2716 #define GL_NV_draw_instanced 1
   2717 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
   2718 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
   2719 #ifdef GL_GLEXT_PROTOTYPES
   2720 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
   2721 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
   2722 #endif
   2723 #endif /* GL_NV_draw_instanced */
   2724 
   2725 #ifndef GL_NV_draw_vulkan_image
   2726 #define GL_NV_draw_vulkan_image 1
   2727 typedef void (GL_APIENTRY  *GLVULKANPROCNV)(void);
   2728 typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
   2729 typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name);
   2730 typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
   2731 typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
   2732 typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
   2733 #ifdef GL_GLEXT_PROTOTYPES
   2734 GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
   2735 GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name);
   2736 GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore);
   2737 GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore);
   2738 GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence);
   2739 #endif
   2740 #endif /* GL_NV_draw_vulkan_image */
   2741 
   2742 #ifndef GL_NV_explicit_attrib_location
   2743 #define GL_NV_explicit_attrib_location 1
   2744 #endif /* GL_NV_explicit_attrib_location */
   2745 
   2746 #ifndef GL_NV_fbo_color_attachments
   2747 #define GL_NV_fbo_color_attachments 1
   2748 #define GL_MAX_COLOR_ATTACHMENTS_NV       0x8CDF
   2749 #endif /* GL_NV_fbo_color_attachments */
   2750 
   2751 #ifndef GL_NV_fence
   2752 #define GL_NV_fence 1
   2753 #define GL_ALL_COMPLETED_NV               0x84F2
   2754 #define GL_FENCE_STATUS_NV                0x84F3
   2755 #define GL_FENCE_CONDITION_NV             0x84F4
   2756 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
   2757 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
   2758 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
   2759 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
   2760 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
   2761 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
   2762 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
   2763 #ifdef GL_GLEXT_PROTOTYPES
   2764 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
   2765 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
   2766 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
   2767 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
   2768 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
   2769 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
   2770 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
   2771 #endif
   2772 #endif /* GL_NV_fence */
   2773 
   2774 #ifndef GL_NV_fill_rectangle
   2775 #define GL_NV_fill_rectangle 1
   2776 #define GL_FILL_RECTANGLE_NV              0x933C
   2777 #endif /* GL_NV_fill_rectangle */
   2778 
   2779 #ifndef GL_NV_fragment_coverage_to_color
   2780 #define GL_NV_fragment_coverage_to_color 1
   2781 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV  0x92DD
   2782 #define GL_FRAGMENT_COVERAGE_COLOR_NV     0x92DE
   2783 typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
   2784 #ifdef GL_GLEXT_PROTOTYPES
   2785 GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
   2786 #endif
   2787 #endif /* GL_NV_fragment_coverage_to_color */
   2788 
   2789 #ifndef GL_NV_fragment_shader_barycentric
   2790 #define GL_NV_fragment_shader_barycentric 1
   2791 #endif /* GL_NV_fragment_shader_barycentric */
   2792 
   2793 #ifndef GL_NV_fragment_shader_interlock
   2794 #define GL_NV_fragment_shader_interlock 1
   2795 #endif /* GL_NV_fragment_shader_interlock */
   2796 
   2797 #ifndef GL_NV_framebuffer_blit
   2798 #define GL_NV_framebuffer_blit 1
   2799 #define GL_READ_FRAMEBUFFER_NV            0x8CA8
   2800 #define GL_DRAW_FRAMEBUFFER_NV            0x8CA9
   2801 #define GL_DRAW_FRAMEBUFFER_BINDING_NV    0x8CA6
   2802 #define GL_READ_FRAMEBUFFER_BINDING_NV    0x8CAA
   2803 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
   2804 #ifdef GL_GLEXT_PROTOTYPES
   2805 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
   2806 #endif
   2807 #endif /* GL_NV_framebuffer_blit */
   2808 
   2809 #ifndef GL_NV_framebuffer_mixed_samples
   2810 #define GL_NV_framebuffer_mixed_samples 1
   2811 #define GL_COVERAGE_MODULATION_TABLE_NV   0x9331
   2812 #define GL_COLOR_SAMPLES_NV               0x8E20
   2813 #define GL_DEPTH_SAMPLES_NV               0x932D
   2814 #define GL_STENCIL_SAMPLES_NV             0x932E
   2815 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
   2816 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
   2817 #define GL_COVERAGE_MODULATION_NV         0x9332
   2818 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
   2819 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
   2820 typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufSize, GLfloat *v);
   2821 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
   2822 #ifdef GL_GLEXT_PROTOTYPES
   2823 GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
   2824 GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufSize, GLfloat *v);
   2825 GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components);
   2826 #endif
   2827 #endif /* GL_NV_framebuffer_mixed_samples */
   2828 
   2829 #ifndef GL_NV_framebuffer_multisample
   2830 #define GL_NV_framebuffer_multisample 1
   2831 #define GL_RENDERBUFFER_SAMPLES_NV        0x8CAB
   2832 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
   2833 #define GL_MAX_SAMPLES_NV                 0x8D57
   2834 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   2835 #ifdef GL_GLEXT_PROTOTYPES
   2836 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   2837 #endif
   2838 #endif /* GL_NV_framebuffer_multisample */
   2839 
   2840 #ifndef GL_NV_generate_mipmap_sRGB
   2841 #define GL_NV_generate_mipmap_sRGB 1
   2842 #endif /* GL_NV_generate_mipmap_sRGB */
   2843 
   2844 #ifndef GL_NV_geometry_shader_passthrough
   2845 #define GL_NV_geometry_shader_passthrough 1
   2846 #endif /* GL_NV_geometry_shader_passthrough */
   2847 
   2848 #ifndef GL_NV_gpu_shader5
   2849 #define GL_NV_gpu_shader5 1
   2850 typedef khronos_int64_t GLint64EXT;
   2851 typedef khronos_uint64_t GLuint64EXT;
   2852 #define GL_INT64_NV                       0x140E
   2853 #define GL_UNSIGNED_INT64_NV              0x140F
   2854 #define GL_INT8_NV                        0x8FE0
   2855 #define GL_INT8_VEC2_NV                   0x8FE1
   2856 #define GL_INT8_VEC3_NV                   0x8FE2
   2857 #define GL_INT8_VEC4_NV                   0x8FE3
   2858 #define GL_INT16_NV                       0x8FE4
   2859 #define GL_INT16_VEC2_NV                  0x8FE5
   2860 #define GL_INT16_VEC3_NV                  0x8FE6
   2861 #define GL_INT16_VEC4_NV                  0x8FE7
   2862 #define GL_INT64_VEC2_NV                  0x8FE9
   2863 #define GL_INT64_VEC3_NV                  0x8FEA
   2864 #define GL_INT64_VEC4_NV                  0x8FEB
   2865 #define GL_UNSIGNED_INT8_NV               0x8FEC
   2866 #define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
   2867 #define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
   2868 #define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
   2869 #define GL_UNSIGNED_INT16_NV              0x8FF0
   2870 #define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
   2871 #define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
   2872 #define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
   2873 #define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
   2874 #define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
   2875 #define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
   2876 #define GL_FLOAT16_NV                     0x8FF8
   2877 #define GL_FLOAT16_VEC2_NV                0x8FF9
   2878 #define GL_FLOAT16_VEC3_NV                0x8FFA
   2879 #define GL_FLOAT16_VEC4_NV                0x8FFB
   2880 #define GL_PATCHES                        0x000E
   2881 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
   2882 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
   2883 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
   2884 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
   2885 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
   2886 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
   2887 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
   2888 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
   2889 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
   2890 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
   2891 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
   2892 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
   2893 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
   2894 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
   2895 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
   2896 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
   2897 typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
   2898 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
   2899 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
   2900 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
   2901 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
   2902 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
   2903 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
   2904 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
   2905 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
   2906 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
   2907 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
   2908 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
   2909 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
   2910 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
   2911 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
   2912 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
   2913 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
   2914 #ifdef GL_GLEXT_PROTOTYPES
   2915 GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
   2916 GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
   2917 GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
   2918 GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
   2919 GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
   2920 GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
   2921 GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
   2922 GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
   2923 GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
   2924 GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
   2925 GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
   2926 GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
   2927 GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
   2928 GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
   2929 GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
   2930 GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
   2931 GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
   2932 GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
   2933 GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
   2934 GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
   2935 GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
   2936 GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
   2937 GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
   2938 GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
   2939 GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
   2940 GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
   2941 GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
   2942 GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
   2943 GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
   2944 GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
   2945 GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
   2946 GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
   2947 GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
   2948 #endif
   2949 #endif /* GL_NV_gpu_shader5 */
   2950 
   2951 #ifndef GL_NV_image_formats
   2952 #define GL_NV_image_formats 1
   2953 #endif /* GL_NV_image_formats */
   2954 
   2955 #ifndef GL_NV_instanced_arrays
   2956 #define GL_NV_instanced_arrays 1
   2957 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
   2958 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
   2959 #ifdef GL_GLEXT_PROTOTYPES
   2960 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
   2961 #endif
   2962 #endif /* GL_NV_instanced_arrays */
   2963 
   2964 #ifndef GL_NV_internalformat_sample_query
   2965 #define GL_NV_internalformat_sample_query 1
   2966 #define GL_TEXTURE_2D_MULTISAMPLE         0x9100
   2967 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
   2968 #define GL_MULTISAMPLES_NV                0x9371
   2969 #define GL_SUPERSAMPLE_SCALE_X_NV         0x9372
   2970 #define GL_SUPERSAMPLE_SCALE_Y_NV         0x9373
   2971 #define GL_CONFORMANT_NV                  0x9374
   2972 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params);
   2973 #ifdef GL_GLEXT_PROTOTYPES
   2974 GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params);
   2975 #endif
   2976 #endif /* GL_NV_internalformat_sample_query */
   2977 
   2978 #ifndef GL_NV_memory_attachment
   2979 #define GL_NV_memory_attachment 1
   2980 #define GL_ATTACHED_MEMORY_OBJECT_NV      0x95A4
   2981 #define GL_ATTACHED_MEMORY_OFFSET_NV      0x95A5
   2982 #define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
   2983 #define GL_MEMORY_ATTACHABLE_SIZE_NV      0x95A7
   2984 #define GL_MEMORY_ATTACHABLE_NV           0x95A8
   2985 #define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
   2986 #define GL_DETACHED_TEXTURES_NV           0x95AA
   2987 #define GL_DETACHED_BUFFERS_NV            0x95AB
   2988 #define GL_MAX_DETACHED_TEXTURES_NV       0x95AC
   2989 #define GL_MAX_DETACHED_BUFFERS_NV        0x95AD
   2990 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
   2991 typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
   2992 typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
   2993 typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
   2994 typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
   2995 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
   2996 #ifdef GL_GLEXT_PROTOTYPES
   2997 GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
   2998 GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
   2999 GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
   3000 GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
   3001 GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
   3002 GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
   3003 #endif
   3004 #endif /* GL_NV_memory_attachment */
   3005 
   3006 #ifndef GL_NV_memory_object_sparse
   3007 #define GL_NV_memory_object_sparse 1
   3008 typedef void (GL_APIENTRYP PFNGLBUFFERPAGECOMMITMENTMEMNVPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
   3009 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTMEMNVPROC) (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
   3010 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
   3011 typedef void (GL_APIENTRYP PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC) (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
   3012 #ifdef GL_GLEXT_PROTOTYPES
   3013 GL_APICALL void GL_APIENTRY glBufferPageCommitmentMemNV (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
   3014 GL_APICALL void GL_APIENTRY glTexPageCommitmentMemNV (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
   3015 GL_APICALL void GL_APIENTRY glNamedBufferPageCommitmentMemNV (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
   3016 GL_APICALL void GL_APIENTRY glTexturePageCommitmentMemNV (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
   3017 #endif
   3018 #endif /* GL_NV_memory_object_sparse */
   3019 
   3020 #ifndef GL_NV_mesh_shader
   3021 #define GL_NV_mesh_shader 1
   3022 #define GL_MESH_SHADER_NV                 0x9559
   3023 #define GL_TASK_SHADER_NV                 0x955A
   3024 #define GL_MAX_MESH_UNIFORM_BLOCKS_NV     0x8E60
   3025 #define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
   3026 #define GL_MAX_MESH_IMAGE_UNIFORMS_NV     0x8E62
   3027 #define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
   3028 #define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
   3029 #define GL_MAX_MESH_ATOMIC_COUNTERS_NV    0x8E65
   3030 #define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
   3031 #define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
   3032 #define GL_MAX_TASK_UNIFORM_BLOCKS_NV     0x8E68
   3033 #define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
   3034 #define GL_MAX_TASK_IMAGE_UNIFORMS_NV     0x8E6A
   3035 #define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
   3036 #define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
   3037 #define GL_MAX_TASK_ATOMIC_COUNTERS_NV    0x8E6D
   3038 #define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
   3039 #define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
   3040 #define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
   3041 #define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
   3042 #define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV  0x9536
   3043 #define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV  0x9537
   3044 #define GL_MAX_MESH_OUTPUT_VERTICES_NV    0x9538
   3045 #define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV  0x9539
   3046 #define GL_MAX_TASK_OUTPUT_COUNT_NV       0x953A
   3047 #define GL_MAX_DRAW_MESH_TASKS_COUNT_NV   0x953D
   3048 #define GL_MAX_MESH_VIEWS_NV              0x9557
   3049 #define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
   3050 #define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
   3051 #define GL_MAX_MESH_WORK_GROUP_SIZE_NV    0x953B
   3052 #define GL_MAX_TASK_WORK_GROUP_SIZE_NV    0x953C
   3053 #define GL_MESH_WORK_GROUP_SIZE_NV        0x953E
   3054 #define GL_TASK_WORK_GROUP_SIZE_NV        0x953F
   3055 #define GL_MESH_VERTICES_OUT_NV           0x9579
   3056 #define GL_MESH_PRIMITIVES_OUT_NV         0x957A
   3057 #define GL_MESH_OUTPUT_TYPE_NV            0x957B
   3058 #define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
   3059 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
   3060 #define GL_REFERENCED_BY_MESH_SHADER_NV   0x95A0
   3061 #define GL_REFERENCED_BY_TASK_SHADER_NV   0x95A1
   3062 #define GL_MESH_SHADER_BIT_NV             0x00000040
   3063 #define GL_TASK_SHADER_BIT_NV             0x00000080
   3064 #define GL_MESH_SUBROUTINE_NV             0x957C
   3065 #define GL_TASK_SUBROUTINE_NV             0x957D
   3066 #define GL_MESH_SUBROUTINE_UNIFORM_NV     0x957E
   3067 #define GL_TASK_SUBROUTINE_UNIFORM_NV     0x957F
   3068 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
   3069 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
   3070 typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count);
   3071 typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect);
   3072 typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
   3073 typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
   3074 #ifdef GL_GLEXT_PROTOTYPES
   3075 GL_APICALL void GL_APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count);
   3076 GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect);
   3077 GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride);
   3078 GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
   3079 #endif
   3080 #endif /* GL_NV_mesh_shader */
   3081 
   3082 #ifndef GL_NV_non_square_matrices
   3083 #define GL_NV_non_square_matrices 1
   3084 #define GL_FLOAT_MAT2x3_NV                0x8B65
   3085 #define GL_FLOAT_MAT2x4_NV                0x8B66
   3086 #define GL_FLOAT_MAT3x2_NV                0x8B67
   3087 #define GL_FLOAT_MAT3x4_NV                0x8B68
   3088 #define GL_FLOAT_MAT4x2_NV                0x8B69
   3089 #define GL_FLOAT_MAT4x3_NV                0x8B6A
   3090 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3091 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3092 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3093 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3094 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3095 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3096 #ifdef GL_GLEXT_PROTOTYPES
   3097 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3098 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3099 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3100 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3101 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3102 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3103 #endif
   3104 #endif /* GL_NV_non_square_matrices */
   3105 
   3106 #ifndef GL_NV_path_rendering
   3107 #define GL_NV_path_rendering 1
   3108 typedef double GLdouble;
   3109 #define GL_PATH_FORMAT_SVG_NV             0x9070
   3110 #define GL_PATH_FORMAT_PS_NV              0x9071
   3111 #define GL_STANDARD_FONT_NAME_NV          0x9072
   3112 #define GL_SYSTEM_FONT_NAME_NV            0x9073
   3113 #define GL_FILE_NAME_NV                   0x9074
   3114 #define GL_PATH_STROKE_WIDTH_NV           0x9075
   3115 #define GL_PATH_END_CAPS_NV               0x9076
   3116 #define GL_PATH_INITIAL_END_CAP_NV        0x9077
   3117 #define GL_PATH_TERMINAL_END_CAP_NV       0x9078
   3118 #define GL_PATH_JOIN_STYLE_NV             0x9079
   3119 #define GL_PATH_MITER_LIMIT_NV            0x907A
   3120 #define GL_PATH_DASH_CAPS_NV              0x907B
   3121 #define GL_PATH_INITIAL_DASH_CAP_NV       0x907C
   3122 #define GL_PATH_TERMINAL_DASH_CAP_NV      0x907D
   3123 #define GL_PATH_DASH_OFFSET_NV            0x907E
   3124 #define GL_PATH_CLIENT_LENGTH_NV          0x907F
   3125 #define GL_PATH_FILL_MODE_NV              0x9080
   3126 #define GL_PATH_FILL_MASK_NV              0x9081
   3127 #define GL_PATH_FILL_COVER_MODE_NV        0x9082
   3128 #define GL_PATH_STROKE_COVER_MODE_NV      0x9083
   3129 #define GL_PATH_STROKE_MASK_NV            0x9084
   3130 #define GL_COUNT_UP_NV                    0x9088
   3131 #define GL_COUNT_DOWN_NV                  0x9089
   3132 #define GL_PATH_OBJECT_BOUNDING_BOX_NV    0x908A
   3133 #define GL_CONVEX_HULL_NV                 0x908B
   3134 #define GL_BOUNDING_BOX_NV                0x908D
   3135 #define GL_TRANSLATE_X_NV                 0x908E
   3136 #define GL_TRANSLATE_Y_NV                 0x908F
   3137 #define GL_TRANSLATE_2D_NV                0x9090
   3138 #define GL_TRANSLATE_3D_NV                0x9091
   3139 #define GL_AFFINE_2D_NV                   0x9092
   3140 #define GL_AFFINE_3D_NV                   0x9094
   3141 #define GL_TRANSPOSE_AFFINE_2D_NV         0x9096
   3142 #define GL_TRANSPOSE_AFFINE_3D_NV         0x9098
   3143 #define GL_UTF8_NV                        0x909A
   3144 #define GL_UTF16_NV                       0x909B
   3145 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
   3146 #define GL_PATH_COMMAND_COUNT_NV          0x909D
   3147 #define GL_PATH_COORD_COUNT_NV            0x909E
   3148 #define GL_PATH_DASH_ARRAY_COUNT_NV       0x909F
   3149 #define GL_PATH_COMPUTED_LENGTH_NV        0x90A0
   3150 #define GL_PATH_FILL_BOUNDING_BOX_NV      0x90A1
   3151 #define GL_PATH_STROKE_BOUNDING_BOX_NV    0x90A2
   3152 #define GL_SQUARE_NV                      0x90A3
   3153 #define GL_ROUND_NV                       0x90A4
   3154 #define GL_TRIANGULAR_NV                  0x90A5
   3155 #define GL_BEVEL_NV                       0x90A6
   3156 #define GL_MITER_REVERT_NV                0x90A7
   3157 #define GL_MITER_TRUNCATE_NV              0x90A8
   3158 #define GL_SKIP_MISSING_GLYPH_NV          0x90A9
   3159 #define GL_USE_MISSING_GLYPH_NV           0x90AA
   3160 #define GL_PATH_ERROR_POSITION_NV         0x90AB
   3161 #define GL_ACCUM_ADJACENT_PAIRS_NV        0x90AD
   3162 #define GL_ADJACENT_PAIRS_NV              0x90AE
   3163 #define GL_FIRST_TO_REST_NV               0x90AF
   3164 #define GL_PATH_GEN_MODE_NV               0x90B0
   3165 #define GL_PATH_GEN_COEFF_NV              0x90B1
   3166 #define GL_PATH_GEN_COMPONENTS_NV         0x90B3
   3167 #define GL_PATH_STENCIL_FUNC_NV           0x90B7
   3168 #define GL_PATH_STENCIL_REF_NV            0x90B8
   3169 #define GL_PATH_STENCIL_VALUE_MASK_NV     0x90B9
   3170 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
   3171 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
   3172 #define GL_PATH_COVER_DEPTH_FUNC_NV       0x90BF
   3173 #define GL_PATH_DASH_OFFSET_RESET_NV      0x90B4
   3174 #define GL_MOVE_TO_RESETS_NV              0x90B5
   3175 #define GL_MOVE_TO_CONTINUES_NV           0x90B6
   3176 #define GL_CLOSE_PATH_NV                  0x00
   3177 #define GL_MOVE_TO_NV                     0x02
   3178 #define GL_RELATIVE_MOVE_TO_NV            0x03
   3179 #define GL_LINE_TO_NV                     0x04
   3180 #define GL_RELATIVE_LINE_TO_NV            0x05
   3181 #define GL_HORIZONTAL_LINE_TO_NV          0x06
   3182 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
   3183 #define GL_VERTICAL_LINE_TO_NV            0x08
   3184 #define GL_RELATIVE_VERTICAL_LINE_TO_NV   0x09
   3185 #define GL_QUADRATIC_CURVE_TO_NV          0x0A
   3186 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
   3187 #define GL_CUBIC_CURVE_TO_NV              0x0C
   3188 #define GL_RELATIVE_CUBIC_CURVE_TO_NV     0x0D
   3189 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV   0x0E
   3190 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
   3191 #define GL_SMOOTH_CUBIC_CURVE_TO_NV       0x10
   3192 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
   3193 #define GL_SMALL_CCW_ARC_TO_NV            0x12
   3194 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV   0x13
   3195 #define GL_SMALL_CW_ARC_TO_NV             0x14
   3196 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV    0x15
   3197 #define GL_LARGE_CCW_ARC_TO_NV            0x16
   3198 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV   0x17
   3199 #define GL_LARGE_CW_ARC_TO_NV             0x18
   3200 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV    0x19
   3201 #define GL_RESTART_PATH_NV                0xF0
   3202 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV    0xF2
   3203 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV     0xF4
   3204 #define GL_RECT_NV                        0xF6
   3205 #define GL_CIRCULAR_CCW_ARC_TO_NV         0xF8
   3206 #define GL_CIRCULAR_CW_ARC_TO_NV          0xFA
   3207 #define GL_CIRCULAR_TANGENT_ARC_TO_NV     0xFC
   3208 #define GL_ARC_TO_NV                      0xFE
   3209 #define GL_RELATIVE_ARC_TO_NV             0xFF
   3210 #define GL_BOLD_BIT_NV                    0x01
   3211 #define GL_ITALIC_BIT_NV                  0x02
   3212 #define GL_GLYPH_WIDTH_BIT_NV             0x01
   3213 #define GL_GLYPH_HEIGHT_BIT_NV            0x02
   3214 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
   3215 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
   3216 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
   3217 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
   3218 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
   3219 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
   3220 #define GL_GLYPH_HAS_KERNING_BIT_NV       0x100
   3221 #define GL_FONT_X_MIN_BOUNDS_BIT_NV       0x00010000
   3222 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV       0x00020000
   3223 #define GL_FONT_X_MAX_BOUNDS_BIT_NV       0x00040000
   3224 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV       0x00080000
   3225 #define GL_FONT_UNITS_PER_EM_BIT_NV       0x00100000
   3226 #define GL_FONT_ASCENDER_BIT_NV           0x00200000
   3227 #define GL_FONT_DESCENDER_BIT_NV          0x00400000
   3228 #define GL_FONT_HEIGHT_BIT_NV             0x00800000
   3229 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV  0x01000000
   3230 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
   3231 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
   3232 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
   3233 #define GL_FONT_HAS_KERNING_BIT_NV        0x10000000
   3234 #define GL_ROUNDED_RECT_NV                0xE8
   3235 #define GL_RELATIVE_ROUNDED_RECT_NV       0xE9
   3236 #define GL_ROUNDED_RECT2_NV               0xEA
   3237 #define GL_RELATIVE_ROUNDED_RECT2_NV      0xEB
   3238 #define GL_ROUNDED_RECT4_NV               0xEC
   3239 #define GL_RELATIVE_ROUNDED_RECT4_NV      0xED
   3240 #define GL_ROUNDED_RECT8_NV               0xEE
   3241 #define GL_RELATIVE_ROUNDED_RECT8_NV      0xEF
   3242 #define GL_RELATIVE_RECT_NV               0xF7
   3243 #define GL_FONT_GLYPHS_AVAILABLE_NV       0x9368
   3244 #define GL_FONT_TARGET_UNAVAILABLE_NV     0x9369
   3245 #define GL_FONT_UNAVAILABLE_NV            0x936A
   3246 #define GL_FONT_UNINTELLIGIBLE_NV         0x936B
   3247 #define GL_CONIC_CURVE_TO_NV              0x1A
   3248 #define GL_RELATIVE_CONIC_CURVE_TO_NV     0x1B
   3249 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV  0x20000000
   3250 #define GL_STANDARD_FONT_FORMAT_NV        0x936C
   3251 #define GL_PATH_PROJECTION_NV             0x1701
   3252 #define GL_PATH_MODELVIEW_NV              0x1700
   3253 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV  0x0BA3
   3254 #define GL_PATH_MODELVIEW_MATRIX_NV       0x0BA6
   3255 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
   3256 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
   3257 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
   3258 #define GL_PATH_PROJECTION_MATRIX_NV      0x0BA7
   3259 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
   3260 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
   3261 #define GL_FRAGMENT_INPUT_NV              0x936D
   3262 typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
   3263 typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
   3264 typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
   3265 typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
   3266 typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
   3267 typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
   3268 typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
   3269 typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
   3270 typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
   3271 typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
   3272 typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
   3273 typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
   3274 typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
   3275 typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
   3276 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
   3277 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
   3278 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
   3279 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
   3280 typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
   3281 typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
   3282 typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
   3283 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
   3284 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
   3285 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
   3286 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
   3287 typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
   3288 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
   3289 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
   3290 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
   3291 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
   3292 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
   3293 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
   3294 typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
   3295 typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
   3296 typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
   3297 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
   3298 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
   3299 typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
   3300 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
   3301 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
   3302 typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
   3303 typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
   3304 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
   3305 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
   3306 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
   3307 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
   3308 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
   3309 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
   3310 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
   3311 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
   3312 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
   3313 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
   3314 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
   3315 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
   3316 typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
   3317 typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
   3318 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params);
   3319 typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
   3320 typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
   3321 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
   3322 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
   3323 typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
   3324 typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
   3325 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
   3326 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
   3327 typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
   3328 typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
   3329 typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
   3330 typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
   3331 typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
   3332 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
   3333 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
   3334 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
   3335 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
   3336 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
   3337 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
   3338 #ifdef GL_GLEXT_PROTOTYPES
   3339 GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
   3340 GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
   3341 GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path);
   3342 GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
   3343 GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
   3344 GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
   3345 GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
   3346 GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
   3347 GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
   3348 GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
   3349 GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
   3350 GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
   3351 GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
   3352 GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
   3353 GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
   3354 GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
   3355 GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
   3356 GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
   3357 GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
   3358 GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
   3359 GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
   3360 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
   3361 GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
   3362 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
   3363 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
   3364 GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func);
   3365 GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
   3366 GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
   3367 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
   3368 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
   3369 GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
   3370 GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
   3371 GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
   3372 GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
   3373 GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
   3374 GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
   3375 GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
   3376 GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
   3377 GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
   3378 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
   3379 GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
   3380 GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
   3381 GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m);
   3382 GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m);
   3383 GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
   3384 GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m);
   3385 GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
   3386 GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
   3387 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
   3388 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
   3389 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
   3390 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
   3391 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
   3392 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
   3393 GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
   3394 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
   3395 GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params);
   3396 GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
   3397 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
   3398 GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
   3399 GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
   3400 GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
   3401 GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
   3402 GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
   3403 GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
   3404 GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
   3405 GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
   3406 GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
   3407 GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode);
   3408 GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode);
   3409 GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
   3410 GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
   3411 GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
   3412 GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
   3413 GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
   3414 GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
   3415 #endif
   3416 #endif /* GL_NV_path_rendering */
   3417 
   3418 #ifndef GL_NV_path_rendering_shared_edge
   3419 #define GL_NV_path_rendering_shared_edge 1
   3420 #define GL_SHARED_EDGE_NV                 0xC0
   3421 #endif /* GL_NV_path_rendering_shared_edge */
   3422 
   3423 #ifndef GL_NV_pixel_buffer_object
   3424 #define GL_NV_pixel_buffer_object 1
   3425 #define GL_PIXEL_PACK_BUFFER_NV           0x88EB
   3426 #define GL_PIXEL_UNPACK_BUFFER_NV         0x88EC
   3427 #define GL_PIXEL_PACK_BUFFER_BINDING_NV   0x88ED
   3428 #define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
   3429 #endif /* GL_NV_pixel_buffer_object */
   3430 
   3431 #ifndef GL_NV_polygon_mode
   3432 #define GL_NV_polygon_mode 1
   3433 #define GL_POLYGON_MODE_NV                0x0B40
   3434 #define GL_POLYGON_OFFSET_POINT_NV        0x2A01
   3435 #define GL_POLYGON_OFFSET_LINE_NV         0x2A02
   3436 #define GL_POINT_NV                       0x1B00
   3437 #define GL_LINE_NV                        0x1B01
   3438 #define GL_FILL_NV                        0x1B02
   3439 typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode);
   3440 #ifdef GL_GLEXT_PROTOTYPES
   3441 GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode);
   3442 #endif
   3443 #endif /* GL_NV_polygon_mode */
   3444 
   3445 #ifndef GL_NV_primitive_shading_rate
   3446 #define GL_NV_primitive_shading_rate 1
   3447 #define GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV 0x95B1
   3448 #define GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV 0x95B2
   3449 #endif /* GL_NV_primitive_shading_rate */
   3450 
   3451 #ifndef GL_NV_read_buffer
   3452 #define GL_NV_read_buffer 1
   3453 #define GL_READ_BUFFER_NV                 0x0C02
   3454 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
   3455 #ifdef GL_GLEXT_PROTOTYPES
   3456 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
   3457 #endif
   3458 #endif /* GL_NV_read_buffer */
   3459 
   3460 #ifndef GL_NV_read_buffer_front
   3461 #define GL_NV_read_buffer_front 1
   3462 #endif /* GL_NV_read_buffer_front */
   3463 
   3464 #ifndef GL_NV_read_depth
   3465 #define GL_NV_read_depth 1
   3466 #endif /* GL_NV_read_depth */
   3467 
   3468 #ifndef GL_NV_read_depth_stencil
   3469 #define GL_NV_read_depth_stencil 1
   3470 #endif /* GL_NV_read_depth_stencil */
   3471 
   3472 #ifndef GL_NV_read_stencil
   3473 #define GL_NV_read_stencil 1
   3474 #endif /* GL_NV_read_stencil */
   3475 
   3476 #ifndef GL_NV_representative_fragment_test
   3477 #define GL_NV_representative_fragment_test 1
   3478 #define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
   3479 #endif /* GL_NV_representative_fragment_test */
   3480 
   3481 #ifndef GL_NV_sRGB_formats
   3482 #define GL_NV_sRGB_formats 1
   3483 #define GL_SLUMINANCE_NV                  0x8C46
   3484 #define GL_SLUMINANCE_ALPHA_NV            0x8C44
   3485 #define GL_SRGB8_NV                       0x8C41
   3486 #define GL_SLUMINANCE8_NV                 0x8C47
   3487 #define GL_SLUMINANCE8_ALPHA8_NV          0x8C45
   3488 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV   0x8C4C
   3489 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
   3490 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
   3491 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
   3492 #define GL_ETC1_SRGB8_NV                  0x88EE
   3493 #endif /* GL_NV_sRGB_formats */
   3494 
   3495 #ifndef GL_NV_sample_locations
   3496 #define GL_NV_sample_locations 1
   3497 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
   3498 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
   3499 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
   3500 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
   3501 #define GL_SAMPLE_LOCATION_NV             0x8E50
   3502 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
   3503 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
   3504 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
   3505 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
   3506 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
   3507 typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void);
   3508 #ifdef GL_GLEXT_PROTOTYPES
   3509 GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
   3510 GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
   3511 GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
   3512 #endif
   3513 #endif /* GL_NV_sample_locations */
   3514 
   3515 #ifndef GL_NV_sample_mask_override_coverage
   3516 #define GL_NV_sample_mask_override_coverage 1
   3517 #endif /* GL_NV_sample_mask_override_coverage */
   3518 
   3519 #ifndef GL_NV_scissor_exclusive
   3520 #define GL_NV_scissor_exclusive 1
   3521 #define GL_SCISSOR_TEST_EXCLUSIVE_NV      0x9555
   3522 #define GL_SCISSOR_BOX_EXCLUSIVE_NV       0x9556
   3523 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
   3524 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
   3525 #ifdef GL_GLEXT_PROTOTYPES
   3526 GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
   3527 GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
   3528 #endif
   3529 #endif /* GL_NV_scissor_exclusive */
   3530 
   3531 #ifndef GL_NV_shader_atomic_fp16_vector
   3532 #define GL_NV_shader_atomic_fp16_vector 1
   3533 #endif /* GL_NV_shader_atomic_fp16_vector */
   3534 
   3535 #ifndef GL_NV_shader_noperspective_interpolation
   3536 #define GL_NV_shader_noperspective_interpolation 1
   3537 #endif /* GL_NV_shader_noperspective_interpolation */
   3538 
   3539 #ifndef GL_NV_shader_subgroup_partitioned
   3540 #define GL_NV_shader_subgroup_partitioned 1
   3541 #define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100
   3542 #endif /* GL_NV_shader_subgroup_partitioned */
   3543 
   3544 #ifndef GL_NV_shader_texture_footprint
   3545 #define GL_NV_shader_texture_footprint 1
   3546 #endif /* GL_NV_shader_texture_footprint */
   3547 
   3548 #ifndef GL_NV_shading_rate_image
   3549 #define GL_NV_shading_rate_image 1
   3550 #define GL_SHADING_RATE_IMAGE_NV          0x9563
   3551 #define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
   3552 #define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
   3553 #define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
   3554 #define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
   3555 #define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
   3556 #define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
   3557 #define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
   3558 #define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
   3559 #define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
   3560 #define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
   3561 #define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
   3562 #define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
   3563 #define GL_SHADING_RATE_IMAGE_BINDING_NV  0x955B
   3564 #define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
   3565 #define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
   3566 #define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
   3567 #define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
   3568 #define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
   3569 #define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
   3570 #define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
   3571 typedef void (GL_APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture);
   3572 typedef void (GL_APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate);
   3573 typedef void (GL_APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location);
   3574 typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
   3575 typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
   3576 typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order);
   3577 typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations);
   3578 #ifdef GL_GLEXT_PROTOTYPES
   3579 GL_APICALL void GL_APIENTRY glBindShadingRateImageNV (GLuint texture);
   3580 GL_APICALL void GL_APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate);
   3581 GL_APICALL void GL_APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location);
   3582 GL_APICALL void GL_APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
   3583 GL_APICALL void GL_APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
   3584 GL_APICALL void GL_APIENTRY glShadingRateSampleOrderNV (GLenum order);
   3585 GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations);
   3586 #endif
   3587 #endif /* GL_NV_shading_rate_image */
   3588 
   3589 #ifndef GL_NV_shadow_samplers_array
   3590 #define GL_NV_shadow_samplers_array 1
   3591 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV     0x8DC4
   3592 #endif /* GL_NV_shadow_samplers_array */
   3593 
   3594 #ifndef GL_NV_shadow_samplers_cube
   3595 #define GL_NV_shadow_samplers_cube 1
   3596 #define GL_SAMPLER_CUBE_SHADOW_NV         0x8DC5
   3597 #endif /* GL_NV_shadow_samplers_cube */
   3598 
   3599 #ifndef GL_NV_stereo_view_rendering
   3600 #define GL_NV_stereo_view_rendering 1
   3601 #endif /* GL_NV_stereo_view_rendering */
   3602 
   3603 #ifndef GL_NV_texture_border_clamp
   3604 #define GL_NV_texture_border_clamp 1
   3605 #define GL_TEXTURE_BORDER_COLOR_NV        0x1004
   3606 #define GL_CLAMP_TO_BORDER_NV             0x812D
   3607 #endif /* GL_NV_texture_border_clamp */
   3608 
   3609 #ifndef GL_NV_texture_compression_s3tc_update
   3610 #define GL_NV_texture_compression_s3tc_update 1
   3611 #endif /* GL_NV_texture_compression_s3tc_update */
   3612 
   3613 #ifndef GL_NV_texture_npot_2D_mipmap
   3614 #define GL_NV_texture_npot_2D_mipmap 1
   3615 #endif /* GL_NV_texture_npot_2D_mipmap */
   3616 
   3617 #ifndef GL_NV_timeline_semaphore
   3618 #define GL_NV_timeline_semaphore 1
   3619 #define GL_TIMELINE_SEMAPHORE_VALUE_NV    0x9595
   3620 #define GL_SEMAPHORE_TYPE_NV              0x95B3
   3621 #define GL_SEMAPHORE_TYPE_BINARY_NV       0x95B4
   3622 #define GL_SEMAPHORE_TYPE_TIMELINE_NV     0x95B5
   3623 #define GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV 0x95B6
   3624 typedef void (GL_APIENTRYP PFNGLCREATESEMAPHORESNVPROC) (GLsizei n, GLuint *semaphores);
   3625 typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, const GLint *params);
   3626 typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, GLint *params);
   3627 #ifdef GL_GLEXT_PROTOTYPES
   3628 GL_APICALL void GL_APIENTRY glCreateSemaphoresNV (GLsizei n, GLuint *semaphores);
   3629 GL_APICALL void GL_APIENTRY glSemaphoreParameterivNV (GLuint semaphore, GLenum pname, const GLint *params);
   3630 GL_APICALL void GL_APIENTRY glGetSemaphoreParameterivNV (GLuint semaphore, GLenum pname, GLint *params);
   3631 #endif
   3632 #endif /* GL_NV_timeline_semaphore */
   3633 
   3634 #ifndef GL_NV_viewport_array
   3635 #define GL_NV_viewport_array 1
   3636 #define GL_MAX_VIEWPORTS_NV               0x825B
   3637 #define GL_VIEWPORT_SUBPIXEL_BITS_NV      0x825C
   3638 #define GL_VIEWPORT_BOUNDS_RANGE_NV       0x825D
   3639 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
   3640 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
   3641 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
   3642 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v);
   3643 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
   3644 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
   3645 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v);
   3646 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
   3647 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f);
   3648 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data);
   3649 typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index);
   3650 typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index);
   3651 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index);
   3652 #ifdef GL_GLEXT_PROTOTYPES
   3653 GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v);
   3654 GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
   3655 GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v);
   3656 GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v);
   3657 GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
   3658 GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v);
   3659 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v);
   3660 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f);
   3661 GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data);
   3662 GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index);
   3663 GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index);
   3664 GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index);
   3665 #endif
   3666 #endif /* GL_NV_viewport_array */
   3667 
   3668 #ifndef GL_NV_viewport_array2
   3669 #define GL_NV_viewport_array2 1
   3670 #endif /* GL_NV_viewport_array2 */
   3671 
   3672 #ifndef GL_NV_viewport_swizzle
   3673 #define GL_NV_viewport_swizzle 1
   3674 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
   3675 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
   3676 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
   3677 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
   3678 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
   3679 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
   3680 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
   3681 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
   3682 #define GL_VIEWPORT_SWIZZLE_X_NV          0x9358
   3683 #define GL_VIEWPORT_SWIZZLE_Y_NV          0x9359
   3684 #define GL_VIEWPORT_SWIZZLE_Z_NV          0x935A
   3685 #define GL_VIEWPORT_SWIZZLE_W_NV          0x935B
   3686 typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
   3687 #ifdef GL_GLEXT_PROTOTYPES
   3688 GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
   3689 #endif
   3690 #endif /* GL_NV_viewport_swizzle */
   3691 
   3692 #ifndef GL_OVR_multiview
   3693 #define GL_OVR_multiview 1
   3694 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
   3695 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
   3696 #define GL_MAX_VIEWS_OVR                  0x9631
   3697 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
   3698 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
   3699 #ifdef GL_GLEXT_PROTOTYPES
   3700 GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
   3701 #endif
   3702 #endif /* GL_OVR_multiview */
   3703 
   3704 #ifndef GL_OVR_multiview2
   3705 #define GL_OVR_multiview2 1
   3706 #endif /* GL_OVR_multiview2 */
   3707 
   3708 #ifndef GL_OVR_multiview_multisampled_render_to_texture
   3709 #define GL_OVR_multiview_multisampled_render_to_texture 1
   3710 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
   3711 #ifdef GL_GLEXT_PROTOTYPES
   3712 GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
   3713 #endif
   3714 #endif /* GL_OVR_multiview_multisampled_render_to_texture */
   3715 
   3716 #ifndef GL_QCOM_YUV_texture_gather
   3717 #define GL_QCOM_YUV_texture_gather 1
   3718 #endif /* GL_QCOM_YUV_texture_gather */
   3719 
   3720 #ifndef GL_QCOM_alpha_test
   3721 #define GL_QCOM_alpha_test 1
   3722 #define GL_ALPHA_TEST_QCOM                0x0BC0
   3723 #define GL_ALPHA_TEST_FUNC_QCOM           0x0BC1
   3724 #define GL_ALPHA_TEST_REF_QCOM            0x0BC2
   3725 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
   3726 #ifdef GL_GLEXT_PROTOTYPES
   3727 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
   3728 #endif
   3729 #endif /* GL_QCOM_alpha_test */
   3730 
   3731 #ifndef GL_QCOM_binning_control
   3732 #define GL_QCOM_binning_control 1
   3733 #define GL_BINNING_CONTROL_HINT_QCOM      0x8FB0
   3734 #define GL_CPU_OPTIMIZED_QCOM             0x8FB1
   3735 #define GL_GPU_OPTIMIZED_QCOM             0x8FB2
   3736 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
   3737 #endif /* GL_QCOM_binning_control */
   3738 
   3739 #ifndef GL_QCOM_driver_control
   3740 #define GL_QCOM_driver_control 1
   3741 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
   3742 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
   3743 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
   3744 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
   3745 #ifdef GL_GLEXT_PROTOTYPES
   3746 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
   3747 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
   3748 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
   3749 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
   3750 #endif
   3751 #endif /* GL_QCOM_driver_control */
   3752 
   3753 #ifndef GL_QCOM_extended_get
   3754 #define GL_QCOM_extended_get 1
   3755 #define GL_TEXTURE_WIDTH_QCOM             0x8BD2
   3756 #define GL_TEXTURE_HEIGHT_QCOM            0x8BD3
   3757 #define GL_TEXTURE_DEPTH_QCOM             0x8BD4
   3758 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM   0x8BD5
   3759 #define GL_TEXTURE_FORMAT_QCOM            0x8BD6
   3760 #define GL_TEXTURE_TYPE_QCOM              0x8BD7
   3761 #define GL_TEXTURE_IMAGE_VALID_QCOM       0x8BD8
   3762 #define GL_TEXTURE_NUM_LEVELS_QCOM        0x8BD9
   3763 #define GL_TEXTURE_TARGET_QCOM            0x8BDA
   3764 #define GL_TEXTURE_OBJECT_VALID_QCOM      0x8BDB
   3765 #define GL_STATE_RESTORE                  0x8BDC
   3766 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
   3767 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
   3768 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
   3769 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
   3770 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
   3771 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
   3772 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
   3773 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
   3774 #ifdef GL_GLEXT_PROTOTYPES
   3775 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
   3776 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
   3777 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
   3778 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
   3779 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
   3780 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
   3781 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
   3782 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
   3783 #endif
   3784 #endif /* GL_QCOM_extended_get */
   3785 
   3786 #ifndef GL_QCOM_extended_get2
   3787 #define GL_QCOM_extended_get2 1
   3788 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
   3789 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
   3790 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
   3791 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
   3792 #ifdef GL_GLEXT_PROTOTYPES
   3793 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
   3794 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
   3795 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
   3796 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
   3797 #endif
   3798 #endif /* GL_QCOM_extended_get2 */
   3799 
   3800 #ifndef GL_QCOM_frame_extrapolation
   3801 #define GL_QCOM_frame_extrapolation 1
   3802 typedef void (GL_APIENTRYP PFNGLEXTRAPOLATETEX2DQCOMPROC) (GLuint src1, GLuint src2, GLuint output, GLfloat scaleFactor);
   3803 #ifdef GL_GLEXT_PROTOTYPES
   3804 GL_APICALL void GL_APIENTRY glExtrapolateTex2DQCOM (GLuint src1, GLuint src2, GLuint output, GLfloat scaleFactor);
   3805 #endif
   3806 #endif /* GL_QCOM_frame_extrapolation */
   3807 
   3808 #ifndef GL_QCOM_framebuffer_foveated
   3809 #define GL_QCOM_framebuffer_foveated 1
   3810 #define GL_FOVEATION_ENABLE_BIT_QCOM      0x00000001
   3811 #define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002
   3812 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
   3813 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
   3814 #ifdef GL_GLEXT_PROTOTYPES
   3815 GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
   3816 GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
   3817 #endif
   3818 #endif /* GL_QCOM_framebuffer_foveated */
   3819 
   3820 #ifndef GL_QCOM_motion_estimation
   3821 #define GL_QCOM_motion_estimation 1
   3822 #define GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM 0x8C90
   3823 #define GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM 0x8C91
   3824 typedef void (GL_APIENTRYP PFNGLTEXESTIMATEMOTIONQCOMPROC) (GLuint ref, GLuint target, GLuint output);
   3825 typedef void (GL_APIENTRYP PFNGLTEXESTIMATEMOTIONREGIONSQCOMPROC) (GLuint ref, GLuint target, GLuint output, GLuint mask);
   3826 #ifdef GL_GLEXT_PROTOTYPES
   3827 GL_APICALL void GL_APIENTRY glTexEstimateMotionQCOM (GLuint ref, GLuint target, GLuint output);
   3828 GL_APICALL void GL_APIENTRY glTexEstimateMotionRegionsQCOM (GLuint ref, GLuint target, GLuint output, GLuint mask);
   3829 #endif
   3830 #endif /* GL_QCOM_motion_estimation */
   3831 
   3832 #ifndef GL_QCOM_perfmon_global_mode
   3833 #define GL_QCOM_perfmon_global_mode 1
   3834 #define GL_PERFMON_GLOBAL_MODE_QCOM       0x8FA0
   3835 #endif /* GL_QCOM_perfmon_global_mode */
   3836 
   3837 #ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
   3838 #define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
   3839 #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
   3840 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void);
   3841 #ifdef GL_GLEXT_PROTOTYPES
   3842 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
   3843 #endif
   3844 #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
   3845 
   3846 #ifndef GL_QCOM_shader_framebuffer_fetch_rate
   3847 #define GL_QCOM_shader_framebuffer_fetch_rate 1
   3848 #endif /* GL_QCOM_shader_framebuffer_fetch_rate */
   3849 
   3850 #ifndef GL_QCOM_shading_rate
   3851 #define GL_QCOM_shading_rate 1
   3852 #define GL_SHADING_RATE_QCOM              0x96A4
   3853 #define GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM 0x96A5
   3854 #define GL_SHADING_RATE_1X1_PIXELS_QCOM   0x96A6
   3855 #define GL_SHADING_RATE_1X2_PIXELS_QCOM   0x96A7
   3856 #define GL_SHADING_RATE_2X1_PIXELS_QCOM   0x96A8
   3857 #define GL_SHADING_RATE_2X2_PIXELS_QCOM   0x96A9
   3858 #define GL_SHADING_RATE_4X2_PIXELS_QCOM   0x96AC
   3859 #define GL_SHADING_RATE_4X4_PIXELS_QCOM   0x96AE
   3860 typedef void (GL_APIENTRYP PFNGLSHADINGRATEQCOMPROC) (GLenum rate);
   3861 #ifdef GL_GLEXT_PROTOTYPES
   3862 GL_APICALL void GL_APIENTRY glShadingRateQCOM (GLenum rate);
   3863 #endif
   3864 #endif /* GL_QCOM_shading_rate */
   3865 
   3866 #ifndef GL_QCOM_texture_foveated
   3867 #define GL_QCOM_texture_foveated 1
   3868 #define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
   3869 #define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
   3870 #define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
   3871 #define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
   3872 #define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
   3873 typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
   3874 #ifdef GL_GLEXT_PROTOTYPES
   3875 GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
   3876 #endif
   3877 #endif /* GL_QCOM_texture_foveated */
   3878 
   3879 #ifndef GL_QCOM_texture_foveated2
   3880 #define GL_QCOM_texture_foveated2 1
   3881 #define GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM 0x96A0
   3882 #endif /* GL_QCOM_texture_foveated2 */
   3883 
   3884 #ifndef GL_QCOM_texture_foveated_subsampled_layout
   3885 #define GL_QCOM_texture_foveated_subsampled_layout 1
   3886 #define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004
   3887 #define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
   3888 #endif /* GL_QCOM_texture_foveated_subsampled_layout */
   3889 
   3890 #ifndef GL_QCOM_tiled_rendering
   3891 #define GL_QCOM_tiled_rendering 1
   3892 #define GL_COLOR_BUFFER_BIT0_QCOM         0x00000001
   3893 #define GL_COLOR_BUFFER_BIT1_QCOM         0x00000002
   3894 #define GL_COLOR_BUFFER_BIT2_QCOM         0x00000004
   3895 #define GL_COLOR_BUFFER_BIT3_QCOM         0x00000008
   3896 #define GL_COLOR_BUFFER_BIT4_QCOM         0x00000010
   3897 #define GL_COLOR_BUFFER_BIT5_QCOM         0x00000020
   3898 #define GL_COLOR_BUFFER_BIT6_QCOM         0x00000040
   3899 #define GL_COLOR_BUFFER_BIT7_QCOM         0x00000080
   3900 #define GL_DEPTH_BUFFER_BIT0_QCOM         0x00000100
   3901 #define GL_DEPTH_BUFFER_BIT1_QCOM         0x00000200
   3902 #define GL_DEPTH_BUFFER_BIT2_QCOM         0x00000400
   3903 #define GL_DEPTH_BUFFER_BIT3_QCOM         0x00000800
   3904 #define GL_DEPTH_BUFFER_BIT4_QCOM         0x00001000
   3905 #define GL_DEPTH_BUFFER_BIT5_QCOM         0x00002000
   3906 #define GL_DEPTH_BUFFER_BIT6_QCOM         0x00004000
   3907 #define GL_DEPTH_BUFFER_BIT7_QCOM         0x00008000
   3908 #define GL_STENCIL_BUFFER_BIT0_QCOM       0x00010000
   3909 #define GL_STENCIL_BUFFER_BIT1_QCOM       0x00020000
   3910 #define GL_STENCIL_BUFFER_BIT2_QCOM       0x00040000
   3911 #define GL_STENCIL_BUFFER_BIT3_QCOM       0x00080000
   3912 #define GL_STENCIL_BUFFER_BIT4_QCOM       0x00100000
   3913 #define GL_STENCIL_BUFFER_BIT5_QCOM       0x00200000
   3914 #define GL_STENCIL_BUFFER_BIT6_QCOM       0x00400000
   3915 #define GL_STENCIL_BUFFER_BIT7_QCOM       0x00800000
   3916 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM   0x01000000
   3917 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM   0x02000000
   3918 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM   0x04000000
   3919 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM   0x08000000
   3920 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM   0x10000000
   3921 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM   0x20000000
   3922 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM   0x40000000
   3923 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM   0x80000000
   3924 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
   3925 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
   3926 #ifdef GL_GLEXT_PROTOTYPES
   3927 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
   3928 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
   3929 #endif
   3930 #endif /* GL_QCOM_tiled_rendering */
   3931 
   3932 #ifndef GL_QCOM_writeonly_rendering
   3933 #define GL_QCOM_writeonly_rendering 1
   3934 #define GL_WRITEONLY_RENDERING_QCOM       0x8823
   3935 #endif /* GL_QCOM_writeonly_rendering */
   3936 
   3937 #ifndef GL_VIV_shader_binary
   3938 #define GL_VIV_shader_binary 1
   3939 #define GL_SHADER_BINARY_VIV              0x8FC4
   3940 #endif /* GL_VIV_shader_binary */
   3941 
   3942 /* ANGLE GLES2 extensions */
   3943 #include "gl2ext_angle.h"
   3944 
   3945 #ifdef __cplusplus
   3946 }
   3947 #endif
   3948 
   3949 #endif