ShaderModule.h (1067B)
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 2 /* This Source Code Form is subject to the terms of the Mozilla Public 3 * License, v. 2.0. If a copy of the MPL was not distributed with this 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 5 6 #ifndef GPU_ShaderModule_H_ 7 #define GPU_ShaderModule_H_ 8 9 #include "ObjectModel.h" 10 #include "mozilla/webgpu/WebGPUTypes.h" 11 #include "nsWrapperCache.h" 12 13 namespace mozilla::webgpu { 14 15 class CompilationInfo; 16 class Device; 17 18 class ShaderModule final : public nsWrapperCache, 19 public ObjectBase, 20 public ChildOf<Device> { 21 public: 22 GPU_DECL_CYCLE_COLLECTION(ShaderModule) 23 GPU_DECL_JS_WRAP(ShaderModule) 24 25 ShaderModule(Device* const aParent, RawId aId, 26 const RefPtr<dom::Promise>& aCompilationInfo); 27 already_AddRefed<dom::Promise> GetCompilationInfo(ErrorResult& aRv); 28 29 private: 30 virtual ~ShaderModule(); 31 32 RefPtr<dom::Promise> mCompilationInfo; 33 }; 34 35 } // namespace mozilla::webgpu 36 37 #endif // GPU_ShaderModule_H_