sound.js (2114B)
1 // script.aculo.us sound.js v1.7.1_beta2, Tue May 15 15:15:45 EDT 2007 2 3 // Copyright (c) 2005-2007 Thomas Fuchs (http://script.aculo.us, http://mir.aculo.us) 4 // 5 // Based on code created by Jules Gravinese (http://www.webveteran.com/) 6 // 7 // script.aculo.us is freely distributable under the terms of an MIT-style license. 8 // For details, see the script.aculo.us web site: http://script.aculo.us/ 9 10 Sound = { 11 tracks: {}, 12 _enabled: true, 13 template: 14 new Template('<embed style="height:0" id="sound_#{track}_#{id}" src="#{url}" loop="false" autostart="true" hidden="true"/>'), 15 enable: function(){ 16 Sound._enabled = true; 17 }, 18 disable: function(){ 19 Sound._enabled = false; 20 }, 21 play: function(url){ 22 if(!Sound._enabled) return; 23 var options = Object.extend({ 24 track: 'global', url: url, replace: false 25 }, arguments[1] || {}); 26 27 if(options.replace && this.tracks[options.track]) { 28 $R(0, this.tracks[options.track].id).each(function(id){ 29 var sound = $('sound_'+options.track+'_'+id); 30 sound.Stop && sound.Stop(); 31 sound.remove(); 32 }) 33 this.tracks[options.track] = null; 34 } 35 36 if(!this.tracks[options.track]) 37 this.tracks[options.track] = { id: 0 } 38 else 39 this.tracks[options.track].id++; 40 41 options.id = this.tracks[options.track].id; 42 if (Prototype.Browser.IE) { 43 var sound = document.createElement('bgsound'); 44 sound.setAttribute('id','sound_'+options.track+'_'+options.id); 45 sound.setAttribute('src',options.url); 46 sound.setAttribute('loop','1'); 47 sound.setAttribute('autostart','true'); 48 $$('body')[0].appendChild(sound); 49 } 50 else 51 new Insertion.Bottom($$('body')[0], Sound.template.evaluate(options)); 52 } 53 }; 54 55 if(Prototype.Browser.Gecko && navigator.userAgent.indexOf("Win") > 0){ 56 if(navigator.plugins && $A(navigator.plugins).detect(function(p){ return p.name.indexOf('QuickTime') != -1 })) 57 Sound.template = new Template('<object id="sound_#{track}_#{id}" width="0" height="0" type="audio/mpeg" data="#{url}"/>') 58 else 59 Sound.play = function(){} 60 }