SVGAnimateMotionElement.cpp (1783B)
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */ 3 /* This Source Code Form is subject to the terms of the Mozilla Public 4 * License, v. 2.0. If a copy of the MPL was not distributed with this 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 6 7 #include "mozilla/dom/SVGAnimateMotionElement.h" 8 9 #include "mozilla/dom/SVGAnimateMotionElementBinding.h" 10 11 NS_IMPL_NS_NEW_SVG_ELEMENT(AnimateMotion) 12 13 namespace mozilla::dom { 14 15 JSObject* SVGAnimateMotionElement::WrapNode(JSContext* aCx, 16 JS::Handle<JSObject*> aGivenProto) { 17 return SVGAnimateMotionElement_Binding::Wrap(aCx, this, aGivenProto); 18 } 19 20 //---------------------------------------------------------------------- 21 // Implementation 22 23 SVGAnimateMotionElement::SVGAnimateMotionElement( 24 already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo) 25 : SVGAnimationElement(std::move(aNodeInfo)) {} 26 27 //---------------------------------------------------------------------- 28 // nsINode methods 29 30 NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGAnimateMotionElement) 31 32 //---------------------------------------------------------------------- 33 34 SMILAnimationFunction& SVGAnimateMotionElement::AnimationFunction() { 35 return mAnimationFunction; 36 } 37 38 bool SVGAnimateMotionElement::GetTargetAttributeName( 39 int32_t* aNamespaceID, nsAtom** aLocalName) const { 40 // <animateMotion> doesn't take an attributeName, since it doesn't target an 41 // 'attribute' per se. We'll use a unique dummy attribute-name so that our 42 // SMILTargetIdentifier logic (which requires an attribute name) still works. 43 *aNamespaceID = kNameSpaceID_None; 44 *aLocalName = nsGkAtoms::mozAnimateMotionDummyAttr; 45 return true; 46 } 47 48 } // namespace mozilla::dom