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DOMSVGTransformList.h (7171B)


      1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
      2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
      3 /* This Source Code Form is subject to the terms of the Mozilla Public
      4 * License, v. 2.0. If a copy of the MPL was not distributed with this
      5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
      6 
      7 #ifndef DOM_SVG_DOMSVGTRANSFORMLIST_H_
      8 #define DOM_SVG_DOMSVGTRANSFORMLIST_H_
      9 
     10 #include "DOMSVGAnimatedTransformList.h"
     11 #include "SVGTransformList.h"
     12 #include "mozAutoDocUpdate.h"
     13 #include "mozilla/Attributes.h"
     14 #include "nsCycleCollectionParticipant.h"
     15 #include "nsDebug.h"
     16 #include "nsTArray.h"
     17 
     18 namespace mozilla {
     19 class ErrorResult;
     20 
     21 namespace dom {
     22 struct DOMMatrix2DInit;
     23 class DOMSVGTransform;
     24 class SVGElement;
     25 class SVGMatrix;
     26 
     27 //----------------------------------------------------------------------
     28 // Helper class: AutoChangeTransformListNotifier
     29 // Stack-based helper class to pair calls to WillChangeTransformList and
     30 // DidChangeTransformList. Used by DOMSVGTransform and DOMSVGTransformList.
     31 template <class T>
     32 class MOZ_RAII AutoChangeTransformListNotifier {
     33 public:
     34  explicit AutoChangeTransformListNotifier(T* aValue) : mValue(aValue) {
     35    MOZ_ASSERT(mValue, "Expecting non-null value");
     36    // If we don't have an owner then changes don't affect anything else.
     37    if (mValue->HasOwner()) {
     38      mUpdateBatch.emplace(mValue->Element()->GetComposedDoc(), true);
     39      mValue->Element()->WillChangeTransformList(mUpdateBatch.ref());
     40    }
     41  }
     42 
     43  ~AutoChangeTransformListNotifier() {
     44    if (mValue->HasOwner()) {
     45      mValue->Element()->DidChangeTransformList(mUpdateBatch.ref());
     46      if (mValue->IsAnimating()) {
     47        mValue->Element()->AnimationNeedsResample();
     48      }
     49    }
     50  }
     51 
     52 private:
     53  T* const mValue;
     54  Maybe<mozAutoDocUpdate> mUpdateBatch;
     55 };
     56 
     57 /**
     58 * Class DOMSVGTransformList
     59 *
     60 * This class is used to create the DOM tearoff objects that wrap internal
     61 * SVGTransformList objects.
     62 *
     63 * See the architecture comment in DOMSVGAnimatedTransformList.h.
     64 */
     65 class DOMSVGTransformList final : public nsISupports, public nsWrapperCache {
     66  template <class T>
     67  friend class AutoChangeTransformListNotifier;
     68  friend class dom::DOMSVGTransform;
     69 
     70  ~DOMSVGTransformList() {
     71    // Our mAList's weak ref to us must be nulled out when we die. If GC has
     72    // unlinked us using the cycle collector code, then that has already
     73    // happened, and mAList is null.
     74    if (mAList) {
     75      (IsAnimValList() ? mAList->mAnimVal : mAList->mBaseVal) = nullptr;
     76    }
     77  }
     78 
     79 public:
     80  NS_DECL_CYCLE_COLLECTING_ISUPPORTS
     81  NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(DOMSVGTransformList)
     82 
     83  DOMSVGTransformList(dom::DOMSVGAnimatedTransformList* aAList,
     84                      const SVGTransformList& aInternalList)
     85      : mAList(aAList) {
     86    // aInternalList must be passed in explicitly because we can't use
     87    // InternalList() here. (Because it depends on IsAnimValList, which depends
     88    // on this object having been assigned to aAList's mBaseVal or mAnimVal,
     89    // which hasn't happened yet.)
     90 
     91    InternalListLengthWillChange(aInternalList.Length());  // Sync mItems
     92  }
     93 
     94  JSObject* WrapObject(JSContext* cx,
     95                       JS::Handle<JSObject*> aGivenProto) override;
     96 
     97  nsISupports* GetParentObject() { return static_cast<nsIContent*>(Element()); }
     98 
     99  /**
    100   * This will normally be the same as InternalList().Length(), except if we've
    101   * hit OOM in which case our length will be zero.
    102   */
    103  uint32_t LengthNoFlush() const {
    104    MOZ_ASSERT(mItems.IsEmpty() || mItems.Length() == InternalList().Length(),
    105               "DOM wrapper's list length is out of sync");
    106    return mItems.Length();
    107  }
    108 
    109  /// Called to notify us to synchronize our length and detach excess items.
    110  void InternalListLengthWillChange(uint32_t aNewLength);
    111 
    112  /*
    113   * List classes always have an owner. We need this so that templates that work
    114   * on lists and elements can check ownership where elements may be unowned.
    115   */
    116  bool HasOwner() const { return true; }
    117 
    118  /**
    119   * Returns true if our attribute is animating (in which case our animVal is
    120   * not simply a mirror of our baseVal).
    121   */
    122  bool IsAnimating() const { return mAList->IsAnimating(); }
    123  /**
    124   * Returns true if there is an animated list mirroring the base list.
    125   */
    126  bool AnimListMirrorsBaseList() const {
    127    return mAList->mAnimVal && !mAList->IsAnimating();
    128  }
    129 
    130  uint32_t NumberOfItems() const {
    131    if (IsAnimValList()) {
    132      Element()->FlushAnimations();
    133    }
    134    return LengthNoFlush();
    135  }
    136  void Clear(ErrorResult& error);
    137  already_AddRefed<dom::DOMSVGTransform> Initialize(
    138      dom::DOMSVGTransform& newItem, ErrorResult& error);
    139  already_AddRefed<dom::DOMSVGTransform> GetItem(uint32_t index,
    140                                                 ErrorResult& error);
    141  already_AddRefed<dom::DOMSVGTransform> IndexedGetter(uint32_t index,
    142                                                       bool& found,
    143                                                       ErrorResult& error);
    144  already_AddRefed<dom::DOMSVGTransform> InsertItemBefore(
    145      dom::DOMSVGTransform& newItem, uint32_t index, ErrorResult& error);
    146  already_AddRefed<dom::DOMSVGTransform> ReplaceItem(
    147      dom::DOMSVGTransform& newItem, uint32_t index, ErrorResult& error);
    148  already_AddRefed<dom::DOMSVGTransform> RemoveItem(uint32_t index,
    149                                                    ErrorResult& error);
    150  already_AddRefed<dom::DOMSVGTransform> AppendItem(
    151      dom::DOMSVGTransform& newItem, ErrorResult& error) {
    152    return InsertItemBefore(newItem, LengthNoFlush(), error);
    153  }
    154  already_AddRefed<dom::DOMSVGTransform> CreateSVGTransformFromMatrix(
    155      const DOMMatrix2DInit& aMatrix, ErrorResult& aRv);
    156  already_AddRefed<dom::DOMSVGTransform> Consolidate(ErrorResult& error);
    157  uint32_t Length() const { return NumberOfItems(); }
    158 
    159 private:
    160  dom::SVGElement* Element() const { return mAList->mElement; }
    161 
    162  /// Used to determine if this list is the baseVal or animVal list.
    163  bool IsAnimValList() const {
    164    MOZ_ASSERT(this == mAList->mBaseVal || this == mAList->mAnimVal,
    165               "Calling IsAnimValList() too early?!");
    166    return this == mAList->mAnimVal;
    167  }
    168 
    169  /**
    170   * Get a reference to this object's corresponding internal SVGTransformList.
    171   *
    172   * To simplify the code we just have this one method for obtaining both
    173   * baseVal and animVal internal lists. This means that animVal lists don't
    174   * get const protection, but our setter methods guard against changing
    175   * animVal lists.
    176   */
    177  SVGTransformList& InternalList() const;
    178 
    179  /// Returns the DOMSVGTransform at aIndex, creating it if necessary.
    180  already_AddRefed<dom::DOMSVGTransform> GetItemAt(uint32_t aIndex);
    181 
    182  void MaybeInsertNullInAnimValListAt(uint32_t aIndex);
    183  void MaybeRemoveItemFromAnimValListAt(uint32_t aIndex);
    184 
    185  // Weak refs to our DOMSVGTransform items. The items are friends and take care
    186  // of clearing our pointer to them when they die.
    187  FallibleTArray<dom::DOMSVGTransform*> mItems;
    188 
    189  RefPtr<dom::DOMSVGAnimatedTransformList> mAList;
    190 };
    191 
    192 }  // namespace dom
    193 }  // namespace mozilla
    194 
    195 #endif  // DOM_SVG_DOMSVGTRANSFORMLIST_H_