ReverbAccumulationBuffer.cpp (4360B)
1 /* 2 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of 14 * its contributors may be used to endorse or promote products derived 15 * from this software without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 */ 28 29 #include "ReverbAccumulationBuffer.h" 30 31 #include <algorithm> 32 33 #include "AudioNodeEngine.h" 34 #include "mozilla/PodOperations.h" 35 36 using namespace mozilla; 37 38 namespace WebCore { 39 40 ReverbAccumulationBuffer::ReverbAccumulationBuffer() 41 : m_readIndex(0), m_readTimeFrame(0) {} 42 43 bool ReverbAccumulationBuffer::allocate(size_t length) { 44 if (!m_buffer.SetLength(length, fallible)) { 45 return false; 46 } 47 PodZero(m_buffer.Elements(), length); 48 return true; 49 } 50 51 void ReverbAccumulationBuffer::readAndClear(float* destination, 52 size_t numberOfFrames) { 53 size_t bufferLength = m_buffer.Length(); 54 bool isCopySafe = 55 m_readIndex <= bufferLength && numberOfFrames <= bufferLength; 56 57 MOZ_ASSERT(isCopySafe); 58 if (!isCopySafe) return; 59 60 size_t framesAvailable = bufferLength - m_readIndex; 61 size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); 62 size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; 63 64 float* source = m_buffer.Elements(); 65 memcpy(destination, source + m_readIndex, sizeof(float) * numberOfFrames1); 66 memset(source + m_readIndex, 0, sizeof(float) * numberOfFrames1); 67 68 // Handle wrap-around if necessary 69 if (numberOfFrames2 > 0) { 70 memcpy(destination + numberOfFrames1, source, 71 sizeof(float) * numberOfFrames2); 72 memset(source, 0, sizeof(float) * numberOfFrames2); 73 } 74 75 m_readIndex = (m_readIndex + numberOfFrames) % bufferLength; 76 m_readTimeFrame += numberOfFrames; 77 } 78 79 void ReverbAccumulationBuffer::accumulate(const float* source, 80 size_t numberOfFrames, 81 size_t* readIndex, 82 size_t delayFrames) { 83 size_t bufferLength = m_buffer.Length(); 84 85 size_t writeIndex = (*readIndex + delayFrames) % bufferLength; 86 87 // Update caller's readIndex 88 *readIndex = (*readIndex + numberOfFrames) % bufferLength; 89 90 size_t framesAvailable = bufferLength - writeIndex; 91 size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); 92 size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; 93 94 float* destination = m_buffer.Elements(); 95 96 bool isSafe = writeIndex <= bufferLength && 97 numberOfFrames1 + writeIndex <= bufferLength && 98 numberOfFrames2 <= bufferLength; 99 MOZ_ASSERT(isSafe); 100 if (!isSafe) return; 101 102 AudioBufferAddWithScale(source, 1.0f, destination + writeIndex, 103 numberOfFrames1); 104 if (numberOfFrames2 > 0) { 105 AudioBufferAddWithScale(source + numberOfFrames1, 1.0f, destination, 106 numberOfFrames2); 107 } 108 } 109 110 void ReverbAccumulationBuffer::reset() { 111 PodZero(m_buffer.Elements(), m_buffer.Length()); 112 m_readIndex = 0; 113 m_readTimeFrame = 0; 114 } 115 116 } // namespace WebCore