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channel_layout.h (7647B)


      1 /*
      2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
      3 * Copyright (c) 2008 Peter Ross
      4 *
      5 * This file is part of Libav.
      6 *
      7 * Libav is free software; you can redistribute it and/or
      8 * modify it under the terms of the GNU Lesser General Public
      9 * License as published by the Free Software Foundation; either
     10 * version 2.1 of the License, or (at your option) any later version.
     11 *
     12 * Libav is distributed in the hope that it will be useful,
     13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15 * Lesser General Public License for more details.
     16 *
     17 * You should have received a copy of the GNU Lesser General Public
     18 * License along with Libav; if not, write to the Free Software
     19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     20 */
     21 
     22 #ifndef AVUTIL_CHANNEL_LAYOUT_H
     23 #define AVUTIL_CHANNEL_LAYOUT_H
     24 
     25 #include <stdint.h>
     26 
     27 /**
     28 * @file
     29 * audio channel layout utility functions
     30 */
     31 
     32 /**
     33 * @addtogroup lavu_audio
     34 * @{
     35 */
     36 
     37 /**
     38 * @defgroup channel_masks Audio channel masks
     39 * @{
     40 */
     41 #define AV_CH_FRONT_LEFT             0x00000001
     42 #define AV_CH_FRONT_RIGHT            0x00000002
     43 #define AV_CH_FRONT_CENTER           0x00000004
     44 #define AV_CH_LOW_FREQUENCY          0x00000008
     45 #define AV_CH_BACK_LEFT              0x00000010
     46 #define AV_CH_BACK_RIGHT             0x00000020
     47 #define AV_CH_FRONT_LEFT_OF_CENTER   0x00000040
     48 #define AV_CH_FRONT_RIGHT_OF_CENTER  0x00000080
     49 #define AV_CH_BACK_CENTER            0x00000100
     50 #define AV_CH_SIDE_LEFT              0x00000200
     51 #define AV_CH_SIDE_RIGHT             0x00000400
     52 #define AV_CH_TOP_CENTER             0x00000800
     53 #define AV_CH_TOP_FRONT_LEFT         0x00001000
     54 #define AV_CH_TOP_FRONT_CENTER       0x00002000
     55 #define AV_CH_TOP_FRONT_RIGHT        0x00004000
     56 #define AV_CH_TOP_BACK_LEFT          0x00008000
     57 #define AV_CH_TOP_BACK_CENTER        0x00010000
     58 #define AV_CH_TOP_BACK_RIGHT         0x00020000
     59 #define AV_CH_STEREO_LEFT            0x20000000  ///< Stereo downmix.
     60 #define AV_CH_STEREO_RIGHT           0x40000000  ///< See AV_CH_STEREO_LEFT.
     61 #define AV_CH_WIDE_LEFT              0x0000000080000000ULL
     62 #define AV_CH_WIDE_RIGHT             0x0000000100000000ULL
     63 #define AV_CH_SURROUND_DIRECT_LEFT   0x0000000200000000ULL
     64 #define AV_CH_SURROUND_DIRECT_RIGHT  0x0000000400000000ULL
     65 #define AV_CH_LOW_FREQUENCY_2        0x0000000800000000ULL
     66 
     67 /** Channel mask value used for AVCodecContext.request_channel_layout
     68    to indicate that the user requests the channel order of the decoder output
     69    to be the native codec channel order. */
     70 #define AV_CH_LAYOUT_NATIVE          0x8000000000000000ULL
     71 
     72 /**
     73 * @}
     74 * @defgroup channel_mask_c Audio channel convenience macros
     75 * @{
     76 * */
     77 #define AV_CH_LAYOUT_MONO              (AV_CH_FRONT_CENTER)
     78 #define AV_CH_LAYOUT_STEREO            (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
     79 #define AV_CH_LAYOUT_2POINT1           (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
     80 #define AV_CH_LAYOUT_2_1               (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
     81 #define AV_CH_LAYOUT_SURROUND          (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
     82 #define AV_CH_LAYOUT_3POINT1           (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
     83 #define AV_CH_LAYOUT_4POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
     84 #define AV_CH_LAYOUT_4POINT1           (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
     85 #define AV_CH_LAYOUT_2_2               (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
     86 #define AV_CH_LAYOUT_QUAD              (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
     87 #define AV_CH_LAYOUT_5POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
     88 #define AV_CH_LAYOUT_5POINT1           (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
     89 #define AV_CH_LAYOUT_5POINT0_BACK      (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
     90 #define AV_CH_LAYOUT_5POINT1_BACK      (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
     91 #define AV_CH_LAYOUT_6POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
     92 #define AV_CH_LAYOUT_6POINT0_FRONT     (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
     93 #define AV_CH_LAYOUT_HEXAGONAL         (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
     94 #define AV_CH_LAYOUT_6POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
     95 #define AV_CH_LAYOUT_6POINT1_BACK      (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
     96 #define AV_CH_LAYOUT_6POINT1_FRONT     (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
     97 #define AV_CH_LAYOUT_7POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
     98 #define AV_CH_LAYOUT_7POINT0_FRONT     (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
     99 #define AV_CH_LAYOUT_7POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
    100 #define AV_CH_LAYOUT_7POINT1_WIDE      (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
    101 #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
    102 #define AV_CH_LAYOUT_OCTAGONAL         (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
    103 #define AV_CH_LAYOUT_STEREO_DOWNMIX    (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
    104 
    105 enum AVMatrixEncoding {
    106    AV_MATRIX_ENCODING_NONE,
    107    AV_MATRIX_ENCODING_DOLBY,
    108    AV_MATRIX_ENCODING_DPLII,
    109    AV_MATRIX_ENCODING_DPLIIX,
    110    AV_MATRIX_ENCODING_DPLIIZ,
    111    AV_MATRIX_ENCODING_DOLBYEX,
    112    AV_MATRIX_ENCODING_DOLBYHEADPHONE,
    113    AV_MATRIX_ENCODING_NB
    114 };
    115 
    116 /**
    117 * @}
    118 */
    119 
    120 /**
    121 * Return a channel layout id that matches name, or 0 if no match is found.
    122 *
    123 * name can be one or several of the following notations,
    124 * separated by '+' or '|':
    125 * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
    126 *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
    127 * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
    128 *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
    129 * - a number of channels, in decimal, optionally followed by 'c', yielding
    130 *   the default channel layout for that number of channels (@see
    131 *   av_get_default_channel_layout);
    132 * - a channel layout mask, in hexadecimal starting with "0x" (see the
    133 *   AV_CH_* macros).
    134 *
    135 * Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
    136 */
    137 uint64_t av_get_channel_layout(const char *name);
    138 
    139 /**
    140 * Return a description of a channel layout.
    141 * If nb_channels is <= 0, it is guessed from the channel_layout.
    142 *
    143 * @param buf put here the string containing the channel layout
    144 * @param buf_size size in bytes of the buffer
    145 */
    146 void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
    147 
    148 /**
    149 * Return the number of channels in the channel layout.
    150 */
    151 int av_get_channel_layout_nb_channels(uint64_t channel_layout);
    152 
    153 /**
    154 * Return default channel layout for a given number of channels.
    155 */
    156 uint64_t av_get_default_channel_layout(int nb_channels);
    157 
    158 /**
    159 * Get the index of a channel in channel_layout.
    160 *
    161 * @param channel a channel layout describing exactly one channel which must be
    162 *                present in channel_layout.
    163 *
    164 * @return index of channel in channel_layout on success, a negative AVERROR
    165 *         on error.
    166 */
    167 int av_get_channel_layout_channel_index(uint64_t channel_layout,
    168                                        uint64_t channel);
    169 
    170 /**
    171 * Get the channel with the given index in channel_layout.
    172 */
    173 uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
    174 
    175 /**
    176 * Get the name of a given channel.
    177 *
    178 * @return channel name on success, NULL on error.
    179 */
    180 const char *av_get_channel_name(uint64_t channel);
    181 
    182 /**
    183 * @}
    184 */
    185 
    186 #endif /* AVUTIL_CHANNEL_LAYOUT_H */