channel_layout.h (7514B)
1 /* 2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> 3 * Copyright (c) 2008 Peter Ross 4 * 5 * This file is part of Libav. 6 * 7 * Libav is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Lesser General Public 9 * License as published by the Free Software Foundation; either 10 * version 2.1 of the License, or (at your option) any later version. 11 * 12 * Libav is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Lesser General Public License for more details. 16 * 17 * You should have received a copy of the GNU Lesser General Public 18 * License along with Libav; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 */ 21 22 #ifndef AVUTIL_CHANNEL_LAYOUT_H 23 #define AVUTIL_CHANNEL_LAYOUT_H 24 25 #include <stdint.h> 26 27 /** 28 * @file 29 * audio channel layout utility functions 30 */ 31 32 /** 33 * @addtogroup lavu_audio 34 * @{ 35 */ 36 37 /** 38 * @defgroup channel_masks Audio channel masks 39 * @{ 40 */ 41 #define AV_CH_FRONT_LEFT 0x00000001 42 #define AV_CH_FRONT_RIGHT 0x00000002 43 #define AV_CH_FRONT_CENTER 0x00000004 44 #define AV_CH_LOW_FREQUENCY 0x00000008 45 #define AV_CH_BACK_LEFT 0x00000010 46 #define AV_CH_BACK_RIGHT 0x00000020 47 #define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040 48 #define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080 49 #define AV_CH_BACK_CENTER 0x00000100 50 #define AV_CH_SIDE_LEFT 0x00000200 51 #define AV_CH_SIDE_RIGHT 0x00000400 52 #define AV_CH_TOP_CENTER 0x00000800 53 #define AV_CH_TOP_FRONT_LEFT 0x00001000 54 #define AV_CH_TOP_FRONT_CENTER 0x00002000 55 #define AV_CH_TOP_FRONT_RIGHT 0x00004000 56 #define AV_CH_TOP_BACK_LEFT 0x00008000 57 #define AV_CH_TOP_BACK_CENTER 0x00010000 58 #define AV_CH_TOP_BACK_RIGHT 0x00020000 59 #define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix. 60 #define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT. 61 #define AV_CH_WIDE_LEFT 0x0000000080000000ULL 62 #define AV_CH_WIDE_RIGHT 0x0000000100000000ULL 63 #define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL 64 #define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL 65 #define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL 66 67 /** Channel mask value used for AVCodecContext.request_channel_layout 68 to indicate that the user requests the channel order of the decoder output 69 to be the native codec channel order. */ 70 #define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL 71 72 /** 73 * @} 74 * @defgroup channel_mask_c Audio channel convenience macros 75 * @{ 76 * */ 77 #define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER) 78 #define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT) 79 #define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY) 80 #define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER) 81 #define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER) 82 #define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY) 83 #define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER) 84 #define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY) 85 #define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) 86 #define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) 87 #define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) 88 #define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY) 89 #define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) 90 #define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY) 91 #define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER) 92 #define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) 93 #define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER) 94 #define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER) 95 #define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER) 96 #define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY) 97 #define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) 98 #define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) 99 #define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) 100 #define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) 101 #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) 102 #define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT) 103 #define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT) 104 105 enum AVMatrixEncoding { 106 AV_MATRIX_ENCODING_NONE, 107 AV_MATRIX_ENCODING_DOLBY, 108 AV_MATRIX_ENCODING_DPLII, 109 AV_MATRIX_ENCODING_NB 110 }; 111 112 /** 113 * @} 114 */ 115 116 /** 117 * Return a channel layout id that matches name, or 0 if no match is found. 118 * 119 * name can be one or several of the following notations, 120 * separated by '+' or '|': 121 * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0, 122 * 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix); 123 * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC, 124 * SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR); 125 * - a number of channels, in decimal, optionally followed by 'c', yielding 126 * the default channel layout for that number of channels (@see 127 * av_get_default_channel_layout); 128 * - a channel layout mask, in hexadecimal starting with "0x" (see the 129 * AV_CH_* macros). 130 * 131 * Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7" 132 */ 133 uint64_t av_get_channel_layout(const char *name); 134 135 /** 136 * Return a description of a channel layout. 137 * If nb_channels is <= 0, it is guessed from the channel_layout. 138 * 139 * @param buf put here the string containing the channel layout 140 * @param buf_size size in bytes of the buffer 141 */ 142 void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout); 143 144 /** 145 * Return the number of channels in the channel layout. 146 */ 147 int av_get_channel_layout_nb_channels(uint64_t channel_layout); 148 149 /** 150 * Return default channel layout for a given number of channels. 151 */ 152 uint64_t av_get_default_channel_layout(int nb_channels); 153 154 /** 155 * Get the index of a channel in channel_layout. 156 * 157 * @param channel a channel layout describing exactly one channel which must be 158 * present in channel_layout. 159 * 160 * @return index of channel in channel_layout on success, a negative AVERROR 161 * on error. 162 */ 163 int av_get_channel_layout_channel_index(uint64_t channel_layout, 164 uint64_t channel); 165 166 /** 167 * Get the channel with the given index in channel_layout. 168 */ 169 uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index); 170 171 /** 172 * Get the name of a given channel. 173 * 174 * @return channel name on success, NULL on error. 175 */ 176 const char *av_get_channel_name(uint64_t channel); 177 178 /** 179 * @} 180 */ 181 182 #endif /* AVUTIL_CHANNEL_LAYOUT_H */