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channel_layout.h (32367B)


      1 /*
      2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
      3 * Copyright (c) 2008 Peter Ross
      4 *
      5 * This file is part of FFmpeg.
      6 *
      7 * FFmpeg is free software; you can redistribute it and/or
      8 * modify it under the terms of the GNU Lesser General Public
      9 * License as published by the Free Software Foundation; either
     10 * version 2.1 of the License, or (at your option) any later version.
     11 *
     12 * FFmpeg is distributed in the hope that it will be useful,
     13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15 * Lesser General Public License for more details.
     16 *
     17 * You should have received a copy of the GNU Lesser General Public
     18 * License along with FFmpeg; if not, write to the Free Software
     19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     20 */
     21 
     22 #ifndef AVUTIL_CHANNEL_LAYOUT_H
     23 #define AVUTIL_CHANNEL_LAYOUT_H
     24 
     25 #include <stdint.h>
     26 #include <stdlib.h>
     27 
     28 #include "version.h"
     29 #include "attributes.h"
     30 
     31 /**
     32 * @file
     33 * @ingroup lavu_audio_channels
     34 * Public libavutil channel layout APIs header.
     35 */
     36 
     37 /**
     38 * @defgroup lavu_audio_channels Audio channels
     39 * @ingroup lavu_audio
     40 *
     41 * Audio channel layout utility functions
     42 *
     43 * @{
     44 */
     45 
     46 enum AVChannel {
     47  ///< Invalid channel index
     48  AV_CHAN_NONE = -1,
     49  AV_CHAN_FRONT_LEFT,
     50  AV_CHAN_FRONT_RIGHT,
     51  AV_CHAN_FRONT_CENTER,
     52  AV_CHAN_LOW_FREQUENCY,
     53  AV_CHAN_BACK_LEFT,
     54  AV_CHAN_BACK_RIGHT,
     55  AV_CHAN_FRONT_LEFT_OF_CENTER,
     56  AV_CHAN_FRONT_RIGHT_OF_CENTER,
     57  AV_CHAN_BACK_CENTER,
     58  AV_CHAN_SIDE_LEFT,
     59  AV_CHAN_SIDE_RIGHT,
     60  AV_CHAN_TOP_CENTER,
     61  AV_CHAN_TOP_FRONT_LEFT,
     62  AV_CHAN_TOP_FRONT_CENTER,
     63  AV_CHAN_TOP_FRONT_RIGHT,
     64  AV_CHAN_TOP_BACK_LEFT,
     65  AV_CHAN_TOP_BACK_CENTER,
     66  AV_CHAN_TOP_BACK_RIGHT,
     67  /** Stereo downmix. */
     68  AV_CHAN_STEREO_LEFT = 29,
     69  /** See above. */
     70  AV_CHAN_STEREO_RIGHT,
     71  AV_CHAN_WIDE_LEFT,
     72  AV_CHAN_WIDE_RIGHT,
     73  AV_CHAN_SURROUND_DIRECT_LEFT,
     74  AV_CHAN_SURROUND_DIRECT_RIGHT,
     75  AV_CHAN_LOW_FREQUENCY_2,
     76  AV_CHAN_TOP_SIDE_LEFT,
     77  AV_CHAN_TOP_SIDE_RIGHT,
     78  AV_CHAN_BOTTOM_FRONT_CENTER,
     79  AV_CHAN_BOTTOM_FRONT_LEFT,
     80  AV_CHAN_BOTTOM_FRONT_RIGHT,
     81 
     82  /** Channel is empty can be safely skipped. */
     83  AV_CHAN_UNUSED = 0x200,
     84 
     85  /** Channel contains data, but its position is unknown. */
     86  AV_CHAN_UNKNOWN = 0x300,
     87 
     88  /**
     89   * Range of channels between AV_CHAN_AMBISONIC_BASE and
     90   * AV_CHAN_AMBISONIC_END represent Ambisonic components using the ACN system.
     91   *
     92   * Given a channel id `<i>` between AV_CHAN_AMBISONIC_BASE and
     93   * AV_CHAN_AMBISONIC_END (inclusive), the ACN index of the channel `<n>` is
     94   * `<n> = <i> - AV_CHAN_AMBISONIC_BASE`.
     95   *
     96   * @note these values are only used for AV_CHANNEL_ORDER_CUSTOM channel
     97   * orderings, the AV_CHANNEL_ORDER_AMBISONIC ordering orders the channels
     98   * implicitly by their position in the stream.
     99   */
    100  AV_CHAN_AMBISONIC_BASE = 0x400,
    101  // leave space for 1024 ids, which correspond to maximum order-32 harmonics,
    102  // which should be enough for the foreseeable use cases
    103  AV_CHAN_AMBISONIC_END = 0x7ff,
    104 };
    105 
    106 enum AVChannelOrder {
    107  /**
    108   * Only the channel count is specified, without any further information
    109   * about the channel order.
    110   */
    111  AV_CHANNEL_ORDER_UNSPEC,
    112  /**
    113   * The native channel order, i.e. the channels are in the same order in
    114   * which they are defined in the AVChannel enum. This supports up to 63
    115   * different channels.
    116   */
    117  AV_CHANNEL_ORDER_NATIVE,
    118  /**
    119   * The channel order does not correspond to any other predefined order and
    120   * is stored as an explicit map. For example, this could be used to support
    121   * layouts with 64 or more channels, or with empty/skipped (AV_CHAN_SILENCE)
    122   * channels at arbitrary positions.
    123   */
    124  AV_CHANNEL_ORDER_CUSTOM,
    125  /**
    126   * The audio is represented as the decomposition of the sound field into
    127   * spherical harmonics. Each channel corresponds to a single expansion
    128   * component. Channels are ordered according to ACN (Ambisonic Channel
    129   * Number).
    130   *
    131   * The channel with the index n in the stream contains the spherical
    132   * harmonic of degree l and order m given by
    133   * @code{.unparsed}
    134   *   l   = floor(sqrt(n)),
    135   *   m   = n - l * (l + 1).
    136   * @endcode
    137   *
    138   * Conversely given a spherical harmonic of degree l and order m, the
    139   * corresponding channel index n is given by
    140   * @code{.unparsed}
    141   *   n = l * (l + 1) + m.
    142   * @endcode
    143   *
    144   * Normalization is assumed to be SN3D (Schmidt Semi-Normalization)
    145   * as defined in AmbiX format $ 2.1.
    146   */
    147  AV_CHANNEL_ORDER_AMBISONIC,
    148 };
    149 
    150 /**
    151 * @defgroup channel_masks Audio channel masks
    152 *
    153 * A channel layout is a 64-bits integer with a bit set for every channel.
    154 * The number of bits set must be equal to the number of channels.
    155 * The value 0 means that the channel layout is not known.
    156 * @note this data structure is not powerful enough to handle channels
    157 * combinations that have the same channel multiple times, such as
    158 * dual-mono.
    159 *
    160 * @{
    161 */
    162 #define AV_CH_FRONT_LEFT (1ULL << AV_CHAN_FRONT_LEFT)
    163 #define AV_CH_FRONT_RIGHT (1ULL << AV_CHAN_FRONT_RIGHT)
    164 #define AV_CH_FRONT_CENTER (1ULL << AV_CHAN_FRONT_CENTER)
    165 #define AV_CH_LOW_FREQUENCY (1ULL << AV_CHAN_LOW_FREQUENCY)
    166 #define AV_CH_BACK_LEFT (1ULL << AV_CHAN_BACK_LEFT)
    167 #define AV_CH_BACK_RIGHT (1ULL << AV_CHAN_BACK_RIGHT)
    168 #define AV_CH_FRONT_LEFT_OF_CENTER (1ULL << AV_CHAN_FRONT_LEFT_OF_CENTER)
    169 #define AV_CH_FRONT_RIGHT_OF_CENTER (1ULL << AV_CHAN_FRONT_RIGHT_OF_CENTER)
    170 #define AV_CH_BACK_CENTER (1ULL << AV_CHAN_BACK_CENTER)
    171 #define AV_CH_SIDE_LEFT (1ULL << AV_CHAN_SIDE_LEFT)
    172 #define AV_CH_SIDE_RIGHT (1ULL << AV_CHAN_SIDE_RIGHT)
    173 #define AV_CH_TOP_CENTER (1ULL << AV_CHAN_TOP_CENTER)
    174 #define AV_CH_TOP_FRONT_LEFT (1ULL << AV_CHAN_TOP_FRONT_LEFT)
    175 #define AV_CH_TOP_FRONT_CENTER (1ULL << AV_CHAN_TOP_FRONT_CENTER)
    176 #define AV_CH_TOP_FRONT_RIGHT (1ULL << AV_CHAN_TOP_FRONT_RIGHT)
    177 #define AV_CH_TOP_BACK_LEFT (1ULL << AV_CHAN_TOP_BACK_LEFT)
    178 #define AV_CH_TOP_BACK_CENTER (1ULL << AV_CHAN_TOP_BACK_CENTER)
    179 #define AV_CH_TOP_BACK_RIGHT (1ULL << AV_CHAN_TOP_BACK_RIGHT)
    180 #define AV_CH_STEREO_LEFT (1ULL << AV_CHAN_STEREO_LEFT)
    181 #define AV_CH_STEREO_RIGHT (1ULL << AV_CHAN_STEREO_RIGHT)
    182 #define AV_CH_WIDE_LEFT (1ULL << AV_CHAN_WIDE_LEFT)
    183 #define AV_CH_WIDE_RIGHT (1ULL << AV_CHAN_WIDE_RIGHT)
    184 #define AV_CH_SURROUND_DIRECT_LEFT (1ULL << AV_CHAN_SURROUND_DIRECT_LEFT)
    185 #define AV_CH_SURROUND_DIRECT_RIGHT (1ULL << AV_CHAN_SURROUND_DIRECT_RIGHT)
    186 #define AV_CH_LOW_FREQUENCY_2 (1ULL << AV_CHAN_LOW_FREQUENCY_2)
    187 #define AV_CH_TOP_SIDE_LEFT (1ULL << AV_CHAN_TOP_SIDE_LEFT)
    188 #define AV_CH_TOP_SIDE_RIGHT (1ULL << AV_CHAN_TOP_SIDE_RIGHT)
    189 #define AV_CH_BOTTOM_FRONT_CENTER (1ULL << AV_CHAN_BOTTOM_FRONT_CENTER)
    190 #define AV_CH_BOTTOM_FRONT_LEFT (1ULL << AV_CHAN_BOTTOM_FRONT_LEFT)
    191 #define AV_CH_BOTTOM_FRONT_RIGHT (1ULL << AV_CHAN_BOTTOM_FRONT_RIGHT)
    192 
    193 #if FF_API_OLD_CHANNEL_LAYOUT
    194 /** Channel mask value used for AVCodecContext.request_channel_layout
    195    to indicate that the user requests the channel order of the decoder output
    196    to be the native codec channel order.
    197    @deprecated channel order is now indicated in a special field in
    198                AVChannelLayout
    199    */
    200 #  define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
    201 #endif
    202 
    203 /**
    204 * @}
    205 * @defgroup channel_mask_c Audio channel layouts
    206 * @{
    207 * */
    208 #define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
    209 #define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT | AV_CH_FRONT_RIGHT)
    210 #define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO | AV_CH_LOW_FREQUENCY)
    211 #define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO | AV_CH_BACK_CENTER)
    212 #define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO | AV_CH_FRONT_CENTER)
    213 #define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND | AV_CH_LOW_FREQUENCY)
    214 #define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND | AV_CH_BACK_CENTER)
    215 #define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0 | AV_CH_LOW_FREQUENCY)
    216 #define AV_CH_LAYOUT_2_2 \
    217  (AV_CH_LAYOUT_STEREO | AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT)
    218 #define AV_CH_LAYOUT_QUAD \
    219  (AV_CH_LAYOUT_STEREO | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
    220 #define AV_CH_LAYOUT_5POINT0 \
    221  (AV_CH_LAYOUT_SURROUND | AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT)
    222 #define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0 | AV_CH_LOW_FREQUENCY)
    223 #define AV_CH_LAYOUT_5POINT0_BACK \
    224  (AV_CH_LAYOUT_SURROUND | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
    225 #define AV_CH_LAYOUT_5POINT1_BACK \
    226  (AV_CH_LAYOUT_5POINT0_BACK | AV_CH_LOW_FREQUENCY)
    227 #define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0 | AV_CH_BACK_CENTER)
    228 #define AV_CH_LAYOUT_6POINT0_FRONT \
    229  (AV_CH_LAYOUT_2_2 | AV_CH_FRONT_LEFT_OF_CENTER | AV_CH_FRONT_RIGHT_OF_CENTER)
    230 #define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK | AV_CH_BACK_CENTER)
    231 #define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1 | AV_CH_BACK_CENTER)
    232 #define AV_CH_LAYOUT_6POINT1_BACK \
    233  (AV_CH_LAYOUT_5POINT1_BACK | AV_CH_BACK_CENTER)
    234 #define AV_CH_LAYOUT_6POINT1_FRONT \
    235  (AV_CH_LAYOUT_6POINT0_FRONT | AV_CH_LOW_FREQUENCY)
    236 #define AV_CH_LAYOUT_7POINT0 \
    237  (AV_CH_LAYOUT_5POINT0 | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
    238 #define AV_CH_LAYOUT_7POINT0_FRONT                     \
    239  (AV_CH_LAYOUT_5POINT0 | AV_CH_FRONT_LEFT_OF_CENTER | \
    240   AV_CH_FRONT_RIGHT_OF_CENTER)
    241 #define AV_CH_LAYOUT_7POINT1 \
    242  (AV_CH_LAYOUT_5POINT1 | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
    243 #define AV_CH_LAYOUT_7POINT1_WIDE                      \
    244  (AV_CH_LAYOUT_5POINT1 | AV_CH_FRONT_LEFT_OF_CENTER | \
    245   AV_CH_FRONT_RIGHT_OF_CENTER)
    246 #define AV_CH_LAYOUT_7POINT1_WIDE_BACK                      \
    247  (AV_CH_LAYOUT_5POINT1_BACK | AV_CH_FRONT_LEFT_OF_CENTER | \
    248   AV_CH_FRONT_RIGHT_OF_CENTER)
    249 #define AV_CH_LAYOUT_7POINT1_TOP_BACK \
    250  (AV_CH_LAYOUT_5POINT1_BACK | AV_CH_TOP_FRONT_LEFT | AV_CH_TOP_FRONT_RIGHT)
    251 #define AV_CH_LAYOUT_OCTAGONAL                                  \
    252  (AV_CH_LAYOUT_5POINT0 | AV_CH_BACK_LEFT | AV_CH_BACK_CENTER | \
    253   AV_CH_BACK_RIGHT)
    254 #define AV_CH_LAYOUT_CUBE                                             \
    255  (AV_CH_LAYOUT_QUAD | AV_CH_TOP_FRONT_LEFT | AV_CH_TOP_FRONT_RIGHT | \
    256   AV_CH_TOP_BACK_LEFT | AV_CH_TOP_BACK_RIGHT)
    257 #define AV_CH_LAYOUT_HEXADECAGONAL                                      \
    258  (AV_CH_LAYOUT_OCTAGONAL | AV_CH_WIDE_LEFT | AV_CH_WIDE_RIGHT |        \
    259   AV_CH_TOP_BACK_LEFT | AV_CH_TOP_BACK_RIGHT | AV_CH_TOP_BACK_CENTER | \
    260   AV_CH_TOP_FRONT_CENTER | AV_CH_TOP_FRONT_LEFT | AV_CH_TOP_FRONT_RIGHT)
    261 #define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT | AV_CH_STEREO_RIGHT)
    262 #define AV_CH_LAYOUT_22POINT2                                                 \
    263  (AV_CH_LAYOUT_5POINT1_BACK | AV_CH_FRONT_LEFT_OF_CENTER |                   \
    264   AV_CH_FRONT_RIGHT_OF_CENTER | AV_CH_BACK_CENTER | AV_CH_LOW_FREQUENCY_2 |  \
    265   AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT | AV_CH_TOP_FRONT_LEFT |                \
    266   AV_CH_TOP_FRONT_RIGHT | AV_CH_TOP_FRONT_CENTER | AV_CH_TOP_CENTER |        \
    267   AV_CH_TOP_BACK_LEFT | AV_CH_TOP_BACK_RIGHT | AV_CH_TOP_SIDE_LEFT |         \
    268   AV_CH_TOP_SIDE_RIGHT | AV_CH_TOP_BACK_CENTER | AV_CH_BOTTOM_FRONT_CENTER | \
    269   AV_CH_BOTTOM_FRONT_LEFT | AV_CH_BOTTOM_FRONT_RIGHT)
    270 
    271 enum AVMatrixEncoding {
    272  AV_MATRIX_ENCODING_NONE,
    273  AV_MATRIX_ENCODING_DOLBY,
    274  AV_MATRIX_ENCODING_DPLII,
    275  AV_MATRIX_ENCODING_DPLIIX,
    276  AV_MATRIX_ENCODING_DPLIIZ,
    277  AV_MATRIX_ENCODING_DOLBYEX,
    278  AV_MATRIX_ENCODING_DOLBYHEADPHONE,
    279  AV_MATRIX_ENCODING_NB
    280 };
    281 
    282 /**
    283 * @}
    284 */
    285 
    286 /**
    287 * An AVChannelCustom defines a single channel within a custom order layout
    288 *
    289 * Unlike most structures in FFmpeg, sizeof(AVChannelCustom) is a part of the
    290 * public ABI.
    291 *
    292 * No new fields may be added to it without a major version bump.
    293 */
    294 typedef struct AVChannelCustom {
    295  enum AVChannel id;
    296  char name[16];
    297  void* opaque;
    298 } AVChannelCustom;
    299 
    300 /**
    301 * An AVChannelLayout holds information about the channel layout of audio data.
    302 *
    303 * A channel layout here is defined as a set of channels ordered in a specific
    304 * way (unless the channel order is AV_CHANNEL_ORDER_UNSPEC, in which case an
    305 * AVChannelLayout carries only the channel count).
    306 * All orders may be treated as if they were AV_CHANNEL_ORDER_UNSPEC by
    307 * ignoring everything but the channel count, as long as
    308 * av_channel_layout_check() considers they are valid.
    309 *
    310 * Unlike most structures in FFmpeg, sizeof(AVChannelLayout) is a part of the
    311 * public ABI and may be used by the caller. E.g. it may be allocated on stack
    312 * or embedded in caller-defined structs.
    313 *
    314 * AVChannelLayout can be initialized as follows:
    315 * - default initialization with {0}, followed by setting all used fields
    316 *   correctly;
    317 * - by assigning one of the predefined AV_CHANNEL_LAYOUT_* initializers;
    318 * - with a constructor function, such as av_channel_layout_default(),
    319 *   av_channel_layout_from_mask() or av_channel_layout_from_string().
    320 *
    321 * The channel layout must be unitialized with av_channel_layout_uninit()
    322 *
    323 * Copying an AVChannelLayout via assigning is forbidden,
    324 * av_channel_layout_copy() must be used instead (and its return value should
    325 * be checked)
    326 *
    327 * No new fields may be added to it without a major version bump, except for
    328 * new elements of the union fitting in sizeof(uint64_t).
    329 */
    330 typedef struct AVChannelLayout {
    331  /**
    332   * Channel order used in this layout.
    333   * This is a mandatory field.
    334   */
    335  enum AVChannelOrder order;
    336 
    337  /**
    338   * Number of channels in this layout. Mandatory field.
    339   */
    340  int nb_channels;
    341 
    342  /**
    343   * Details about which channels are present in this layout.
    344   * For AV_CHANNEL_ORDER_UNSPEC, this field is undefined and must not be
    345   * used.
    346   */
    347  union {
    348    /**
    349     * This member must be used for AV_CHANNEL_ORDER_NATIVE, and may be used
    350     * for AV_CHANNEL_ORDER_AMBISONIC to signal non-diegetic channels.
    351     * It is a bitmask, where the position of each set bit means that the
    352     * AVChannel with the corresponding value is present.
    353     *
    354     * I.e. when (mask & (1 << AV_CHAN_FOO)) is non-zero, then AV_CHAN_FOO
    355     * is present in the layout. Otherwise it is not present.
    356     *
    357     * @note when a channel layout using a bitmask is constructed or
    358     * modified manually (i.e.  not using any of the av_channel_layout_*
    359     * functions), the code doing it must ensure that the number of set bits
    360     * is equal to nb_channels.
    361     */
    362    uint64_t mask;
    363    /**
    364     * This member must be used when the channel order is
    365     * AV_CHANNEL_ORDER_CUSTOM. It is a nb_channels-sized array, with each
    366     * element signalling the presence of the AVChannel with the
    367     * corresponding value in map[i].id.
    368     *
    369     * I.e. when map[i].id is equal to AV_CHAN_FOO, then AV_CH_FOO is the
    370     * i-th channel in the audio data.
    371     *
    372     * When map[i].id is in the range between AV_CHAN_AMBISONIC_BASE and
    373     * AV_CHAN_AMBISONIC_END (inclusive), the channel contains an ambisonic
    374     * component with ACN index (as defined above)
    375     * n = map[i].id - AV_CHAN_AMBISONIC_BASE.
    376     *
    377     * map[i].name may be filled with a 0-terminated string, in which case
    378     * it will be used for the purpose of identifying the channel with the
    379     * convenience functions below. Otherise it must be zeroed.
    380     */
    381    AVChannelCustom* map;
    382  } u;
    383 
    384  /**
    385   * For some private data of the user.
    386   */
    387  void* opaque;
    388 } AVChannelLayout;
    389 
    390 #define AV_CHANNEL_LAYOUT_MASK(nb, m)                                          \
    391  {                                                                            \
    392    .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = (nb), .u = {.mask = (m) } \
    393  }
    394 
    395 /**
    396 * @name Common pre-defined channel layouts
    397 * @{
    398 */
    399 #define AV_CHANNEL_LAYOUT_MONO AV_CHANNEL_LAYOUT_MASK(1, AV_CH_LAYOUT_MONO)
    400 #define AV_CHANNEL_LAYOUT_STEREO AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO)
    401 #define AV_CHANNEL_LAYOUT_2POINT1 \
    402  AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_2POINT1)
    403 #define AV_CHANNEL_LAYOUT_2_1 AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_2_1)
    404 #define AV_CHANNEL_LAYOUT_SURROUND \
    405  AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_SURROUND)
    406 #define AV_CHANNEL_LAYOUT_3POINT1 \
    407  AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_3POINT1)
    408 #define AV_CHANNEL_LAYOUT_4POINT0 \
    409  AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_4POINT0)
    410 #define AV_CHANNEL_LAYOUT_4POINT1 \
    411  AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_4POINT1)
    412 #define AV_CHANNEL_LAYOUT_2_2 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_2_2)
    413 #define AV_CHANNEL_LAYOUT_QUAD AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_QUAD)
    414 #define AV_CHANNEL_LAYOUT_5POINT0 \
    415  AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_5POINT0)
    416 #define AV_CHANNEL_LAYOUT_5POINT1 \
    417  AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_5POINT1)
    418 #define AV_CHANNEL_LAYOUT_5POINT0_BACK \
    419  AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_5POINT0_BACK)
    420 #define AV_CHANNEL_LAYOUT_5POINT1_BACK \
    421  AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_5POINT1_BACK)
    422 #define AV_CHANNEL_LAYOUT_6POINT0 \
    423  AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_6POINT0)
    424 #define AV_CHANNEL_LAYOUT_6POINT0_FRONT \
    425  AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_6POINT0_FRONT)
    426 #define AV_CHANNEL_LAYOUT_HEXAGONAL \
    427  AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_HEXAGONAL)
    428 #define AV_CHANNEL_LAYOUT_6POINT1 \
    429  AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1)
    430 #define AV_CHANNEL_LAYOUT_6POINT1_BACK \
    431  AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1_BACK)
    432 #define AV_CHANNEL_LAYOUT_6POINT1_FRONT \
    433  AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1_FRONT)
    434 #define AV_CHANNEL_LAYOUT_7POINT0 \
    435  AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_7POINT0)
    436 #define AV_CHANNEL_LAYOUT_7POINT0_FRONT \
    437  AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_7POINT0_FRONT)
    438 #define AV_CHANNEL_LAYOUT_7POINT1 \
    439  AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1)
    440 #define AV_CHANNEL_LAYOUT_7POINT1_WIDE \
    441  AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE)
    442 #define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK \
    443  AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE_BACK)
    444 #define AV_CHANNEL_LAYOUT_7POINT1_TOP_BACK \
    445  AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_TOP_BACK)
    446 #define AV_CHANNEL_LAYOUT_OCTAGONAL \
    447  AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_OCTAGONAL)
    448 #define AV_CHANNEL_LAYOUT_CUBE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_CUBE)
    449 #define AV_CHANNEL_LAYOUT_HEXADECAGONAL \
    450  AV_CHANNEL_LAYOUT_MASK(16, AV_CH_LAYOUT_HEXADECAGONAL)
    451 #define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX \
    452  AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO_DOWNMIX)
    453 #define AV_CHANNEL_LAYOUT_22POINT2 \
    454  AV_CHANNEL_LAYOUT_MASK(24, AV_CH_LAYOUT_22POINT2)
    455 #define AV_CHANNEL_LAYOUT_AMBISONIC_FIRST_ORDER                              \
    456  {                                                                          \
    457    .order = AV_CHANNEL_ORDER_AMBISONIC, .nb_channels = 4, .u = {.mask = 0 } \
    458  }
    459 /** @} */
    460 
    461 struct AVBPrint;
    462 
    463 #if FF_API_OLD_CHANNEL_LAYOUT
    464 /**
    465 * @name Deprecated Functions
    466 * @{
    467 */
    468 
    469 /**
    470 * Return a channel layout id that matches name, or 0 if no match is found.
    471 *
    472 * name can be one or several of the following notations,
    473 * separated by '+' or '|':
    474 * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
    475 *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
    476 * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
    477 *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
    478 * - a number of channels, in decimal, followed by 'c', yielding
    479 *   the default channel layout for that number of channels (@see
    480 *   av_get_default_channel_layout);
    481 * - a channel layout mask, in hexadecimal starting with "0x" (see the
    482 *   AV_CH_* macros).
    483 *
    484 * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
    485 *
    486 * @deprecated use av_channel_layout_from_string()
    487 */
    488 attribute_deprecated uint64_t av_get_channel_layout(const char* name);
    489 
    490 /**
    491 * Return a channel layout and the number of channels based on the specified
    492 * name.
    493 *
    494 * This function is similar to (@see av_get_channel_layout), but can also parse
    495 * unknown channel layout specifications.
    496 *
    497 * @param[in]  name             channel layout specification string
    498 * @param[out] channel_layout   parsed channel layout (0 if unknown)
    499 * @param[out] nb_channels      number of channels
    500 *
    501 * @return 0 on success, AVERROR(EINVAL) if the parsing fails.
    502 * @deprecated use av_channel_layout_from_string()
    503 */
    504 attribute_deprecated int av_get_extended_channel_layout(
    505    const char* name, uint64_t* channel_layout, int* nb_channels);
    506 
    507 /**
    508 * Return a description of a channel layout.
    509 * If nb_channels is <= 0, it is guessed from the channel_layout.
    510 *
    511 * @param buf put here the string containing the channel layout
    512 * @param buf_size size in bytes of the buffer
    513 * @param nb_channels number of channels
    514 * @param channel_layout channel layout bitset
    515 * @deprecated use av_channel_layout_describe()
    516 */
    517 attribute_deprecated void av_get_channel_layout_string(char* buf, int buf_size,
    518                                                       int nb_channels,
    519                                                       uint64_t channel_layout);
    520 
    521 /**
    522 * Append a description of a channel layout to a bprint buffer.
    523 * @deprecated use av_channel_layout_describe()
    524 */
    525 attribute_deprecated void av_bprint_channel_layout(struct AVBPrint* bp,
    526                                                   int nb_channels,
    527                                                   uint64_t channel_layout);
    528 
    529 /**
    530 * Return the number of channels in the channel layout.
    531 * @deprecated use AVChannelLayout.nb_channels
    532 */
    533 attribute_deprecated int av_get_channel_layout_nb_channels(
    534    uint64_t channel_layout);
    535 
    536 /**
    537 * Return default channel layout for a given number of channels.
    538 *
    539 * @deprecated use av_channel_layout_default()
    540 */
    541 attribute_deprecated int64_t av_get_default_channel_layout(int nb_channels);
    542 
    543 /**
    544 * Get the index of a channel in channel_layout.
    545 *
    546 * @param channel_layout channel layout bitset
    547 * @param channel a channel layout describing exactly one channel which must be
    548 *                present in channel_layout.
    549 *
    550 * @return index of channel in channel_layout on success, a negative AVERROR
    551 *         on error.
    552 *
    553 * @deprecated use av_channel_layout_index_from_channel()
    554 */
    555 attribute_deprecated int av_get_channel_layout_channel_index(
    556    uint64_t channel_layout, uint64_t channel);
    557 
    558 /**
    559 * Get the channel with the given index in channel_layout.
    560 * @deprecated use av_channel_layout_channel_from_index()
    561 */
    562 attribute_deprecated uint64_t
    563 av_channel_layout_extract_channel(uint64_t channel_layout, int index);
    564 
    565 /**
    566 * Get the name of a given channel.
    567 *
    568 * @return channel name on success, NULL on error.
    569 *
    570 * @deprecated use av_channel_name()
    571 */
    572 attribute_deprecated const char* av_get_channel_name(uint64_t channel);
    573 
    574 /**
    575 * Get the description of a given channel.
    576 *
    577 * @param channel  a channel layout with a single channel
    578 * @return  channel description on success, NULL on error
    579 * @deprecated use av_channel_description()
    580 */
    581 attribute_deprecated const char* av_get_channel_description(uint64_t channel);
    582 
    583 /**
    584 * Get the value and name of a standard channel layout.
    585 *
    586 * @param[in]  index   index in an internal list, starting at 0
    587 * @param[out] layout  channel layout mask
    588 * @param[out] name    name of the layout
    589 * @return  0  if the layout exists,
    590 *          <0 if index is beyond the limits
    591 * @deprecated use av_channel_layout_standard()
    592 */
    593 attribute_deprecated int av_get_standard_channel_layout(unsigned index,
    594                                                        uint64_t* layout,
    595                                                        const char** name);
    596 /**
    597 * @}
    598 */
    599 #endif
    600 
    601 /**
    602 * Get a human readable string in an abbreviated form describing a given
    603 * channel. This is the inverse function of @ref av_channel_from_string().
    604 *
    605 * @param buf pre-allocated buffer where to put the generated string
    606 * @param buf_size size in bytes of the buffer.
    607 * @param channel the AVChannel whose name to get
    608 * @return amount of bytes needed to hold the output string, or a negative
    609 * AVERROR on failure. If the returned value is bigger than buf_size, then the
    610 *         string was truncated.
    611 */
    612 int av_channel_name(char* buf, size_t buf_size, enum AVChannel channel);
    613 
    614 /**
    615 * bprint variant of av_channel_name().
    616 *
    617 * @note the string will be appended to the bprint buffer.
    618 */
    619 void av_channel_name_bprint(struct AVBPrint* bp, enum AVChannel channel_id);
    620 
    621 /**
    622 * Get a human readable string describing a given channel.
    623 *
    624 * @param buf pre-allocated buffer where to put the generated string
    625 * @param buf_size size in bytes of the buffer.
    626 * @param channel the AVChannel whose description to get
    627 * @return amount of bytes needed to hold the output string, or a negative
    628 * AVERROR on failure. If the returned value is bigger than buf_size, then the
    629 *         string was truncated.
    630 */
    631 int av_channel_description(char* buf, size_t buf_size, enum AVChannel channel);
    632 
    633 /**
    634 * bprint variant of av_channel_description().
    635 *
    636 * @note the string will be appended to the bprint buffer.
    637 */
    638 void av_channel_description_bprint(struct AVBPrint* bp,
    639                                   enum AVChannel channel_id);
    640 
    641 /**
    642 * This is the inverse function of @ref av_channel_name().
    643 *
    644 * @return the channel with the given name
    645 *         AV_CHAN_NONE when name does not identify a known channel
    646 */
    647 enum AVChannel av_channel_from_string(const char* name);
    648 
    649 /**
    650 * Initialize a native channel layout from a bitmask indicating which channels
    651 * are present.
    652 *
    653 * @param channel_layout the layout structure to be initialized
    654 * @param mask bitmask describing the channel layout
    655 *
    656 * @return 0 on success
    657 *         AVERROR(EINVAL) for invalid mask values
    658 */
    659 int av_channel_layout_from_mask(AVChannelLayout* channel_layout, uint64_t mask);
    660 
    661 /**
    662 * Initialize a channel layout from a given string description.
    663 * The input string can be represented by:
    664 *  - the formal channel layout name (returned by av_channel_layout_describe())
    665 *  - single or multiple channel names (returned by av_channel_name(), eg. "FL",
    666 *    or concatenated with "+", each optionally containing a custom name after
    667 *    a "@", eg. "FL@Left+FR@Right+LFE")
    668 *  - a decimal or hexadecimal value of a native channel layout (eg. "4" or
    669 * "0x4")
    670 *  - the number of channels with default layout (eg. "4c")
    671 *  - the number of unordered channels (eg. "4C" or "4 channels")
    672 *  - the ambisonic order followed by optional non-diegetic channels (eg.
    673 *    "ambisonic 2+stereo")
    674 *
    675 * @param channel_layout input channel layout
    676 * @param str string describing the channel layout
    677 * @return 0 channel layout was detected, AVERROR_INVALIDATATA otherwise
    678 */
    679 int av_channel_layout_from_string(AVChannelLayout* channel_layout,
    680                                  const char* str);
    681 
    682 /**
    683 * Get the default channel layout for a given number of channels.
    684 *
    685 * @param ch_layout the layout structure to be initialized
    686 * @param nb_channels number of channels
    687 */
    688 void av_channel_layout_default(AVChannelLayout* ch_layout, int nb_channels);
    689 
    690 /**
    691 * Iterate over all standard channel layouts.
    692 *
    693 * @param opaque a pointer where libavutil will store the iteration state. Must
    694 *               point to NULL to start the iteration.
    695 *
    696 * @return the standard channel layout or NULL when the iteration is
    697 *         finished
    698 */
    699 const AVChannelLayout* av_channel_layout_standard(void** opaque);
    700 
    701 /**
    702 * Free any allocated data in the channel layout and reset the channel
    703 * count to 0.
    704 *
    705 * @param channel_layout the layout structure to be uninitialized
    706 */
    707 void av_channel_layout_uninit(AVChannelLayout* channel_layout);
    708 
    709 /**
    710 * Make a copy of a channel layout. This differs from just assigning src to dst
    711 * in that it allocates and copies the map for AV_CHANNEL_ORDER_CUSTOM.
    712 *
    713 * @note the destination channel_layout will be always uninitialized before
    714 * copy.
    715 *
    716 * @param dst destination channel layout
    717 * @param src source channel layout
    718 * @return 0 on success, a negative AVERROR on error.
    719 */
    720 int av_channel_layout_copy(AVChannelLayout* dst, const AVChannelLayout* src);
    721 
    722 /**
    723 * Get a human-readable string describing the channel layout properties.
    724 * The string will be in the same format that is accepted by
    725 * @ref av_channel_layout_from_string(), allowing to rebuild the same
    726 * channel layout, except for opaque pointers.
    727 *
    728 * @param channel_layout channel layout to be described
    729 * @param buf pre-allocated buffer where to put the generated string
    730 * @param buf_size size in bytes of the buffer.
    731 * @return amount of bytes needed to hold the output string, or a negative
    732 * AVERROR on failure. If the returned value is bigger than buf_size, then the
    733 *         string was truncated.
    734 */
    735 int av_channel_layout_describe(const AVChannelLayout* channel_layout, char* buf,
    736                               size_t buf_size);
    737 
    738 /**
    739 * bprint variant of av_channel_layout_describe().
    740 *
    741 * @note the string will be appended to the bprint buffer.
    742 * @return 0 on success, or a negative AVERROR value on failure.
    743 */
    744 int av_channel_layout_describe_bprint(const AVChannelLayout* channel_layout,
    745                                      struct AVBPrint* bp);
    746 
    747 /**
    748 * Get the channel with the given index in a channel layout.
    749 *
    750 * @param channel_layout input channel layout
    751 * @param idx index of the channel
    752 * @return channel with the index idx in channel_layout on success or
    753 *         AV_CHAN_NONE on failure (if idx is not valid or the channel order is
    754 *         unspecified)
    755 */
    756 enum AVChannel av_channel_layout_channel_from_index(
    757    const AVChannelLayout* channel_layout, unsigned int idx);
    758 
    759 /**
    760 * Get the index of a given channel in a channel layout. In case multiple
    761 * channels are found, only the first match will be returned.
    762 *
    763 * @param channel_layout input channel layout
    764 * @param channel the channel whose index to obtain
    765 * @return index of channel in channel_layout on success or a negative number if
    766 *         channel is not present in channel_layout.
    767 */
    768 int av_channel_layout_index_from_channel(const AVChannelLayout* channel_layout,
    769                                         enum AVChannel channel);
    770 
    771 /**
    772 * Get the index in a channel layout of a channel described by the given string.
    773 * In case multiple channels are found, only the first match will be returned.
    774 *
    775 * This function accepts channel names in the same format as
    776 * @ref av_channel_from_string().
    777 *
    778 * @param channel_layout input channel layout
    779 * @param name string describing the channel whose index to obtain
    780 * @return a channel index described by the given string, or a negative AVERROR
    781 *         value.
    782 */
    783 int av_channel_layout_index_from_string(const AVChannelLayout* channel_layout,
    784                                        const char* name);
    785 
    786 /**
    787 * Get a channel described by the given string.
    788 *
    789 * This function accepts channel names in the same format as
    790 * @ref av_channel_from_string().
    791 *
    792 * @param channel_layout input channel layout
    793 * @param name string describing the channel to obtain
    794 * @return a channel described by the given string in channel_layout on success
    795 *         or AV_CHAN_NONE on failure (if the string is not valid or the channel
    796 *         order is unspecified)
    797 */
    798 enum AVChannel av_channel_layout_channel_from_string(
    799    const AVChannelLayout* channel_layout, const char* name);
    800 
    801 /**
    802 * Find out what channels from a given set are present in a channel layout,
    803 * without regard for their positions.
    804 *
    805 * @param channel_layout input channel layout
    806 * @param mask a combination of AV_CH_* representing a set of channels
    807 * @return a bitfield representing all the channels from mask that are present
    808 *         in channel_layout
    809 */
    810 uint64_t av_channel_layout_subset(const AVChannelLayout* channel_layout,
    811                                  uint64_t mask);
    812 
    813 /**
    814 * Check whether a channel layout is valid, i.e. can possibly describe audio
    815 * data.
    816 *
    817 * @param channel_layout input channel layout
    818 * @return 1 if channel_layout is valid, 0 otherwise.
    819 */
    820 int av_channel_layout_check(const AVChannelLayout* channel_layout);
    821 
    822 /**
    823 * Check whether two channel layouts are semantically the same, i.e. the same
    824 * channels are present on the same positions in both.
    825 *
    826 * If one of the channel layouts is AV_CHANNEL_ORDER_UNSPEC, while the other is
    827 * not, they are considered to be unequal. If both are AV_CHANNEL_ORDER_UNSPEC,
    828 * they are considered equal iff the channel counts are the same in both.
    829 *
    830 * @param chl input channel layout
    831 * @param chl1 input channel layout
    832 * @return 0 if chl and chl1 are equal, 1 if they are not equal. A negative
    833 *         AVERROR code if one or both are invalid.
    834 */
    835 int av_channel_layout_compare(const AVChannelLayout* chl,
    836                              const AVChannelLayout* chl1);
    837 
    838 /**
    839 * @}
    840 */
    841 
    842 #endif /* AVUTIL_CHANNEL_LAYOUT_H */