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channel_layout.h (10445B)


      1 /*
      2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
      3 * Copyright (c) 2008 Peter Ross
      4 *
      5 * This file is part of FFmpeg.
      6 *
      7 * FFmpeg is free software; you can redistribute it and/or
      8 * modify it under the terms of the GNU Lesser General Public
      9 * License as published by the Free Software Foundation; either
     10 * version 2.1 of the License, or (at your option) any later version.
     11 *
     12 * FFmpeg is distributed in the hope that it will be useful,
     13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15 * Lesser General Public License for more details.
     16 *
     17 * You should have received a copy of the GNU Lesser General Public
     18 * License along with FFmpeg; if not, write to the Free Software
     19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     20 */
     21 
     22 #ifndef AVUTIL_CHANNEL_LAYOUT_H
     23 #define AVUTIL_CHANNEL_LAYOUT_H
     24 
     25 #include <stdint.h>
     26 
     27 /**
     28 * @file
     29 * audio channel layout utility functions
     30 */
     31 
     32 /**
     33 * @addtogroup lavu_audio
     34 * @{
     35 */
     36 
     37 /**
     38 * @defgroup channel_masks Audio channel masks
     39 *
     40 * A channel layout is a 64-bits integer with a bit set for every channel.
     41 * The number of bits set must be equal to the number of channels.
     42 * The value 0 means that the channel layout is not known.
     43 * @note this data structure is not powerful enough to handle channels
     44 * combinations that have the same channel multiple times, such as
     45 * dual-mono.
     46 *
     47 * @{
     48 */
     49 #define AV_CH_FRONT_LEFT 0x00000001
     50 #define AV_CH_FRONT_RIGHT 0x00000002
     51 #define AV_CH_FRONT_CENTER 0x00000004
     52 #define AV_CH_LOW_FREQUENCY 0x00000008
     53 #define AV_CH_BACK_LEFT 0x00000010
     54 #define AV_CH_BACK_RIGHT 0x00000020
     55 #define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
     56 #define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
     57 #define AV_CH_BACK_CENTER 0x00000100
     58 #define AV_CH_SIDE_LEFT 0x00000200
     59 #define AV_CH_SIDE_RIGHT 0x00000400
     60 #define AV_CH_TOP_CENTER 0x00000800
     61 #define AV_CH_TOP_FRONT_LEFT 0x00001000
     62 #define AV_CH_TOP_FRONT_CENTER 0x00002000
     63 #define AV_CH_TOP_FRONT_RIGHT 0x00004000
     64 #define AV_CH_TOP_BACK_LEFT 0x00008000
     65 #define AV_CH_TOP_BACK_CENTER 0x00010000
     66 #define AV_CH_TOP_BACK_RIGHT 0x00020000
     67 #define AV_CH_STEREO_LEFT 0x20000000   ///< Stereo downmix.
     68 #define AV_CH_STEREO_RIGHT 0x40000000  ///< See AV_CH_STEREO_LEFT.
     69 #define AV_CH_WIDE_LEFT 0x0000000080000000ULL
     70 #define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
     71 #define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
     72 #define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
     73 #define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
     74 #define AV_CH_TOP_SIDE_LEFT 0x0000001000000000ULL
     75 #define AV_CH_TOP_SIDE_RIGHT 0x0000002000000000ULL
     76 #define AV_CH_BOTTOM_FRONT_CENTER 0x0000004000000000ULL
     77 #define AV_CH_BOTTOM_FRONT_LEFT 0x0000008000000000ULL
     78 #define AV_CH_BOTTOM_FRONT_RIGHT 0x0000010000000000ULL
     79 
     80 /** Channel mask value used for AVCodecContext.request_channel_layout
     81    to indicate that the user requests the channel order of the decoder output
     82    to be the native codec channel order. */
     83 #define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
     84 
     85 /**
     86 * @}
     87 * @defgroup channel_mask_c Audio channel layouts
     88 * @{
     89 * */
     90 #define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
     91 #define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT | AV_CH_FRONT_RIGHT)
     92 #define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO | AV_CH_LOW_FREQUENCY)
     93 #define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO | AV_CH_BACK_CENTER)
     94 #define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO | AV_CH_FRONT_CENTER)
     95 #define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND | AV_CH_LOW_FREQUENCY)
     96 #define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND | AV_CH_BACK_CENTER)
     97 #define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0 | AV_CH_LOW_FREQUENCY)
     98 #define AV_CH_LAYOUT_2_2 \
     99  (AV_CH_LAYOUT_STEREO | AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT)
    100 #define AV_CH_LAYOUT_QUAD \
    101  (AV_CH_LAYOUT_STEREO | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
    102 #define AV_CH_LAYOUT_5POINT0 \
    103  (AV_CH_LAYOUT_SURROUND | AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT)
    104 #define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0 | AV_CH_LOW_FREQUENCY)
    105 #define AV_CH_LAYOUT_5POINT0_BACK \
    106  (AV_CH_LAYOUT_SURROUND | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
    107 #define AV_CH_LAYOUT_5POINT1_BACK \
    108  (AV_CH_LAYOUT_5POINT0_BACK | AV_CH_LOW_FREQUENCY)
    109 #define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0 | AV_CH_BACK_CENTER)
    110 #define AV_CH_LAYOUT_6POINT0_FRONT \
    111  (AV_CH_LAYOUT_2_2 | AV_CH_FRONT_LEFT_OF_CENTER | AV_CH_FRONT_RIGHT_OF_CENTER)
    112 #define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK | AV_CH_BACK_CENTER)
    113 #define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1 | AV_CH_BACK_CENTER)
    114 #define AV_CH_LAYOUT_6POINT1_BACK \
    115  (AV_CH_LAYOUT_5POINT1_BACK | AV_CH_BACK_CENTER)
    116 #define AV_CH_LAYOUT_6POINT1_FRONT \
    117  (AV_CH_LAYOUT_6POINT0_FRONT | AV_CH_LOW_FREQUENCY)
    118 #define AV_CH_LAYOUT_7POINT0 \
    119  (AV_CH_LAYOUT_5POINT0 | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
    120 #define AV_CH_LAYOUT_7POINT0_FRONT                     \
    121  (AV_CH_LAYOUT_5POINT0 | AV_CH_FRONT_LEFT_OF_CENTER | \
    122   AV_CH_FRONT_RIGHT_OF_CENTER)
    123 #define AV_CH_LAYOUT_7POINT1 \
    124  (AV_CH_LAYOUT_5POINT1 | AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)
    125 #define AV_CH_LAYOUT_7POINT1_WIDE                      \
    126  (AV_CH_LAYOUT_5POINT1 | AV_CH_FRONT_LEFT_OF_CENTER | \
    127   AV_CH_FRONT_RIGHT_OF_CENTER)
    128 #define AV_CH_LAYOUT_7POINT1_WIDE_BACK                      \
    129  (AV_CH_LAYOUT_5POINT1_BACK | AV_CH_FRONT_LEFT_OF_CENTER | \
    130   AV_CH_FRONT_RIGHT_OF_CENTER)
    131 #define AV_CH_LAYOUT_OCTAGONAL                                  \
    132  (AV_CH_LAYOUT_5POINT0 | AV_CH_BACK_LEFT | AV_CH_BACK_CENTER | \
    133   AV_CH_BACK_RIGHT)
    134 #define AV_CH_LAYOUT_HEXADECAGONAL                                      \
    135  (AV_CH_LAYOUT_OCTAGONAL | AV_CH_WIDE_LEFT | AV_CH_WIDE_RIGHT |        \
    136   AV_CH_TOP_BACK_LEFT | AV_CH_TOP_BACK_RIGHT | AV_CH_TOP_BACK_CENTER | \
    137   AV_CH_TOP_FRONT_CENTER | AV_CH_TOP_FRONT_LEFT | AV_CH_TOP_FRONT_RIGHT)
    138 #define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT | AV_CH_STEREO_RIGHT)
    139 #define AV_CH_LAYOUT_22POINT2                                                 \
    140  (AV_CH_LAYOUT_5POINT1_BACK | AV_CH_FRONT_LEFT_OF_CENTER |                   \
    141   AV_CH_FRONT_RIGHT_OF_CENTER | AV_CH_BACK_CENTER | AV_CH_LOW_FREQUENCY_2 |  \
    142   AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT | AV_CH_TOP_FRONT_LEFT |                \
    143   AV_CH_TOP_FRONT_RIGHT | AV_CH_TOP_FRONT_CENTER | AV_CH_TOP_CENTER |        \
    144   AV_CH_TOP_BACK_LEFT | AV_CH_TOP_BACK_RIGHT | AV_CH_TOP_SIDE_LEFT |         \
    145   AV_CH_TOP_SIDE_RIGHT | AV_CH_TOP_BACK_CENTER | AV_CH_BOTTOM_FRONT_CENTER | \
    146   AV_CH_BOTTOM_FRONT_LEFT | AV_CH_BOTTOM_FRONT_RIGHT)
    147 
    148 enum AVMatrixEncoding {
    149  AV_MATRIX_ENCODING_NONE,
    150  AV_MATRIX_ENCODING_DOLBY,
    151  AV_MATRIX_ENCODING_DPLII,
    152  AV_MATRIX_ENCODING_DPLIIX,
    153  AV_MATRIX_ENCODING_DPLIIZ,
    154  AV_MATRIX_ENCODING_DOLBYEX,
    155  AV_MATRIX_ENCODING_DOLBYHEADPHONE,
    156  AV_MATRIX_ENCODING_NB
    157 };
    158 
    159 /**
    160 * Return a channel layout id that matches name, or 0 if no match is found.
    161 *
    162 * name can be one or several of the following notations,
    163 * separated by '+' or '|':
    164 * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
    165 *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
    166 * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
    167 *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
    168 * - a number of channels, in decimal, followed by 'c', yielding
    169 *   the default channel layout for that number of channels (@see
    170 *   av_get_default_channel_layout);
    171 * - a channel layout mask, in hexadecimal starting with "0x" (see the
    172 *   AV_CH_* macros).
    173 *
    174 * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
    175 */
    176 uint64_t av_get_channel_layout(const char* name);
    177 
    178 /**
    179 * Return a channel layout and the number of channels based on the specified
    180 * name.
    181 *
    182 * This function is similar to (@see av_get_channel_layout), but can also parse
    183 * unknown channel layout specifications.
    184 *
    185 * @param[in]  name             channel layout specification string
    186 * @param[out] channel_layout   parsed channel layout (0 if unknown)
    187 * @param[out] nb_channels      number of channels
    188 *
    189 * @return 0 on success, AVERROR(EINVAL) if the parsing fails.
    190 */
    191 int av_get_extended_channel_layout(const char* name, uint64_t* channel_layout,
    192                                   int* nb_channels);
    193 
    194 /**
    195 * Return a description of a channel layout.
    196 * If nb_channels is <= 0, it is guessed from the channel_layout.
    197 *
    198 * @param buf put here the string containing the channel layout
    199 * @param buf_size size in bytes of the buffer
    200 */
    201 void av_get_channel_layout_string(char* buf, int buf_size, int nb_channels,
    202                                  uint64_t channel_layout);
    203 
    204 struct AVBPrint;
    205 /**
    206 * Append a description of a channel layout to a bprint buffer.
    207 */
    208 void av_bprint_channel_layout(struct AVBPrint* bp, int nb_channels,
    209                              uint64_t channel_layout);
    210 
    211 /**
    212 * Return the number of channels in the channel layout.
    213 */
    214 int av_get_channel_layout_nb_channels(uint64_t channel_layout);
    215 
    216 /**
    217 * Return default channel layout for a given number of channels.
    218 */
    219 int64_t av_get_default_channel_layout(int nb_channels);
    220 
    221 /**
    222 * Get the index of a channel in channel_layout.
    223 *
    224 * @param channel a channel layout describing exactly one channel which must be
    225 *                present in channel_layout.
    226 *
    227 * @return index of channel in channel_layout on success, a negative AVERROR
    228 *         on error.
    229 */
    230 int av_get_channel_layout_channel_index(uint64_t channel_layout,
    231                                        uint64_t channel);
    232 
    233 /**
    234 * Get the channel with the given index in channel_layout.
    235 */
    236 uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
    237 
    238 /**
    239 * Get the name of a given channel.
    240 *
    241 * @return channel name on success, NULL on error.
    242 */
    243 const char* av_get_channel_name(uint64_t channel);
    244 
    245 /**
    246 * Get the description of a given channel.
    247 *
    248 * @param channel  a channel layout with a single channel
    249 * @return  channel description on success, NULL on error
    250 */
    251 const char* av_get_channel_description(uint64_t channel);
    252 
    253 /**
    254 * Get the value and name of a standard channel layout.
    255 *
    256 * @param[in]  index   index in an internal list, starting at 0
    257 * @param[out] layout  channel layout mask
    258 * @param[out] name    name of the layout
    259 * @return  0  if the layout exists,
    260 *          <0 if index is beyond the limits
    261 */
    262 int av_get_standard_channel_layout(unsigned index, uint64_t* layout,
    263                                   const char** name);
    264 
    265 /**
    266 * @}
    267 * @}
    268 */
    269 
    270 #endif /* AVUTIL_CHANNEL_LAYOUT_H */