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channel_layout.h (9613B)


      1 /*
      2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
      3 * Copyright (c) 2008 Peter Ross
      4 *
      5 * This file is part of FFmpeg.
      6 *
      7 * FFmpeg is free software; you can redistribute it and/or
      8 * modify it under the terms of the GNU Lesser General Public
      9 * License as published by the Free Software Foundation; either
     10 * version 2.1 of the License, or (at your option) any later version.
     11 *
     12 * FFmpeg is distributed in the hope that it will be useful,
     13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15 * Lesser General Public License for more details.
     16 *
     17 * You should have received a copy of the GNU Lesser General Public
     18 * License along with FFmpeg; if not, write to the Free Software
     19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     20 */
     21 
     22 #ifndef AVUTIL_CHANNEL_LAYOUT_H
     23 #define AVUTIL_CHANNEL_LAYOUT_H
     24 
     25 #include <stdint.h>
     26 
     27 /**
     28 * @file
     29 * audio channel layout utility functions
     30 */
     31 
     32 /**
     33 * @addtogroup lavu_audio
     34 * @{
     35 */
     36 
     37 /**
     38 * @defgroup channel_masks Audio channel masks
     39 *
     40 * A channel layout is a 64-bits integer with a bit set for every channel.
     41 * The number of bits set must be equal to the number of channels.
     42 * The value 0 means that the channel layout is not known.
     43 * @note this data structure is not powerful enough to handle channels
     44 * combinations that have the same channel multiple times, such as
     45 * dual-mono.
     46 *
     47 * @{
     48 */
     49 #define AV_CH_FRONT_LEFT             0x00000001
     50 #define AV_CH_FRONT_RIGHT            0x00000002
     51 #define AV_CH_FRONT_CENTER           0x00000004
     52 #define AV_CH_LOW_FREQUENCY          0x00000008
     53 #define AV_CH_BACK_LEFT              0x00000010
     54 #define AV_CH_BACK_RIGHT             0x00000020
     55 #define AV_CH_FRONT_LEFT_OF_CENTER   0x00000040
     56 #define AV_CH_FRONT_RIGHT_OF_CENTER  0x00000080
     57 #define AV_CH_BACK_CENTER            0x00000100
     58 #define AV_CH_SIDE_LEFT              0x00000200
     59 #define AV_CH_SIDE_RIGHT             0x00000400
     60 #define AV_CH_TOP_CENTER             0x00000800
     61 #define AV_CH_TOP_FRONT_LEFT         0x00001000
     62 #define AV_CH_TOP_FRONT_CENTER       0x00002000
     63 #define AV_CH_TOP_FRONT_RIGHT        0x00004000
     64 #define AV_CH_TOP_BACK_LEFT          0x00008000
     65 #define AV_CH_TOP_BACK_CENTER        0x00010000
     66 #define AV_CH_TOP_BACK_RIGHT         0x00020000
     67 #define AV_CH_STEREO_LEFT            0x20000000  ///< Stereo downmix.
     68 #define AV_CH_STEREO_RIGHT           0x40000000  ///< See AV_CH_STEREO_LEFT.
     69 #define AV_CH_WIDE_LEFT              0x0000000080000000ULL
     70 #define AV_CH_WIDE_RIGHT             0x0000000100000000ULL
     71 #define AV_CH_SURROUND_DIRECT_LEFT   0x0000000200000000ULL
     72 #define AV_CH_SURROUND_DIRECT_RIGHT  0x0000000400000000ULL
     73 #define AV_CH_LOW_FREQUENCY_2        0x0000000800000000ULL
     74 
     75 /** Channel mask value used for AVCodecContext.request_channel_layout
     76    to indicate that the user requests the channel order of the decoder output
     77    to be the native codec channel order. */
     78 #define AV_CH_LAYOUT_NATIVE          0x8000000000000000ULL
     79 
     80 /**
     81 * @}
     82 * @defgroup channel_mask_c Audio channel layouts
     83 * @{
     84 * */
     85 #define AV_CH_LAYOUT_MONO              (AV_CH_FRONT_CENTER)
     86 #define AV_CH_LAYOUT_STEREO            (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
     87 #define AV_CH_LAYOUT_2POINT1           (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
     88 #define AV_CH_LAYOUT_2_1               (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
     89 #define AV_CH_LAYOUT_SURROUND          (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
     90 #define AV_CH_LAYOUT_3POINT1           (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
     91 #define AV_CH_LAYOUT_4POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
     92 #define AV_CH_LAYOUT_4POINT1           (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
     93 #define AV_CH_LAYOUT_2_2               (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
     94 #define AV_CH_LAYOUT_QUAD              (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
     95 #define AV_CH_LAYOUT_5POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
     96 #define AV_CH_LAYOUT_5POINT1           (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
     97 #define AV_CH_LAYOUT_5POINT0_BACK      (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
     98 #define AV_CH_LAYOUT_5POINT1_BACK      (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
     99 #define AV_CH_LAYOUT_6POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
    100 #define AV_CH_LAYOUT_6POINT0_FRONT     (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
    101 #define AV_CH_LAYOUT_HEXAGONAL         (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
    102 #define AV_CH_LAYOUT_6POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
    103 #define AV_CH_LAYOUT_6POINT1_BACK      (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
    104 #define AV_CH_LAYOUT_6POINT1_FRONT     (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
    105 #define AV_CH_LAYOUT_7POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
    106 #define AV_CH_LAYOUT_7POINT0_FRONT     (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
    107 #define AV_CH_LAYOUT_7POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
    108 #define AV_CH_LAYOUT_7POINT1_WIDE      (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
    109 #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
    110 #define AV_CH_LAYOUT_OCTAGONAL         (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
    111 #define AV_CH_LAYOUT_HEXADECAGONAL     (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
    112 #define AV_CH_LAYOUT_STEREO_DOWNMIX    (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
    113 
    114 enum AVMatrixEncoding {
    115    AV_MATRIX_ENCODING_NONE,
    116    AV_MATRIX_ENCODING_DOLBY,
    117    AV_MATRIX_ENCODING_DPLII,
    118    AV_MATRIX_ENCODING_DPLIIX,
    119    AV_MATRIX_ENCODING_DPLIIZ,
    120    AV_MATRIX_ENCODING_DOLBYEX,
    121    AV_MATRIX_ENCODING_DOLBYHEADPHONE,
    122    AV_MATRIX_ENCODING_NB
    123 };
    124 
    125 /**
    126 * Return a channel layout id that matches name, or 0 if no match is found.
    127 *
    128 * name can be one or several of the following notations,
    129 * separated by '+' or '|':
    130 * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
    131 *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
    132 * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
    133 *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
    134 * - a number of channels, in decimal, followed by 'c', yielding
    135 *   the default channel layout for that number of channels (@see
    136 *   av_get_default_channel_layout);
    137 * - a channel layout mask, in hexadecimal starting with "0x" (see the
    138 *   AV_CH_* macros).
    139 *
    140 * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
    141 */
    142 uint64_t av_get_channel_layout(const char *name);
    143 
    144 /**
    145 * Return a channel layout and the number of channels based on the specified name.
    146 *
    147 * This function is similar to (@see av_get_channel_layout), but can also parse
    148 * unknown channel layout specifications.
    149 *
    150 * @param[in]  name             channel layout specification string
    151 * @param[out] channel_layout   parsed channel layout (0 if unknown)
    152 * @param[out] nb_channels      number of channels
    153 *
    154 * @return 0 on success, AVERROR(EINVAL) if the parsing fails.
    155 */
    156 int av_get_extended_channel_layout(const char *name, uint64_t* channel_layout, int* nb_channels);
    157 
    158 /**
    159 * Return a description of a channel layout.
    160 * If nb_channels is <= 0, it is guessed from the channel_layout.
    161 *
    162 * @param buf put here the string containing the channel layout
    163 * @param buf_size size in bytes of the buffer
    164 */
    165 void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
    166 
    167 struct AVBPrint;
    168 /**
    169 * Append a description of a channel layout to a bprint buffer.
    170 */
    171 void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
    172 
    173 /**
    174 * Return the number of channels in the channel layout.
    175 */
    176 int av_get_channel_layout_nb_channels(uint64_t channel_layout);
    177 
    178 /**
    179 * Return default channel layout for a given number of channels.
    180 */
    181 int64_t av_get_default_channel_layout(int nb_channels);
    182 
    183 /**
    184 * Get the index of a channel in channel_layout.
    185 *
    186 * @param channel a channel layout describing exactly one channel which must be
    187 *                present in channel_layout.
    188 *
    189 * @return index of channel in channel_layout on success, a negative AVERROR
    190 *         on error.
    191 */
    192 int av_get_channel_layout_channel_index(uint64_t channel_layout,
    193                                        uint64_t channel);
    194 
    195 /**
    196 * Get the channel with the given index in channel_layout.
    197 */
    198 uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
    199 
    200 /**
    201 * Get the name of a given channel.
    202 *
    203 * @return channel name on success, NULL on error.
    204 */
    205 const char *av_get_channel_name(uint64_t channel);
    206 
    207 /**
    208 * Get the description of a given channel.
    209 *
    210 * @param channel  a channel layout with a single channel
    211 * @return  channel description on success, NULL on error
    212 */
    213 const char *av_get_channel_description(uint64_t channel);
    214 
    215 /**
    216 * Get the value and name of a standard channel layout.
    217 *
    218 * @param[in]  index   index in an internal list, starting at 0
    219 * @param[out] layout  channel layout mask
    220 * @param[out] name    name of the layout
    221 * @return  0  if the layout exists,
    222 *          <0 if index is beyond the limits
    223 */
    224 int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
    225                                   const char **name);
    226 
    227 /**
    228 * @}
    229 * @}
    230 */
    231 
    232 #endif /* AVUTIL_CHANNEL_LAYOUT_H */