tor-browser

The Tor Browser
git clone https://git.dasho.dev/tor-browser.git
Log | Files | Refs | README | LICENSE

channel_layout.h (9297B)


      1 /*
      2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
      3 * Copyright (c) 2008 Peter Ross
      4 *
      5 * This file is part of FFmpeg.
      6 *
      7 * FFmpeg is free software; you can redistribute it and/or
      8 * modify it under the terms of the GNU Lesser General Public
      9 * License as published by the Free Software Foundation; either
     10 * version 2.1 of the License, or (at your option) any later version.
     11 *
     12 * FFmpeg is distributed in the hope that it will be useful,
     13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15 * Lesser General Public License for more details.
     16 *
     17 * You should have received a copy of the GNU Lesser General Public
     18 * License along with FFmpeg; if not, write to the Free Software
     19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     20 */
     21 
     22 #ifndef AVUTIL_CHANNEL_LAYOUT_H
     23 #define AVUTIL_CHANNEL_LAYOUT_H
     24 
     25 #include <stdint.h>
     26 
     27 /**
     28 * @file
     29 * audio channel layout utility functions
     30 */
     31 
     32 /**
     33 * @addtogroup lavu_audio
     34 * @{
     35 */
     36 
     37 /**
     38 * @defgroup channel_masks Audio channel masks
     39 *
     40 * A channel layout is a 64-bits integer with a bit set for every channel.
     41 * The number of bits set must be equal to the number of channels.
     42 * The value 0 means that the channel layout is not known.
     43 * @note this data structure is not powerful enough to handle channels
     44 * combinations that have the same channel multiple times, such as
     45 * dual-mono.
     46 *
     47 * @{
     48 */
     49 #define AV_CH_FRONT_LEFT             0x00000001
     50 #define AV_CH_FRONT_RIGHT            0x00000002
     51 #define AV_CH_FRONT_CENTER           0x00000004
     52 #define AV_CH_LOW_FREQUENCY          0x00000008
     53 #define AV_CH_BACK_LEFT              0x00000010
     54 #define AV_CH_BACK_RIGHT             0x00000020
     55 #define AV_CH_FRONT_LEFT_OF_CENTER   0x00000040
     56 #define AV_CH_FRONT_RIGHT_OF_CENTER  0x00000080
     57 #define AV_CH_BACK_CENTER            0x00000100
     58 #define AV_CH_SIDE_LEFT              0x00000200
     59 #define AV_CH_SIDE_RIGHT             0x00000400
     60 #define AV_CH_TOP_CENTER             0x00000800
     61 #define AV_CH_TOP_FRONT_LEFT         0x00001000
     62 #define AV_CH_TOP_FRONT_CENTER       0x00002000
     63 #define AV_CH_TOP_FRONT_RIGHT        0x00004000
     64 #define AV_CH_TOP_BACK_LEFT          0x00008000
     65 #define AV_CH_TOP_BACK_CENTER        0x00010000
     66 #define AV_CH_TOP_BACK_RIGHT         0x00020000
     67 #define AV_CH_STEREO_LEFT            0x20000000  ///< Stereo downmix.
     68 #define AV_CH_STEREO_RIGHT           0x40000000  ///< See AV_CH_STEREO_LEFT.
     69 #define AV_CH_WIDE_LEFT              0x0000000080000000ULL
     70 #define AV_CH_WIDE_RIGHT             0x0000000100000000ULL
     71 #define AV_CH_SURROUND_DIRECT_LEFT   0x0000000200000000ULL
     72 #define AV_CH_SURROUND_DIRECT_RIGHT  0x0000000400000000ULL
     73 #define AV_CH_LOW_FREQUENCY_2        0x0000000800000000ULL
     74 
     75 /** Channel mask value used for AVCodecContext.request_channel_layout
     76    to indicate that the user requests the channel order of the decoder output
     77    to be the native codec channel order. */
     78 #define AV_CH_LAYOUT_NATIVE          0x8000000000000000ULL
     79 
     80 /**
     81 * @}
     82 * @defgroup channel_mask_c Audio channel layouts
     83 * @{
     84 * */
     85 #define AV_CH_LAYOUT_MONO              (AV_CH_FRONT_CENTER)
     86 #define AV_CH_LAYOUT_STEREO            (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
     87 #define AV_CH_LAYOUT_2POINT1           (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
     88 #define AV_CH_LAYOUT_2_1               (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
     89 #define AV_CH_LAYOUT_SURROUND          (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
     90 #define AV_CH_LAYOUT_3POINT1           (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
     91 #define AV_CH_LAYOUT_4POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
     92 #define AV_CH_LAYOUT_4POINT1           (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
     93 #define AV_CH_LAYOUT_2_2               (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
     94 #define AV_CH_LAYOUT_QUAD              (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
     95 #define AV_CH_LAYOUT_5POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
     96 #define AV_CH_LAYOUT_5POINT1           (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
     97 #define AV_CH_LAYOUT_5POINT0_BACK      (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
     98 #define AV_CH_LAYOUT_5POINT1_BACK      (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
     99 #define AV_CH_LAYOUT_6POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
    100 #define AV_CH_LAYOUT_6POINT0_FRONT     (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
    101 #define AV_CH_LAYOUT_HEXAGONAL         (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
    102 #define AV_CH_LAYOUT_6POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
    103 #define AV_CH_LAYOUT_6POINT1_BACK      (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
    104 #define AV_CH_LAYOUT_6POINT1_FRONT     (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
    105 #define AV_CH_LAYOUT_7POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
    106 #define AV_CH_LAYOUT_7POINT0_FRONT     (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
    107 #define AV_CH_LAYOUT_7POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
    108 #define AV_CH_LAYOUT_7POINT1_WIDE      (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
    109 #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
    110 #define AV_CH_LAYOUT_OCTAGONAL         (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
    111 #define AV_CH_LAYOUT_HEXADECAGONAL     (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
    112 #define AV_CH_LAYOUT_STEREO_DOWNMIX    (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
    113 
    114 enum AVMatrixEncoding {
    115    AV_MATRIX_ENCODING_NONE,
    116    AV_MATRIX_ENCODING_DOLBY,
    117    AV_MATRIX_ENCODING_DPLII,
    118    AV_MATRIX_ENCODING_DPLIIX,
    119    AV_MATRIX_ENCODING_DPLIIZ,
    120    AV_MATRIX_ENCODING_DOLBYEX,
    121    AV_MATRIX_ENCODING_DOLBYHEADPHONE,
    122    AV_MATRIX_ENCODING_NB
    123 };
    124 
    125 /**
    126 * Return a channel layout id that matches name, or 0 if no match is found.
    127 *
    128 * name can be one or several of the following notations,
    129 * separated by '+' or '|':
    130 * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
    131 *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
    132 * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
    133 *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
    134 * - a number of channels, in decimal, optionally followed by 'c', yielding
    135 *   the default channel layout for that number of channels (@see
    136 *   av_get_default_channel_layout);
    137 * - a channel layout mask, in hexadecimal starting with "0x" (see the
    138 *   AV_CH_* macros).
    139 *
    140 * @warning Starting from the next major bump the trailing character
    141 * 'c' to specify a number of channels will be required, while a
    142 * channel layout mask could also be specified as a decimal number
    143 * (if and only if not followed by "c").
    144 *
    145 * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
    146 */
    147 uint64_t av_get_channel_layout(const char *name);
    148 
    149 /**
    150 * Return a description of a channel layout.
    151 * If nb_channels is <= 0, it is guessed from the channel_layout.
    152 *
    153 * @param buf put here the string containing the channel layout
    154 * @param buf_size size in bytes of the buffer
    155 */
    156 void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
    157 
    158 struct AVBPrint;
    159 /**
    160 * Append a description of a channel layout to a bprint buffer.
    161 */
    162 void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
    163 
    164 /**
    165 * Return the number of channels in the channel layout.
    166 */
    167 int av_get_channel_layout_nb_channels(uint64_t channel_layout);
    168 
    169 /**
    170 * Return default channel layout for a given number of channels.
    171 */
    172 int64_t av_get_default_channel_layout(int nb_channels);
    173 
    174 /**
    175 * Get the index of a channel in channel_layout.
    176 *
    177 * @param channel a channel layout describing exactly one channel which must be
    178 *                present in channel_layout.
    179 *
    180 * @return index of channel in channel_layout on success, a negative AVERROR
    181 *         on error.
    182 */
    183 int av_get_channel_layout_channel_index(uint64_t channel_layout,
    184                                        uint64_t channel);
    185 
    186 /**
    187 * Get the channel with the given index in channel_layout.
    188 */
    189 uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
    190 
    191 /**
    192 * Get the name of a given channel.
    193 *
    194 * @return channel name on success, NULL on error.
    195 */
    196 const char *av_get_channel_name(uint64_t channel);
    197 
    198 /**
    199 * Get the description of a given channel.
    200 *
    201 * @param channel  a channel layout with a single channel
    202 * @return  channel description on success, NULL on error
    203 */
    204 const char *av_get_channel_description(uint64_t channel);
    205 
    206 /**
    207 * Get the value and name of a standard channel layout.
    208 *
    209 * @param[in]  index   index in an internal list, starting at 0
    210 * @param[out] layout  channel layout mask
    211 * @param[out] name    name of the layout
    212 * @return  0  if the layout exists,
    213 *          <0 if index is beyond the limits
    214 */
    215 int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
    216                                   const char **name);
    217 
    218 /**
    219 * @}
    220 * @}
    221 */
    222 
    223 #endif /* AVUTIL_CHANNEL_LAYOUT_H */