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buffer.h (9772B)


      1 /*
      2 * This file is part of FFmpeg.
      3 *
      4 * FFmpeg is free software; you can redistribute it and/or
      5 * modify it under the terms of the GNU Lesser General Public
      6 * License as published by the Free Software Foundation; either
      7 * version 2.1 of the License, or (at your option) any later version.
      8 *
      9 * FFmpeg is distributed in the hope that it will be useful,
     10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12 * Lesser General Public License for more details.
     13 *
     14 * You should have received a copy of the GNU Lesser General Public
     15 * License along with FFmpeg; if not, write to the Free Software
     16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     17 */
     18 
     19 /**
     20 * @file
     21 * @ingroup lavu_buffer
     22 * refcounted data buffer API
     23 */
     24 
     25 #ifndef AVUTIL_BUFFER_H
     26 #define AVUTIL_BUFFER_H
     27 
     28 #include <stdint.h>
     29 
     30 /**
     31 * @defgroup lavu_buffer AVBuffer
     32 * @ingroup lavu_data
     33 *
     34 * @{
     35 * AVBuffer is an API for reference-counted data buffers.
     36 *
     37 * There are two core objects in this API -- AVBuffer and AVBufferRef. AVBuffer
     38 * represents the data buffer itself; it is opaque and not meant to be accessed
     39 * by the caller directly, but only through AVBufferRef. However, the caller may
     40 * e.g. compare two AVBuffer pointers to check whether two different references
     41 * are describing the same data buffer. AVBufferRef represents a single
     42 * reference to an AVBuffer and it is the object that may be manipulated by the
     43 * caller directly.
     44 *
     45 * There are two functions provided for creating a new AVBuffer with a single
     46 * reference -- av_buffer_alloc() to just allocate a new buffer, and
     47 * av_buffer_create() to wrap an existing array in an AVBuffer. From an existing
     48 * reference, additional references may be created with av_buffer_ref().
     49 * Use av_buffer_unref() to free a reference (this will automatically free the
     50 * data once all the references are freed).
     51 *
     52 * The convention throughout this API and the rest of FFmpeg is such that the
     53 * buffer is considered writable if there exists only one reference to it (and
     54 * it has not been marked as read-only). The av_buffer_is_writable() function is
     55 * provided to check whether this is true and av_buffer_make_writable() will
     56 * automatically create a new writable buffer when necessary.
     57 * Of course nothing prevents the calling code from violating this convention,
     58 * however that is safe only when all the existing references are under its
     59 * control.
     60 *
     61 * @note Referencing and unreferencing the buffers is thread-safe and thus
     62 * may be done from multiple threads simultaneously without any need for
     63 * additional locking.
     64 *
     65 * @note Two different references to the same buffer can point to different
     66 * parts of the buffer (i.e. their AVBufferRef.data will not be equal).
     67 */
     68 
     69 /**
     70 * A reference counted buffer type. It is opaque and is meant to be used through
     71 * references (AVBufferRef).
     72 */
     73 typedef struct AVBuffer AVBuffer;
     74 
     75 /**
     76 * A reference to a data buffer.
     77 *
     78 * The size of this struct is not a part of the public ABI and it is not meant
     79 * to be allocated directly.
     80 */
     81 typedef struct AVBufferRef {
     82    AVBuffer *buffer;
     83 
     84    /**
     85     * The data buffer. It is considered writable if and only if
     86     * this is the only reference to the buffer, in which case
     87     * av_buffer_is_writable() returns 1.
     88     */
     89    uint8_t *data;
     90    /**
     91     * Size of data in bytes.
     92     */
     93    int      size;
     94 } AVBufferRef;
     95 
     96 /**
     97 * Allocate an AVBuffer of the given size using av_malloc().
     98 *
     99 * @return an AVBufferRef of given size or NULL when out of memory
    100 */
    101 AVBufferRef *av_buffer_alloc(int size);
    102 
    103 /**
    104 * Same as av_buffer_alloc(), except the returned buffer will be initialized
    105 * to zero.
    106 */
    107 AVBufferRef *av_buffer_allocz(int size);
    108 
    109 /**
    110 * Always treat the buffer as read-only, even when it has only one
    111 * reference.
    112 */
    113 #define AV_BUFFER_FLAG_READONLY (1 << 0)
    114 
    115 /**
    116 * Create an AVBuffer from an existing array.
    117 *
    118 * If this function is successful, data is owned by the AVBuffer. The caller may
    119 * only access data through the returned AVBufferRef and references derived from
    120 * it.
    121 * If this function fails, data is left untouched.
    122 * @param data   data array
    123 * @param size   size of data in bytes
    124 * @param free   a callback for freeing this buffer's data
    125 * @param opaque parameter to be got for processing or passed to free
    126 * @param flags  a combination of AV_BUFFER_FLAG_*
    127 *
    128 * @return an AVBufferRef referring to data on success, NULL on failure.
    129 */
    130 AVBufferRef *av_buffer_create(uint8_t *data, int size,
    131                              void (*free)(void *opaque, uint8_t *data),
    132                              void *opaque, int flags);
    133 
    134 /**
    135 * Default free callback, which calls av_free() on the buffer data.
    136 * This function is meant to be passed to av_buffer_create(), not called
    137 * directly.
    138 */
    139 void av_buffer_default_free(void *opaque, uint8_t *data);
    140 
    141 /**
    142 * Create a new reference to an AVBuffer.
    143 *
    144 * @return a new AVBufferRef referring to the same AVBuffer as buf or NULL on
    145 * failure.
    146 */
    147 AVBufferRef *av_buffer_ref(AVBufferRef *buf);
    148 
    149 /**
    150 * Free a given reference and automatically free the buffer if there are no more
    151 * references to it.
    152 *
    153 * @param buf the reference to be freed. The pointer is set to NULL on return.
    154 */
    155 void av_buffer_unref(AVBufferRef **buf);
    156 
    157 /**
    158 * @return 1 if the caller may write to the data referred to by buf (which is
    159 * true if and only if buf is the only reference to the underlying AVBuffer).
    160 * Return 0 otherwise.
    161 * A positive answer is valid until av_buffer_ref() is called on buf.
    162 */
    163 int av_buffer_is_writable(const AVBufferRef *buf);
    164 
    165 /**
    166 * @return the opaque parameter set by av_buffer_create.
    167 */
    168 void *av_buffer_get_opaque(const AVBufferRef *buf);
    169 
    170 int av_buffer_get_ref_count(const AVBufferRef *buf);
    171 
    172 /**
    173 * Create a writable reference from a given buffer reference, avoiding data copy
    174 * if possible.
    175 *
    176 * @param buf buffer reference to make writable. On success, buf is either left
    177 *            untouched, or it is unreferenced and a new writable AVBufferRef is
    178 *            written in its place. On failure, buf is left untouched.
    179 * @return 0 on success, a negative AVERROR on failure.
    180 */
    181 int av_buffer_make_writable(AVBufferRef **buf);
    182 
    183 /**
    184 * Reallocate a given buffer.
    185 *
    186 * @param buf  a buffer reference to reallocate. On success, buf will be
    187 *             unreferenced and a new reference with the required size will be
    188 *             written in its place. On failure buf will be left untouched. *buf
    189 *             may be NULL, then a new buffer is allocated.
    190 * @param size required new buffer size.
    191 * @return 0 on success, a negative AVERROR on failure.
    192 *
    193 * @note the buffer is actually reallocated with av_realloc() only if it was
    194 * initially allocated through av_buffer_realloc(NULL) and there is only one
    195 * reference to it (i.e. the one passed to this function). In all other cases
    196 * a new buffer is allocated and the data is copied.
    197 */
    198 int av_buffer_realloc(AVBufferRef **buf, int size);
    199 
    200 /**
    201 * @}
    202 */
    203 
    204 /**
    205 * @defgroup lavu_bufferpool AVBufferPool
    206 * @ingroup lavu_data
    207 *
    208 * @{
    209 * AVBufferPool is an API for a lock-free thread-safe pool of AVBuffers.
    210 *
    211 * Frequently allocating and freeing large buffers may be slow. AVBufferPool is
    212 * meant to solve this in cases when the caller needs a set of buffers of the
    213 * same size (the most obvious use case being buffers for raw video or audio
    214 * frames).
    215 *
    216 * At the beginning, the user must call av_buffer_pool_init() to create the
    217 * buffer pool. Then whenever a buffer is needed, call av_buffer_pool_get() to
    218 * get a reference to a new buffer, similar to av_buffer_alloc(). This new
    219 * reference works in all aspects the same way as the one created by
    220 * av_buffer_alloc(). However, when the last reference to this buffer is
    221 * unreferenced, it is returned to the pool instead of being freed and will be
    222 * reused for subsequent av_buffer_pool_get() calls.
    223 *
    224 * When the caller is done with the pool and no longer needs to allocate any new
    225 * buffers, av_buffer_pool_uninit() must be called to mark the pool as freeable.
    226 * Once all the buffers are released, it will automatically be freed.
    227 *
    228 * Allocating and releasing buffers with this API is thread-safe as long as
    229 * either the default alloc callback is used, or the user-supplied one is
    230 * thread-safe.
    231 */
    232 
    233 /**
    234 * The buffer pool. This structure is opaque and not meant to be accessed
    235 * directly. It is allocated with av_buffer_pool_init() and freed with
    236 * av_buffer_pool_uninit().
    237 */
    238 typedef struct AVBufferPool AVBufferPool;
    239 
    240 /**
    241 * Allocate and initialize a buffer pool.
    242 *
    243 * @param size size of each buffer in this pool
    244 * @param alloc a function that will be used to allocate new buffers when the
    245 * pool is empty. May be NULL, then the default allocator will be used
    246 * (av_buffer_alloc()).
    247 * @return newly created buffer pool on success, NULL on error.
    248 */
    249 AVBufferPool *av_buffer_pool_init(int size, AVBufferRef* (*alloc)(int size));
    250 
    251 /**
    252 * Mark the pool as being available for freeing. It will actually be freed only
    253 * once all the allocated buffers associated with the pool are released. Thus it
    254 * is safe to call this function while some of the allocated buffers are still
    255 * in use.
    256 *
    257 * @param pool pointer to the pool to be freed. It will be set to NULL.
    258 * @see av_buffer_pool_can_uninit()
    259 */
    260 void av_buffer_pool_uninit(AVBufferPool **pool);
    261 
    262 /**
    263 * Allocate a new AVBuffer, reusing an old buffer from the pool when available.
    264 * This function may be called simultaneously from multiple threads.
    265 *
    266 * @return a reference to the new buffer on success, NULL on error.
    267 */
    268 AVBufferRef *av_buffer_pool_get(AVBufferPool *pool);
    269 
    270 /**
    271 * @}
    272 */
    273 
    274 #endif /* AVUTIL_BUFFER_H */