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TestAudioBuffers.cpp (2131B)


      1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
      2 /* vim: set ts=2 et sw=2 tw=80: */
      3 /* This Source Code Form is subject to the terms of the Mozilla Public
      4 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
      5 * You can obtain one at http://mozilla.org/MPL/2.0/. */
      6 
      7 #include <stdint.h>
      8 
      9 #include <vector>
     10 
     11 #include "AudioBufferUtils.h"
     12 #include "gtest/gtest.h"
     13 
     14 const uint32_t FRAMES = 256;
     15 
     16 void test_for_number_of_channels(const uint32_t channels) {
     17  const uint32_t samples = channels * FRAMES;
     18 
     19  mozilla::AudioCallbackBufferWrapper<float> mBuffer(channels);
     20  mozilla::SpillBuffer<float, 128> b(channels);
     21  std::vector<float> fromCallback(samples, 0.0);
     22  std::vector<float> other(samples, 1.0);
     23  mozilla::AudioChunk chunk;
     24  chunk.mBufferFormat = mozilla::AUDIO_FORMAT_FLOAT32;
     25  chunk.mChannelData.SetLength(channels);
     26  for (uint32_t i = 0; i < channels; ++i) {
     27    chunk.mChannelData[i] = other.data() + i * channels;
     28  }
     29 
     30  // Set the buffer in the wrapper from the callback
     31  mBuffer.SetBuffer(fromCallback.data(), FRAMES);
     32 
     33  // Fill the SpillBuffer with data.
     34  chunk.mDuration = 15;
     35  ASSERT_TRUE(b.Fill(chunk) == 15);
     36  chunk.mDuration = 17;
     37  ASSERT_TRUE(b.Fill(chunk) == 17);
     38  for (uint32_t i = 0; i < 32 * channels; i++) {
     39    other[i] = 0.0;
     40  }
     41 
     42  // Empty it in the AudioCallbackBufferWrapper
     43  ASSERT_TRUE(b.Empty(mBuffer) == 32);
     44 
     45  // Check available return something reasonnable
     46  ASSERT_TRUE(mBuffer.Available() == FRAMES - 32);
     47 
     48  // Fill the buffer with the rest of the data
     49  mBuffer.WriteFrames(other.data() + 32 * channels, FRAMES - 32);
     50 
     51  // Check the buffer is now full
     52  ASSERT_TRUE(mBuffer.Available() == 0);
     53 
     54  for (uint32_t i = 0; i < samples; i++) {
     55    ASSERT_TRUE(fromCallback[i] == 1.0)
     56    << "Difference at " << i << " (" << fromCallback[i] << " != " << 1.0
     57    << ")\n";
     58  }
     59 
     60  chunk.mDuration = FRAMES;
     61  ASSERT_TRUE(b.Fill(chunk) == 128);
     62  ASSERT_TRUE(b.Fill(chunk) == 0);
     63  ASSERT_TRUE(b.Empty(mBuffer) == 0);
     64 }
     65 
     66 TEST(AudioBuffers, Test)
     67 {
     68  for (uint32_t ch = 1; ch <= 8; ++ch) {
     69    test_for_number_of_channels(ch);
     70  }
     71 }