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The Tor Browser
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test_autoplay_policy_web_audio_createMediaStreamSource.html (3693B)


      1 <!DOCTYPE HTML>
      2 <html>
      3 <head>
      4  <title>Autoplay policy test : createMediaStreamSource with active stream</title>
      5  <script src="/tests/SimpleTest/SimpleTest.js"></script>
      6  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
      7  <script type="text/javascript" src="manifest.js"></script>
      8 </head>
      9 <body>
     10 <script>
     11 
     12 /**
     13 * This test is used to ensure that we would try to start the blocked AudioContext
     14 * which is blocked by autoplay policy, when it creates a MediaStreamAudioSourceNode
     15 * which has a active input stream.
     16 */
     17 
     18 SimpleTest.waitForExplicitFinish();
     19 
     20 (async function testStartAudioContextWhenCreatingMediaStreamAudioSourceWithActiveStream() {
     21  await setupTestPreferences();
     22 
     23  info(`- create 2 AudioContext, one is used to generate active stream, another one is used to test whether it would be resumed after starting MediaStreamAudioSource with active stream -`);
     24  createAudioContexts();
     25 
     26  info(`- both AudioContext are not allowed to start in beginning -`);
     27  await audioContextsShouldBeBlocked();
     28 
     29  info(`- using AudioContext2 to create a MediaStreamAudioSourceNode with active stream, which should resume AudioContext2 -`);
     30  await createMediaStreamAudioSourceByAudioContext2();
     31 
     32  endTest();
     33 })();
     34 
     35 /**
     36 * Test utility functions
     37 */
     38 
     39 function setupTestPreferences() {
     40  return SpecialPowers.pushPrefEnv({"set": [
     41    ["media.autoplay.default", SpecialPowers.Ci.nsIAutoplay.BLOCKED],
     42    ["media.autoplay.blocking_policy", 0],
     43    ["media.autoplay.block-event.enabled", true],
     44  ]});
     45 }
     46 
     47 function createAudioContexts() {
     48  /* global ac1, ac2 */
     49  window.ac1 = new AudioContext();
     50  window.ac2 = new AudioContext();
     51 
     52  ac1.allowedToStart = new Promise(resolve => {
     53    ac1.addEventListener("statechange", function() {
     54      if (ac1.state === "running") {
     55        resolve();
     56      }
     57    }, {once: true});
     58  });
     59 
     60  ac1.notAllowedToStart = new Promise(resolve => {
     61    ac1.addEventListener("blocked", async function() {
     62      resolve();
     63    }, {once: true});
     64  });
     65 
     66 
     67  ac2.allowedToStart = new Promise(resolve => {
     68    ac2.addEventListener("statechange", function() {
     69      if (ac2.state === "running") {
     70        resolve();
     71      }
     72    }, {once: true});
     73  });
     74 
     75  ac2.notAllowedToStart = new Promise(resolve => {
     76    ac2.addEventListener("blocked", async function() {
     77      resolve();
     78    }, {once: true});
     79  });
     80 }
     81 
     82 async function audioContextsShouldBeBlocked() {
     83  await ac1.notAllowedToStart;
     84  await ac2.notAllowedToStart;
     85  is(ac1.state, "suspended", `AudioContext1 is blocked.`);
     86  is(ac2.state, "suspended", `AudioContext2 is blocked.`);
     87 }
     88 
     89 async function startAudioContext1() {
     90  // simulate user gesture in order to start video.
     91  SpecialPowers.wrap(document).notifyUserGestureActivation();
     92  ok(await ac1.resume().then(() => true, () => false), `resumed AudioContext1.`);
     93  await ac1.allowedToStart;
     94  is(ac1.state, "running", `AudioContext1 is running.`);
     95 }
     96 
     97 async function getActiveStream() {
     98  await startAudioContext1();
     99  // As AudioContext1 has been resumed, we can use it to create active stream.
    100  return ac1.createMediaStreamDestination().stream;
    101 }
    102 
    103 async function createMediaStreamAudioSourceByAudioContext2() {
    104  is(ac2.state, "suspended", `AudioContext2 is suspended.`);
    105  let source = ac2.createMediaStreamSource(await getActiveStream());
    106  source.connect(ac2.destination);
    107  await ac2.allowedToStart;
    108  is(ac2.state, "running", `AudioContext2 is running.`);
    109 }
    110 
    111 function endTest() {
    112  // reset the activation flag in order not to interfere following test in the
    113  // verify mode which would run the test using same document couple times.
    114  SpecialPowers.wrap(document).clearUserGestureActivation();
    115  SimpleTest.finish();
    116 }
    117 
    118 </script>