MediaCache.h (25911B)
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 2 /* vim:set ts=2 sw=2 sts=2 et cindent: */ 3 /* This Source Code Form is subject to the terms of the Mozilla Public 4 * License, v. 2.0. If a copy of the MPL was not distributed with this 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 6 7 #ifndef MediaCache_h_ 8 #define MediaCache_h_ 9 10 #include "DecoderDoctorLogger.h" 11 #include "Intervals.h" 12 #include "MediaChannelStatistics.h" 13 #include "mozilla/Monitor.h" 14 #include "mozilla/Result.h" 15 #include "mozilla/UniquePtr.h" 16 #include "mozilla/dom/MediaDebugInfoBinding.h" 17 #include "nsCOMPtr.h" 18 #include "nsHashKeys.h" 19 #include "nsTArray.h" 20 #include "nsTHashtable.h" 21 22 class nsIEventTarget; 23 class nsIPrincipal; 24 25 namespace mozilla { 26 // defined in MediaResource.h 27 class ChannelMediaResource; 28 typedef media::IntervalSet<int64_t> MediaByteRangeSet; 29 class MediaResource; 30 31 /** 32 * Media applications want fast, "on demand" random access to media data, 33 * for pausing, seeking, etc. But we are primarily interested 34 * in transporting media data using HTTP over the Internet, which has 35 * high latency to open a connection, requires a new connection for every 36 * seek, may not even support seeking on some connections (especially 37 * live streams), and uses a push model --- data comes from the server 38 * and you don't have much control over the rate. Also, transferring data 39 * over the Internet can be slow and/or unpredictable, so we want to read 40 * ahead to buffer and cache as much data as possible. 41 * 42 * The job of the media cache is to resolve this impedance mismatch. 43 * The media cache reads data from Necko channels into file-backed storage, 44 * and offers a random-access file-like API to the stream data 45 * (MediaCacheStream). Along the way it solves several problems: 46 * -- The cache intelligently reads ahead to prefetch data that may be 47 * needed in the future 48 * -- The size of the cache is bounded so that we don't fill up 49 * storage with read-ahead data 50 * -- Cache replacement is managed globally so that the most valuable 51 * data (across all streams) is retained 52 * -- The cache can suspend Necko channels temporarily when their data is 53 * not wanted (yet) 54 * -- The cache translates file-like seek requests to HTTP seeks, 55 * including optimizations like not triggering a new seek if it would 56 * be faster to just keep reading until we reach the seek point. The 57 * "seek to EOF" idiom to determine file size is also handled efficiently 58 * (seeking to EOF and then seeking back to the previous offset does not 59 * trigger any Necko activity) 60 * -- The cache also handles the case where the server does not support 61 * seeking 62 * -- Necko can only send data to the main thread, but MediaCacheStream 63 * can distribute data to any thread 64 * -- The cache exposes APIs so clients can detect what data is 65 * currently held 66 * 67 * Note that although HTTP is the most important transport and we only 68 * support transport-level seeking via HTTP byte-ranges, the media cache 69 * works with any kind of Necko channels and provides random access to 70 * cached data even for, e.g., FTP streams. 71 * 72 * The media cache is not persistent. It does not currently allow 73 * data from one load to be used by other loads, either within the same 74 * browser session or across browser sessions. The media cache file 75 * is marked "delete on close" so it will automatically disappear in the 76 * event of a browser crash or shutdown. 77 * 78 * The media cache is block-based. Streams are divided into blocks of a 79 * fixed size (currently 4K) and we cache blocks. A single cache contains 80 * blocks for all streams. 81 * 82 * The cache size is controlled by the media.cache_size preference 83 * (which is in KB). The default size is 500MB. 84 * 85 * The replacement policy predicts a "time of next use" for each block 86 * in the cache. When we need to free a block, the block with the latest 87 * "time of next use" will be evicted. Blocks are divided into 88 * different classes, each class having its own predictor: 89 * FREE_BLOCK: these blocks are effectively infinitely far in the future; 90 * a free block will always be chosen for replacement before other classes 91 * of blocks. 92 * METADATA_BLOCK: these are blocks that contain data that has been read 93 * by the decoder in "metadata mode", e.g. while the decoder is searching 94 * the stream during a seek operation. These blocks are managed with an 95 * LRU policy; the "time of next use" is predicted to be as far in the 96 * future as the last use was in the past. 97 * PLAYED_BLOCK: these are blocks that have not been read in "metadata 98 * mode", and contain data behind the current decoder read point. (They 99 * may not actually have been read by the decoder, if the decoder seeked 100 * forward.) These blocks are managed with an LRU policy except that we add 101 * REPLAY_DELAY seconds of penalty to their predicted "time of next use", 102 * to reflect the uncertainty about whether replay will actually happen 103 * or not. 104 * READAHEAD_BLOCK: these are blocks that have not been read in 105 * "metadata mode" and that are entirely ahead of the current decoder 106 * read point. (They may actually have been read by the decoder in the 107 * past if the decoder has since seeked backward.) We predict the 108 * time of next use for these blocks by assuming steady playback and 109 * dividing the number of bytes between the block and the current decoder 110 * read point by the decoder's estimate of its playback rate in bytes 111 * per second. This ensures that the blocks farthest ahead are considered 112 * least valuable. 113 * For efficient prediction of the "latest time of next use", we maintain 114 * linked lists of blocks in each class, ordering blocks by time of 115 * next use. READAHEAD_BLOCKS have one linked list per stream, since their 116 * time of next use depends on stream parameters, but the other lists 117 * are global. 118 * 119 * A block containing a current decoder read point can contain data 120 * both behind and ahead of the read point. It will be classified as a 121 * PLAYED_BLOCK but we will give it special treatment so it is never 122 * evicted --- it actually contains the highest-priority readahead data 123 * as well as played data. 124 * 125 * "Time of next use" estimates are also used for flow control. When 126 * reading ahead we can predict the time of next use for the data that 127 * will be read. If the predicted time of next use is later then the 128 * prediction for all currently cached blocks, and the cache is full, then 129 * we should suspend reading from the Necko channel. 130 * 131 * Unfortunately suspending the Necko channel can't immediately stop the 132 * flow of data from the server. First our desire to suspend has to be 133 * transmitted to the server (in practice, Necko stops reading from the 134 * socket, which causes the kernel to shrink its advertised TCP receive 135 * window size to zero). Then the server can stop sending the data, but 136 * we will receive data roughly corresponding to the product of the link 137 * bandwidth multiplied by the round-trip latency. We deal with this by 138 * letting the cache overflow temporarily and then trimming it back by 139 * moving overflowing blocks back into the body of the cache, replacing 140 * less valuable blocks as they become available. We try to avoid simply 141 * discarding overflowing readahead data. 142 * 143 * All changes to the actual contents of the cache happen on the main 144 * thread, since that's where Necko's notifications happen. 145 * 146 * The media cache maintains at most one Necko channel for each stream. 147 * (In the future it might be advantageous to relax this, e.g. so that a 148 * seek to near the end of the file can happen without disturbing 149 * the loading of data from the beginning of the file.) The Necko channel 150 * is managed through ChannelMediaResource; MediaCache does not 151 * depend on Necko directly. 152 * 153 * Every time something changes that might affect whether we want to 154 * read from a Necko channel, or whether we want to seek on the Necko 155 * channel --- such as data arriving or data being consumed by the 156 * decoder --- we asynchronously trigger MediaCache::Update on the main 157 * thread. That method implements most cache policy. It evaluates for 158 * each stream whether we want to suspend or resume the stream and what 159 * offset we should seek to, if any. It is also responsible for trimming 160 * back the cache size to its desired limit by moving overflowing blocks 161 * into the main part of the cache. 162 * 163 * Streams can be opened in non-seekable mode. In non-seekable mode, 164 * the cache will only call ChannelMediaResource::CacheClientSeek with 165 * a 0 offset. The cache tries hard not to discard readahead data 166 * for non-seekable streams, since that could trigger a potentially 167 * disastrous re-read of the entire stream. It's up to cache clients 168 * to try to avoid requesting seeks on such streams. 169 * 170 * MediaCache has a single internal monitor for all synchronization. 171 * This is treated as the lowest level monitor in the media code. So, 172 * we must not acquire any MediaDecoder locks or MediaResource locks 173 * while holding the MediaCache lock. But it's OK to hold those locks 174 * and then get the MediaCache lock. 175 * 176 * MediaCache associates a principal with each stream. CacheClientSeek 177 * can trigger new HTTP requests; due to redirects to other domains, 178 * each HTTP load can return data with a different principal. This 179 * principal must be passed to NotifyDataReceived, and MediaCache 180 * will detect when different principals are associated with data in the 181 * same stream, and replace them with a null principal. 182 */ 183 class MediaCache; 184 185 DDLoggedTypeDeclName(MediaCacheStream); 186 187 /** 188 * If the cache fails to initialize then Init will fail, so nonstatic 189 * methods of this class can assume gMediaCache is non-null. 190 * 191 * This class can be directly embedded as a value. 192 */ 193 class MediaCacheStream : public DecoderDoctorLifeLogger<MediaCacheStream> { 194 using AutoLock = MonitorAutoLock; 195 196 public: 197 // This needs to be a power of two 198 static constexpr int64_t BLOCK_SIZE = 32768; 199 200 enum ReadMode { MODE_METADATA, MODE_PLAYBACK }; 201 202 // aClient provides the underlying transport that cache will use to read 203 // data for this stream. 204 MediaCacheStream(ChannelMediaResource* aClient, bool aIsPrivateBrowsing); 205 ~MediaCacheStream(); 206 207 // Set up this stream with the cache. Can fail on OOM. 208 // aContentLength is the content length if known, otherwise -1. 209 // Exactly one of InitAsClone or Init must be called before any other method 210 // on this class. Does nothing if already initialized. 211 nsresult Init(int64_t aContentLength); 212 213 // Set up this stream with the cache, assuming it's for the same data 214 // as the aOriginal stream. 215 // Exactly one of InitAsClone or Init must be called before any other method 216 // on this class. 217 void InitAsClone(MediaCacheStream* aOriginal); 218 219 nsISerialEventTarget* OwnerThread() const; 220 221 // These are called on the main thread. 222 // This must be called (and resolve) before the ChannelMediaResource 223 // used to create this MediaCacheStream is deleted. 224 RefPtr<GenericPromise> Close(); 225 // This returns true when the stream has been closed. 226 bool IsClosed(AutoLock&) const { return mClosed; } 227 // Returns true when this stream is can be shared by a new resource load. 228 // Called on the main thread only. 229 bool IsAvailableForSharing() const { return !mIsPrivateBrowsing; } 230 231 // These callbacks are called on the main thread by the client 232 // when data has been received via the channel. 233 234 // Notifies the cache that a load has begun. We pass the offset 235 // because in some cases the offset might not be what the cache 236 // requested. In particular we might unexpectedly start providing 237 // data at offset 0. This need not be called if the offset is the 238 // offset that the cache requested in 239 // ChannelMediaResource::CacheClientSeek. This can be called at any 240 // time by the client, not just after a CacheClientSeek. 241 // 242 // aSeekable tells us whether the stream is seekable or not. Non-seekable 243 // streams will always pass 0 for aOffset to CacheClientSeek. This should only 244 // be called while the stream is at channel offset 0. Seekability can 245 // change during the lifetime of the MediaCacheStream --- every time 246 // we do an HTTP load the seekability may be different (and sometimes 247 // is, in practice, due to the effects of caching proxies). 248 // 249 // aLength tells the cache what the server said the data length is going to 250 // be. The actual data length may be greater (we receive more data than 251 // specified) or smaller (the stream ends before we reach the given 252 // length), because servers can lie. The server's reported data length 253 // *and* the actual data length can even vary over time because a 254 // misbehaving server may feed us a different stream after each seek 255 // operation. So this is really just a hint. The cache may however 256 // stop reading (suspend the channel) when it thinks we've read all the 257 // data available based on an incorrect reported length. Seeks relative 258 // EOF also depend on the reported length if we haven't managed to 259 // read the whole stream yet. 260 void NotifyDataStarted(uint32_t aLoadID, int64_t aOffset, bool aSeekable, 261 int64_t aLength); 262 // Notifies the cache that data has been received. The stream already 263 // knows the offset because data is received in sequence and 264 // the starting offset is known via NotifyDataStarted or because 265 // the cache requested the offset in 266 // ChannelMediaResource::CacheClientSeek, or because it defaulted to 0. 267 void NotifyDataReceived(uint32_t aLoadID, uint32_t aCount, 268 const uint8_t* aData); 269 270 // Set the load ID so the following NotifyDataEnded() call can work properly. 271 // Used in some rare cases where NotifyDataEnded() is called without the 272 // preceding NotifyDataStarted(). 273 void NotifyLoadID(uint32_t aLoadID); 274 275 // Notifies the cache that the channel has closed with the given status. 276 void NotifyDataEnded(uint32_t aLoadID, nsresult aStatus); 277 278 // Notifies the stream that the suspend status of the client has changed. 279 // Main thread only. 280 void NotifyClientSuspended(bool aSuspended); 281 282 // Notifies the stream to resume download at the current offset. 283 void NotifyResume(); 284 285 // These methods can be called on any thread. 286 // Cached blocks associated with this stream will not be evicted 287 // while the stream is pinned. 288 void Pin(); 289 void Unpin(); 290 // See comments above for NotifyDataStarted about how the length 291 // can vary over time. Returns -1 if no length is known. Returns the 292 // reported length if we haven't got any better information. If 293 // the stream ended normally we return the length we actually got. 294 // If we've successfully read data beyond the originally reported length, 295 // we return the end of the data we've read. 296 int64_t GetLength() const; 297 // Return the length and offset where next channel data will write to. Main 298 // thread only. 299 // This method should be removed as part of bug 1464045. 300 struct LengthAndOffset { 301 int64_t mLength; 302 int64_t mOffset; 303 }; 304 LengthAndOffset GetLengthAndOffset() const; 305 // Returns the unique resource ID. Call only on the main thread or while 306 // holding the media cache lock. 307 int64_t GetResourceID() { return mResourceID; } 308 // Returns the end of the bytes starting at the given offset 309 // which are in cache. 310 int64_t GetCachedDataEnd(int64_t aOffset); 311 // Returns the offset of the first byte of cached data at or after aOffset, 312 // or -1 if there is no such cached data. 313 int64_t GetNextCachedData(int64_t aOffset); 314 // Fills aRanges with the ByteRanges representing the data which is currently 315 // cached. Locks the media cache while running, to prevent any ranges 316 // growing. The stream should be pinned while this runs and while its results 317 // are used, to ensure no data is evicted. 318 nsresult GetCachedRanges(MediaByteRangeSet& aRanges); 319 320 double GetDownloadRate(bool* aIsReliable); 321 322 // Reads from buffered data only. Will fail if not all data to be read is 323 // in the cache. Will not mark blocks as read. Can be called from the main 324 // thread. It's the caller's responsibility to wrap the call in a pin/unpin, 325 // and also to check that the range they want is cached before calling this. 326 nsresult ReadFromCache(char* aBuffer, int64_t aOffset, uint32_t aCount); 327 328 // IsDataCachedToEndOfStream returns true if all the data from 329 // aOffset to the end of the stream (the server-reported end, if the 330 // real end is not known) is in cache. If we know nothing about the 331 // end of the stream, this returns false. 332 bool IsDataCachedToEndOfStream(int64_t aOffset); 333 // The mode is initially MODE_METADATA. 334 void SetReadMode(ReadMode aMode); 335 // This is the client's estimate of the playback rate assuming 336 // the media plays continuously. The cache can't guess this itself 337 // because it doesn't know when the decoder was paused, buffering, etc. 338 // Do not pass zero. 339 void SetPlaybackRate(uint32_t aBytesPerSecond); 340 341 // Returns true when all streams for this resource are suspended or their 342 // channel has ended. 343 bool AreAllStreamsForResourceSuspended(AutoLock&); 344 345 // These methods must be called on a different thread from the main 346 // thread. They should always be called on the same thread for a given 347 // stream. 348 // On success, *aBytes returns the number of bytes that were actually read. 349 // This can be less than aCount on end of stream or when remaining bytes will 350 // not be available because a network error has occurred. 351 // This will block until the data is available or the stream is closed. 352 nsresult Read(AutoLock&, char* aBuffer, uint32_t aCount, uint32_t* aBytes); 353 // Seeks to aOffset in the stream then performs a Read operation. See 354 // 'Read' for argument and return details. 355 nsresult ReadAt(int64_t aOffset, char* aBuffer, uint32_t aCount, 356 uint32_t* aBytes); 357 358 void ThrottleReadahead(bool bThrottle); 359 360 size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const; 361 362 void GetDebugInfo(dom::MediaCacheStreamDebugInfo& aInfo); 363 364 private: 365 friend class MediaCache; 366 367 /** 368 * A doubly-linked list of blocks. Add/Remove/Get methods are all 369 * constant time. We declare this here so that a stream can contain a 370 * BlockList of its read-ahead blocks. Blocks are referred to by index 371 * into the MediaCache::mIndex array. 372 * 373 * Blocks can belong to more than one list at the same time, because 374 * the next/prev pointers are not stored in the block. 375 */ 376 class BlockList { 377 public: 378 BlockList() : mFirstBlock(-1), mCount(0) {} 379 ~BlockList() { 380 NS_ASSERTION(mFirstBlock == -1 && mCount == 0, 381 "Destroying non-empty block list"); 382 } 383 void AddFirstBlock(int32_t aBlock); 384 void AddAfter(int32_t aBlock, int32_t aBefore); 385 void RemoveBlock(int32_t aBlock); 386 // Returns the first block in the list, or -1 if empty 387 int32_t GetFirstBlock() const { return mFirstBlock; } 388 // Returns the last block in the list, or -1 if empty 389 int32_t GetLastBlock() const; 390 // Returns the next block in the list after aBlock or -1 if 391 // aBlock is the last block 392 int32_t GetNextBlock(int32_t aBlock) const; 393 // Returns the previous block in the list before aBlock or -1 if 394 // aBlock is the first block 395 int32_t GetPrevBlock(int32_t aBlock) const; 396 bool IsEmpty() const { return mFirstBlock < 0; } 397 int32_t GetCount() const { return mCount; } 398 // The contents of aBlockIndex1 and aBlockIndex2 have been swapped 399 void NotifyBlockSwapped(int32_t aBlockIndex1, int32_t aBlockIndex2); 400 #ifdef DEBUG 401 // Verify linked-list invariants 402 void Verify(); 403 #else 404 void Verify() {} 405 #endif 406 407 size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; 408 409 private: 410 struct Entry : public nsUint32HashKey { 411 explicit Entry(KeyTypePointer aKey) 412 : nsUint32HashKey(aKey), mNextBlock(0), mPrevBlock(0) {} 413 Entry(const Entry& toCopy) 414 : nsUint32HashKey(&toCopy.GetKey()), 415 mNextBlock(toCopy.mNextBlock), 416 mPrevBlock(toCopy.mPrevBlock) {} 417 418 int32_t mNextBlock; 419 int32_t mPrevBlock; 420 }; 421 nsTHashtable<Entry> mEntries; 422 423 // The index of the first block in the list, or -1 if the list is empty. 424 int32_t mFirstBlock; 425 // The number of blocks in the list. 426 int32_t mCount; 427 }; 428 429 // Read data from the partial block and return the number of bytes read 430 // successfully. 0 if aOffset is not an offset in the partial block or there 431 // is nothing to read. 432 uint32_t ReadPartialBlock(AutoLock&, int64_t aOffset, Span<char> aBuffer); 433 434 // Read data from the cache block specified by aOffset. Return the number of 435 // bytes read successfully or an error code if any failure. 436 Result<uint32_t, nsresult> ReadBlockFromCache(AutoLock&, int64_t aOffset, 437 Span<char> aBuffer, 438 bool aNoteBlockUsage = false); 439 440 // Non-main thread only. 441 nsresult Seek(AutoLock&, int64_t aOffset); 442 443 // Returns the end of the bytes starting at the given offset 444 // which are in cache. 445 // This method assumes that the cache monitor is held and can be called on 446 // any thread. 447 int64_t GetCachedDataEndInternal(AutoLock&, int64_t aOffset); 448 // Returns the offset of the first byte of cached data at or after aOffset, 449 // or -1 if there is no such cached data. 450 // This method assumes that the cache monitor is held and can be called on 451 // any thread. 452 int64_t GetNextCachedDataInternal(AutoLock&, int64_t aOffset); 453 // Used by |NotifyDataEnded| to write |mPartialBlock| to disk. 454 // This function will wake up readers who may be 455 // waiting on the media cache monitor. Called on the media cache thread only. 456 void FlushPartialBlockInternal(AutoLock&); 457 458 void NotifyDataStartedInternal(uint32_t aLoadID, int64_t aOffset, 459 bool aSeekable, int64_t aLength); 460 461 void NotifyDataEndedInternal(uint32_t aLoadID, nsresult aStatus); 462 463 void UpdateDownloadStatistics(AutoLock&); 464 465 void CloseInternal(AutoLock&); 466 void InitAsCloneInternal(MediaCacheStream* aOriginal); 467 468 // Instance of MediaCache to use with this MediaCacheStream. 469 RefPtr<MediaCache> mMediaCache; 470 471 ChannelMediaResource* const mClient; 472 473 // The following fields must be written holding the cache's monitor and 474 // only on the main thread, thus can be read either on the main thread 475 // or while holding the cache's monitor. 476 477 // Set to true when the stream has been closed either explicitly or 478 // due to an internal cache error 479 bool mClosed = false; 480 // This is a unique ID representing the resource we're loading. 481 // All streams with the same mResourceID are loading the same 482 // underlying resource and should share data. 483 // Initialized to 0 as invalid. Will be allocated a valid ID (always positive) 484 // from the cache. 485 int64_t mResourceID = 0; 486 // The last reported seekability state for the underlying channel 487 bool mIsTransportSeekable; 488 // True if the cache has suspended our channel because the cache is 489 // full and the priority of the data that would be received is lower 490 // than the priority of the data already in the cache 491 bool mCacheSuspended; 492 // True if the channel ended and we haven't seeked it again. 493 bool mChannelEnded; 494 495 // The following fields are protected by the cache's monitor and can be 496 // written by any thread. 497 498 // The reported or discovered length of the data, or -1 if nothing is known 499 int64_t mStreamLength = -1; 500 // The offset where the next data from the channel will arrive 501 int64_t mChannelOffset = 0; 502 // The offset where the reader is positioned in the stream 503 int64_t mStreamOffset; 504 // For each block in the stream data, maps to the cache entry for the 505 // block, or -1 if the block is not cached. 506 nsTArray<int32_t> mBlocks; 507 // The list of read-ahead blocks, ordered by stream offset; the first 508 // block is the earliest in the stream (so the last block will be the 509 // least valuable). 510 BlockList mReadaheadBlocks; 511 // The list of metadata blocks; the first block is the most recently used 512 BlockList mMetadataBlocks; 513 // The list of played-back blocks; the first block is the most recently used 514 BlockList mPlayedBlocks; 515 // The last reported estimate of the decoder's playback rate 516 uint32_t mPlaybackBytesPerSecond; 517 // The number of times this stream has been Pinned without a 518 // corresponding Unpin 519 uint32_t mPinCount; 520 // True if CacheClientNotifyDataEnded has been called for this stream. 521 bool mDidNotifyDataEnded = false; 522 // The status used when we did CacheClientNotifyDataEnded. Only valid 523 // when mDidNotifyDataEnded is true. 524 nsresult mNotifyDataEndedStatus; 525 // The last reported read mode 526 ReadMode mCurrentMode = MODE_METADATA; 527 // The load ID of the current channel. Used to check whether the data is 528 // coming from an old channel and should be discarded. 529 uint32_t mLoadID = 0; 530 // The seek target initiated by MediaCache. -1 if no seek is going on. 531 int64_t mSeekTarget = -1; 532 533 bool mThrottleReadahead = false; 534 535 // Data received for the block containing mChannelOffset. Data needs 536 // to wait here so we can write back a complete block. The first 537 // mChannelOffset%BLOCK_SIZE bytes have been filled in with good data, 538 // the rest are garbage. 539 // Heap allocate this buffer since the exact power-of-2 will cause allocation 540 // slop when combined with the rest of the object members. 541 // This partial buffer should always be read/write within the cache's monitor. 542 const UniquePtr<uint8_t[]> mPartialBlockBuffer = 543 MakeUnique<uint8_t[]>(BLOCK_SIZE); 544 545 // True if associated with a private browsing window. 546 const bool mIsPrivateBrowsing; 547 548 // True if the client is suspended. Accessed on the owner thread only. 549 bool mClientSuspended = false; 550 551 MediaChannelStatistics mDownloadStatistics; 552 }; 553 554 } // namespace mozilla 555 556 #endif