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The Tor Browser
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GamepadEventChannelParent.h (2032B)


      1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
      2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
      3 /* This Source Code Form is subject to the terms of the Mozilla Public
      4 * License, v. 2.0. If a copy of the MPL was not distributed with this
      5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
      6 #include "mozilla/dom/PGamepadEventChannelParent.h"
      7 
      8 #ifndef mozilla_dom_GamepadEventChannelParent_h_
      9 #  define mozilla_dom_GamepadEventChannelParent_h_
     10 
     11 namespace mozilla::dom {
     12 
     13 class GamepadEventChannelParent final : public PGamepadEventChannelParent {
     14 public:
     15  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GamepadEventChannelParent, override)
     16 
     17  static already_AddRefed<GamepadEventChannelParent> Create();
     18  void ActorDestroy(ActorDestroyReason aWhy) override;
     19 
     20  mozilla::ipc::IPCResult RecvVibrateHaptic(
     21      const Tainted<GamepadHandle>& aHandle,
     22      const Tainted<uint32_t>& aHapticIndex, const Tainted<double>& aIntensity,
     23      const Tainted<double>& aDuration, const uint32_t& aPromiseID);
     24  mozilla::ipc::IPCResult RecvStopVibrateHaptic(
     25      const Tainted<GamepadHandle>& aHandle);
     26  mozilla::ipc::IPCResult RecvLightIndicatorColor(
     27      const Tainted<GamepadHandle>& aHandle,
     28      const Tainted<uint32_t>& aLightColorIndex, const uint8_t& aRed,
     29      const uint8_t& aGreen, const uint8_t& aBlue, const uint32_t& aPromiseID);
     30  void DispatchUpdateEvent(const GamepadChangeEvent& aEvent);
     31 
     32  mozilla::ipc::IPCResult RecvRequestAllGamepads(
     33      RequestAllGamepadsResolver&& aResolver);
     34 
     35  GamepadEventChannelParent(const GamepadEventChannelParent&) = delete;
     36  GamepadEventChannelParent(GamepadEventChannelParent&&) = delete;
     37  GamepadEventChannelParent& operator=(const GamepadEventChannelParent&) =
     38      delete;
     39  GamepadEventChannelParent& operator=(GamepadEventChannelParent&&) = delete;
     40 
     41 private:
     42  GamepadEventChannelParent();
     43  ~GamepadEventChannelParent() = default;
     44 
     45  bool mIsShutdown;
     46  nsCOMPtr<nsIEventTarget> mBackgroundEventTarget;
     47 };
     48 
     49 }  // namespace mozilla::dom
     50 
     51 #endif