tor-browser

The Tor Browser
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GamepadPose.h (2287B)


      1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
      2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
      3 /* This Source Code Form is subject to the terms of the Mozilla Public
      4 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
      5 * You can obtain one at http://mozilla.org/MPL/2.0/. */
      6 
      7 #ifndef mozilla_dom_gamepad_GamepadPose_h
      8 #define mozilla_dom_gamepad_GamepadPose_h
      9 
     10 #include "mozilla/dom/GamepadPoseState.h"
     11 #include "mozilla/dom/Pose.h"
     12 #include "nsCOMPtr.h"
     13 
     14 namespace mozilla::dom {
     15 
     16 class GamepadPose final : public Pose {
     17 public:
     18  GamepadPose(nsISupports* aParent, const GamepadPoseState& aState);
     19  explicit GamepadPose(nsISupports* aParent);
     20 
     21  virtual JSObject* WrapObject(JSContext* aCx,
     22                               JS::Handle<JSObject*> aGivenProto) override;
     23 
     24  bool HasOrientation() const;
     25  bool HasPosition() const;
     26  virtual void GetPosition(JSContext* aJSContext,
     27                           JS::MutableHandle<JSObject*> aRetval,
     28                           ErrorResult& aRv) override;
     29  virtual void GetLinearVelocity(JSContext* aJSContext,
     30                                 JS::MutableHandle<JSObject*> aRetval,
     31                                 ErrorResult& aRv) override;
     32  virtual void GetLinearAcceleration(JSContext* aJSContext,
     33                                     JS::MutableHandle<JSObject*> aRetval,
     34                                     ErrorResult& aRv) override;
     35  virtual void GetOrientation(JSContext* aJSContext,
     36                              JS::MutableHandle<JSObject*> aRetval,
     37                              ErrorResult& aRv) override;
     38  virtual void GetAngularVelocity(JSContext* aJSContext,
     39                                  JS::MutableHandle<JSObject*> aRetval,
     40                                  ErrorResult& aRv) override;
     41  virtual void GetAngularAcceleration(JSContext* aJSContext,
     42                                      JS::MutableHandle<JSObject*> aRetval,
     43                                      ErrorResult& aRv) override;
     44  void SetPoseState(const GamepadPoseState& aPose);
     45  const GamepadPoseState& GetPoseState();
     46 
     47 private:
     48  virtual ~GamepadPose();
     49 
     50  nsCOMPtr<nsISupports> mParent;
     51  GamepadPoseState mPoseState;
     52 };
     53 
     54 }  // namespace mozilla::dom
     55 
     56 #endif  // mozilla_dom_gamepad_GamepadPose_h