tor-browser

The Tor Browser
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tex-image-and-sub-image-2d-with-video.js (12958B)


      1 /*
      2 Copyright (c) 2019 The Khronos Group Inc.
      3 Use of this source code is governed by an MIT-style license that can be
      4 found in the LICENSE.txt file.
      5 */
      6 
      7 // This block needs to be outside the onload handler in order for this
      8 // test to run reliably in WebKit's test harness (at least the
      9 // Chromium port). https://bugs.webkit.org/show_bug.cgi?id=87448
     10 initTestingHarness();
     11 
     12 var old = debug;
     13 var debug = function(msg) {
     14  bufferedLogToConsole(msg);
     15  old(msg);
     16 };
     17 
     18 function generateTest(internalFormat, pixelFormat, pixelType, prologue, resourcePath, defaultContextVersion) {
     19    var wtu = WebGLTestUtils;
     20    var tiu = TexImageUtils;
     21    var gl = null;
     22    var successfullyParsed = false;
     23 
     24    // Test each format separately because many browsers implement each
     25    // differently. Some might be GPU accelerated, some might not. Etc...
     26    var videos = [
     27      { src: resourcePath + "red-green.mp4"           , type: 'video/mp4; codecs="avc1.42E01E, mp4a.40.2"', },
     28      { src: resourcePath + "red-green.webmvp8.webm"  , type: 'video/webm; codecs="vp8, vorbis"',           },
     29      { src: resourcePath + "red-green.bt601.vp9.webm", type: 'video/webm; codecs="vp9"',                   },
     30    ];
     31 
     32    function init()
     33    {
     34        description('Verify texImage2D and texSubImage2D code paths taking video elements (' + internalFormat + '/' + pixelFormat + '/' + pixelType + ')');
     35 
     36        // Set the default context version while still allowing the webglVersion URL query string to override it.
     37        wtu.setDefault3DContextVersion(defaultContextVersion);
     38        gl = wtu.create3DContext("example");
     39 
     40        if (!prologue(gl)) {
     41            finishTest();
     42            return;
     43        }
     44 
     45        gl.clearColor(0,0,0,1);
     46        gl.clearDepth(1);
     47 
     48        runTest();
     49    }
     50 
     51    function runOneIteration(videoElement, unpackColorSpace, useTexSubImage2D, flipY, topColorName, bottomColorName, sourceSubRectangle, program, bindingTarget)
     52    {
     53        sourceSubRectangleString = '';
     54        if (sourceSubRectangle) {
     55            sourceSubRectangleString = ' sourceSubRectangle=' + sourceSubRectangle;
     56        }
     57        unpackColorSpaceString = '';
     58        if (unpackColorSpace) {
     59            unpackColorSpaceString = ' unpackColorSpace=' + unpackColorSpace;
     60        }
     61        debug('Testing ' + (useTexSubImage2D ? 'texSubImage2D' : 'texImage2D') +
     62              ' with flipY=' + flipY + ' bindingTarget=' +
     63              (bindingTarget == gl.TEXTURE_2D ? 'TEXTURE_2D' : 'TEXTURE_CUBE_MAP') +
     64              sourceSubRectangleString + unpackColorSpaceString);
     65        gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
     66        // Disable any writes to the alpha channel
     67        gl.colorMask(1, 1, 1, 0);
     68        var texture = gl.createTexture();
     69        // Bind the texture to texture unit 0
     70        gl.bindTexture(bindingTarget, texture);
     71        // Set up texture parameters
     72        gl.texParameteri(bindingTarget, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
     73        gl.texParameteri(bindingTarget, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
     74        gl.texParameteri(bindingTarget, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
     75        gl.texParameteri(bindingTarget, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
     76        // Set up pixel store parameters
     77        gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
     78        gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
     79        var targets = [gl.TEXTURE_2D];
     80        if (bindingTarget == gl.TEXTURE_CUBE_MAP) {
     81            targets = [gl.TEXTURE_CUBE_MAP_POSITIVE_X,
     82                       gl.TEXTURE_CUBE_MAP_NEGATIVE_X,
     83                       gl.TEXTURE_CUBE_MAP_POSITIVE_Y,
     84                       gl.TEXTURE_CUBE_MAP_NEGATIVE_Y,
     85                       gl.TEXTURE_CUBE_MAP_POSITIVE_Z,
     86                       gl.TEXTURE_CUBE_MAP_NEGATIVE_Z];
     87        }
     88        // Handle target color space.
     89        if (unpackColorSpace) {
     90          gl.unpackColorSpace = unpackColorSpace;
     91        }
     92        // Handle the source sub-rectangle if specified (WebGL 2.0 only)
     93        if (sourceSubRectangle) {
     94            gl.pixelStorei(gl.UNPACK_SKIP_PIXELS, sourceSubRectangle[0]);
     95            gl.pixelStorei(gl.UNPACK_SKIP_ROWS, sourceSubRectangle[1]);
     96        }
     97        // Upload the videoElement into the texture
     98        for (var tt = 0; tt < targets.length; ++tt) {
     99            if (sourceSubRectangle) {
    100                // Initialize the texture to black first
    101                if (useTexSubImage2D) {
    102                    // Skip sub-rectangle tests for cube map textures for the moment.
    103                    if (bindingTarget == gl.TEXTURE_CUBE_MAP) {
    104                        continue;
    105                    }
    106                    gl.texImage2D(targets[tt], 0, gl[internalFormat],
    107                                  sourceSubRectangle[2], sourceSubRectangle[3], 0,
    108                                  gl[pixelFormat], gl[pixelType], null);
    109                    gl.texSubImage2D(targets[tt], 0, 0, 0,
    110                                     sourceSubRectangle[2], sourceSubRectangle[3],
    111                                     gl[pixelFormat], gl[pixelType], videoElement);
    112                } else {
    113                    gl.texImage2D(targets[tt], 0, gl[internalFormat],
    114                                  sourceSubRectangle[2], sourceSubRectangle[3], 0,
    115                                  gl[pixelFormat], gl[pixelType], videoElement);
    116                }
    117            } else {
    118                // Initialize the texture to black first
    119                if (useTexSubImage2D) {
    120                    var width = videoElement.videoWidth;
    121                    var height = videoElement.videoHeight;
    122                    if (bindingTarget == gl.TEXTURE_CUBE_MAP) {
    123                        // cube map texture must be square.
    124                        width = Math.max(width, height);
    125                        height = width;
    126                    }
    127                    gl.texImage2D(targets[tt], 0, gl[internalFormat],
    128                                  width, height, 0,
    129                                  gl[pixelFormat], gl[pixelType], null);
    130                    gl.texSubImage2D(targets[tt], 0, 0, 0, gl[pixelFormat], gl[pixelType], videoElement);
    131                } else {
    132                    gl.texImage2D(targets[tt], 0, gl[internalFormat], gl[pixelFormat], gl[pixelType], videoElement);
    133                }
    134            }
    135        }
    136 
    137        if (sourceSubRectangle) {
    138            gl.pixelStorei(gl.UNPACK_SKIP_PIXELS, 0);
    139            gl.pixelStorei(gl.UNPACK_SKIP_ROWS, 0);
    140        }
    141 
    142        var c = document.createElement("canvas");
    143        c.width = 16;
    144        c.height = 16;
    145        c.style.border = "1px solid black";
    146        var ctx = c.getContext("2d");
    147        ctx.drawImage(videoElement, 0, 0, 16, 16);
    148        document.body.appendChild(c);
    149 
    150        var loc;
    151        if (bindingTarget == gl.TEXTURE_CUBE_MAP) {
    152            loc = gl.getUniformLocation(program, "face");
    153        }
    154 
    155        // Compute the test colors. This test only tests RGB (not A).
    156        const topColor = wtu.colorAsSampledWithInternalFormat(
    157            wtu.namedColorInColorSpace(topColorName, unpackColorSpace),
    158            internalFormat).slice(0, 3);
    159        const bottomColor = wtu.colorAsSampledWithInternalFormat(
    160            wtu.namedColorInColorSpace(bottomColorName, unpackColorSpace),
    161            internalFormat).slice(0, 3);
    162        for (var tt = 0; tt < targets.length; ++tt) {
    163            if (bindingTarget == gl.TEXTURE_CUBE_MAP) {
    164                gl.uniform1i(loc, targets[tt]);
    165            }
    166            // Draw the triangles
    167            wtu.clearAndDrawUnitQuad(gl, [0, 0, 0, 255]);
    168            // Check a few pixels near the top and bottom and make sure they have
    169            // the right color.
    170            const tolerance = Math.max(6, tiu.tolerance(internalFormat, pixelFormat, pixelType));
    171            debug("Checking lower left corner");
    172            wtu.checkCanvasRect(gl, 4, 4, 2, 2, bottomColor,
    173                                "shouldBe " + bottomColor, tolerance);
    174            debug("Checking upper left corner");
    175            wtu.checkCanvasRect(gl, 4, gl.canvas.height - 8, 2, 2, topColor,
    176                                "shouldBe " + topColor, tolerance);
    177        }
    178    }
    179 
    180    function runTest(videoElement)
    181    {
    182        var cases = [
    183            { sub: false, flipY: true, topColor: 'Red', bottomColor: 'Green' },
    184            { sub: false, flipY: false, topColor: 'Green', bottomColor: 'Red' },
    185            { sub: true, flipY: true, topColor: 'Red', bottomColor: 'Green' },
    186            { sub: true, flipY: false, topColor: 'Green', bottomColor: 'Red' },
    187        ];
    188 
    189        if (wtu.getDefault3DContextVersion() > 1) {
    190            cases = cases.concat([
    191                { sub: false, flipY: false, topColor: 'Red', bottomColor: 'Red',
    192                  sourceSubRectangle: [20, 16, 40, 32] },
    193                { sub: false, flipY: true, topColor: 'Green', bottomColor: 'Green',
    194                  sourceSubRectangle: [20, 16, 40, 32] },
    195                { sub: false, flipY: false, topColor: 'Green', bottomColor: 'Green',
    196                  sourceSubRectangle: [20, 80, 40, 32] },
    197                { sub: false, flipY: true, topColor: 'Red', bottomColor: 'Red',
    198                  sourceSubRectangle: [20, 80, 40, 32] },
    199                { sub: true, flipY: false, topColor: 'Red', bottomColor: 'Red',
    200                  sourceSubRectangle: [20, 16, 40, 32] },
    201                { sub: true, flipY: true, topColor: 'Green', bottomColor: 'Green',
    202                  sourceSubRectangle: [20, 16, 40, 32] },
    203                { sub: true, flipY: false, topColor: 'Green', bottomColor: 'Green',
    204                  sourceSubRectangle: [20, 80, 40, 32] },
    205                { sub: true, flipY: true, topColor: 'Red', bottomColor: 'Red',
    206                  sourceSubRectangle: [20, 80, 40, 32] },
    207            ]);
    208        }
    209 
    210        cases = tiu.crossProductTestCasesWithUnpackColorSpaces(
    211            cases, tiu.unpackColorSpacesToTest(gl));
    212 
    213        function runTexImageTest(bindingTarget) {
    214            var program;
    215            if (bindingTarget == gl.TEXTURE_2D) {
    216                program = tiu.setupTexturedQuad(gl, internalFormat);
    217            } else {
    218                program = tiu.setupTexturedQuadWithCubeMap(gl, internalFormat);
    219            }
    220 
    221            return new Promise(function(resolve, reject) {
    222                var videoNdx = 0;
    223                var video;
    224                function runNextVideo() {
    225                    if (video) {
    226                        video.pause();
    227                    }
    228 
    229                    if (videoNdx == videos.length) {
    230                        resolve("SUCCESS");
    231                        return;
    232                    }
    233 
    234                    var info = videos[videoNdx++];
    235                    debug("");
    236                    debug("testing: " + info.type);
    237                    video = document.createElement("video");
    238                    video.muted = true;
    239                    var canPlay = true;
    240                    if (!video.canPlayType) {
    241                      testFailed("video.canPlayType required method missing");
    242                      runNextVideo();
    243                      return;
    244                    }
    245 
    246                    if(!video.canPlayType(info.type).replace(/no/, '')) {
    247                      debug(info.type + " unsupported");
    248                      runNextVideo();
    249                      return;
    250                    };
    251 
    252                    document.body.appendChild(video);
    253                    video.type = info.type;
    254                    video.src = info.src;
    255                    wtu.startPlayingAndWaitForVideo(video, runTest);
    256                }
    257                function runTest() {
    258                    for (var i in cases) {
    259                        if (bindingTarget == gl.TEXTURE_CUBE_MAP) {
    260                            // Cube map texture must be square but video is not square.
    261                            if (!cases[i].sub) {
    262                                break;
    263                            }
    264                            // Skip sub-rectangle tests for cube map textures for the moment.
    265                            if (cases[i].sourceSubRectangle) {
    266                                break;
    267                            }
    268                        }
    269                        runOneIteration(video, cases[i].unpackColorSpace, cases[i].sub, cases[i].flipY,
    270                                        cases[i].topColor,
    271                                        cases[i].bottomColor,
    272                                        cases[i].sourceSubRectangle,
    273                                        program, bindingTarget);
    274                    }
    275                    runNextVideo();
    276                }
    277                runNextVideo();
    278            });
    279        }
    280 
    281        runTexImageTest(gl.TEXTURE_2D).then(function(val) {
    282            runTexImageTest(gl.TEXTURE_CUBE_MAP).then(function(val) {
    283                wtu.glErrorShouldBe(gl, gl.NO_ERROR, "should be no errors");
    284                finishTest();
    285            });
    286        });
    287    }
    288 
    289    return init;
    290 }