tor-browser

The Tor Browser
git clone https://git.dasho.dev/tor-browser.git
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texture-allocation-stress-test.html (1334B)


      1 <!--
      2 Copyright (c) 2019 The Khronos Group Inc.
      3 Use of this source code is governed by an MIT-style license that can be
      4 found in the LICENSE.txt file.
      5 -->
      6 
      7 <!DOCTYPE html>
      8 <html>
      9 <head>
     10 <meta charset="utf-8">
     11 <title>Tests that resources allocated by a WebGL context are freed in a reasonable timeframe.</title>
     12 <link rel="stylesheet" href="../resources/js-test-style.css"/>
     13 <script src="../js/js-test-pre.js"></script>
     14 <script src="../js/webgl-test-utils.js"> </script>
     15 </head>
     16 <body>
     17 <div id="description"></div>
     18 <div id="console"></div>
     19 <canvas id="canvas" width="32" height="32">
     20 </canvas>
     21 <script>
     22 "use strict";
     23 description();
     24 
     25 debug("Creates a WebGL context and textures consuming ~80 MB of video memory, then reloads the page and does it over again.")
     26 debug("GPU memory usage should be capped. It should not grow unboundedly.")
     27 
     28 var wtu = WebGLTestUtils;
     29 
     30 var gl = wtu.create3DContext(document.getElementById("canvas"));
     31 var textures = [];
     32 
     33 for (var ii = 0; ii < 20; ++ii) {
     34    var tex = gl.createTexture();
     35    gl.bindTexture(gl.TEXTURE_2D, tex);
     36    gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1024, 1024, 0, gl.RGBA, gl.UNSIGNED_BYTE,
     37                  null);
     38    textures.push(tex);
     39 }
     40 
     41 setTimeout(function() { debug("Reloading..."); window.location.reload(); }, 500);
     42 
     43 var successfullyParsed = true;
     44 </script>
     45 
     46 </body>
     47 </html>