swizzles_vec2.html (1282B)
1 <!-- 2 # WARNING: This file is auto-generated. Do NOT modify it manually, but rather 3 # modify the generating script file. Otherwise changes will be lost! 4 # See split-swizzles.js 5 6 --> 7 <html> 8 <head> 9 <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> 10 <title>WebGL Shader Conformance Tests</title> 11 <link rel="stylesheet" href="../../../../resources/js-test-style.css"/> 12 <script src="../../../../js/js-test-pre.js"></script> 13 <script src="../../../../js/webgl-test-utils.js"></script> 14 15 <script src="../../../../closure-library/closure/goog/base.js"></script> 16 <script src="../../../deqp-deps.js"></script> 17 <script>goog.require('modules.shared.glsShaderLibrary');</script> 18 </head> 19 <body> 20 <div id="description"></div> 21 <div id="console"></div> 22 <canvas id="canvas" width="200" height="100"> </canvas> 23 <script> 24 testName = 'swizzles_vec2'; 25 description("Shader test: " + testName + "."); 26 27 var getFilter = function() { 28 var queryVars = window.location.search.substring(1).split('&'); 29 30 for (var i = 0; i < queryVars.length; i++) { 31 var value = queryVars[i].split('='); 32 if (decodeURIComponent(value[0]) === 'filter') 33 return decodeURIComponent(value[1]); 34 } 35 } 36 37 38 modules.shared.glsShaderLibrary.run(testName, getFilter()) 39 40 </script> 41 </body> 42 </html>